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Unreal Engine 5.4 Render Presets
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Пікірлер
@dropLove_
@dropLove_ 16 сағат бұрын
Monk fruit -- high mogroside. And whatever we like from this planet, it seems we get to enjoy in eternity.
@bcgames92
@bcgames92 22 сағат бұрын
You make some random videos…But also you are making content that you are passionate so I get that! ❤
@bugzorc
@bugzorc Күн бұрын
5 years later, still a saver
@이서주-y1g
@이서주-y1g Күн бұрын
You are always very helpful for my work. I think i 've referred your video when i need to use unreal engine. Your videos have always the answer. Thank you for your work!!!!🌼
@abhnavvv
@abhnavvv 2 күн бұрын
I followed the steps and my stystem got gpu crashed pop up 🙃 while rendering. is there any solutions for this ?
@JonJagsNee
@JonJagsNee Күн бұрын
What GPU are you on and how much stuff is in your scene?
@buttercup5708
@buttercup5708 2 күн бұрын
American sweet potatoes casserole is delicious and made so many different ways!
@vincentgrieu1290
@vincentgrieu1290 5 күн бұрын
Very interesting As always ! For the geometry in the HDRI, can we simply select the geometry and flip the normal instead of two sided material ?
@JonJagsNee
@JonJagsNee 3 күн бұрын
yeah man! That also works :)
@devabicer6571
@devabicer6571 6 күн бұрын
great video, thanks!
@BlankerWahnsinn
@BlankerWahnsinn 6 күн бұрын
Does someone know how to write the timcode in the filename?
@Redkitt3n14
@Redkitt3n14 7 күн бұрын
<!-- hiya, was following along with what you were doing but for some reason adding the default "scale sprite size" update step instantly makes all the particles disappear. other than that I believe I had followed the tutorial pretty closely so a little confused as to why i had such different results. Changing the scale in the step doesnt make them reappear :( -->
@seanmagnee
@seanmagnee 7 күн бұрын
Wauw, the 'Fix Actor Reference', what a trick! Thanks
@arulmoorthymarappan4651
@arulmoorthymarappan4651 7 күн бұрын
Awesome! Real professional approach. Thanks Jon Jags Nee!
@Grury3d
@Grury3d 7 күн бұрын
Fastest way to add expressions to the face is to use the face poses library (included with the Metahuman) as a base layer and then just tweak to your liking. Same goes for body, one can save poses in a library, most helpful for hand poses, as the fingers take a lot of time to pose.
@icreatevisualization128
@icreatevisualization128 7 күн бұрын
very usefull for me as totally new in ue and mh, thank you!
@cmotdibbler
@cmotdibbler 7 күн бұрын
Finally someone explained what the IK and FK meant. The rigs seem so difficult to use, but after this intro to them I think I will delve into it again and see if I can create something. Thanks
@TheVaxxedGame
@TheVaxxedGame 7 күн бұрын
thank you for making a complex subject simple! I feel more comfortable with your input.
@TheVaxxedGame
@TheVaxxedGame 7 күн бұрын
Awesome thanks for the tut vid!
@michaelb1099
@michaelb1099 7 күн бұрын
once again great info
@fhajji
@fhajji 8 күн бұрын
This was really interesting! Definitely something to try out. Esp with UE 5.5 and the new Audio to Facial Animation.
@Kayserjp
@Kayserjp 8 күн бұрын
so theres no way i change in after effects something and it changes in davinci in realtime? like AE and Pr.
@JonJagsNee
@JonJagsNee 8 күн бұрын
Sadly no 😭
@Kayserjp
@Kayserjp 8 күн бұрын
@@JonJagsNee im premier user about 10years. i switched to davinci for 6month. davinci is faster and smoother, color grading is a joy and mask tracking and over all tracking is just like magic. but i gotta go back to premiere cause of aftereffects. since then i want to switch back to davinci but its diffecult.... its a shame
@alphamikeone6107
@alphamikeone6107 8 күн бұрын
Thank you. Thank you. Thank you. You just saved my project
@JonJagsNee
@JonJagsNee 8 күн бұрын
You're welcome, happy to help!
@ralph2142-
@ralph2142- 8 күн бұрын
Great indeep content as always, you have probably one of the best channel on KZbin about UE5 pro tips👍
@michaelb1099
@michaelb1099 8 күн бұрын
You always come thru with the most informative tuts Thank you so much!!
@wertup123
@wertup123 8 күн бұрын
I signed up to download your render setting's. Upon exporting, I am getting an error saying there are no files in the compressed folder. Any clues?
@JonJagsNee
@JonJagsNee 8 күн бұрын
oh weird, i'll check on that now. send me an email at [email protected] and I can shoot it over to you :)
@buccanan
@buccanan 8 күн бұрын
Thanks Jon. Great video, one more time.
@matthewpaquette
@matthewpaquette 9 күн бұрын
Easily the most helpful tutorial. Thank you.
@dungeonaged
@dungeonaged 9 күн бұрын
You need the HDRI Backdrop plugin enabled to choose HDRI Backdrop from the Lights menu for those confused
@ohgott8251
@ohgott8251 9 күн бұрын
Great Tutorials! Awesome!
@destination_moon6392
@destination_moon6392 9 күн бұрын
Thanks Jon! Really great tips on lighting.
@beMOTIONdESIGN
@beMOTIONdESIGN 9 күн бұрын
I was gonna say "what about a spot light on the backdrop" and you go and do it! Great minds think alike! 😉
@JonJagsNee
@JonJagsNee 9 күн бұрын
WE are just cliche portrait photographers :P
@mkaediting9316
@mkaediting9316 9 күн бұрын
Sir I am a student. How to render 360 turntable 3D model (prop) in unreal engine. Sir and how to do good lighting for 3D model for a good portfolio. Please can you make a video on please sir
@PhotoSlash
@PhotoSlash 10 күн бұрын
bro i'm literally facing this matter in my life rn and your vids are coming out spot on and at the right fucking time
@AquilesAdrianza
@AquilesAdrianza 10 күн бұрын
Oh we need an Unboxing of Megalights!
@kazbu3162
@kazbu3162 10 күн бұрын
Great as always. Thank you!
@superhacker35
@superhacker35 10 күн бұрын
the align panel is literally right there, why are you spending two minutes trying to center it by eye?
@gabocavallaro
@gabocavallaro 10 күн бұрын
Another amazing resource, pls keep it up doing this! I love all the techniques in how to reproduce cinematic / film or photography light in Unreal
@elvismorellidigitalvisuala6211
@elvismorellidigitalvisuala6211 10 күн бұрын
That's cool but you missed the most important part, how to create that stage lights setup :)
@th-redattack
@th-redattack 10 күн бұрын
Exactly 😂
@carlstrand1
@carlstrand1 10 күн бұрын
I've set this up to render, so looking forward to what happens. One question: if I have 4 cameras in the scene that I need to render the same sequence animation, is there a way of setting it up across multiple camera shots and rendering out all the shots in the render queue?
@JonJagsNee
@JonJagsNee 10 күн бұрын
Yeah man, in your sequencer (timeline) set your playhead where you want the camera cut to occur then on the camera cut track, hit the + button and select your second camera. Repeat for the other cameras and just render the full sequence with your multiple cuts. You can think of your camera cut track like a video timeline in Premiere, Da Vinci or Final Cut :D
@carlstrand1
@carlstrand1 10 күн бұрын
@ thank you I’ll give that a try first thing. Appreciate your response 🙌🏼🫶🏼
@MrRiteshsengupta
@MrRiteshsengupta 10 күн бұрын
Hey can you help me the post process volume and camera setting for exterior and interior.
@Greyscalegorilla
@Greyscalegorilla 10 күн бұрын
Who knew gobos in Unreal was this straight-forward! Thanks. Gonna go play with some metahumans right now.
@effectatron
@effectatron 10 күн бұрын
Same. Gsg gobos are easy in all softwares tbh😊
@Greyscalegorilla
@Greyscalegorilla 8 күн бұрын
@@effectatron 🥰
@Hliouxas
@Hliouxas 11 күн бұрын
A question. When i use hdri backdrop to light my scene. And when i try to build my reflection captures in my scene. The build isn't accurate and the majority of static meshes in my scene aren't in the reflection. When i disable the hdri, the build is correct.
@Mynistrh3ll
@Mynistrh3ll 11 күн бұрын
Thanks but when i change from "EnviroDome" to "Sphere" everything turns black and i can't import custom HDRI, that's strange.
@JonJagsNee
@JonJagsNee 10 күн бұрын
Yeah, sadly that's because the default material settings for the HDRI Backdrop is not set to 2 sided. Do me a favor and when you're searching for a new mesh, search "SM_SkySphere" :) That should work
@mostafamuayed823
@mostafamuayed823 12 күн бұрын
Please make a video about rendering groom in unreal and its console commands
@JonJagsNee
@JonJagsNee 11 күн бұрын
For metahumans?
@mostafamuayed823
@mostafamuayed823 11 күн бұрын
@JonJagsNee groom overall.when importing groom from xgen and yeti and ... .
@Пэтру
@Пэтру 12 күн бұрын
Mage indeed
@ohgott8251
@ohgott8251 12 күн бұрын
Great stuff! Thank you 👏
@Cold_Within
@Cold_Within 13 күн бұрын
help me out . i don't know why but when i render instead of using gpu my unreal uses cpu and i just installed unreal to learn.
@funkfz6312
@funkfz6312 14 күн бұрын
you dont use OCIO in color output?? just disable tone curve??
@JonJagsNee
@JonJagsNee 13 күн бұрын
You can and I personally do use OCIO :) However, most people don't have a ton of knowledge on ACES and what I care most about is a 1 to 1 conversion of my Unreal view port to my post processing software. Disabling the tone curve gets me there most of the time when I'm being lazy :) At the end of the day, i just want a pretty picture to post on the internet and share with my clients.
@FerziIsayev
@FerziIsayev 14 күн бұрын
People who are interested in high-res renders or something, already know better where the level seq is lol xD
@JonJagsNee
@JonJagsNee 13 күн бұрын
Gotchu man! :D kzbin.info/www/bejne/aYjLk3iNd9ekmpY
@lapotk.3150
@lapotk.3150 14 күн бұрын
How do you render metal surfaces if you want to get super clean metal for motion graphics? the reflection value is 0.15-0.3
@codetheredone
@codetheredone 15 күн бұрын
There are too many Unreal KZbin channels to keep up with. This is great high quality info. Please keep up the great work. Love that I found this channel!
@Clydiie
@Clydiie 11 күн бұрын
Not enough if you ask me
@alyasVictorio
@alyasVictorio 4 күн бұрын
There are other 4 good channels too like Unreal Sensei, Smart Poly, Gamesfromscratch, and askNK