I don't buy that you made that game in 48 hours. You definitely have had previous experience which allowed you to make the game which you didn't account for. It's fucking hard to learn and understand programming, 3D modeling, rigging, animation, etc. "Just Make Games" is waaaaaay oversimplifying it. Nice try buddy, I'm onto you.
@Odium_DOB11 күн бұрын
I want to make games but I haven't due to my exhuastion of coding in my programming class. this is making feel more relaxed. like I can fail without worrying. I'm idiot and like less people will be mad. I mean today I was thinking about it I'm currently setting up windows for me to get back into game dev crap over the summer. but it's something I wanna do. just to create the game for my characters. I wanna see them exist. thank you. I'll look into a random dumb name generator after getting some decent pratice with some basic concepts or literally learning how others do things cause. I feel like I learn best for mimicry. it's simplier easy to understand and as you mimic you get to slowly learn the steps within what I would say feels like a safer enviorment.... I say that from praticing drawing on occasion and how my art has generally improved over years. I'd probably be better suited as an ideas guy but that isn't what I want to be. I should be the doing stuff guy.. I doubt anyone cares but I'm relaxing and trying to help myself not stress about things. this video it did make me feel better about things. So once again thanks.
@BatteredLuteStudios10 күн бұрын
Glad the video is helping you relax. I know that stress that we put ourselves through. You got this!
@NicoGonzalezEstevez11 күн бұрын
Your video randomly popped on my homepage, i didnt even know it was about game jams but when you mentioned ludum dare i was like hey i participated in that one too! and then you said the theme was summoning and then i said wait, i participated in that exact same jam! lol we made a silly little horror game with my friend, it's called "the summoning of Dagan". It was one of our first jams and i couldn't agree more with everything you said, it was really fun and i learned a lot! I'm really proud how our little game turned out. I'm gonna play and rate yours if i can find it!!
@BatteredLuteStudios10 күн бұрын
That’s awesome!!! I’ll definitely have to check yours out as well!!
@bxgg661813 күн бұрын
tagabjs yiy sunpried me!
@foreducation40814 күн бұрын
Such an awesome video
@Heytomat014 күн бұрын
im trying my hardest to learn coding so i can spend the whole day making games after games. its hard as heck but i wont give up yet
@TooMuchTomato14 күн бұрын
WE GO AGAIN!
@insertusername145714 күн бұрын
I'm loving these motivational videos! Helps me keep making my game.
@BatteredLuteStudios14 күн бұрын
Hey thanks! I appreciate it! You got this!
@Valyrianth16 күн бұрын
thx yt algori
@SnivyVonDerpPhuckI17 күн бұрын
I wish I had the attention span for this kind of thing. Many times in the past I've come uo with an idea for a small, simple game and work on it for about a day. And then after that day I just never feel like continuing to work on it. The spark never stays, it's a shame.
@KryyssTV17 күн бұрын
I'd say there is a risk in doing mainly gamejam tier projects because they are typically prototypes for mechanics. This is great for experimenting and expanding out your skills into areas you're less experienced with like vector math, data sorting, proc gen, ect.. but eventually there will be diminishing returns and the only way to improve further is to get experience on projects that require lots of these mechanics to begin interacting - that is where things start to get messy. That said, I do agree with the "just make games" message because I do see many, many talented programmers chasing the latest fads to get the easiest cash return on their development time but none of these cookie cutter clones are really making best use of their skills. It's like having DaVinci building with lego when you know they're capable of so much more - very tragic.
@SasaiMasai22817 күн бұрын
ok, here ya go
@rixerspub18 күн бұрын
Great story about importance of playtasting! And about how important to catch the emotions of potential player, listen to them figuring out how to improve ideas. Good vid, keep it up. sorry for broken england lol
@BatteredLuteStudios17 күн бұрын
Ha no worries! I really appreciate the comment!
@di435218 күн бұрын
This is really good. Two thumbs up!
@BatteredLuteStudios17 күн бұрын
Thanks I really appreciate it!
@madhat27518 күн бұрын
great video mate. one day maybe can i make a cool game like you to thank you
@BatteredLuteStudios17 күн бұрын
Do it you got this!
@RonneyFernandez18 күн бұрын
Great video mate!
@BatteredLuteStudios17 күн бұрын
Thanks!
@agentstarr506218 күн бұрын
This video is sponsored by: The narrator from The Beginner's Guider
@alarmisdepride374620 күн бұрын
Ahh, why now not before, KZbin. I would've loved to participate at this God damn.
@BatteredLuteStudios19 күн бұрын
Silly KZbin. Ha well your free to still try the demo! :)
@adriano.santana21 күн бұрын
I gotta really start doing this, like 48h to make a game as a weekly challenge or just once a week make a game, even if plain stupid.
@roadtripwarrior22 күн бұрын
great video. i just need to learn how to make a game first haha (zero experience) So on the game jams, say me, someone who has like, maybe a a couple months of blender experience and has made a few silly character models, would I be able to be helpful to someones team? How do you even get put into teams?
@BatteredLuteStudios22 күн бұрын
You definitely would be helpful! Programmers would absolutely take literally anything that you can give them for a game jam. As for finding a team I would recommend looking to see if there's anything local in your area. If you cant find anything local I would suggest picking a game jam like Global Game Jam and going to their community forum/discord where there are people looking to work with others
@roach542923 күн бұрын
very inspirational. I love games games and have passion of becoming a game dev but I dont know where to start. I have good level of understanding for programming and would love some tips or guidance on game development
@BatteredLuteStudios22 күн бұрын
Hey thanks! I would say pick an engine and follow some tutorials to start get comfortable in it. Brackeys is a great channel and super beginner friendly (you can learn both Unity or Godot from that channel). After getting comfortable with the engine a bit, start making really small stuff and share it with friends and family. Seriously share it.. it’s super vulnerable but vital in my opinion. Try copying basic games (and I mean basic like snake or pong). Once you feel slightly comfortable with doing that try doing a game jam and see how you feel (you will most likely feel overwhelmed and that’s ok). Keep doing that until you have some confidence to work on something bigger or take your game jam game one more step further. Hope this helps!!
@roach542922 күн бұрын
@@BatteredLuteStudios thank you for the advice 🙏
@moviedevil1223 күн бұрын
Very enjoyable video and great message! I think that a lot of developers need to hear this from time to time, to keep them from spiraling lol Keep it up!
@shounak171525 күн бұрын
This video is incredible, thank you for making something beautiful
@BatteredLuteStudios24 күн бұрын
Hey thank you for watching, I really appreciate it! :)
@jazzyjswift25 күн бұрын
Discipline is more important than motivation. Motivation will run out. Passion will due down. You must be disciplined to finish.
@BatteredLuteStudios24 күн бұрын
That's very true. Both are good but building the habits and pushing yourself to do the not fun stuff day in and day out is what makes a finished product
@GMendeM25 күн бұрын
JMM
@Rumplenutskn27 күн бұрын
love it
@EvilmindStudios27 күн бұрын
Cool vid pal, fellow solo dev here!
@Seacat17Ай бұрын
No...
@Dr._NicolasАй бұрын
i wish it was that easy
@spirit5923Ай бұрын
Every game jam I've participated in, I've learned far more in the few days I've worked on that than in months of practicing
@fabulamcafeeАй бұрын
just make games, waste your time to do a dev journal, showcase your unique concept at a game jams to other rivals and post your game on steam list. ez gg.
@satibelАй бұрын
suggestion to add a tool-assisted option for the leaderboard. and maybe once the game is done, have a builtin TAS tool (change game speed, manual frame advance, savestates, and editing the input list.) though that might need some structural changes so maybe doing it in a way you can implement that later whether or not you decide to do it might save trouble. also, that would allow you to have the list of inputs and check if the run is valid for the leaderboard to avoid people sending 0:00 times.(that's what trackmania does)
@logicnewt872917 күн бұрын
ive been trying to figure this out as an external modded tool, main issue is there seem to be aspects of non determinism which makes it really tough to tas and also record inputs (im not the dev obviously, just thinking about it as someone who enjoys the game)
@insertusername1457Ай бұрын
Great video. Recently I've been struggling to get myself to make games because I'm always thinking about the end product. But this video reminded me why i started it in the first place, for enjoyment. Just subscribed :)
@_dazza_Ай бұрын
underrated ass video good shit
@LexyvilАй бұрын
Heck even Loop Hero was originally from a game jam, via Ludum Dare no less, called Loop Path Hero.
@BatteredLuteStudiosАй бұрын
Loop hero’s so good!! Thats awesome
@KrebzonideАй бұрын
I am a speedrunner
@BatteredLuteStudiosАй бұрын
You are awesome :)
@GoatLord_Ай бұрын
Ill check out the game nice video
@logicnewt8729Ай бұрын
really appreciate the shoutout! im sure my times will get completely shattered when this game gets a bit more attention lol
@D-ingusАй бұрын
An honest peace of feedback: in my opinion (not that my opinion matters), the boost gun's direction should be mouse controlled, not controlled by WSAD
@BatteredLuteStudiosАй бұрын
Ha yea, way back in the day I initially had it like that but unfortunately it felt more difficult to boost in a consistent direction and felt terrible on controller using right stick to aim the gun :(
@D-ingusАй бұрын
@@BatteredLuteStudios You could hypothetically make it optional between using keyboard or mouse (just an idea), or have each direction bindable to a different key individually so it isn't the movement keys, but compared to most indie projects, this game is amazing!!
@BatteredLuteStudiosАй бұрын
@@D-ingus I like the idea! Yea I might add a setting for something like that! I appreciate the feedback :)
@D-ingusАй бұрын
@@BatteredLuteStudios Ofcourse! thanks for letting us play this amazing game!
@TooMuchTomatoАй бұрын
My ego has me thinking, "maybe I could be GOD GAMER?" excited to check out the demo!
@BatteredLuteStudiosАй бұрын
You got this ;)
@Brick_is_coolАй бұрын
Epik
@hamster_cheekzАй бұрын
I could never speed run 😭 maybe I’ll try on lumina rush one day tho
@justmathy_wolf8977Ай бұрын
It may not be today or someday but hopefully I'll be able to create a game that I will be proud of. Thank you for making this video!
@Damircik_CherАй бұрын
Thank you, needed it) ♥️
@UhfgoodАй бұрын
I've been in the ludumdare irc channel almost since it's inception, but I haven't really participated in any (like 1, and a couple I started, but didn't finish). Maybe one of these days.
@BatteredLuteStudiosАй бұрын
Dang that's impressive you've been around it for so long! You should definitely give it another go one of these days!
@UhfgoodАй бұрын
@@BatteredLuteStudios - possibly, i'm thinking I might the next time just to work on a game for the heck of it :-) I didn't really participate because since there are no prizes or anything, I didn't have a real motivation to do it. People can get all worked up about it, when it's really just you and your computer. Everyone just participating remotely, doesn't seem that exciting. Everyone in a room together like at a demoscene party or something, I can understand that, because you got instant feedback. You got noise of computers, people talking, showing each other work, and walking around. But in a game jam even if you have discord or irc, it's not instant feedback. However the only thing different right now, is I'm not really working on anything (exactly, actually working on an adventure game, but it takes a lot of planning). I want to make some games or prototypes here soon, so maybe the next LD
@BatteredLuteStudiosАй бұрын
@@Uhfgood for sure, I get that. I would definitely recommend doing a game jam in person if you can (if you have the setup and are close to the area). It's really motivating just being around people working on stuff. But at the end of the day work on stuff that your excited about! Good luck on your adventure game!!! :)