Teaser | Foundry Learn
0:49
Жыл бұрын
Pro Compositing Page Teaser
0:35
Жыл бұрын
Пікірлер
@kesavanr1791
@kesavanr1791 2 күн бұрын
Hey hii.... When I tried to remove a car on road in a ground rotation movement shot, the road textures are like pulling may i know the reason?.....not in this method in any method I use for road or ground with texture area the textures are pulling may i know why this happen?
@nilsiebob
@nilsiebob 2 күн бұрын
A LOT of great techniques in one video 🙌
@cocboss3329
@cocboss3329 4 күн бұрын
thans sir .helpfull video
@summer.vfX-trem
@summer.vfX-trem 9 күн бұрын
nice tuto: I'm just surprise you are using so often the merge mask (not easy to read in script)
@gunternikodim6339
@gunternikodim6339 18 күн бұрын
Very nice approach! I'd have a question though: Instead of creating a sharp version of the blurred frame, couldn't you have just done it the opposite way and blur a number of sharp frames and use that as dataset? Shouldn't that give similar results and would be easier and the dataset bigger as you would get multiple frames to train on easily?
@michaelbonanno7476
@michaelbonanno7476 29 күн бұрын
Great showcase of the nodes. I wish you had this video out 10 years ago - when I started using Mari.
@kenmorris2858
@kenmorris2858 Ай бұрын
This is a very confusing tutorial. Why not do something very simple instead of a sneaker. The narrator is more interested in the design of the shoe then explaining Mesh Fusion.
@Serkan-e8q
@Serkan-e8q Ай бұрын
Cmmm
Ай бұрын
as Foundry company you created new feature but there are no tutorials all over internet
@pousthemoco
@pousthemoco Ай бұрын
it took you 15 minutes to me was an entire day
@alexeyzenkin1309
@alexeyzenkin1309 2 ай бұрын
finally
@ShadrackMaponyane-z8i
@ShadrackMaponyane-z8i 2 ай бұрын
Wow
@ShadrackMaponyane-z8i
@ShadrackMaponyane-z8i 2 ай бұрын
Wow
@aristorenfilmworks1568
@aristorenfilmworks1568 2 ай бұрын
Great methodology! BUT,..what was the on set vfx sup thinking putting all those silly red markers in the first place? they do it all the time thinking its cool on set but causes more trouble that its worth :0
@METATRONRUBEDO-d5d
@METATRONRUBEDO-d5d 2 ай бұрын
With features like this Modo is on the right track of optimizing user workflow and simplifying user modeling workflow while still producing better quality and results. Things like this should have been the main development goal of this software from the beginning. Simplifying modeling methods while still producing good results.
@METATRONRUBEDO-d5d
@METATRONRUBEDO-d5d 2 ай бұрын
You guys are really killing this software just when it was starting to come back. New ideas, new features are being created and it could really help optimize and speed up the user's work like this feature and you are killing it just when it had hope to come back. Probably the biggest problem lies in the software marketing strategy and your neglect of this software for too long that it lost a period of time to catch up with other software. Now there will be too many new and good features that will be lost and wasted. Modo should have more chances and the team that created and developed it should have more chances. If you really want it to die, then either you free it and its team so they have more hope to create a great software like that or you should consider creating a new software from the lessons and foundation of Modo with a fresher, more modern interface and attract users with a marketing strategy with the promotional support of many famous individuals in the industry so that the best that Modo has created does not die in vain.
@joe_rockhead
@joe_rockhead 2 ай бұрын
Oh! So you relink by using the relink function. Very "helpful."
@lxrd_uzi777
@lxrd_uzi777 10 күн бұрын
did you not figure it out?
@giozhirutvfx
@giozhirutvfx 2 ай бұрын
Conheço Thiago Porto! Muito fera na Composição isso quando ele estava ainda no Brasil, foi ele que me inspirou a estudar vfx!
@ДНПСИгрыИСервисы
@ДНПСИгрыИСервисы 3 ай бұрын
It's almost like Blender.
@michaelmitchell5429
@michaelmitchell5429 3 ай бұрын
Excellent! Could you do a particle tutorial on using replicator vs using blobs and which is better in what circumstances.
@rinhu8864
@rinhu8864 3 ай бұрын
foundry found the american alfie vaughan 😂 great tutorial
@RottenCapital
@RottenCapital 4 ай бұрын
9:50, Thanks a lot man. Now I need a new keyboard. :)
@SatendarKumar-rl2zh
@SatendarKumar-rl2zh 4 ай бұрын
🌜
@SatendarKumar-rl2zh
@SatendarKumar-rl2zh 4 ай бұрын
😂
@SatendarKumar-rl2zh
@SatendarKumar-rl2zh 4 ай бұрын
😂🎉😢😮😅 0:02 ❤ x 0:02
@create_bymathis
@create_bymathis 4 ай бұрын
When its an tutorial from the Foundry you know its just perfect love it!!! Thanks a lot
@garip_abi
@garip_abi 4 ай бұрын
lütfen daha yavaş konuş...
@JoshToonen
@JoshToonen 4 ай бұрын
It is hilarious how many times the phrase "allows you to work faster/easier/more efficiently" is said when the new USD system has only added more confusion and headaches to anyone who uses it.
@doctorkj5640
@doctorkj5640 4 ай бұрын
Why on earth this has to be so time consuming? Why cannot Arnold install procedure handle all of this like in maya?
@MagmaPaulo
@MagmaPaulo 4 ай бұрын
"This is very helpful! Thank you."
@derooter
@derooter 5 ай бұрын
How did you get the img arrow to appear? You don't say, it just shows up when you pull the corner of the node. I've tried every alt/cmd/shift combination, and I can't get it to appear. I'm dead in the water if I can't connect the 2D source. Thanks in advance.
@ibmbazarra
@ibmbazarra 3 ай бұрын
same problem here... do you find a solution?
@janchristopherheling7113
@janchristopherheling7113 5 ай бұрын
It doesnt work: „The knobs have not been initalized for the chosen hostname and port. Please connect to the server“. So I basically cant even change any of the properties
@JorgeIvanovich
@JorgeIvanovich 5 ай бұрын
can you plase record the nodes smaller?
@YayaSow-ne8nw
@YayaSow-ne8nw 5 ай бұрын
Pls how can I get the logiciel
@behrampatel4872
@behrampatel4872 5 ай бұрын
Thanks for this getting started tutorial. I hope you update it with an example showing how to convert SAM2 into a cat file. Cheers, b
@ContentMonsters
@ContentMonsters 5 ай бұрын
TRÈS MAGNIFIQUÈ!
@ContentMonsters
@ContentMonsters 5 ай бұрын
EXQUISITE.
@ContentMonsters
@ContentMonsters 5 ай бұрын
COOKIN! 👨🏾‍🍳⚡🍳🤖
@Stuff-3D-creations
@Stuff-3D-creations 5 ай бұрын
Great tutorial thanks!!!!
@ContentMonsters
@ContentMonsters 5 ай бұрын
BRILLIANT.
@DonquijoteDC
@DonquijoteDC 5 ай бұрын
For nodes like the bump at 50% grey or the and for the metalness where you are creating one white and one black node. Is there a specific reason why they should not be color nodes set to Scalar? Is there a clamp issue or another consideration?
@UseYourIllusionss
@UseYourIllusionss Ай бұрын
It's because they are working in a different color space than the BaseColor channel. Scalar and Linear maps works with values usually within a range from 0 to 1. So the 50% Grey it's also called Midpoint in the Displacement map and it defines the point in bewtween negative and positive values of that map. So you can't have your BaseColor set to Scalar otherwise you're going through some issues within the PBR workflow you're trying to follow as it would break it.
@ContentMonsters
@ContentMonsters 5 ай бұрын
PHENOMENAL.
@Phuey
@Phuey 5 ай бұрын
hey mam , do u have a discord or instagram i would like to learn from you i dont find what i want on youtube much :)
@Rubika-e8e
@Rubika-e8e 6 ай бұрын
❤❤❤❤
@myxsys
@myxsys 6 ай бұрын
Seems my comment got deleted for the bug in the python script file. Simply replace the last line 231 with the statement: print('DRAFT FAILED')
@myxsys
@myxsys 6 ай бұрын
For the Edge Slice tool, the shortcut is now G for modo v17
@VisitBeforeHumanPollute
@VisitBeforeHumanPollute 6 ай бұрын
*How to match distortion, grains, levels?* 😢
@Aaronnoraator
@Aaronnoraator 6 ай бұрын
Can I texture in the UV map viewport instead of the 3D viewports?
@Aaronnoraator
@Aaronnoraator 6 ай бұрын
Super cool tools! Why don't people use Modo more? 😭
@behrampatel4872
@behrampatel4872 6 ай бұрын
Thank you for making such an in-depth how to tutorial on this process. It is educative and useful. Wonder if we can get something to look like a Tin - Tin cartoon with this process. Cheers
@kietzi
@kietzi 6 ай бұрын
no link in the description for part 2? :(