Godzilla Control Rig
2:22
Ай бұрын
Milotic UE 5.4 Rig WIP
1:18
Ай бұрын
Rigging CFX reel
2:59
2 ай бұрын
Lego UE Rig project
3:34
3 ай бұрын
Lego WIP Unreal Rig.
0:40
4 ай бұрын
Crowd test Houdini 20
0:11
4 ай бұрын
Houdini Apex Rig Transfer
2:13
5 ай бұрын
Warrior Bug unreal Control Rig
2:32
ParagonSevarog cloth sim
1:02
6 ай бұрын
ClothSim and RigidBody in UE5
1:30
unreal animation blueprint v01
0:48
Houdini 20  ZekeLion franken muscle
1:39
Houdini Character Feather RND
1:20
Пікірлер
@Riverfruitloops
@Riverfruitloops 12 күн бұрын
I just wanna give u the biggest thankyou ever!!! I spent over two months trying to do this watching multiple tutorials and I finally found urs and it helped so much, seriously thankyou!!!
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 12 күн бұрын
Your most welcome
@HuexueXue
@HuexueXue 29 күн бұрын
Have u animated this or just rigging till now?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 29 күн бұрын
it's still WIP rigging
@HuexueXue
@HuexueXue 29 күн бұрын
Nice bro
@JoshPurple
@JoshPurple Ай бұрын
🔥🔥🔥🏆😁!
@Dragjaguarflashersop
@Dragjaguarflashersop Ай бұрын
thank you so much i will surely use it!
@akmbikash9240
@akmbikash9240 Ай бұрын
bro plz...provide a kong model for unreal 🥺🥺🥺🥺🥺🥺🥺🥺
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb Ай бұрын
Sure, planning to do that
@akmbikash9240
@akmbikash9240 Ай бұрын
@@TechnicalArtist-dd1mb thanks😊😊
@akmbikash9240
@akmbikash9240 Ай бұрын
thanks 👌👌👌👌
@akmbikash9240
@akmbikash9240 Ай бұрын
thanks bro many many thanks😊😊😊😊😊😊😊😊😊😊
@SuperMontana2008
@SuperMontana2008 Ай бұрын
Love it
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb Ай бұрын
In the description i have put the project link to download and play with it
@SuperMontana2008
@SuperMontana2008 Ай бұрын
@@TechnicalArtist-dd1mb cool, I'll check it out
@SuperMontana2008
@SuperMontana2008 Ай бұрын
can you show how to make a rear quadruped leg please?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb Ай бұрын
@@SuperMontana2008 sure, give me time will make a video on it
@SuperMontana2008
@SuperMontana2008 Ай бұрын
@@TechnicalArtist-dd1mb great 🙏
@SuperMontana2008
@SuperMontana2008 Ай бұрын
So cool, Godzilla sounds interesting, can't wait to see it
@SuperMontana2008
@SuperMontana2008 Ай бұрын
can you do tutorial on how to do this?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb Ай бұрын
so sure give me sometime, will make it
@yashroy1704
@yashroy1704 Ай бұрын
Please do 🙏
@Dragjaguarflashersop
@Dragjaguarflashersop Ай бұрын
Hey bro can you out your rigged Godzilla model download?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb Ай бұрын
@@Dragjaguarflashersop okay sure
@AKompaniets
@AKompaniets Ай бұрын
Hi, may I also take a look on hip for rnd purposes. Awesome if it’s possible to transfer apex rig between characters. Not to much info about that yet
@pixelspring
@pixelspring 2 ай бұрын
Hi.. I'm just trying to figure all this out...deep this river runs... is there any way you could make your hip file available to assist in my learning?
@zhixoworld
@zhixoworld 2 ай бұрын
thanks for sharing this. looks great. it would be so nice if you could make a tutorial about this.
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 2 ай бұрын
okay sure, will make it
@hotsauce7124
@hotsauce7124 3 ай бұрын
Hello, how do you do facial blendshapes in UE5 Control Rig and how do you do Body correctional blendshapes on UE5 Control Rig?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
for blendshapes we import it in unreal as morph targets and in control rig, we connect the controller or an attribute to the set curve value node which has all your blendshapes you can check metahuman facial rig you will get an idea
@hotsauce7124
@hotsauce7124 3 ай бұрын
@@TechnicalArtist-dd1mb Is there a tutorial how to do this?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
@@hotsauce7124 you download metahuman project and check the facial rig of it
@gabocavallaro
@gabocavallaro 3 ай бұрын
Hey this is amazing! do you know if there is way to import a complete custom control rig shapes created in another software (like face with eye drivers and sliders for blinking animations and FACS): Lets say I´ve got this setup in blender: kzbin.info/www/bejne/q6fPhIuoe8msnbM can I import the whole shapes / splines that controls the rig to Unreal and make them be available in Control Rig? or should they need to be exported by separate one by one?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
Thank you, on face control shapes you can easily create in unreal control rig because these are simple shapes if you want different shapes then you can export is separate one by one because in unreal control shape library, you can define the shape names proper and you will be able to connect the controller to a joint or a blend shape.
@gabocavallaro
@gabocavallaro 3 ай бұрын
@@TechnicalArtist-dd1mb Thank you very much can we chat better and I ask u some questions about that? maybe you got Discord?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
@@gabocavallaro Yes sure i have added my discord id on the tutorial video description.
@noelruzic9679
@noelruzic9679 3 ай бұрын
Hi this looks good. Is it possible to download project files for unreal engine 5
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
Thank you, once is proper ready i will upload it on the unreal marketplace.
@daveweinstock
@daveweinstock 3 ай бұрын
Did you do the weight painting and joints in UE5 as well?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
No, the weight painting was done in maya
@Muhammadfaizan37891
@Muhammadfaizan37891 3 ай бұрын
Nicely done
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 3 ай бұрын
Thank you
@marcelwang9267
@marcelwang9267 3 ай бұрын
could you make a tutorial about how you do this?!
@vyshnava7972
@vyshnava7972 4 ай бұрын
HI Brother when ur going to release godzilla in unreal engine
@inzillex
@inzillex 4 ай бұрын
will this rig get released eventually? id love to use godzilla in unreal engine but have no idea how to make control rigs. And this rig looks super nice as well
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 4 ай бұрын
Yes i will release this rig soon in unreal marketplace
@inzillex
@inzillex 4 ай бұрын
@@TechnicalArtist-dd1mb Awesome! ill definitely have to grab it
@jackganimations
@jackganimations 4 ай бұрын
Can't wait to get a hold of this - looking forward!@@TechnicalArtist-dd1mb
@SHAITONN
@SHAITONN 2 ай бұрын
@@TechnicalArtist-dd1mb How much will this awesome rig cost once it releases?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 2 ай бұрын
@@SHAITONN not yet decided, will let you kow
@gorantrpkov446
@gorantrpkov446 4 ай бұрын
Nice work man, are you using any custom nodes or HDAs in this or it's all houdini 20 native nodes in the setup?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 4 ай бұрын
It's all Houdini 20 nodes only in the setup
@playboy8303
@playboy8303 4 ай бұрын
Hey brother, can you kindly make a tutorial on how to use a "Skeleton Blend" in APEX. I have a Skeleton, whose Pose is stored in 'rig pose' node. Thanks
@duncanbuckley7020
@duncanbuckley7020 5 ай бұрын
This is using the assets from Ziva? Will have to have a look at this myself. Nice to see somebody doing something with muscles
@flutterbree
@flutterbree 5 ай бұрын
very flexible model, he does his stretches. awesome job!
@hotsauce7124
@hotsauce7124 5 ай бұрын
Hello, if we want to hand keyframe our animation in sequencer, how can we use the IK/FK switch for the arms? When I use the IK/FK switch, I can see the arm popping or rotating during the IK/FK blend. In Maya, there is a 'Match to Pose' button that aligned the FK skeleton to the IK skeleton and removes the popping during the IK/FK blend. Does UE5 has a similar "Match to Pose" button?
@ajibolalaleye769
@ajibolalaleye769 6 ай бұрын
Nice. Can you give us a transcript of what you did
@whee29a
@whee29a 6 ай бұрын
why is scratch capitalised i thought u made it in Scratch not from scratch
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 6 ай бұрын
I made it from scratch start to end
@gregorybennings8718
@gregorybennings8718 7 ай бұрын
I'm currently following the sidefx tutorial series on this. I understood every chapter except for the reverse foot setup. I will continue on I guess.
@jacobcox4565
@jacobcox4565 7 ай бұрын
You forgot that big hump of muscle that's between the Grizzly's shoulders
@jzbrothersurgut
@jzbrothersurgut 8 ай бұрын
how to implement Eye Tracking of a target using APEX, please show?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 8 ай бұрын
i have already shared a link in that you will find everything
@jzbrothersurgut
@jzbrothersurgut 8 ай бұрын
Please show us with simple examples how to set up LOOK Att eye tracking for the controller and a simple blendshape in APEX, not on ready-made rigs, but from beginning to end with simple examples, thank you in advance!
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 8 ай бұрын
for that check this out kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- kzbin.info/www/bejne/Y2Guk4OqpLVog7c www.youtube.com/@brundlethwaite/videos
@WilliamNoahSchnapp
@WilliamNoahSchnapp 8 ай бұрын
Great looking stuff! Would you have this file or the h20 apex rig file available for download?
@CHOPPED_LIVER86
@CHOPPED_LIVER86 8 ай бұрын
Can you show the inside of the capture rig folder?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 8 ай бұрын
in the capture rig folder, there is, geo model, materials and skeleton setup
@jzbrothersurgut
@jzbrothersurgut 9 ай бұрын
And why didn't they make a lookAt for your eyes?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 9 ай бұрын
Because I am still learning it to make rigs in Houdini
@jzbrothersurgut
@jzbrothersurgut 9 ай бұрын
Hi, please explain to me how Blendshape works in APEX, I can't figure it out, thanks in advance!
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 9 ай бұрын
Frankly speaking I haven't tried it yet Check sidefx content library they have put some Apex rigs the pillow, check it out, that might help you out
@waitingforrender
@waitingforrender 9 ай бұрын
hi. would you help me. i made a basic seup in apex an the rigg seems working but cant see my geo. i replicate your setup but cant see the geo result ?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 9 ай бұрын
Have you added your geo in the pack folder??
@anxhelo7383
@anxhelo7383 9 ай бұрын
a quick tutorial how to set thss up from scratch?
@gulagwarlord
@gulagwarlord 9 ай бұрын
So wait, you don't have to actually model the muscles anymore? You just mask them out and set the action lines? I'm confused.
@duncanbuckley7020
@duncanbuckley7020 9 ай бұрын
This is great, good to see someone posting about Houdini muscles. I’m going to start looking into this myself
@juanpais1096
@juanpais1096 10 ай бұрын
impressive!!!
@PowerfullUs
@PowerfullUs 10 ай бұрын
very nice! I was testing it and I found out that the resolution we can get with this system is just crazy!
@sergioortiz6487
@sergioortiz6487 10 ай бұрын
Nice work, where i find tutorial f rigging in houdini?
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5-&feature=shared Here it is and also check the sidefx website
@haifucui134
@haifucui134 10 ай бұрын
haha funny
@HristoVelev
@HristoVelev 10 ай бұрын
promising!
@tom_teller
@tom_teller 10 ай бұрын
You’re the only person showing apex stuff! Please do a tutorial or voice walkthrough if you can, that would be amazing.
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- check this out
@colincaterpillar1869
@colincaterpillar1869 10 ай бұрын
Love to see a video on how you set this up as I'm totally confused about APEX/:
@TechnicalArtist-dd1mb
@TechnicalArtist-dd1mb 10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- check this out