UE5 Pro's Best Practices & Tips
25:23
Boldtron's AI Design Process
5:25
Romain Tardy's Networking Tips
1:50
Photoshop In TOP in TouchDesigner
10:24
Пікірлер
@brvoigt
@brvoigt 13 сағат бұрын
077 beta was around 2008, so closer to 16 years since the last new family. Feels just like yesterday 😂
@user-nt1ll1bd2c
@user-nt1ll1bd2c 13 сағат бұрын
This video saved my life! Thank you. Been headache about calibration between kinect with a projector until found this video. Just really simple and efficient method. Super thanks 😃
@_stition9777
@_stition9777 22 сағат бұрын
Thanks for this tutorial mate, super useful and easy to follow
@JBroadway
@JBroadway Күн бұрын
Great video would love more openCV stuff. An HSV masking video with oCV would be amazing
@zqwwwiel8996
@zqwwwiel8996 Күн бұрын
the text operator doesnt allow me draw the data from the null. could it be that the newer version changed that?
@csm3535
@csm3535 2 күн бұрын
Hi!, do you need the Kinect Adapter to work with the v2 and touchdesigner?
@gregderivative2647
@gregderivative2647 2 күн бұрын
13:30 is a key bit of info about point lists.
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 2 күн бұрын
Get Our 7 Core TouchDesigner Project File Templates here: iihq.tv/templates_youtube
@TrevorNew
@TrevorNew 2 күн бұрын
This is amazing, do you know when this will be released?
@papacci20
@papacci20 2 күн бұрын
Pre-release is expected by the end of summer and full release by January
@ethangloverfilmmusic1411
@ethangloverfilmmusic1411 3 күн бұрын
Great video!
@solarion33
@solarion33 3 күн бұрын
Is the glsl node also updated to deal with vertex shader ?
@cyraxvisuals6203
@cyraxvisuals6203 3 күн бұрын
Could we use this now?
@papacci20
@papacci20 2 күн бұрын
Only if you have access to the pre-Alpha (which needed to be requested months ago), otherwise it will be in a pre-release by the end of summer (anytime soon)
@adrianmenaceri889
@adrianmenaceri889 3 күн бұрын
How can we acess this alpha release?
@papacci20
@papacci20 2 күн бұрын
You needed to request it months ago when first announced and could only access it if you had a Commercial License
@maxwedekind8992
@maxwedekind8992 3 күн бұрын
So so cool
@RPS3000
@RPS3000 4 күн бұрын
We need more tutorials about the SVG export.please
@bolekz
@bolekz 5 күн бұрын
how is that different from Chataigne software which is free, or from a second TD instance that could do basically the same, again for free?
@lucaschwarz6996
@lucaschwarz6996 7 күн бұрын
cool stuff i was just wondering is it also possible to other way round? like controllinging touchdesigner through bitwig? like using modulation for sounds or midi events in bitwig as trigger resources in TD?
@sophialiarou4688
@sophialiarou4688 8 күн бұрын
Woman you are the best!!!🙌🧡
@CinemaZiggy
@CinemaZiggy 8 күн бұрын
Anyone else unable to connect the NDI?
@elydz_
@elydz_ 10 күн бұрын
hey great tutorials! i was able to get the end result but if i follow what you do with alphas, it doesn't seem to work and i'm not sure why. putting my alpha as 0 creates a greyed out grid background rather than maintaining the black as it does in the video, could you explain what this slider does or point me in the right direction? thanks
@channelf8602
@channelf8602 Күн бұрын
Go to Preferences - TOPs - Viewer Background - Change to Black
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Get Our 7 Core TouchDesigner Project File Templates here: iihq.tv/templates_youtube
@shibyn
@shibyn 13 күн бұрын
Just one top network 😂😂❤❤
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Yes! The Noise TOP can be surprisingly useful for a number of effects -- sometimes a single operator is all you need 😁
@dydyalal
@dydyalal 14 күн бұрын
your video is a great helpful for me!!! Thanks a lottttt ><
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
So glad to hear it was helpful! Thanks for watching :)
@gnome3d750
@gnome3d750 14 күн бұрын
This is probably the best touch designer tutorial I've seen for concert like visuals. I hope you guys will make more like these. Would also love to get a detailed concert visuals tutorial with Ableton synced midi and bpm. Thank you for all your work!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Thanks so much for the feedback, glad to hear you found it useful! We'll keep those topics in mind for future videos -- cheers!
@AlexandreSoma
@AlexandreSoma 15 күн бұрын
Those buttons and sliders can be "mapped" to a midi controler?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Yes! You can make a CHOP reference from a channel in the MIDI In CHOP to the "Value" parameter of either the Slider or Button COMP to control it via MIDI. For the Slider COMP, you'll likely need to further process the CHOP data with a Math CHOP, as the slider requires data in the 0-1 range.
@AlexandreSoma
@AlexandreSoma 10 күн бұрын
@@TheInteractiveImmersiveHQ THANKS!!!!
@kiarakoval7069
@kiarakoval7069 15 күн бұрын
such a great talk these guys seem awesome. great video!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 14 күн бұрын
Glad you enjoyed it, thanks for watching! :)
@ordinaire.X
@ordinaire.X 15 күн бұрын
This really takes those cloth-depth installations to the next level, super cool stuff.
@faithu4
@faithu4 16 күн бұрын
Hi I am running this on UE 5.4.2 and followed all of your instructions without an issue but nothing happened when I push play to test the OSC connection. I set my IP address and port to Receive IP Address: 127.0.0.1; Port: 10000 but when push play I don't see the value messages from TD. Do you know if it's different with UE 5.4?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
As far as I'm aware it should be the same with UE 5.4.2! That said, connection issues are a common problem with Windows and OSC. The official recommendation is to try disabling Windows Firewall if you're experiencing issues: docs.derivative.ca/OSC_Out_CHOP
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 16 күн бұрын
Get Our 7 Core TouchDesigner Project File Templates here: iihq.tv/templates_youtube
@markus_knoedel
@markus_knoedel 16 күн бұрын
What a treat you gave us. Thank you so much.
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 16 күн бұрын
No problem! Thanks for watching :)
@celebryanistarstreamer9346
@celebryanistarstreamer9346 17 күн бұрын
Wow. Another use for figma! This is amazing
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 16 күн бұрын
Thanks for watching! :)
@AlexandreSoma
@AlexandreSoma 17 күн бұрын
I can't use mouse for tendinites problem. I do use Pen Tablet. Is there a kind of mode for that on configurations...?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
If you use a pen tablet, it might be worth seeing if you're able to map the middle mouse button to one of the buttons on the pen (assuming it has more than two buttons for left and right click). Another option is to use the setting to use Alt+Right Click as an alternative for middle mouse click (available in the preferences window, and I believe turned on by default).
@VjBigMasterMapping
@VjBigMasterMapping 17 күн бұрын
Thank you
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Our pleasure! Thanks for watching :)
@tontoepfer
@tontoepfer 17 күн бұрын
That is actually genious way to quickly iterate, I definitely know the pain of doing this in after effects. Thanks for the insight! Also taking a screenshot of the waveform is really accurarte enough to sync it? Wow!
@benguerrette
@benguerrette 17 күн бұрын
I usually end up with a little bit of trial and error when going through this process to get things in sync. Listening to the audio and getting a sense of what sounds relate to which transients helps. Glad it's helpful!
@HOTsos
@HOTsos 17 күн бұрын
Is there a way to record the data coming in off of the MUSE to allow me to work with it at a later date ?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Yes! You can use a Record CHOP to capture CHOP data over a specific period of time and use it later. Check out the wiki: docs.derivative.ca/Record_CHOP To see it in use, right click on the Record CHOP and click "OP Snippets"
@DeanCheesman
@DeanCheesman 17 күн бұрын
This was great. Thanks for sharing!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 16 күн бұрын
Glad you liked it, thanks for watching!
@andresactis7435
@andresactis7435 17 күн бұрын
this is genius
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 16 күн бұрын
Thank you!
@MaxiCrows
@MaxiCrows 18 күн бұрын
its me mario
@hatsunemikuchannel2023
@hatsunemikuchannel2023 19 күн бұрын
11:48: Installing OSC Receiver 12:28: Open Blueprint 12:48: Open Event Graph 13:52: Getting How To Send An OSC Message 17:00: OSC Setup 24:00: 24:30: Receive IP Address: 127.0.0.1 Port: 10000
@keshav2136
@keshav2136 19 күн бұрын
You are making use of a technology made in 2013. Great!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Yes, hard to believe it's been around for that long! You'd be surprised how common it is to still find the Kinect v2 in use. Sometimes, having the dedicated sensors and well-tested and documented software support is beneficial. And the low cost is great for artists on a budget 🙂
@AlexandreSoma
@AlexandreSoma 20 күн бұрын
I hope i can do something here. Reaally different from Resolume Arena. :D
@user-lh7lk8im4z
@user-lh7lk8im4z 21 күн бұрын
simply great stuff
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 20 күн бұрын
Thank you! Glad you liked it :)
@user-lh7lk8im4z
@user-lh7lk8im4z 21 күн бұрын
hi, TD beginner here, love the effect and tutorial, quick question: how to change the shape of feedback generation, for example, instead of rectangle, but triangle, is that possible just inside of TD? or I need to make some kind of grid animation outside to drive animation. My understanding is the noiseTOP is driving the feedback animation, right?
@user-lh7lk8im4z
@user-lh7lk8im4z 21 күн бұрын
by grid animation, I meant grid made of triangle shapes
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Unfortunately there's not a way to do this directly -- we're relying on the Limit TOP's quantize function for the rectangular grid, which is only going to produce squares or rectangles. That said, if you chose a square (1:1) aspect ratio for the effect, it might be possible to create a triangular grid by using a Transform and Composite TOP (though you'd have to generate a second Noise texture as well)
@ManjitBedi
@ManjitBedi 22 күн бұрын
Really great - so clearly explained 👍🏽
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 20 күн бұрын
Glad you liked it! Thanks for watching :)
@leocini3230
@leocini3230 22 күн бұрын
Hey HQ, great tut, saved me a lot ob trial and error. Is there a trick or a tutorial to get the orientation right so my img continues on the geometry? For example: i want to do a animation of the snake game where the snake moves around the cube
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Although possible, it's probably something you'd be better off trying to achieve with either TouchDesigner's Cube Map functionality (see the Cube Map TOP: docs.derivative.ca/Cube_Map_TOP) or potentially via geometry instancing. It's unfortunately much more complex than simply applying the same texture to all sides of the cube.
@ozkr2988
@ozkr2988 22 күн бұрын
Try putting the tile top in a feedback loop, it makes some kind of fractal, pretty trippy!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
Great tip, thanks for sharing! Feedback is a lot of fun to experiment with 🙂
@user-cq6oj2rp5b
@user-cq6oj2rp5b 23 күн бұрын
Many loves to you and your wonderful video!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 20 күн бұрын
Thanks for watching! :)
@adelaidaroca8820
@adelaidaroca8820 23 күн бұрын
does somebody know why can´t i find the particle GPU in my palette?? :(
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 күн бұрын
It should be there! Double check that you've updated to the latest version of TouchDesigner. Also make sure you're looking in the Tools folder, which you have to select first in the top half of the Palette window. Once you've selected the Tools folder, you should be able to find the particlesGPU COMP about 3/4 of the way through the list (you may have to scroll). Hope that helps!
@magenta6
@magenta6 24 күн бұрын
Danke Marco!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 20 күн бұрын
Thanks for watching!
@magenta6
@magenta6 15 күн бұрын
@@TheInteractiveImmersiveHQ Really well explained and I got a nice result!!