Big Brain
0:46
Күн бұрын
Average CL-40 experience
0:31
2 ай бұрын
SENTRY DOWN
0:22
3 ай бұрын
Satisfying timing 😳
0:19
2 жыл бұрын
Portal Reloaded - Chamber 10 Skip
0:19
"perfectly balanced"
0:23
3 жыл бұрын
The Blitz Experience
0:16
3 жыл бұрын
New Chanka
0:47
3 жыл бұрын
Some normal Caveira gameplay
2:01
6 жыл бұрын
UE4 GRAVITYGUN TEST2
1:44
6 жыл бұрын
UE4 MOVEMENT TEST1
0:52
6 жыл бұрын
volume warning
2:01
6 жыл бұрын
Skinny Malone
2:01
6 жыл бұрын
How to defuse a hostage situation
2:01
Пікірлер
@UnderscoreAqua
@UnderscoreAqua 2 күн бұрын
shroomple: tkae your time :3
@cheezeebutter452
@cheezeebutter452 14 күн бұрын
Excellent! I wanna learn to do all that bro. This game is so cool.
@Space-Forest_YT
@Space-Forest_YT 21 күн бұрын
Oh i like music, its very good! Pls say where i can get full version?
@zkeorys
@zkeorys 25 күн бұрын
while attacking on 5gorge once, as a medic on my first life i somehow snuck behind EVERYONE so deep into the backlines that i was able to reach last point, and there was an engie preparing a level 3, and i beat it to death with the solemn vow, then beat him to death, and then his dispenser. he was so angry in chat and i totally get why but that's gotta be one of the best things ive ever done in game. I wish i recorded it
@ruslan_yefimov
@ruslan_yefimov Ай бұрын
Wont work with rampant :(
@The_QK
@The_QK Ай бұрын
Why don't you seal the last row of walls so that when they make it through the maze they have to attack a wall to get to the defenses instead of being allowed to run straight through?
@sidgar1
@sidgar1 Ай бұрын
They can't run straight through. They have to constantly zig-zag to get around the obstacles, which takes more time, giving your defenses more time to kill them. If you closed it completely off, the biter AI would not funnel itself through the maze, they would attack the walls immediately in an attempt to open a path into your base. If you make a path available for them, they will prioritize these "open" paths towards your turrets or buildings instead of destroying the walls, which saves a lot of resources on wall repairs.
@CarolBackupArquivos
@CarolBackupArquivos 2 ай бұрын
Music
@insomnia20422
@insomnia20422 2 ай бұрын
I feel like the 1st one and maybe this one are the easiest and the best: ---- ---- ---- ---- -- -- ---- ---- ---- ---- ---- ---- ---- ---- --
@ONLY1GBFN
@ONLY1GBFN 2 ай бұрын
Blueprint?
@Septimus_ii
@Septimus_ii 2 ай бұрын
The lesson seems to be not to use double thickness dragons teeth - they get through the bigger gaps really easily and still sometimes eat your wall
@namshimaru
@namshimaru 2 ай бұрын
yoooooo the pilotredsun
@cellularmitosis2
@cellularmitosis2 2 ай бұрын
How do you get them to actually attack? When I place biters in editor, they just sit there and mill about.
@knoop7102
@knoop7102 2 ай бұрын
You have to set the team to enemy
@cellularmitosis2
@cellularmitosis2 2 ай бұрын
@@knoop7102 thanks! kzbin.info/www/bejne/anOcf2h9mrKBn5Y
@themenagerie5622
@themenagerie5622 2 ай бұрын
I'm a big fan of 5, looks really cool and I'll probably use it for the walls on my ribbon world I've been playing lately
@dentingwind3148
@dentingwind3148 2 ай бұрын
Take your time :3
@RealEllenDeGeneres
@RealEllenDeGeneres 2 ай бұрын
Seems cool until you get online raided and your core and second floor are wide open lol.
@massimo946
@massimo946 3 ай бұрын
Name of mod for placing aliens pls?
@icefire4814
@icefire4814 3 ай бұрын
SENTRY DOWN!
@akimbo9960
@akimbo9960 3 ай бұрын
And people say trolldiers are useless
@iflyplanesthrutunnels
@iflyplanesthrutunnels 3 ай бұрын
that was the dumbest and funniest way to take out a sentry, the engi who built it must have been so mad or must have laughed so hard they died
@user-vl4sm1lb6c
@user-vl4sm1lb6c 3 ай бұрын
I like the "I'M CUMING FOR YOU😡😡😡!" In the end
@normalhumanperson8858
@normalhumanperson8858 3 ай бұрын
disgusting, you should be ashamed of yourself
@PolishPartizanNWMtechsupport
@PolishPartizanNWMtechsupport 3 ай бұрын
Nice
@DmitroMos
@DmitroMos 3 ай бұрын
В мене інакший вигляд укріплень шось схоже на ось це < > < > < > жуки застрягають та не рухаються далі, бігають по колу на місці. Вони навіть не намагаються шукати інщі отвори, навіть яroо поруч буде прогавина, вони думають що перед ними нічого немає та застряють.
@HurleyZH
@HurleyZH 3 ай бұрын
freak
@SoNyXDNB
@SoNyXDNB 4 ай бұрын
I just started using #3, you had it in your 1st video, and even there it looked like the best option ... This has been kind of letdown tho.
@Euler271
@Euler271 4 ай бұрын
Why are lasers used alongside flamethrowers?
@tyraelpl
@tyraelpl 4 ай бұрын
Thank you mate! nice work
@ThatOliveMrT
@ThatOliveMrT 4 ай бұрын
One thinks oh the biters have a range of 2 better double wall. No, just leave s gap between the outer wall and first layer of laser turrets
@narancs5
@narancs5 5 ай бұрын
An important factor can be which of them requires less walls. Thank you for this demonstration. I was using basic designs so far - the cross pattern and a compressed version of the no.1
@MCRuCr
@MCRuCr 6 ай бұрын
I've said it multiple times but I'll say it again... Flamethrowers are insanely overpowered in terms of both their almost non-existant oil consumption and damage!!! You can kill like hundreds of behemoth biters with just some drops of oil Factorio is such a brilliant game but then there are these horrific balancing issues, same with the uselessness of efficiency modules or speed bonus of concrete (not worth it), but flamethrower turrets remain the absolute worst
@raizors1331
@raizors1331 2 ай бұрын
It's because at the end of the day Factorio is an automation game, not a wave combat game. Biters was meant as the pressure and challenge to the expansion of the factory, not to the factory itself. We are here to conquer, not survive. If you expect anything other than that you are playing the wrong game.
@kalacaptain4818
@kalacaptain4818 6 ай бұрын
good taste in music
@banfps7270
@banfps7270 7 ай бұрын
how you do this?
@brick14
@brick14 7 ай бұрын
What about spitters?
@Chiaomori
@Chiaomori 8 ай бұрын
bold and baited
@Mr_Tomato_Man
@Mr_Tomato_Man 10 ай бұрын
could you technically replace the walls with pipes and they wont get destroyed?
@rixarlin
@rixarlin 10 ай бұрын
so true!
@kawgit
@kawgit 10 ай бұрын
Song name?
@vs3347
@vs3347 Жыл бұрын
what's the song?
@slowpnir
@slowpnir Жыл бұрын
What about "Peano curve" one? Will they pathfind through?
@reda29100
@reda29100 Жыл бұрын
You can't believe how many great ideas this wall stuff gave me! I did design a hole-in-wall design in 0.16 but that was a while ago.
@modddjo
@modddjo Жыл бұрын
5 was most efective
@ShadaOfAllThings
@ShadaOfAllThings Жыл бұрын
alternative title: Playing plinko with bugs
@Jaqbasd
@Jaqbasd Жыл бұрын
Music used is Pilotredsun - Warsaw
@vehicleboi5598
@vehicleboi5598 Жыл бұрын
just a bit of wall talk
@andrewgreen97
@andrewgreen97 Жыл бұрын
No spitters? I'd like to see this test done in a more realistic scenario. Add spitters, repair bots, and measure how many bots and walls are destroyed over a period of time.
@user-jr2ue9nu6y
@user-jr2ue9nu6y Жыл бұрын
3 and 5 seem the best. Now combine. Add mines in key choke points and presto
@Oliepolie
@Oliepolie Жыл бұрын
take your time :3
@theenchiladakid1866
@theenchiladakid1866 Жыл бұрын
7 is good but you have big gaps betwean your +
@andredantas4495
@andredantas4495 Жыл бұрын
Music?
@vehicleboi5598
@vehicleboi5598 Жыл бұрын
wall-e