ty for the video. Looking forward to the next update!
@sturgeongamingАй бұрын
Very welcome, more to come!
@EmpressRTSАй бұрын
Good to see that norse is still insane in reborn lolol
@EmpressRTSАй бұрын
WHAT THE!!!!!!!!!! So close lmao
@sturgeongamingАй бұрын
So insane lmao
@EmpressRTSАй бұрын
Hoooooooooly!
@mickeyromeoАй бұрын
i like the level of detail on the buildings and units and I think the terrain is cool, but this just doesn't look like a fun game to play. this ain't the one
@sturgeongamingАй бұрын
Yeah I think the artwork is one of this game's best features. It's still early days so I'm sure the gameplay will get better but if it isn't for you then that's fair enough!
@jpVariАй бұрын
Thanks, saw you playing it and wanted to try but I was completely lost.
@sturgeongamingАй бұрын
You're welcome 👍I was the same when I picked it up. There's so much that's new/different, that's why I ended up making this
@IndecirphrusАй бұрын
I love the way you narrate thoughts!
@sturgeongamingАй бұрын
Thanks!
@EmpressRTSАй бұрын
Very glad to get some looks at some of the other upcoming rts games, thanks for showing!
@sturgeongamingАй бұрын
Thanks, you're very welcome. Lots of cool RTS games up and coming
@СашаИванов-д5ыАй бұрын
Comment to help promote But actually thats really high quality videos and not enough subscribers Lets change it!
@sturgeongamingАй бұрын
Thanks, appreciate that! More videos on the way :)
@CamVyooАй бұрын
I may not have caught this when you were streaming, but is there still a chance I can grab one of those beta keys?
@sturgeongamingАй бұрын
Hey, the beta has just ended unfortunately but if you want a key to get into the next one (whenever that is) just DM me
@Bajoli86Ай бұрын
It is also the value game, because just imagine being able to defend 4 bases until the 10 minute mark. That is the moment your score is shown and the timer keeps ticking and the opponent is highly likely to be forced to attack or make something happen.
@sturgeongamingАй бұрын
For sure, turrets offer an insane defensive advantage if it comes down to someone having to attack into you
@jpVariАй бұрын
You should post your full streams here if you can, I just wanna devour as many games as possible at this point.
@sturgeongamingАй бұрын
Hey jpVari! You can find all the VODs over at www.youtube.com/@sturgeongaming/streams Or on twitch if you prefer at www.twitch.tv/sturgeonuk/videos
@Red-wb5jjАй бұрын
Give me 100 Million USD and I build you the best rts in the world.
@Red-wb5jjАй бұрын
So let's see what battle aces has. You cannot choose where you build your expansion -- decreased diversity, freedom of choice and playstyles --> bad The locations for expansions and resource sources are very limited (good example: AOE wood and farms) -- decreased diversity, freedom of choice and playstyles --> bad Maps are hand-crafted. Therefore they are well known from the beginning of each match. No map scouting needed -- decreased diversity, freedom of choice and playstyles --> bad You hardly need to scout the opponent because you can see which units he can and will build -- decreased diversity, freedom of choice and playstyles --> bad There are no map types; for example, you don’t start with construction units, a larger base, a more open or more closed map -- decreased diversity, freedom of choice and playstyles --> bad The structure of the maps is very similar and therefore the strategies are always the same -- decreased diversity, freedom of choice and playstyles --> bad You cannot manipulate the map by cutting trees, building walls, destroying rocks to change the situation in one match -- decreased diversity, freedom of choice and playstyles --> bad Base building is limited to 1 structure -- decreased diversity and freedom of choice --> bad You cannot invest resources in static base defense like turrets and walls -- decreased diversity, freedom of choice and playstyles --> bad You cannot choose between more than 8 units in one match -- decreased diversity, freedom of choice and playstyles --> bad Units that don't belong to a faction, don't tell a story, seem to be replaceable, and do not create a unique, cool feeling -- decreased diversity --> bad The differences between the units are often not big enough (SC2 level of differences: Lurker, DT, Viper, Sentry) -- decreased diversity and playstyles --> bad You cannot build water units -- decreased diversity, freedom of choice and playstyles --> bad There are no upgrades to make an investment in one strategy -- decreased diversity, freedom of choice and playstyles --> bad You can hardly macro, because there are no production differences between the players (the only limiting factor are resources) -- decreased diversity, freedom of choice and playstyles --> bad You have no player abilities like in AOM, C&C Generals, Stormgate -- decreased diversity, freedom of choice and playstyles --> bad You have no hero with different abilities -- decreased diversity, freedom of choice and playstyles --> bad You can choose between different units, but not between different factions with unique identities that let you feel something -- decreased diversity, freedom of choice and playstyles --> bad You have no editor for modding -- decreased diversity, freedom of choice --> bad You don't need to care about which resources you gather and how you allocate your workers -- easier, but also decreased diversity, freedom of choice and playstyles --> middle You don't have to make clicks for building workers, almost no clicks to building structures and upgrades --> easier, but also decreased diversity, freedom of choice and playstyles --> middle You can make runbys -- it's possible in most other rts --> good You can micro units -- it's possible in most other rts --> good You can build your own collection of units -- it's not possible in most other rts --> good You can build units that enable positioning play like with Siege Tanks in SC -- it's possible in most other rts --> good You can build flying units -- it's possible in most other rts --> good So, what conclusion would you reach when you weigh the pros and cons? Is Battle Aces a good or a bad RTS? I think that is a good checklist for every rts developer to make sure to have a solution for all of this. There are of course even more things like atmospheric sound and graphic design, good network technic, replay features, chat features etc. And think about if you don't like one of these mentioned things you can make it as an on/off option. The best rts is the rts where everybody can play it like he/she wants.
@Red-wb5jjАй бұрын
I predict that Battle Aces will have a small fan base but won’t achieve the massive success that people might have anticipated or hoped for. The reasons for this are simple. People who want a classic RTS like StarCraft, WarCraft, Age of Empires, or Command & Conquer mainly want it for the story, the single-player campaign, and the immersion through interesting factions set within a world rich with atmospheric sound, music, and graphics. The story provides further immersion and identification possibilities. This is not a factor to underestimate, as players enjoy identifying with a hero, a faction, and the gameplay style associated with it. Additionally, classic RTS games offer a great deal of variety and diversity. This includes a range of different missions, procedurally generated maps, multiplayer modes, multiple factions, a wide variety of units, many different soundtracks, modding options, and, last but not least, various ways to showcase one's skill. Skill can be demonstrated through intelligent scouting, consistently monitoring the minimap, pattern recognition to predict the flow and location of important points on unexplored parts of the map, micro-management, clever tactics, smart strategies, effective economy management, smart walling, intelligent expansion, aesthetically pleasing or intelligent base building, and much more. Battle Aces lacks almost all of this. However, RTS has always thrived on this variety to reach as many target audiences as possible. So, the small target audience can enjoy the game, but let me make it unmistakably clear that I’m smarter-smarter than the developers-and can easily predict that this game won’t be a big success. It will not reach the player numbers of Age of Empires II or StarCraft II. It will fade into obscurity relatively quickly, and most players will wonder why, or attribute it to other reasons-none of which are the real causes or the true issues. These are the reasons and problems of a very small niche, and nothing more. So remember my words, and try to pass this feedback to RTS developers worldwide if you ever truly want to see a great new RTS. I’ll be proven right, and you’ll see it someday too, even if it takes 20 more years and 100 more subpar RTS games before this realization comes. You can ignore me and my arguments, but it will not help any of you.
@btppCorn2 ай бұрын
Been seeing this question pop up a lot and have somewhere to send them now :) nice vid
@sturgeongaming2 ай бұрын
Thanks!
@Gemini192 ай бұрын
Wow, EXCELLENT information here! Very trustworthy source, well articulated, and also EXTREMELY handsome! Thanks for the video!
@sturgeongaming2 ай бұрын
goated comment
@Corusame2 ай бұрын
Nice
@harrisonvaughn60862 ай бұрын
Anyway to access twitch vods to watch battle aces content? Seems it's not on twitch
@sturgeongaming2 ай бұрын
I think all my twitch VODs expired by now. Will be back to streaming on twitch Nov. 7th when the next beta is out!
@SimonPiano426 ай бұрын
Saw the cast by Tasteless, really fun and interesting games! Nice to see your perspective on it as well. I hope we'll see more like this in the future :) (will check out your stream now)
@sturgeongaming6 ай бұрын
Thanks for the kind words! Will definitely try to do more stuff like this in the future
@tristanmorris564611 ай бұрын
The infused reaver spawning spiderlings and 12 stingers on death, and then some of those stingers spawning spiderlings on death is just hilarious