Improvement notes: - Total time: 10~ hours - Avoid animating off the root whenever possible, or if I need to, plan out every key pose in advance while making sure rotations are correct. - Allow time for adequate follow through on landing and flip, that's why they're choppy. - Landing pose is rough. - Hold key poses a bit longer, some stuff is unnoticeable. - Ice Cube rig is alright, could modify a flip bone onto it though. - DOF is too high, motion blur can't be seen although it is there. (Eevee kinda sucks with motion blur, Cycles has vector blur) - higher frame rate would feel better. - Got to make better skins...
@ParadoxTheBox Жыл бұрын
Should probably also mention that I'm planning on spending more time on making sure 3D elements have correct lighting as well.