I just wanna give u the biggest thankyou ever!!! I spent over two months trying to do this watching multiple tutorials and I finally found urs and it helped so much, seriously thankyou!!!
@TechnicalArtist-dd1mb12 күн бұрын
Your most welcome
@HuexueXue29 күн бұрын
Have u animated this or just rigging till now?
@TechnicalArtist-dd1mb29 күн бұрын
it's still WIP rigging
@HuexueXue29 күн бұрын
Nice bro
@JoshPurpleАй бұрын
🔥🔥🔥🏆😁!
@DragjaguarflashersopАй бұрын
thank you so much i will surely use it!
@akmbikash9240Ай бұрын
bro plz...provide a kong model for unreal 🥺🥺🥺🥺🥺🥺🥺🥺
@TechnicalArtist-dd1mbАй бұрын
Sure, planning to do that
@akmbikash9240Ай бұрын
@@TechnicalArtist-dd1mb thanks😊😊
@akmbikash9240Ай бұрын
thanks 👌👌👌👌
@akmbikash9240Ай бұрын
thanks bro many many thanks😊😊😊😊😊😊😊😊😊😊
@SuperMontana2008Ай бұрын
Love it
@TechnicalArtist-dd1mbАй бұрын
In the description i have put the project link to download and play with it
@SuperMontana2008Ай бұрын
@@TechnicalArtist-dd1mb cool, I'll check it out
@SuperMontana2008Ай бұрын
can you show how to make a rear quadruped leg please?
@TechnicalArtist-dd1mbАй бұрын
@@SuperMontana2008 sure, give me time will make a video on it
@SuperMontana2008Ай бұрын
@@TechnicalArtist-dd1mb great 🙏
@SuperMontana2008Ай бұрын
So cool, Godzilla sounds interesting, can't wait to see it
@SuperMontana2008Ай бұрын
can you do tutorial on how to do this?
@TechnicalArtist-dd1mbАй бұрын
so sure give me sometime, will make it
@yashroy1704Ай бұрын
Please do 🙏
@DragjaguarflashersopАй бұрын
Hey bro can you out your rigged Godzilla model download?
@TechnicalArtist-dd1mbАй бұрын
@@Dragjaguarflashersop okay sure
@AKompanietsАй бұрын
Hi, may I also take a look on hip for rnd purposes. Awesome if it’s possible to transfer apex rig between characters. Not to much info about that yet
@pixelspring2 ай бұрын
Hi.. I'm just trying to figure all this out...deep this river runs... is there any way you could make your hip file available to assist in my learning?
@zhixoworld2 ай бұрын
thanks for sharing this. looks great. it would be so nice if you could make a tutorial about this.
@TechnicalArtist-dd1mb2 ай бұрын
okay sure, will make it
@hotsauce71243 ай бұрын
Hello, how do you do facial blendshapes in UE5 Control Rig and how do you do Body correctional blendshapes on UE5 Control Rig?
@TechnicalArtist-dd1mb3 ай бұрын
for blendshapes we import it in unreal as morph targets and in control rig, we connect the controller or an attribute to the set curve value node which has all your blendshapes you can check metahuman facial rig you will get an idea
@hotsauce71243 ай бұрын
@@TechnicalArtist-dd1mb Is there a tutorial how to do this?
@TechnicalArtist-dd1mb3 ай бұрын
@@hotsauce7124 you download metahuman project and check the facial rig of it
@gabocavallaro3 ай бұрын
Hey this is amazing! do you know if there is way to import a complete custom control rig shapes created in another software (like face with eye drivers and sliders for blinking animations and FACS): Lets say I´ve got this setup in blender: kzbin.info/www/bejne/q6fPhIuoe8msnbM can I import the whole shapes / splines that controls the rig to Unreal and make them be available in Control Rig? or should they need to be exported by separate one by one?
@TechnicalArtist-dd1mb3 ай бұрын
Thank you, on face control shapes you can easily create in unreal control rig because these are simple shapes if you want different shapes then you can export is separate one by one because in unreal control shape library, you can define the shape names proper and you will be able to connect the controller to a joint or a blend shape.
@gabocavallaro3 ай бұрын
@@TechnicalArtist-dd1mb Thank you very much can we chat better and I ask u some questions about that? maybe you got Discord?
@TechnicalArtist-dd1mb3 ай бұрын
@@gabocavallaro Yes sure i have added my discord id on the tutorial video description.
@noelruzic96793 ай бұрын
Hi this looks good. Is it possible to download project files for unreal engine 5
@TechnicalArtist-dd1mb3 ай бұрын
Thank you, once is proper ready i will upload it on the unreal marketplace.
@daveweinstock3 ай бұрын
Did you do the weight painting and joints in UE5 as well?
@TechnicalArtist-dd1mb3 ай бұрын
No, the weight painting was done in maya
@Muhammadfaizan378913 ай бұрын
Nicely done
@TechnicalArtist-dd1mb3 ай бұрын
Thank you
@marcelwang92673 ай бұрын
could you make a tutorial about how you do this?!
@vyshnava79724 ай бұрын
HI Brother when ur going to release godzilla in unreal engine
@inzillex4 ай бұрын
will this rig get released eventually? id love to use godzilla in unreal engine but have no idea how to make control rigs. And this rig looks super nice as well
@TechnicalArtist-dd1mb4 ай бұрын
Yes i will release this rig soon in unreal marketplace
@inzillex4 ай бұрын
@@TechnicalArtist-dd1mb Awesome! ill definitely have to grab it
@jackganimations4 ай бұрын
Can't wait to get a hold of this - looking forward!@@TechnicalArtist-dd1mb
@SHAITONN2 ай бұрын
@@TechnicalArtist-dd1mb How much will this awesome rig cost once it releases?
@TechnicalArtist-dd1mb2 ай бұрын
@@SHAITONN not yet decided, will let you kow
@gorantrpkov4464 ай бұрын
Nice work man, are you using any custom nodes or HDAs in this or it's all houdini 20 native nodes in the setup?
@TechnicalArtist-dd1mb4 ай бұрын
It's all Houdini 20 nodes only in the setup
@playboy83034 ай бұрын
Hey brother, can you kindly make a tutorial on how to use a "Skeleton Blend" in APEX. I have a Skeleton, whose Pose is stored in 'rig pose' node. Thanks
@duncanbuckley70205 ай бұрын
This is using the assets from Ziva? Will have to have a look at this myself. Nice to see somebody doing something with muscles
@flutterbree5 ай бұрын
very flexible model, he does his stretches. awesome job!
@hotsauce71245 ай бұрын
Hello, if we want to hand keyframe our animation in sequencer, how can we use the IK/FK switch for the arms? When I use the IK/FK switch, I can see the arm popping or rotating during the IK/FK blend. In Maya, there is a 'Match to Pose' button that aligned the FK skeleton to the IK skeleton and removes the popping during the IK/FK blend. Does UE5 has a similar "Match to Pose" button?
@ajibolalaleye7696 ай бұрын
Nice. Can you give us a transcript of what you did
@whee29a6 ай бұрын
why is scratch capitalised i thought u made it in Scratch not from scratch
@TechnicalArtist-dd1mb6 ай бұрын
I made it from scratch start to end
@gregorybennings87187 ай бұрын
I'm currently following the sidefx tutorial series on this. I understood every chapter except for the reverse foot setup. I will continue on I guess.
@jacobcox45657 ай бұрын
You forgot that big hump of muscle that's between the Grizzly's shoulders
@jzbrothersurgut8 ай бұрын
how to implement Eye Tracking of a target using APEX, please show?
@TechnicalArtist-dd1mb8 ай бұрын
i have already shared a link in that you will find everything
@jzbrothersurgut8 ай бұрын
Please show us with simple examples how to set up LOOK Att eye tracking for the controller and a simple blendshape in APEX, not on ready-made rigs, but from beginning to end with simple examples, thank you in advance!
@TechnicalArtist-dd1mb8 ай бұрын
for that check this out kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- kzbin.info/www/bejne/Y2Guk4OqpLVog7c www.youtube.com/@brundlethwaite/videos
@WilliamNoahSchnapp8 ай бұрын
Great looking stuff! Would you have this file or the h20 apex rig file available for download?
@CHOPPED_LIVER868 ай бұрын
Can you show the inside of the capture rig folder?
@TechnicalArtist-dd1mb8 ай бұрын
in the capture rig folder, there is, geo model, materials and skeleton setup
@jzbrothersurgut9 ай бұрын
And why didn't they make a lookAt for your eyes?
@TechnicalArtist-dd1mb9 ай бұрын
Because I am still learning it to make rigs in Houdini
@jzbrothersurgut9 ай бұрын
Hi, please explain to me how Blendshape works in APEX, I can't figure it out, thanks in advance!
@TechnicalArtist-dd1mb9 ай бұрын
Frankly speaking I haven't tried it yet Check sidefx content library they have put some Apex rigs the pillow, check it out, that might help you out
@waitingforrender9 ай бұрын
hi. would you help me. i made a basic seup in apex an the rigg seems working but cant see my geo. i replicate your setup but cant see the geo result ?
@TechnicalArtist-dd1mb9 ай бұрын
Have you added your geo in the pack folder??
@anxhelo73839 ай бұрын
a quick tutorial how to set thss up from scratch?
@gulagwarlord9 ай бұрын
So wait, you don't have to actually model the muscles anymore? You just mask them out and set the action lines? I'm confused.
@duncanbuckley70209 ай бұрын
This is great, good to see someone posting about Houdini muscles. I’m going to start looking into this myself
@juanpais109610 ай бұрын
impressive!!!
@PowerfullUs10 ай бұрын
very nice! I was testing it and I found out that the resolution we can get with this system is just crazy!
@sergioortiz648710 ай бұрын
Nice work, where i find tutorial f rigging in houdini?
@TechnicalArtist-dd1mb10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5-&feature=shared Here it is and also check the sidefx website
@haifucui13410 ай бұрын
haha funny
@HristoVelev10 ай бұрын
promising!
@tom_teller10 ай бұрын
You’re the only person showing apex stuff! Please do a tutorial or voice walkthrough if you can, that would be amazing.
@TechnicalArtist-dd1mb10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- check this out
@colincaterpillar186910 ай бұрын
Love to see a video on how you set this up as I'm totally confused about APEX/:
@TechnicalArtist-dd1mb10 ай бұрын
kzbin.info/aero/PLF-ZemGAVNaLOB6IQZg1OBxJ2iq7mMc5- check this out