Each one of these presets gives a modifier: True Nightmare, False Nightmare, Double Trouble, Pizza Time Theatre, and Hasta La Pasta
@B.F.P-Fazbear2 күн бұрын
I’ve also completed it first try, and the cam stalling strat makes it so easy to beat.
@jaku202 күн бұрын
That 4/20 wasn't much of a challenge to be honest
@Konkonkonkonkonkonkonkonkonkon2 күн бұрын
hey nephryte, any tips on how to beat this 4/20 mode?
@DinasaurDisc3 күн бұрын
hax
@ChangedTWR3 күн бұрын
This overhyped fangame does not deserve this much attention 😭🙏🏿🙏🏿🙏🏿
@DreamXDDDD2 күн бұрын
The game just came out bro chill out its just a fangame
@ChangedTWR2 күн бұрын
I will forever hate this overhyped slop this game for has like 90 people working on it, for the sole reason of the creator has no idea how to make a game, crediting himself as the "creator" this game is the biggest youtuber bait in history, half of these cutscenes are reused from that vhs series a couple months ago, where the creator got random artists to make vhs tapes so he wouldnt have to do anything later down the line despite being made in unity, the game is not 3d or rendered in real time and is merely image files, making it literally just fnaf 1 with broken WEBM files. the extra content includes a completely pointless mini-game which adds genuinely and utterly nothing except make it take a minute longer to enter a new night. the challenge nights are just presets on custom night, to create the illusion of content. this game is quite frankly embarrassing I haven't understood the meaning of the mascot yet, in fact it's great when you have your own mascot, but, alas, it doesn't fit into the style of the game at all. Not only that the game is nothing but a way just to get a bunch of popular developers just because they are popular only to leave a bunch of underrated developers without attention I have so much hate for this entire game for all the hype it had all for a copy of fnaf but with only some changes that don't do much, the new cameras don't change that much AND WHY DOES AFTER NIGHT 7 EVERYTHING GETS LOCKED
@RayGamingX2 күн бұрын
@ChangedTWR SPEAK YOUR FACTS DUDE!!!!!!
@B.F.P-Fazbear2 күн бұрын
@ChangedTWRI did night 7 and everything didn’t get locked, so that’s probably a good bug
@DreamXDDDD2 күн бұрын
@ChangedTWR do you know what a project or fangame means also overhyped😂 come on man do you have any pride of joy behind those eyes like come on you're embarrassing yourself also a whole paragraph over a opinion 😂
@super_xap1pi3 күн бұрын
Most overhyped fnaf "fangame" award
@Aurdey_13 күн бұрын
generally insane what the fuck
@mls_fnaw29383 күн бұрын
Will the problems you have for the game be listed eventually?
@Nephryte3 күн бұрын
Probably
@mls_fnaw29383 күн бұрын
Ok
@NotCat4203 күн бұрын
6 hour 4/20 when? Huge GGs🔥
@MrHIMMouse3 күн бұрын
You’re are really fast and well experimented. Amazing
@mouse26214 күн бұрын
what do you think this is, night 10?
@Supernick11115 күн бұрын
It would be cool if Null had a different dialogue if you got all the answers wrong in Demo Mode.
@onix19635 күн бұрын
i don't understand, why do we have to turn the power off?
@juan_crusssssssssss5 күн бұрын
it is a last resort mechanic, for if Minnie enters the doors or Donald deactivates the cameras, or when there are just too many characters at once
@Frogboi175 күн бұрын
now do Eternal Charmification
@DinasaurDisc6 күн бұрын
W
@FUNKYmischevious6 күн бұрын
what the chuck
@Frogger256 күн бұрын
So based
@squadsboys29996 күн бұрын
Nice video keep it up
@Олександр-б3ф1у6 күн бұрын
Congratulations on passing a difficult challenge. I also wonder if it is possible to receive this cute toy in your honor?
@RickFerzy8 күн бұрын
it could do without the voicelines
@OwenDrawAlt10 күн бұрын
Hey Congrats On Beating This! Where Would You Place This MML Wise
@onyxkurayami540712 күн бұрын
Congratulations on cleaning the game!!!!🎉🎉❤
@PPEFwatch13 күн бұрын
I didn't know the ai could go up to thirty
@laurenhannah506216 күн бұрын
whos your guys is fav mine was smile dog
@AlexisGarneau-David16 күн бұрын
Is it a sequel to oblitus casa?
@thekraken808217 күн бұрын
The amount of progress lost between 17:16 and 17:36 is crazy
@Fractured_Reflection18 күн бұрын
revisitin the game and even tho it took quite a bit of initial trial and error to get the strategy this night if youre fast enough and once youve got things down is INCREDIBLY fun, all the mechanics go together amazinly and its over all a very tense endurance test
@ZanyBoyo18 күн бұрын
well that was quick
@diar294119 күн бұрын
THERES AN ALL 30 MODE!!!!! ~Bud
@Personel-Vangall19 күн бұрын
How do You Put Them Above 20?
@Mike1426419 күн бұрын
T-t-th-thir-THIRTY????? HOW. BEAT ABANDONED BY GOD 100 TIMES? Nah, you prolly got into the files or something.
@Nephryte19 күн бұрын
Beat AbG 100 times
@Mike1426419 күн бұрын
@Nephryte Jesus, how did you even do that in this timeframe
@numbuh150720 күн бұрын
Level 30 instead of 20? Power creep
@RealCreatorJoel20 күн бұрын
don't gatekeep buddy
@Nephryte20 күн бұрын
I can't just go around sharing builds specifically made for me, it's not up to me.
@RealCreatorJoel20 күн бұрын
@@Nephryte ohhh i didnt even know my fault
@Aurdey_121 күн бұрын
You are insane bruh #soswag
@gabrielgoncalvesmessias352021 күн бұрын
HOW IS THIS POSSIBLE?!😱
@FUNKYmischevious21 күн бұрын
freelo beat 11/40
@clust3rpepis21 күн бұрын
i wonder how radiance makes ai work in a way that makes the enemies act different at levels over 20. fnafs 1, 2 and 4 all make it so any ai level over 20 is the same as 20, and that's the only way i know how to program it.
@LolManI-7521 күн бұрын
If FNaTI works the same way as how the FNaF games work with character movements (where every # of seconds an interval will occur that gives a character a random number out of 20 chance of them to move, & if it IS their AI value or lower, then they'll move) then potentially the intervals could be shortened for AI levels beyond 20. Like instead of 5 seconds it could be 4 for AI levels 21-24, 3 for 25-27, & every 2 seconds for 28-30
@clust3rpepis20 күн бұрын
@@LolManI-75 well yes, but games like casa allow you to go up to ai level 1000, and having a conditional for every possible ai level to shorten the wait time would be very strenuous.
@Mike1426419 күн бұрын
I guess they're just programmed to allow values above 20, right? It's all arbitrary with the code. For instance, movement opportunities are calculated by comparing a random value with the AI level. FNaF 2 defines it as "int(rand(0-20))+1", which gives us values from 1 to 20. int() means integer numbers (no fractions), and usually rand() gives values up until the max value without including it. If the AI level is equal or greater than the random number, then the animatronic moves, if it's lower, it doesn't. An AI value of 0 means the robot never moves, 1 means it has a 1/20 chance to move, 10 means a 50% chance to move, and 20 means it'll always move. So... nothing's stopping you from doing it like this instead: int(rand(0-30))+1. Boom, the AI can now go up to 30. I think they probably scale it up in a way that actually makes it even more complex, like an extra term of values for when the AI goes above 20, but I'm not sure.
@clust3rpepis19 күн бұрын
@@Mike14264 if it compares it to the ai level and you're choosing a random number between 1 and 30 then in this case it's still always going to be a number lower or equal to the ai level. they still move at the same speed they would at ai 20.
@Mike1426419 күн бұрын
@clust3rpepis yeah, I realized that, that's why I think there must be some sorta scalable programming instead... maybe it involves some multipliers, like an increase of speed by 1.1*AI_level, or a movement timer of say, 10 seconds minus 0.1*AI_level, y'know? With 20, you always guarantee movements at every opportunity, plus increased speed. With 30, the guaranteed movements are the same, but the timers are even faster. I imagine it's like that.
@thealmigthyrizzosaurus21 күн бұрын
i died on nigth 3 many times because of minnies any strategies?
@omegamyee559220 күн бұрын
Minnie only goes to camera sounds if the camera being shut off is right next to the room she is in, so.ideally you just want to wait for her to end up in cam 2, and then cycle between luring her to cam 9 and 10, and then cam 3 when those cameras are on cooldown
@Mike1426419 күн бұрын
Doesn't she enter through the left side of the office? Cam 3 is right next to it... I personally like to lure her to 8 and then 7, resorting afterwards to 9 and 10 in case 8 doesn't reset in time.
@omegamyee559219 күн бұрын
@Mike14264 she can travel to both enterances so that's why you wanna just keep her in one area rather than lure her around the building as it is very easy to lose track of her due to all the bs the game throws at you per cycle lol
@demoneyesproductions21 күн бұрын
That sure is An Enigmatic Mode
@Braidottino-ci9tb21 күн бұрын
Him beating this truly is an ENIGMA
@jazleee727277 күн бұрын
an enigmatic encounter
@Relcilisity_Official21 күн бұрын
Already 😭
@Arturo_plural21 күн бұрын
Esto parece el 50/20 porque no se que pasa xd
@Ghost2989721 күн бұрын
:0
@mawinswag22 күн бұрын
I actually have no idea what the power switch does i've never used it can someone explain? hjjlkklklsklk
@mrfox909018 күн бұрын
When turned off, it activates the spirits
@EvilDragonboy502024 күн бұрын
i have a few questions, 1: does oldtimer come from the vents? 2: do the spirits activate if the power is off? and 3: does donald lure the toons in the office like the original does?
@firestarex354420 күн бұрын
1: No, Oldtimer enters from the left and right doorways. 2: Yes, you have to deal with them until the power turns back on. 3: No. If Donald stays in the office for too long, he disables the cameras.
@EvilDragonboy502020 күн бұрын
Oh ok thanks for the advice!👍🏻
@AhmeddDodo24 күн бұрын
GG! I just beaten abandoned by god.
@Nephryte24 күн бұрын
Well done Ahmedd
@Medi203624 күн бұрын
I just found out cam 11 also does its trick. I finished through night 6 without knowing this.
@12_x_addi_x_1224 күн бұрын
Mmmm... This honestly feels like post mortem anniversary edition But still a good game