Excellent! I wanna learn to do all that bro. This game is so cool.
@Space-Forest_YT21 күн бұрын
Oh i like music, its very good! Pls say where i can get full version?
@zkeorys25 күн бұрын
while attacking on 5gorge once, as a medic on my first life i somehow snuck behind EVERYONE so deep into the backlines that i was able to reach last point, and there was an engie preparing a level 3, and i beat it to death with the solemn vow, then beat him to death, and then his dispenser. he was so angry in chat and i totally get why but that's gotta be one of the best things ive ever done in game. I wish i recorded it
@ruslan_yefimovАй бұрын
Wont work with rampant :(
@The_QKАй бұрын
Why don't you seal the last row of walls so that when they make it through the maze they have to attack a wall to get to the defenses instead of being allowed to run straight through?
@sidgar1Ай бұрын
They can't run straight through. They have to constantly zig-zag to get around the obstacles, which takes more time, giving your defenses more time to kill them. If you closed it completely off, the biter AI would not funnel itself through the maze, they would attack the walls immediately in an attempt to open a path into your base. If you make a path available for them, they will prioritize these "open" paths towards your turrets or buildings instead of destroying the walls, which saves a lot of resources on wall repairs.
@CarolBackupArquivos2 ай бұрын
Music
@insomnia204222 ай бұрын
I feel like the 1st one and maybe this one are the easiest and the best: ---- ---- ---- ---- -- -- ---- ---- ---- ---- ---- ---- ---- ---- --
@ONLY1GBFN2 ай бұрын
Blueprint?
@Septimus_ii2 ай бұрын
The lesson seems to be not to use double thickness dragons teeth - they get through the bigger gaps really easily and still sometimes eat your wall
@namshimaru2 ай бұрын
yoooooo the pilotredsun
@cellularmitosis22 ай бұрын
How do you get them to actually attack? When I place biters in editor, they just sit there and mill about.
I'm a big fan of 5, looks really cool and I'll probably use it for the walls on my ribbon world I've been playing lately
@dentingwind31482 ай бұрын
Take your time :3
@RealEllenDeGeneres2 ай бұрын
Seems cool until you get online raided and your core and second floor are wide open lol.
@massimo9463 ай бұрын
Name of mod for placing aliens pls?
@icefire48143 ай бұрын
SENTRY DOWN!
@akimbo99603 ай бұрын
And people say trolldiers are useless
@iflyplanesthrutunnels3 ай бұрын
that was the dumbest and funniest way to take out a sentry, the engi who built it must have been so mad or must have laughed so hard they died
@user-vl4sm1lb6c3 ай бұрын
I like the "I'M CUMING FOR YOU😡😡😡!" In the end
@normalhumanperson88583 ай бұрын
disgusting, you should be ashamed of yourself
@PolishPartizanNWMtechsupport3 ай бұрын
Nice
@DmitroMos3 ай бұрын
В мене інакший вигляд укріплень шось схоже на ось це < > < > < > жуки застрягають та не рухаються далі, бігають по колу на місці. Вони навіть не намагаються шукати інщі отвори, навіть яroо поруч буде прогавина, вони думають що перед ними нічого немає та застряють.
@HurleyZH3 ай бұрын
freak
@SoNyXDNB4 ай бұрын
I just started using #3, you had it in your 1st video, and even there it looked like the best option ... This has been kind of letdown tho.
@Euler2714 ай бұрын
Why are lasers used alongside flamethrowers?
@tyraelpl4 ай бұрын
Thank you mate! nice work
@ThatOliveMrT4 ай бұрын
One thinks oh the biters have a range of 2 better double wall. No, just leave s gap between the outer wall and first layer of laser turrets
@narancs55 ай бұрын
An important factor can be which of them requires less walls. Thank you for this demonstration. I was using basic designs so far - the cross pattern and a compressed version of the no.1
@MCRuCr6 ай бұрын
I've said it multiple times but I'll say it again... Flamethrowers are insanely overpowered in terms of both their almost non-existant oil consumption and damage!!! You can kill like hundreds of behemoth biters with just some drops of oil Factorio is such a brilliant game but then there are these horrific balancing issues, same with the uselessness of efficiency modules or speed bonus of concrete (not worth it), but flamethrower turrets remain the absolute worst
@raizors13312 ай бұрын
It's because at the end of the day Factorio is an automation game, not a wave combat game. Biters was meant as the pressure and challenge to the expansion of the factory, not to the factory itself. We are here to conquer, not survive. If you expect anything other than that you are playing the wrong game.
@kalacaptain48186 ай бұрын
good taste in music
@banfps72707 ай бұрын
how you do this?
@brick147 ай бұрын
What about spitters?
@Chiaomori8 ай бұрын
bold and baited
@Mr_Tomato_Man10 ай бұрын
could you technically replace the walls with pipes and they wont get destroyed?
@rixarlin10 ай бұрын
so true!
@kawgit10 ай бұрын
Song name?
@vs3347 Жыл бұрын
what's the song?
@slowpnir Жыл бұрын
What about "Peano curve" one? Will they pathfind through?
@reda29100 Жыл бұрын
You can't believe how many great ideas this wall stuff gave me! I did design a hole-in-wall design in 0.16 but that was a while ago.
@modddjo Жыл бұрын
5 was most efective
@ShadaOfAllThings Жыл бұрын
alternative title: Playing plinko with bugs
@Jaqbasd Жыл бұрын
Music used is Pilotredsun - Warsaw
@vehicleboi5598 Жыл бұрын
just a bit of wall talk
@andrewgreen97 Жыл бұрын
No spitters? I'd like to see this test done in a more realistic scenario. Add spitters, repair bots, and measure how many bots and walls are destroyed over a period of time.
@user-jr2ue9nu6y Жыл бұрын
3 and 5 seem the best. Now combine. Add mines in key choke points and presto