Really really good tutorial and explanation, i learned a lot about geometric nodes and made my understanding about it a lot better, thank you a lot
@TiFiDesign11 сағат бұрын
Thank you. Glad to hear it was helpful. With all the videos you could have watched, I genuinely wanted to say thank you for taking the time to watch this one. And especially for taking the time to leave me a comment. I really appreciate it.
@giovannifigueira2998Күн бұрын
Really good tutorial and explanation, subscribing now.
@TiFiDesign11 сағат бұрын
Thank you very much!
@nicolanarracci2 күн бұрын
the tutorial is fantastik, the resolution scale is better. thank you (maybe only a little bit more zoom on the nodes, but it's already readable like this, thanks.)
@TiFiDesign11 сағат бұрын
Thank you, I’m glad it was a better scale. I’ll see what a 1.3 scale would look like as well since this was 1.2.
@nonprofit71632 күн бұрын
nice man
@TiFiDesign2 күн бұрын
Thank you!
@lasagnadevy2 күн бұрын
thx bro
@TiFiDesign2 күн бұрын
Thanks dude, hope it was helpful.
@nicolanarracci3 күн бұрын
please use a resolution scale bigger or a smaller monitor , is very difficult to see the node
@TiFiDesign3 күн бұрын
Sorry about that. Thanks for the feedback. I’ll keep this in mind. My next video I’ve recorded I did increase the UI scale so I hope it helps.
@TiFiDesign2 күн бұрын
In my latest video I bumped the scale a bit. I hope this helps. Let me know what you think: kzbin.info/www/bejne/gZizga2Hq9OHhbc
@KhachaturManucharyan7 күн бұрын
Great tutorial mate! May I ask why you didn't show us what you did around 4:47, regarding the smooth-by-angle node group?
@TiFiDesign5 күн бұрын
Thank you! Glad you enjoyed it! Yeah the smoothing, I remember I tried to do something but it didn't turn out the way I wanted to so I undid some steps and cut it from the video. Looks like I accidentally left the smooth node in. 🤦♂️ Sorry for the confusion.
@juscuro7 күн бұрын
Hello! Great tutorials, I've a question, where did you learn Geometry nodes? I mean I've seem plenty of tutorials but people seems to know what node is fore before using it, or where to put it, it has been complex for me, I don't only want to know to follow a tutorial but experiment or do whatever comes to my mind but at this moment I'm lost, it's there any kind of resources I need to read or search to know? Or maybe that's something an engineer or a programmer just knows? Thank you.
@TiFiDesign7 күн бұрын
Hi @Juscuro! Thanks for your comment. Honestly, I’m continually learning geometry nodes! There’s lots to learn and Blender will continually have more and more nodes and features in the future, so we’ll all be learning geometry nodes for a while. And although the concepts of geometry nodes may come a little more intuitively to engineers or programmers, anyone can learn it through study and practice. My best advice would be 1) acknowledge that you *can* learn it, and 2) patiently study and experiment and practice. I experiment all the time to better understand how it all works. And if I don’t get it right then that misstep (I don’t want to call it failure) still helps me to learn and improve. If you haven’t yet, subscribe to join the channel! This is really a place for us to learn together. Over time, you’ll feel more comfortable with your ability to use geometry nodes. You got this!
@syedkazmi258911 күн бұрын
Thankyou nice tut, would like to see more geo nodes and simulations vid.
@TiFiDesign11 күн бұрын
Thank you! Stay tuned! More on the way.
@nigellill322212 күн бұрын
Nice result but I think it's getting to the point where we're going to need either a wide screen monitor or a monitor wall just for the geometry node tree. Some of the node setups i've seen creators make are just unnecessarily voluminous in size, but what would I know, I'm just a structural engineer.
@TiFiDesign11 күн бұрын
Yep, some node graphs can get quite insane. Your comment does give me an idea though to alter my layout to get a little more horizontal real estate. Thanks for your feedback!
@nigellill322211 күн бұрын
@@TiFiDesign Thanks for the reply. I think creators secretly have a thing where they try to see who can use the most amount of nodes to move the default cube 1 blender unit to the right & shade it green ! I suppose it depends who your audience is beginner or advanced. My job is pretty much the same, explaining wind force to a novice you say the structure needs bracing, explaining it to my boss requires a white board full of math. Cheers, have a good day 👍🏼🦘
@huliam391615 күн бұрын
Why not use viewer node?😈
@TiFiDesign11 күн бұрын
Well the viewer node will allow you to inspect the indices and their positions in the spreadsheet, but not actually visualize them next to their elements in the 3D viewport as far as I'm aware.
@huliam391611 күн бұрын
@@TiFiDesign In fact, there is, there is attribute Text under the viewport overlays, and it is turned off by default. I originally gave a link, but it seems like KZbin doesn't allow me to post a link.
@TiFiDesign10 күн бұрын
Aha! I never knew about this overlay! Looks like it was just introduced in 4.1. Thanks for the pro tip!
@ruben_meerman15 күн бұрын
You legend! Thank you, this is exactly what I needed
@TiFiDesign14 күн бұрын
You’re too kind! I’m glad it helped!
@Aaws42415 күн бұрын
I didn’t know this node exists 😂 thanks
@krissosful15 күн бұрын
Soo cool!
@TiFiDesign14 күн бұрын
Thanks for the encouragement! 😄
@a.miroshin16 күн бұрын
Thank you vey much!
@TiFiDesign16 күн бұрын
You're welcome!
@GaryBennett25616 күн бұрын
Wonderful Blender Tutorial!
@TiFiDesign16 күн бұрын
Thank you! :) I'm glad you enjoyed it.
@fertuffo118718 күн бұрын
So ingenious! Thanks a lot, this is going to be very useful
@TiFiDesign18 күн бұрын
Glad to hear! Cheers! 😄
@electronicmusicartcollective19 күн бұрын
amazing, thx 4 share this
@tobenracicot19 күн бұрын
Great video. Sound quality was really nice.
@pauloqrz20 күн бұрын
hey i did’t knew about this node before THANK YOU. As a grasshopper user i can tell you that we rely so much on sorting components and blender geonodes kinda blends several components into only one node that i could not figure out by myself.
@TiFiDesign20 күн бұрын
Awesome! Glad to hear it was helpful for you.
@eclecticgamer514425 күн бұрын
But you can do the *exact* same thing, without sorting... and sorting takes an outsized portion of time. Where ever you'd have the sorted "Index" plugged in, use the same waited position plugged in instead.
@btn23710 күн бұрын
The benefit to sorting the index is that it stores the data onto the vertices, so if they’re later shifted around in position, you can retain the original sorting. There are alternative ways to do this by storing attributes, but the index sorting method can be neater for example by allowing you to recall the sorting later simply by plugging in the index node.
@TiFiDesign27 күн бұрын
Here's a fun challenge after you've followed along: make the text animate constantly in a sin wave motion! How would you approach the solution? Also, the shortcut for adding nodes to a frame using Shift P only works if you have the Node Wrangler add on enabled. The original shortcut Control-J (Command-J on Mac) will work otherwise. Thanks @hypercynic for pointing that out.
@hypercynic27 күн бұрын
No idea why, but Shift+P doesn't create a frame. Luckily I found it, but it might help to just mention that it's actually called a frame in case you need to find it in the add menu. Awesome tutorial though! This was immensely helpful as I wanted to create an interactive Father's Day card this year. For whatever reason I can remove an item from the frame by pressing Alt+P, but can't join things into a frame with Shift+P. I wish I knew why this was but I can't even find info on what the Shift+P keybind does in the Blender manual. To answer which my favourite is, it's definitely the Y axis for what I wanna do. I've been working on a game which is quite simplistic, however it has a box with a level on it that you pull, and the box activates a Niagara effect in Unreal to shoot confetti out of the box and then display the text above. As it's a first-person camera, the pulsating effect towards the player works great for that. I especially love that this is now a template I can use for basically any text animation as well as various other animations. Creating this for ease of future manipulation is so important and I find most tutorials give you a very specific use-case without actually trying to scale it for people who might need to alter things down the road. Great work! I'll definitely check out some more of your stuff and see what else I can learn.
@TiFiDesign27 күн бұрын
Thanks for taking the time to write such a great comment. And thanks for the heads up about the shortcut. Looks like that’s a shortcut only if Node Wrangler is installed. Control J (Command J on Mac) works without Node Wrangler. Sorry for the confusion. And I’m glad it was helpful! Have fun making your card this weekend. It sounds like a really cool idea.
@TiFiDesign25 күн бұрын
@hypercynic How did your Father’s Day card turn out?
@ian259328 күн бұрын
Can you get it to build up the mesh edge-by-edge?
@TiFiDesign27 күн бұрын
Yep, an easy way is if you change the initial Delete Geometry node from "All" mode to "Only Edges & Faces", then add another Delete Geometry node immediately after it and set it to Only Faces, the edges will be built up. You'll get better results too if you change those two Delete Geometry nodes to be Edges instead of points, and go back and change the Sort Elements node from Points to Edges as well.
@TiFiDesign27 күн бұрын
@ian2593 You'll also need to modify the Domain Size to Edge, change its output to Edge Count, then make sure your End Frame is set large enough to have enough frames to appear or disappear. Thanks for following along! I hope that helps.
@fertuffo118728 күн бұрын
Great explanation! I wonder why it is not possible to see in the 3D viewport the index numbers to which the points are associated
@TiFiDesign27 күн бұрын
Great question. There's a String to Curve node that I thought might be used but it doesn't take a String field, only a single value, so the Index field can't be plugged in to provide a value for each vertex. In fact all the string related nodes I looked at deal with single values instead of field inputs. Something like this could probably done in a script, but that's unfamiliar territory. :)
@themalmana26 күн бұрын
It's possible to traverse the points with repeat zone. It takes an index input that starts from 0 and you have to increase it manually by 1. Then you pass it to output to the next iteration. During iteration it can be turned to string and placed next to a point.
@themalmana26 күн бұрын
I don't know how to rotate them so that they would always face to viewport "camera"
@TiFiDesign25 күн бұрын
Ah that’s a brilliant idea!
@TiFiDesign19 күн бұрын
Be sure to watch kzbin.info/www/bejne/eoKUd3V6a7Bjf6c where I demonstrate how to do this using Repeat Zone like @themalmana suggested.
@pierre-rousseauАй бұрын
Super! Thx
@tobenracicotАй бұрын
excellent work!
@TiFiDesignАй бұрын
Thank you! 😊
@ginescapАй бұрын
💪 that was great thanks
@TiFiDesignАй бұрын
So glad you enjoyed it!
@nikolas4749Ай бұрын
great tutorial
@TiFiDesignАй бұрын
Thank you! Glad you enjoyed it.
@gi6725Ай бұрын
Simple and straight to the point. Great job!
@TiFiDesignАй бұрын
Thank you! I’m happy you enjoyed it.
@tobenracicot2 ай бұрын
looks good!
@nikolas47492 ай бұрын
Great tutorial will you do animation video ?
@TiFiDesign2 ай бұрын
Thank you! I’m glad you enjoyed it. What kind of animation tutorial are you interested in?
@nikolas47492 ай бұрын
@@TiFiDesign I read on your profil that you're interested in game engine do you use godot ?
@TiFiDesign2 ай бұрын
Yeah I’ve dabbled in Unreal Unity and Godot, and Godot is my favorite for many reasons, especially the hype around it lately. Do you use it as well?
@nikolas47492 ай бұрын
@@TiFiDesign no i just begin learning it
@shiningcapella2 ай бұрын
**claps excitedly for the entire video**
@tobenracicot2 ай бұрын
Very good! This was a great one.
@TiFiDesign2 ай бұрын
Thank you!
@tobenracicot2 ай бұрын
The commentary is great!
@TiFiDesign2 ай бұрын
Thanks! I’ve been wondering what others think. Thanks for the feedback.
@shiningcapella2 ай бұрын
You are amazing. How you do this is beyond me. Love the time lapse videos! I will definitely put them on while I work now C:
@TiFiDesign2 ай бұрын
Yay! Glad you enjoy them :D
@shiningcapella2 ай бұрын
THIS. IS. SO. CUTE 😭♥
@TiFiDesign3 ай бұрын
Do you celebrate St. Patrick's Day? We enjoy a corned beef and cabbage dinner every year. Let us know in the comments what traditions you enjoy!
@krissosful3 ай бұрын
Great and helpful tutorial, many thanks🍀👏💥
@krissosful3 ай бұрын
Woooow, amazing job!!👏👏👏💥
@TiFiDesign3 ай бұрын
Thank you! 😃
@krissosful4 ай бұрын
Great tutorial, thanks a lot!!
@TiFiDesign4 ай бұрын
Thank you for watching! Glad you enjoyed it. :)
@krissosful4 ай бұрын
Sooo cool, keep it up!
@TiFiDesign4 ай бұрын
Thanks my friend for watching and for the encouragement!
@krissosful4 ай бұрын
Great kitchen kit, professionally done👏👏
@TiFiDesign4 ай бұрын
Thank you so much. :D What else would you like to learn in 3D?