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@HenrikMyrhaug
@HenrikMyrhaug 3 сағат бұрын
Your math in the beginning of the video isn't quite correct... The limit of 4x+1 as x approaches infinity is infinity, not 4... The limit you are trying to take is the ratio "blocks exposed per block mined". The formula for this should be [number of blocks exposed, but not mined] / [number of blocks mined] = (4x+1)/x The limit of this as x approaches infinity is indeed 4. However, as others have pointed out, each block you mine can also be a diamond ore, meaning the number of blocks you actually expose should include the blocks you mine. therefore the limit should be 5x/x = 5 for the 1 block high tunnel. Edit: Okay, so I found another mistake in the end of the video, when you are comparing the efficiencies of tunnels with different spacing. The standard deviations of the mining efficiencies are too large in order for you to conclude anything about which spacing is most efficient. The sample size needs to be much larger.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I’ve got a pinned comment going over the limits and exposed blocks as a few people have also brought them up. For the standard deviations that’s definitely the best I’ll be able to do manually mining lol but I do plan on making a follow up video that automates the mining so we can get a much larger data set, stay tuned!
@thirdeditman9494
@thirdeditman9494 4 сағат бұрын
Once you take efficiency 5 into account, 2x1 tunneling is actually faster because you're not slowed down by your crawling speed. Of course you could use speed potions to get rid of that but that's an extra expense.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
This is a good point and one that I want to test out to see how big a difference it makes. Stay tuned!
@Commenter-942
@Commenter-942 6 сағат бұрын
In your "100% efficient" farm, the piston still blocks the growth for a few ticks. For the truly pointless true 100% you would have to use TNT or something else to harvest without blocking.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Yeah I kinda ignore that lol I guess we can call it 100% efficiency for piston farms. But I’ll look into other breaking methods for future builds, thanks!
@xpmagneet3291
@xpmagneet3291 8 сағат бұрын
I looked for one last week for like 2 days best one o found was with a hopper and that makes it so slow, now you pop into my shorts thank you.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I’m glad this could help!
@ludwigvanbeethoven8164
@ludwigvanbeethoven8164 11 сағат бұрын
This was absolutely awesome. Absolutely awesome. I’m not an incredible math person and only took the first Calculus in college but you made it very accessible. Nice work👌
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Thanks! And I’m not an incredible math person either lol I wrote the wrong limits 😂 (correction in a pinned comment if you’re interested)
@CurtisBallard
@CurtisBallard 15 сағат бұрын
Amazing video. Time flyed and I didn’t realize how long it was because I was so engrossed
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I appreciate that, thanks for watching it!
@bengoodwin2141
@bengoodwin2141 20 сағат бұрын
Something that might be important is that in a 1x1 tunnel, you'll be moving more slowly. This matters for the return trip, after you're done mining, and it would matter earlier if you could mine blocks faster than you could move to reach new ones
@SeaJayPlays
@SeaJayPlays Сағат бұрын
That’s a good point, but for me I just mind a tunnel back lol so if I mine for 20 minutes I’ll go 10 out and 10 back. Otherwise, yeah I’d agree it would waste a lot of time
@samuelhuesmann
@samuelhuesmann 20 сағат бұрын
Fantastic! Thank you! Been looking for a deeper analysis and this hit the spot hahaha
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Glad to hear it lol
@cl4ssify471
@cl4ssify471 20 сағат бұрын
You should try this in Java for even more accuracy
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I the smaller tests I did in-game seem to support the results, but large scale testing didn’t work out too well for me. But I did see an Ilmango video where he ran large farms and got similar results
@darnitimstuckstudios
@darnitimstuckstudios 22 сағат бұрын
You just earned so much respect
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Thanks!
@theflint7692
@theflint7692 23 сағат бұрын
Hey. You can't mine a 1x1 tunnel.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
😂 if you’re in Java then it is possible, but not for Bedrock
@Annoniempje480
@Annoniempje480 Күн бұрын
Damn, this looks pretty good!
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Thank you!
@seccuenta50ydos
@seccuenta50ydos Күн бұрын
I think that the shopping signal can break the farm since you are locking a repeater in the orange clock since if that repeater is on when you lock it the orange line will turn completely on a and there won't be a way to turn the farm on again without some rebuilding
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Yeah I’m not 100% sure how reliable that clock is, but if something does break I think you should be able to just break and replace some repeaters
@SpeedyGwen
@SpeedyGwen Күн бұрын
something I would Love to see is this analysis but on iron instead of diamounds, I usually dont have a diamound shortage because am verry careful and not many things use them, but iron, Everything use iron and am Always on an iron shortage and I would actually be fine with strip mining just for iron when I Really need it
@CyreniTheMage
@CyreniTheMage 11 сағат бұрын
I suspect a 1x1 strip mine would result in a similar outcome, just at Y 32-ish instead of -57. But if you're in need of bulk iron, consider an iron farm.
@SpeedyGwen
@SpeedyGwen 9 сағат бұрын
@@CyreniTheMage tho the one thing why I was thinking that 1x1 strip mining wouldn't be great is that u mine faster than u move, outside of deepslate it would be even worst, but I didn't hear that being mentioned in the video yet
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I’ll be doing a follow up video and I can include results for the other ores. I’m guessing 1x1 might be faster unless you’ve got high efficiency picks, but we’ll see
@SpeedyGwen
@SpeedyGwen Күн бұрын
I used to strip mine back in the day because I was EXTREMLY terrifyied by mobs and caves where dark and had mobs so I did Everything to avoid them, tho now a decade later, I mine in caves because I find it faster and I like running and jumping around while am kinda sick of just digging like I used to do back a decade ago, also am not as scared by mobs as I used to be
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Same here, but I still like strip mining more. Caving is too stressful lol But I do want to test caving for diamonds cause I think it’s a bit faster, I just need to figure out how to test it
@luminas-d9w
@luminas-d9w Күн бұрын
Hi, i continue to explore your videos. This is realy nice one. Even though you do not use any classes for structuring your code came out realy neat. I think there is one more metric that would be helpfull. yield/plant/harvest(time) For thouse who want to get maximum kelp for given game lag.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Thanks! Yeah I’m not the best at programming lol but even though I say the rates are per second, I run the code in a loop where each loop is one game tick, so the results are for a perfectly running game with no lag
@mrsir5866
@mrsir5866 Күн бұрын
I feel a little dumb asking, but how do you mine a 1x1 tunnel? Do you need an elytra?
@SeaJayPlays
@SeaJayPlays Күн бұрын
@@mrsir5866 So to mine in a 1x1 tunnel you’ve got to be on Java, unfortunately it doesn’t work in Bedrock. Then if you’re in Java, all you’ve got to do is get a trap door, place it half way between your character, stand in it and open/close it. That’ll force you into the swimming/flying position. I’m sure there’s video that explain it better but hopefully that helps
@mrsir5866
@mrsir5866 Күн бұрын
@@SeaJayPlays ah snap. I'm in bedrock. Thanks for the quick reply!
@SeaJayPlays
@SeaJayPlays Күн бұрын
@@mrsir5866 Dang, well for the follow up video I’ll try to get bedrock calculations included!
@mrsir5866
@mrsir5866 Күн бұрын
@@SeaJayPlays fyi, the trap door trick works in bedrock. Using it now! Thanks again
@TakeThatRage119
@TakeThatRage119 Күн бұрын
I spent 2 hours mining ores in caves instead of strip mining. When caving with a nigh potion and elytra + magma block for caves with water, I got 5 stacks of diamond ore compared to 2 and a half stacks when strip mining in a 2x1. I would say it really depends on how lucky you are to find a cave that's easy to navigate so I wouldn't call those numbers a reliable metric, just putting it out there if anyone wonders how strip mining may compare to cave mining.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Yeah I think caving might be faster, and I’ve been looking at ways to test it out on a larger scale.
@richaellr
@richaellr Күн бұрын
Amazing! Please do more of these for minecraft stuff!
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Thanks! I’ll try
@matejnovosad9152
@matejnovosad9152 Күн бұрын
I think in the newer versions Diamonds are less likely to generate next to air blocks in attempt to nerf the cave mining which got a huge vuff from the bigger caves. It is debatable though if the nerf was sufficient
@SeaJayPlays
@SeaJayPlays Сағат бұрын
Good to know. I’ve been looking into ways of testing cave mining, so stay tuned for that
@Random_user_8472
@Random_user_8472 2 күн бұрын
I still prefer strip mining at y=-58. Within an hour I'll have more diamonds than I ever need in a game and it gets me a nice stash of deepslate. I love using deepslate, especially combined with dark oak.
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I like deep slate too so I don’t mind deeper mining. Some people have mentioned getting diamonds higher may be faster just cause deep slate takes so long to mine, so I do want to test that in the future
@Random_user_8472
@Random_user_8472 Сағат бұрын
@@SeaJayPlays To me strip mining is like meditation, I can go for hours digging tunnels of thousands of blocks long. I don't evade lava, I build a tunnel straight through it. Some fire protection is highly recommended!
@gabrielnogueira3446
@gabrielnogueira3446 2 күн бұрын
My only question is, considering you'll be returning periodically to the surface from your mining journey (to empty your inventory, craft new tools, etc), how long can you mine a 1-block shaft for before the time it takes to go back to nullify the gains in relation to other methods?
@SeaJayPlays
@SeaJayPlays Сағат бұрын
That’s a good question, but I don’t think it’d be a problem. First, I’d only recommend the 1x1 for diamonds. In this case, the only resources I use/need are picks, maybe torches, food, and diamonds. I have plenty of slots to spread diamonds and food in. For the other two, if you need to replenish those, I’d recommend mining tunnels out and back in so that way when you return to your main starter tunnel, you can easily pick up/drop off resources without losing any mining time. Then any travel time to the surface is negated as all methods will be the same.
@wuggyfoot
@wuggyfoot 2 күн бұрын
dam
@SeaJayPlays
@SeaJayPlays Сағат бұрын
😂
@TheCoolIllusion
@TheCoolIllusion 2 күн бұрын
Really neat stuff, hope your channel reaches the algorithm and you get more attention for your work. Your wizards chess recreation is awesome btw
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I appreciate that! Thanks for checking out the chess video too!
@csrjjsmp
@csrjjsmp 2 күн бұрын
The abuse of the limit notation is so painful
@SeaJayPlays
@SeaJayPlays Сағат бұрын
😂
@Nachiebree
@Nachiebree 2 күн бұрын
But how do you make a 1x1 tunnel if the player is 2 blocks tall
@rxpe
@rxpe 2 күн бұрын
you have to use a trap door and it locks you into the crawling state. look it up doe
@SeaJayPlays
@SeaJayPlays Сағат бұрын
If you’re on Java you can use a trapdoor, but if you’re on Bedrock you can’t mine 1x1 tunnels
@HelPfeffer
@HelPfeffer 2 күн бұрын
4:10 Did you consider that for the layers in the middle you're exposing triple the amount of blocks? (if you go for 2x1 or 1x1, but the others have similar ratios) you could triple the amount of diamonds in the middle layers and then scale everything down
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I’ll have to double check how I calculated it to make sure i understand, but thanks for pointing this out!
@SuperStrikeagle
@SuperStrikeagle 2 күн бұрын
One thing you didn't account for is the return to base time, when you mine one long tunnel you'll take longer to return, would be nice to see if it ends up changing the results
@SeaJayPlays
@SeaJayPlays Сағат бұрын
I didn’t account for return time cause when I mine diamonds I just mine a return tunnel back. So if I mine for 20 minutes I’ll go 10 out and 10 back. A few people have mentioned this now, so in the follow up I’ll make sure to cover it. Thanks!
@neztimar43
@neztimar43 2 күн бұрын
This is so cool! any chanche we can loon at your code? id love to see in depth how youre simulating all of this in python
@SeaJayPlays
@SeaJayPlays 2 күн бұрын
Thanks! Some people have mentioned using GitHub, so I’ll have to look into that!
@cg7407
@cg7407 3 күн бұрын
cave mining isnt as efficient since air exposed veins are usually smaller, this was a countermeasure implemented against the new bigger caves to make them less OP
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
Oh I hadn’t heard they nerfed it. I’ve been looking into how to test cave mining, so I’ll make sure to do it in the latest update. Thanks!
@cg7407
@cg7407 2 күн бұрын
@@SeaJayPlays this was all the way back before 1.18 even when caves and cliffs snapshots were being tested, in some of the snapshots ores generated like normal and didnt take air exposure into account. One other method to mine for diamonds and other ores which is quite often used is ancient city mining, you mine the layer of sculk to reveal the ores below it and since sculk isnt an air block (crazy ik) the ores below it generate the same way they would in walls making 6-8 veins way more common, this is quite efficient if you pair it with an efficiency 4 or 5 diamond hoe which can be found in the loot chests around the city, the only risk in this are the wardens however they aren't that much of a deal tbh
@SeaJayPlays
@SeaJayPlays 2 күн бұрын
Interesting, i clearly don’t keep up with these details enough. Thanks for letting me know. When I do the follow up I’ll add this to methods tested!
@asiriomi
@asiriomi 3 күн бұрын
Yesterday I used a simple TNT duping quarry for about an hour and a half and got 2 stacks of diamond ore, with fortune III it ended up giving me 426 diamonds. It also only took about 10 minutes to build the machine
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
I’ve never looked into dupers or quarry mining so I’ll have to check them out! Thanks for the suggestion
@asiriomi
@asiriomi 2 күн бұрын
@@SeaJayPlays That would be an awesome video to watch. I've always known TNT mining is faster, but it'd be fun to see the data behind it
@styrbo
@styrbo 3 күн бұрын
i think what you should calculate each method for different pickaxe and their enchantments. and maybe beacon effects I have feeling what mining with effectivity 5 netherite pickaxe with 1x1 tunnel method would be more slower compare to 2x1 tunnel just because you move very slow wile crawling
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
A few people have mentioned this and I think it’s a really good idea to test it out. I’m going to make a follow up video going more in depth with more data based on all the comments, so stay tuned!
@styrbo
@styrbo 3 күн бұрын
@@SeaJayPlays thank you for your research!
@rxpe
@rxpe 3 күн бұрын
this fps is making me sick
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
Me too
@QuiranPup
@QuiranPup 3 күн бұрын
Oh look, another person that uses Excel to play Minecraft. Friend of mine uses it to design farms
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
I’m pretty curious how someone designs farms with it lol
@EugeneStorozh
@EugeneStorozh 3 күн бұрын
Обожаю статистику! Спасибо за видео. Очень интересные подходы к сбору данных. Если бы я решал подобную задачу, возможно, я бы попытался автоматизировать процесс. Возможно написать программу для эмуляции генерации руды в майнкрафт. К сожалению, я считаю, что данных мало чтобы утверждать что твои результаты статистически значимы. Если что, могу и на английском ответить, просто с большими текстами мне бывает трудно выражать свои мысли на англиском.
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
Great suggestion and I am actually looking into how to simulate this process so I can get a lot more data and test even more methods. Stay tuned for that video!
@somyso3634
@somyso3634 3 күн бұрын
I love how you brought in a calculus limit. I was thinking the same thing!
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
Thanks, I’m hoping to show more next time. But i did forget something, the formulas in both limits need to be over x otherwise they go to infinity lol
@EverDee
@EverDee 2 сағат бұрын
Yeah I was going to say something lol ​@SeaJayPlays
@Glacityy
@Glacityy 4 күн бұрын
Mfs get a PhD in statistics and CompSci and immediately use it for Minecraft. This community is so good
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
😂 you might offend some statistics and compsci majors, but thanks
@OneBorko
@OneBorko 4 күн бұрын
Ok, but I always do 1x1 1 gap spiral mining and I've felt proud of how unique and efficient I was being. Could you run the math behind that one too? (my way of doing it is by mining 3 blocks left and 3 forward extra before turning right and mining until I see the 3 mined blocks to the right and then turn right after 3 more. The logic behind that method is that I have some sort of OCD that makes me think of the left behind and unmined diamonds and without doing any math, I've "proven" to myself that this is the best way to do it. I'd LOVE to see some numbers behind that method too!
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
This sounds interesting, but my gut feeling is that depending on spacing it’d be about the same as doing 1x1 tunnels. When I make a follow up video I’ll test this method out though!
@OneBorko
@OneBorko 3 күн бұрын
@@SeaJayPlays Thank you! Will wait for that follow up video :D
@Josh-kt1xv
@Josh-kt1xv 4 күн бұрын
What about the time it’ll take to get back to your base? As when you are crawling you are very slow vs sprinting in the 2x1 vs head hitting in the 2x1?
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
When I mine with the 1x1 tunnel I just plan for mining a tunnel back so I didn’t take into account any travel back times
@Josh-kt1xv
@Josh-kt1xv 3 күн бұрын
@@SeaJayPlays that would be understandable when mining a 1x1 tunnel, but by mining a 2x1 tunnel you can instead choose to return faster whenever you wanted which - depending on tunnel length/blocks mined - could lead to a closer efficiency to 1x1. And I guess to me that would be a bit more important. Insanely great video though! Glad you used blocks/s and its reciprocal for efficiency.
@SeaJayPlays
@SeaJayPlays 3 күн бұрын
Good point, and I think it comes down to personal preference/mining style. I’ll make sure to mention it when I do a follow up video!
@AzureFan1
@AzureFan1 4 күн бұрын
Awesome analysis and testing! Mad respect, SeaJay!!
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
I appreciate that, thank you!
@nerdix9437
@nerdix9437 4 күн бұрын
Doing gods work for the community ❤
@sage5296
@sage5296 4 күн бұрын
fundamentally, exposed blocks per block mined are still ordered the same whether you count the block mined or not, it's just adding or subtracting one from every ratio at the end of the day
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Agreed, since the trends of the results remain the same, either way you count that is fine
@sage5296
@sage5296 4 күн бұрын
One thing I was hoping you'd test is the spacing with the side tunnels. Like should the offshoots be 3 blocks apart, or 4 or 5 perhaps? I think that would make a larger difference than the spacing between the tunnels themselves given that they're quite wide compared to the no offshoots tunnels. Very nice vid tho
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Good point! Based on all the comments, I’m gonna have to do a follow up video, so I’ll make sure to test this out!
@JaySew1
@JaySew1 4 күн бұрын
You should do sweetberries, their mechanics are quite interesting.
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Thanks for the suggestion, I’ll add them to the list!
@JaySew1
@JaySew1 4 күн бұрын
Gotta love tech minecraft. Keep it up bro
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Thanks!
@mintymint1078
@mintymint1078 4 күн бұрын
Love the “Only survival friendly of you hate yourself” 😂
@pottedrosepetal6906
@pottedrosepetal6906 5 күн бұрын
By the way, the randomness of redstone should hopefully be fixed in the latest snapshot if you turn on the experimental redstone feature, since thats basically what they changed - before that there are some undefined states in which basically some stuff like hashes in the backgrounds or chunks or stuff like that determine the outcome instead of a true random number generator, creating location based behaviour sometimes.
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Thanks for letting me know! I’ll make give it a test
@kakacake8752
@kakacake8752 5 күн бұрын
Since diamonds generate a certain amount per chunk it might be good to align ur mining tunnel between 2- 4chunks
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
That’s a good point, I’ll make sure to look into it for the follow up video!
@justinbchen
@justinbchen 5 күн бұрын
I think the more interesting discussion when it comes to "most efficient" bamboo farms is bonemeal based farms. How does it compare especially in terms of area efficiency and resource cost? Both with and without factoring in the necessary bonemeal farms
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
I’ve actually got an ‘instant’ bamboo farm that uses bonemeal and is crazy fast. I can’t remember the rates but it’s way faster than a flying machine farm. The only downside s how much bone meal you burn through, but if you’ve got it, it’s the best way to grow any farm I think.
@justinbchen
@justinbchen 4 күн бұрын
@@SeaJayPlays right, I was thinking a way to compare it could be to try to estimate the effort in both the bonemeal farm + bamboo farm combined, vs the random tick based bamboo farm
@SeaJayPlays
@SeaJayPlays 4 күн бұрын
Yeah we could calculate and compare resources, area/volume efficiency, lag, and time spent building
@hinturi4293
@hinturi4293 5 күн бұрын
you’re so smart holy shit
@SeaJayPlays
@SeaJayPlays 5 күн бұрын
@@hinturi4293 let’s just ignore the errors in the video 😂