Dang, this is really cool. I'm a huge fan of bitcrushed music in general, but I always like hearing songs in HD as well.
@THIS_IS_A_ROLEPLAY_CHANNEL6 күн бұрын
must protect her at all costs
@user-dh4mi6ir2m12 күн бұрын
@CreeperDudeBro Can you do the sound test on 17 original games from the PSP game Namco Museum Battle Collection? That would be great!
@robbiezampini-is3en23 күн бұрын
58:36: Game Start
@robbiezampini-is3en23 күн бұрын
10:01: Continue
@robbiezampini-is3en23 күн бұрын
6:36: Stage Clear
@robbiezampini-is3en23 күн бұрын
6:16: Boss Battle
@robbiezampini-is3en23 күн бұрын
10:15: Name Entry (5th Place)
@robbiezampini-is3en23 күн бұрын
9:54-9:55-9:56: Game Over
@robbiezampini-is3en23 күн бұрын
1:08:24
@hiimpetergriffinАй бұрын
DIDDY U CAN'T SAY THAT, YOU'RE ON TELETOON-
@Christoph8Ай бұрын
THEN WHY I BRUSH MY TEETH?
@srbarkerchanАй бұрын
My stepdad had this game when I was little. I remember booting this up just so I could watch that opening cutscene.
@MunkiAndTrunkTVOfficialC-dn2ic2 ай бұрын
0:22 : Digital Eclipse Partners (1995-2015)
@mileven3ggo3njoyer2 ай бұрын
omg that gyat in the thumbnail tho
@HiThere-ig5iz2 ай бұрын
"den wHY i BRush mmy *tEAth* ?" 🤣🤣
@maloriesmith84662 ай бұрын
Cosmo Gang is such a fun treat, I finally got to play it when it came out thanks to ACA. Now all I really want is Marchen Maze.
@CreeperDudeBro2 ай бұрын
I have another friend who's in quite the same boat, though I'm also hoping for the Arrangement games, maybe even Pac-Man Plus, potentially? I hope? That or the Final Lap games, that'd be AWESOME!
@maloriesmith84662 ай бұрын
@@CreeperDudeBro Pac-Man Plus would be epic! I can definitely see the Final Lap games eventually coming. My biggest wonder is how would they end up selling the arrangement games? Would they be sold separately or all together like how the arcade cabinets were? I also really want them to break into the 3D games like Starblade for example or even tackle the light gun games, I wonder if they are possible to port though. Still hoping!! ^^
@CreeperDudeBro2 ай бұрын
It's been said by people that know Hamster a lot that they in fact may sell full collections of the entire Namco Classic Collections, though the price would be high to accommodate. Even if it's like that, I'd happily still get them! But it looks like this week we'll have to wait for what the next Namco game is since Wiping/Rug Rats is the game that came out.
@PhanTum9262 ай бұрын
Considering to try out BARADUKE 2 for myself one day. From watching the footage, it looks like a very fun and innovative shot 'em up arcade game. I kind of imagine it had story into it, too. I should give this game a go.
@CreeperDudeBro2 ай бұрын
Bakutotsu Kijūtei is a good game, I don't think it's as good as the original but it's still plenty fun to just go through the levels and shoot some alien baddies while saving the Paccets like before! Except now they can shoot, too! Plus, you play as Takky, the P2 from the first game, and that's pretty cool you get to see her here in this game!
@PhanTum9262 ай бұрын
@@CreeperDudeBro Man, that just sounds cool.
@ChucadeMogseum3 ай бұрын
I like it.
@CreeperDudeBro3 ай бұрын
Timestamps for dedicated segments: Museum: 0:03 - Namco Logo 0:08 - Opening FMV (Often labeled "Opening Theme") 0:49 - Title Screen (Often labeled as "Welcome!") 0:59 - Menu Screen (Often labeled as "Title") 2:18 - Reception Area/Main Hall/Hallway with Exhibits/Lounge (Often labeled as "Museum") 8:30 - Viewing Displayed Items/Record Book (Often labeled as "View") 10:07 - Zooming Displayed Items (Often labeled as "Zoom") 11:44 - Pac-Man Game Room 13:44 - Rally-X & New Rally-X Game Room 15:15 - Galaga Game Room 17:16 - Bosconian Game Room 18:56 - Pole Position Game Room 20:57 - Toy Pop Game Room
@CreeperDudeBro3 ай бұрын
Pac-Man: 22:35 - Credit Sound 22:37 - Start Music 22:43 - Eating Pac-Dots (Jukebox) 22:44 - Eating Pac-Dots (In-Game) 22:49 - Ghost: Normal Move 23:02 - Ghost Spurt #1 23:15 - Ghost Spurt #2 23:27 - Ghost Spurt #3 23:39 - Ghost Spurt #4 23:51 - Ghost: Turn to Blue 24:02 - Eating Ghosts 24:04 - Ghost: Returning Home 24:14 - Eating Fruit 24:16 - Extend Sound (Jukebox) 24:17 - Extend Sound (In-Game) 24:20 - Coffee Break Music 24:33 - Miss (Part 1)* 24:36 - Miss (Part 2)* 24:37 - Miss (Full Sound) (*) Sound only heard in Test Mode while in-game, full sound plays in both Jukebox and actually playing the game.
@CreeperDudeBro3 ай бұрын
Rally-X: 24:41 - Credit Sound* 24:42 - Game Start Music 24:47 - Game Start Music (In-Game)** 24:55 - In-Game Music 25:19 - Driving My Car (Jukebox) 25:30 - Driving My Car (In-Game, Speed 1) 25:32 - Driving My Car (In-Game, Speed 2) 25:34 - Driving My Car (In-Game, Slowdown) 25:36 - Driving My Car (In-Game, Speed 3) 25:38 - Normal Flag Sound 25:39 - Special Flag Sound 25:40 - Smokescreen Sound (Jukebox) 25:41 - Smokescreen Sound (In-Game) 25:43 - Round Clear 25:46 - Remaining Fuel Bonus (Jukebox) 25:47 - Remaining Fuel Bonus (In-Game) 25:51 - Challenging Stage Start 25:54 - Extend Sound 25:56 - Low Fuel Warning 25:58 - My Car Crashing 26:00 - High Score Fanfare (*) Erroneously uses the Service Switch Sound from the original game, the original Credit Sound is not present in this collection. (**) This is a weird unintended oversight that you can recreate if you pause the game the moment you start the game, causing the audio to strangely slow down like this. This is not able to be done in New Rally-X.
@CreeperDudeBro3 ай бұрын
New Rally-X: 26:11 - Credit Sound 26:12 - Game Start Music 26:17 - In-Game Music 27:14 - Driving My Car (Jukebox) 27:25 - Driving My Car (In-Game, Slowdown) 27:27 - Normal Flag Sound 27:28 - Special Flag Sound 27:30 - Smokescreen Sound (Jukebox) 27:31 - Smokescreen Sound (In-Game) 27:33 - Round Clear 27:36 - Remaining Fuel Bonus 27:43 - Challenging Stage Start 27:51 - Challenging Stage Music 28:48 - Extend Sound 28:50 - Low Fuel Warning 28:53 - My Car Crashing 28:56 - High Score Fanfare
@CreeperDudeBro3 ай бұрын
Galaga: 29:07 - Credit Sound 29:09 - Start Music 29:17 - In-Game Ambience (Jukebox) 29:32 - In-Game Ambience (In-Game) 29:42 - Fighter Shot 29:43 - Goei Hit 29:44 - Zako Hit 29:45 - Boss Damaged 29:46 - Boss Destroyed 29:48 - Alien Flying 29:51 - Tractor Beam Firing 30:02 - Tractor Beam Catch 30:12 - Fighter Captured Music 30:25 - Fighter Rescued Music 30:37 - Fighter Mistake Music 30:40 - Level Flag Tally 30:41 - Challenging Stage Start 30:43 - Challenging Stage Clear 30:51 - Challenging Stage Perfect 30:58 - Extend Sound 31:00 - Triple Formation 31:02 - Fighter Miss 31:06 - Name Entry (1st, Jukebox) 31:13 - Name Entry (1st, In-Game) 31:41 - Name Entry (1st, Ending) 31:42 - Name Entry (2nd - 5th)
@CreeperDudeBro3 ай бұрын
Bosconian: 32:03 - Credit Sound 32:04 - Start Music 32:12 - Voice: "BLAST OFF" 32:14 - Fighter Moving (Starting) 32:18 - Fighter Moving (Loop) 32:20 - Fighter Moving (Enemy On-Screen) 32:24 - Shot 32:26 - Asteroid Hit 32:28 - Cosmo-Mine Explosion 32:31 - Voice: "ALERT" (Jukebox) 32:33 - Voice: "ALERT" (In-Game) 32:36 - I-Type/Spy Ship Hit 32:37 - P-Type Hit 32:38 - Voice: "BATTLE STATIONS" 32:40 - Formation Attack Warning* 32:52 - Formation Enemy Hit 32:53 - Enemy Base Cannon Hit 32:54 - Enemy Base Destroyed** 32:56 - Round Clear 32:58 - Extend Sound 33:00 - E-Type Hit 33:02 - Voice: "SPY SHIP SIGHTED" 33:04 - Voice: "CONDITION RED" 33:06 - Miss** 33:08 - High Score Music (*) Erroneously uses the Condition Red Siren sound from the original game, the original Formation Attack Warning sound is not present in this collection. (**) Both Enemy Base Destroyed and Miss use the same explosion sound, this is actually accurate to the original game.
@maloriesmith84663 ай бұрын
Cool to see these volume compilations! Shouldn't it be Galaga 88' instead of Gaplus for that week?
@CreeperDudeBro3 ай бұрын
Oh wow, I legitimately never noticed how I fucked that up LMAO Uhh, suffice to say, I'll be adding Galaga '88 to the lineup for the next one, which I've been meaning to get to for a while now and just, never did. Hell, might do it sometime tonight and tomorrow.
@ritaandrunt57673 ай бұрын
Ah the nostalgic sounds of my childhood youth The memories I have of this game will forever be one of the main reasons that I ever even got into gaming in the first place and it's because of this game that I have a fondness for namco's entrie catalog of gaming history the soundtrack of this game alone has tunes that in my mind are still certified bangers listening to them all these years later in my adult life My personal favorite tunes from this game were the Galaga and Rally X rooms the rooms for Bosconian and Pac-Man and pole position also had good music that accompanied them the room for Toy Pop also had good music but the presentation for that room alone could've had more work done to it and the style of the music that accompanied the room was good but as I got older that music kind of got old and somewhat annoying but back then as a kid I didn't mind it at all Although I did think that it went a bit over the top But that could've also been the style of the music that they chose for that room but again they chose a unique style of music for each one of the included games that best suits them and fits the overall style and presentation of the game
@stuart5413 ай бұрын
Interestingly, the 6th gen's game over music is lifted from the Japanese version of Vol.1 but pitched at the same notes as the international version of Vol 1. Mass Media may have ported the music from said games and pitched it manually in a DAW application. Unlike the arcade version, the music in the Namco Museum ports are streamed as opposed played via a sound chip.
@CreeperDudeBro3 ай бұрын
Really? Huh. Extremely strange. To be fair, the international still includes the Japanese mix of the music in the Jukebox, so that's probably where they nabbed it from. My question is... why? It's the only song that sounds like that, not just in Pole Position (they got the international Game Over music just fine) but THE ENTIRE COLLECTION. I can't think of a single song from any of the 8 games that were ported from the PS1 (maybe 7 in the case of Pac-Mania since it's not exactly the same?) and they're all fine except this one, instance. Why change the one song? An error, maybe?
@stuart5413 ай бұрын
@@CreeperDudeBro I couldn't come up with a reason even if I tried. The new games added to the 6th gen versions have flaws too despite this being a later release. Both Pac-Man Arrangement and Dig-Dug Arrangement were pitched up by 0.7 semitones for no discernable reason. Also one of the audio channels (can't remember whether it was the left or right ones) were inverted, creating a strange stereo effect that when played on mono devices, cancels the other channel out, creating a voice remover effect. On top of that, the PlayStation 2 version adds a strange flange effect on the arrangement games that fades both high and low pass frequencies. It's why gameplays of the arrangement games on that console sound fuzzy, even when played on a modern display.
@CreeperDudeBro3 ай бұрын
@@stuart541 Oh, is THAT the exact amount that games like those two arrangements and collections like Namco Museum 50th Anniversary got hit with, huh? Not. 0.5, but... 0.7? ...huh. Also yeah, that does explain the weird effect when listening to certain speakers on the music in those versions, especially if they recorded those via the PS2 version (which was most popular so that's what people did). The biggest question tho is still why the hell this music got changed. Especially because now I'm remembering, Pole Position on Namco Museum 64 and NM on Dreamcast not only uses the international version of the music... but it's also not touched in the pitch department. So the change for PS2, GC and Xbox is even more confusing since they could have... just redid what 64 and DC did. The only changes made to Pole Position 1 was the Prepare to Qualify clip was changed (which I really hope is rippable so I can hear it clearly at some point) along with adding one for qualifying for the Grand Prix that 64/DC lacked for some baffling reason, and they ported over the music for qualifying from Pole Position II since it's more accurate to the original. ...such a strange hodgepodge port, but hey, I've got lots of nostalgia for it, and it at least runs at a consistent 60fps and controls FAR better than the port on 64/DC when using the stick, so it at least plays very well.
@stuart5413 ай бұрын
@@CreeperDudeBro I would love to know the development for this version of the game (6th Gen Namco Museum (Not the 50th anniversary version)). It holds a special place in my heart. A lot of strange design choices made by Mass Media indeed but it was charming in a way. Made the release a little more special. Another neat fact is that on rare occasions the games on this release will play random sound effects in place of the proper sound effects. A notable example would be from this upload of Pole Position in which Galaga sound effects can be heard: m.kzbin.info/www/bejne/ZnWwq3Sto7mSn5Y
@CreeperDudeBro3 ай бұрын
@@stuart541 Honestly, I feel the same. I've grown up with Namco Museum on GameCube since I was 2 in 2005, it was my introduction to video games as a whole, and I loved every second I played of it. Sure it's not perfect, but it led to my love of arcade games, my love of Pac-Man, my love of Tadashi Yamashita's designs for both Pac-Man and Ms. Pac-Man, my love of the Arrangement games from the mid-'90s, and much more. It could have been better, though, and it is fun wondering... just what the hell could have happened while they made this lmao
@PhanTum9263 ай бұрын
13:43 This is still my personal favorite song in this collection, and it's surreal that I'm now hearing this in high-quality. Also, I really appreciate you doing a full OST plus the ported tracks. Been here in patience since the announcement. Now, I'm excited for the other four in the series.
@maractusradio3 ай бұрын
THANK YOU GOAT 🐐🐐🐐🐐🔥🔥🔥🔥
@maloriesmith84663 ай бұрын
Awesome! Thank you for expanding the effort to put all this together!
@wizardoferror99423 ай бұрын
Thx mate!
@Nic_27513 ай бұрын
Thank you very much!
@CreeperDudeBro3 ай бұрын
Thank YOU for the cover image! It looks quite nice, figured it'd be the best to use as an image for the original Museum tracks, as well as the thumbnail!
@PhanTum9263 ай бұрын
Again, I really love the cover you created. It's as simple as the original.
@PhanTum9264 ай бұрын
Absolutely can't go wrong with these sounds, even from a version I'm not too familiar with.
@Nic_27514 ай бұрын
So weird hearing these versions so clean
@CreeperDudeBro4 ай бұрын
Yep, recorded from a JP21 cable on a professional upscaler on the original Japanese hardware. That's how I got the footage (and by proxy, the audio). Emulators sometimes struggle and basic AV cables with buzz wouldn't cut it, I wanted to get the best quality I could get. Didn't stop them from making the in-game Pac-Dot sound only hearable in game with the ghost sounds, that's on them.
@superben51024 ай бұрын
It's about time someone posted this! This version is nostalgic to me.
@CreeperDudeBro4 ай бұрын
They are for me as well, my first game ever was Pac-Man on Namco Museum for GameCube, which uses this version and it's sound effects, so I've been growing up with it all my life since I was 2!
@NintendoPlayer3075 ай бұрын
I guess they compressed the music too much for the 6th Gen version
@CreeperDudeBro5 ай бұрын
I've never understood how doing that made it a whole octave lower sounding, it's so strange. What's weirder is that Namco Museum 64/DC (the previous collection Mass Media Inc. worked on before improving upon it for 6th Gen systems) did not have this issue.
@wizardoferror99425 ай бұрын
Nothing beats the Arcade originals!
@CreeperDudeBro5 ай бұрын
I mean, while undeniably true, I do kinda like these conversions to a degree! These conversions are better than the ones made for New Rally-X and Toy Pop (and the 2 for Galaga) in terms of accuracy, that's for certain lol
@Handhandme6 ай бұрын
I like to put this on and zone out
@WeegeexX6 ай бұрын
Thank u bro
@wizardoferror99429 ай бұрын
Thought you were dead, man!
@yoboi95049 ай бұрын
Minecraft live 2023:
@SnoopyMan6000vids9 ай бұрын
Me when I say that Orion at Kings Island is better than Millennium Force At Cedar Point.
@mr.iwilltriggerucrybaby509710 ай бұрын
Preparing us for a war with the ussr back in the day ........ awesome.....
@yablock734611 ай бұрын
Wrong Hz man
@notanog944611 ай бұрын
WE MAKIN IT OUT WITH THIS ONE 🔥🔥🔥🔥
@Bloodreign1 Жыл бұрын
Amazing that the one game on this collection, Moon Patrol, was from Irem, but all traces of the Irem name have been removed.
@SuperMarioLoudHouse Жыл бұрын
Sounds like immediate nostalgia
@nightsoftcloth Жыл бұрын
weird.. at the start the subtitles say "4 3 4 3 5"
@The_Moth1 Жыл бұрын
Must. Protect. Vibri.
@evanholloway1692 Жыл бұрын
He actually said Shindig. But people mistake it for the sh word.
@TheRealModiK Жыл бұрын
why tf 0:17 sound like metal pipe
@sasa-bv9gu Жыл бұрын
can hear some random japanese numbers
@TheFruitiestCake Жыл бұрын
this beat is sick
@ezequielgomez7083 Жыл бұрын
Midway Arcade Party Pak it was a great complication on PS1 my favorite was Super Spirit, Klax and Especially Smash TV
@ezequielgomez7083 Жыл бұрын
I just Called Atari Arcade's Greatest Hits Collections 2 my favorite was Millipede, Gauntlet and Roadblasters