Modeling a Cluster Grenade | Plasticity
20:28
Hard Surface Modeling a Frigate | Plasticity CAD
1:15:04
Plasticity | Vehicle Scraps - 001
5:49
Plasticity | Starship Scraps - 001
16:40
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@IronMan-yg4qw
@IronMan-yg4qw 5 күн бұрын
cool thx.
@devicenotfound
@devicenotfound 8 күн бұрын
Amazing timelapse. I'm really looking forward to more hard surfaces videos. Thanks for your great work! Btw. I like the industrial rock BM, too.
@EridaniOpsCG
@EridaniOpsCG 8 күн бұрын
Thank you! I really appreciate the feedback
@ThreeDFanatic
@ThreeDFanatic Ай бұрын
Niceeeeeeee!
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thanks!
@user-kb2qz3gj6k
@user-kb2qz3gj6k Ай бұрын
Best plasticity Tutorial in youtube
@VGModelling
@VGModelling Ай бұрын
Cool stuff!
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thank you!
@IronMan-yg4qw
@IronMan-yg4qw Ай бұрын
awesome stuff
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thanks!
@gabrielegagliardi3956
@gabrielegagliardi3956 Ай бұрын
A video about your post processing would be interesting, your final imagines are really clean and crisp.
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thanks, I would like to do a video like that soon
@DigitalOrigami
@DigitalOrigami Ай бұрын
That was amazing. All those details were very helpful to see how they improved the overall look.
@PharaohMoan
@PharaohMoan Ай бұрын
So good!
@headhunterscustoms
@headhunterscustoms Ай бұрын
At the 2 minute mark you are marking up the surface very quickly without the imprint function, what tool are you using because that's AWESOME!
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
It's the isoparam tool used with CTRL+R
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
You rotate the direction with tab
@headhunterscustoms
@headhunterscustoms Ай бұрын
@@EridaniOpsCG I eventually figured out the tool via the context clues on the right lol. But thanks for reaching out! That's a SUPER quick and cool way to mark up the face fast!
@traylandmccullum5891
@traylandmccullum5891 Ай бұрын
Do you unwrap or texture procedurally? If you do unwrap what is your process? If you don’t mind sharing.
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
I didn't have to UV unwrap it in this instance. I'm going to make a video showing how I used material works addon for the textures. It's very quick
@traylandmccullum5891
@traylandmccullum5891 Ай бұрын
@@EridaniOpsCG Ok, cool. I’m trying to figure out the best approach to texturing CAD models in blender. I just learned about the blender bridge add-on, so I may try that workflow.
@IronMan-yg4qw
@IronMan-yg4qw Ай бұрын
good job
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thanks
@TheDarkone890
@TheDarkone890 Ай бұрын
Sir is a indie or studio version, I am beginning palaning to purchase indie is it useful sir plz help
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Indie
@ronaldbell7429
@ronaldbell7429 Ай бұрын
Excellent work. I'm always impressed watching people put greebles on their models. Looks great.
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Thank you very much!
@gabrielegagliardi3956
@gabrielegagliardi3956 Ай бұрын
Wow, this is crazy. I'm a blender user, is it possible to import this model (with reasonable topology) into a 3D software like Maya or Blender and turn it into a game asset? It sounds challenging, i have no idea if this is a common workflow nowadays
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Yes, I actually do just that. You can export it as an obj. You can also use the blender bridge addon to live import while working in Plasticity. The bridge also includes it's own retopo tools for the imported meshes.
@gabrielegagliardi3956
@gabrielegagliardi3956 Ай бұрын
@@EridaniOpsCG Really cool, thank you for the reply! I subscribed to the channel
@erikm9768
@erikm9768 Ай бұрын
What happens with this model next?
@EridaniOpsCG
@EridaniOpsCG Ай бұрын
Most things I export for use in Blender.
@erikm9768
@erikm9768 Ай бұрын
@@EridaniOpsCG but isn’t the topology really bad?
@JacksSpaceGames
@JacksSpaceGames Ай бұрын
Love it
@GiancarloBombardieri
@GiancarloBombardieri Ай бұрын
wow!!
@marcolag5195
@marcolag5195 2 ай бұрын
Sería genial si tuviera un modulo de ensamble. Así puedes simular ensambles y hacer cambios de forma rápida.
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Yes that would be good
@UNR3al1st1c
@UNR3al1st1c 2 ай бұрын
Такое легко делается и без Plasticity , что будет с более сложной геометрией ?
@Anthony_Gutierrez
@Anthony_Gutierrez 2 ай бұрын
How can modeling in Plasticity be easily done without using Plasticity? This is a video on how to use that specific software. Complex geometry is why I use it instead of Blender
@UNR3al1st1c
@UNR3al1st1c 2 ай бұрын
​@@Anthony_Gutierrez в примере легкая геометрия. Покажите на сложном обьекте, как будет выглядеть импорт.
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Hello, in this you can see the last 2 photos how it looked in Matcap in both platsicity and Blender. The plasticity plugin has a retopology tool that works very well if you want to automatically retopo between tris, quads, and ngons; as well as change the density of the polys. This particular ship was 30,000,000 polys www.artstation.com/artwork/obNaNB?notification_id=6137424014
@velkoz313sanshi
@velkoz313sanshi 2 ай бұрын
do you work with a mouse or a pen?
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Mouse
@JacksSpaceGames
@JacksSpaceGames 2 ай бұрын
Good job!
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Thank you!
@JacksSpaceGames
@JacksSpaceGames 2 ай бұрын
Nice work! Would be great to make this part of a station where we can walk through with interior. 😀
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Thanks! I'm actually working on a snapable tile set right now to do some interiors eventually
@VICTOR_MODELISTA_DE_CALZADO
@VICTOR_MODELISTA_DE_CALZADO 2 ай бұрын
Thank you, could you design the organic sneaker sole in Plastisity?
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Hmmmm I'm not entirely familiar with that object
@Strelokos666
@Strelokos666 2 ай бұрын
crazy man
@IronMan-yg4qw
@IronMan-yg4qw 2 ай бұрын
nice. keep it up. :]
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Thank you!
@TP-mn7mb
@TP-mn7mb 2 ай бұрын
at 0:50-0:53 when I create the two rectangles on the face the two reactangles don't split the circular faces.. Did you do anything special when creating those rectangles?
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Yes, you imprint the curve onto the solid. kzbin.info/www/bejne/pYTQdYavlKl6pNUsi=70QVJB_KrgSvRoID
@TP-mn7mb
@TP-mn7mb 2 ай бұрын
@@EridaniOpsCG Hey, thanks for the reply. I was wondering if it was the knife tool or imprint because I couldn't make it out in the keystroke visualizer. I'm completely new to plasticity so I probably just missed you pressing the imprint command
@mohameddawood1720
@mohameddawood1720 2 ай бұрын
YES !!! such amazing Plasticity tutorials , liked and subbed
@EridaniOpsCG
@EridaniOpsCG 2 ай бұрын
Thank you!
@user-kb2qz3gj6k
@user-kb2qz3gj6k 3 ай бұрын
Thank you bro
@EridaniOpsCG
@EridaniOpsCG 3 ай бұрын
You're welcome!
@kikalashnikov
@kikalashnikov 3 ай бұрын
amazing. Plasticity is really incredible
@EridaniOpsCG
@EridaniOpsCG 3 ай бұрын
Thanks, it sure is!
@iiTunz
@iiTunz 3 ай бұрын
20:31 Hold on, how did you select all those edges in one click? Nice model btw
@EridaniOpsCG
@EridaniOpsCG 3 ай бұрын
Thank, it's ctrl+alt left click.
@jupiter_machine
@jupiter_machine 3 ай бұрын
Another Gem 💎 of Knowledge in the bucket!
@ThreeDFanatic
@ThreeDFanatic 4 ай бұрын
Really nice modeling!
@EridaniOpsCG
@EridaniOpsCG 4 ай бұрын
Thank you!
@Mrflippyfloop
@Mrflippyfloop 4 ай бұрын
Awesome!
@Mr2e2e2e2
@Mr2e2e2e2 4 ай бұрын
👏🙌👏🙌
@user-kb2qz3gj6k
@user-kb2qz3gj6k 4 ай бұрын
Best plasticity tutorial in youtube
@arr84.design
@arr84.design 4 ай бұрын
Hahahaha
@spooky2466
@spooky2466 4 ай бұрын
another banger!
@FAT64
@FAT64 4 ай бұрын
Hot damn! 😮 niiice
@EridaniOpsCG
@EridaniOpsCG 4 ай бұрын
Thank you!
@gwaeron8630
@gwaeron8630 5 ай бұрын
I use to play around with fusion 360 as it was the only one that could do what I want. I haven't touched it for 3 years and now I have my first 3D printer I think I might give Plasticity a go. Seems user friendly and powerful enough to do what I need. The star trek badge got me here not plasticity so thank you once again star trek!
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
I used to use fusion360 and solidworks as a CNC programmer. For just modeling I really do prefer Plasticity for it's ease of use and considerably lower resource requirements.
@mae2309
@mae2309 5 ай бұрын
can we work on othe rmetric system? or fractions? cheers mate. great video
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
Yes, you sure can! There are various units of measurement supported
@Blenderman04
@Blenderman04 5 ай бұрын
Great!
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
Thank you!
@shokk1967
@shokk1967 5 ай бұрын
The tutorials with narrative are so much better 😊
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
Thank you, I will consider your words
@knucklesbyname
@knucklesbyname 5 ай бұрын
hahaha love it. perfect, man. thanksss
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
No problem!
@jupiter_machine
@jupiter_machine 5 ай бұрын
You are awesome thank you for sharing your hard surface modeling!
@EridaniOpsCG
@EridaniOpsCG 5 ай бұрын
Thanks for watching!