MACHIN3tools 1.10 - Overview
5:07
Cylinder Merge in 42 Seconds
0:50
Cylinder Merge in under 5 Minutes
5:30
Machin3tools 1.6 - Toggle Region
2:09
MACHIN3tools - Restore Keymaps
0:47
HyperCursor - Sheng Lam Study
8:20
Пікірлер
@David-o8v7p
@David-o8v7p 3 күн бұрын
donde se lo puede comprar
@MACHIN3
@MACHIN3 3 күн бұрын
It's not released yet, I'm still working on it.
@Lutra8
@Lutra8 3 күн бұрын
0_0
@dazecm
@dazecm 4 күн бұрын
We all know Machin3 is a top-tier operator when it comes to tool creation for helping make our modelling lives in Blender more productive and enjoyable but at 0:19, the shader on those end caps of the squarish object looks cool the way it applies a diffuse blurring of the underlying surface. I'd love to see Machin3 discuss how that effect is created.
@MACHIN3
@MACHIN3 4 күн бұрын
You can check it out it's in the Decal Basics example file that comes with DECALmachine :) It's just a transmissive plastic-like material with a little roughness. There is a knurled normal map on it too, but it isn't very visible anymore in Eevee Next. I actually preferred the look of legacy Eevee here, Eevee Next blurs too much and changes how much is blured based on the view's distance, which is not realistic.
@Lindelss
@Lindelss 8 күн бұрын
Hello, I bought the addon because of the great ease it provides for various things in Blender, but after watching the video for version 0.8, it’s a bit difficult for me since I don’t know much English and I’m a Spanish speaker. I hope it’s not too much to ask if you could make a more updated one and not go so fast. I struggle a bit, but I appreciate the tool and your effort! 🌟
@MACHIN3
@MACHIN3 7 күн бұрын
It's tricky, these videos take significant effort to do, and MACHIN3tools is a very cheap addon, so I can't justify spending too much time something like this. But you can always slow the video down on youtube. Maybe auto-translated subtitles work too? Finally, feel free to just ask what is unclear and I will try to explain things.
@Himchanni
@Himchanni 11 күн бұрын
Can you at least update the Hypercursor for 4.2 for previous backers pwease? before the final release?
@MACHIN3
@MACHIN3 11 күн бұрын
Everyone who got HC access in the past, always gets access to the latest pre-release (of which there have been 17 so far) by being at minimum in the Hype tier.
@Himchanni
@Himchanni 5 күн бұрын
@@MACHIN3 I got one of the first versions of it with HC access and I've been on minimum tier for awhile but when I log in to download I get error and the addon is 0 kb dummy file.
@MACHIN3
@MACHIN3 5 күн бұрын
Contact me on patreon please, not random videos on youtube. I have no way to associate you.
@SharpieArtStudios
@SharpieArtStudios 15 күн бұрын
This looks amazing! I'm imagining all the different use cases. Does it work with complex faces such as a star? If it did, that would be extremely powerful.
@noosman16
@noosman16 18 күн бұрын
I can go "DECALmachining" all day long. This addon is superhyper cool!
@MACHIN3
@MACHIN3 17 күн бұрын
Thanks :)
@wizendweaver
@wizendweaver 19 күн бұрын
Purchased. thank you for the video.
@MACHIN3
@MACHIN3 19 күн бұрын
Thank you for your support, super appreciated!
@wizendweaver
@wizendweaver 15 күн бұрын
@MACHIN3 and... bought the rest of your products based on how good this channel's demonstrations are.
@MACHIN3
@MACHIN3 15 күн бұрын
Legendary, thank you so much. There is always room for improvement, and I try to do so constantly. Thanks again 🙏
@arejustpolygons8890
@arejustpolygons8890 20 күн бұрын
is there any "Introduction to Decal Machine" training we could get, it feel that is more powerfull than we think it is but I can't just find propper tutorial of it
@MACHIN3
@MACHIN3 20 күн бұрын
The documentation is layed out in a way that allows you to go through it from simple to more advanced, simply by gong from top to bottom in the sidebar on the left: machin3.io/DECALmachine/docs/ Each page tends to have short embedded videos covering the various tools and the workflow in general. Start at "Pie Menu"
@mjmuftah271
@mjmuftah271 20 күн бұрын
Is the door r amazing or the addon..🎉❤
@jonasateo
@jonasateo 20 күн бұрын
Sorry for being stupid but what is the simplest way to get decals or a trimsheet like this from Blender into a game engine like unity? :)
@MACHIN3
@MACHIN3 20 күн бұрын
With trimsheets you can just export it like any other mesh. All the detail exists on the mesh/UVs already. With decals it makes sense to create an atlas, so multiple or even all decals share a single texture set. See machin3.io/DECALmachine/docs/export_introduction/
@mauriciosevilla174
@mauriciosevilla174 21 күн бұрын
Very nice tool. Is this going to be an aditional addon to buy or is it going to come with MESHmachine?
@MACHIN3
@MACHIN3 21 күн бұрын
It's an addon I've been working on for almost 4 years now. Focused on design blocking and more.
@mauriciosevilla174
@mauriciosevilla174 20 күн бұрын
@@MACHIN3 looking foward to see it, hope that big effort pays off
@MACHIN3
@MACHIN3 20 күн бұрын
Thanks 🙏
@Sergij_Vari
@Sergij_Vari 21 күн бұрын
Hello! Nice updates! Any plans to port to the 3ds Max as well? Would be really great!
@MACHIN3
@MACHIN3 21 күн бұрын
I don't use max anymore, and even if I were, it has a completely different API and scripting language. It's not a matter of porting it.
@Sergij_Vari
@Sergij_Vari 21 күн бұрын
@@MACHIN3 thanks for the answer!
@bhopboy2165
@bhopboy2165 21 күн бұрын
that door 😍
@MACHIN3
@MACHIN3 21 күн бұрын
yes :)
@dariuszek4dead
@dariuszek4dead 21 күн бұрын
Can you create UNREAL ENGINE exporter with simple materials examples for this add-on? Just simple metal and plastic, with roughness and of course with decals added with DECAL MACHINE. I can't find a tutorial to learn how to do it. And this is why I purchased this add-on from you. I wanted to expand my knowledge / portfolio with cool game ready assets. I was hoping that I will learn how to do it, but I can't find a way. I know that you have needed knowledge, I bet many of the users would love to see this functionality. Anyway, I hope that you will do it in the future. Thank you.
@MACHIN3
@MACHIN3 21 күн бұрын
I have built the pipeline and explained in detail how to export via decal atlas to Unreal Engine or any other deferred render engine, see machin3.io/DECALmachine/docs/export_atlas/ The particulars on how to set up a decal shader within Unreal Engine, I can't comment on, as I'm not up to date with it and am not using it right now. Everything for you to take your decals out of Blender I have done. It's now your job to learn about decals in Unreal Engine, its advantages and limitations.
@dariuszek4dead
@dariuszek4dead 21 күн бұрын
@@MACHIN3 OK thank you, I will do my best! I'm just a modeler you know, and just wanted to build with your tool something cool for UNREAL ENGINE. Anyway, I will study your documentation. I hope I can do it.
@MACHIN3
@MACHIN3 21 күн бұрын
I hope to find some time for Unreal Engine after the HyperCursor release. Once I do, I will share what I learn of course. In the meantime I'll gladly hear from anybody else and learn from them.
@dariuszek4dead
@dariuszek4dead 21 күн бұрын
@@MACHIN3 Thank you so much! I'm a huge fan of your tools! I love MESH MACHINE, and I can't wait for HyperCursor. I have no doubts it will be amazing! Anyway, I hope that one day you will find a time for Unreal Engine. Thanks! :)
@rakshaansoogrim6566
@rakshaansoogrim6566 20 күн бұрын
amazing tool DecalMachine. thanks for sharing and letting us know how to export to UE. much appreciated. This is where I need it the most.
@Peter-xg2qb
@Peter-xg2qb 22 күн бұрын
Hi brother, you're so cool, so far you've got ‘ surface sliding’, is it possible to implement ‘ constrain to edge’ in the future? It's a constraint like MAX, and it's easy to use with adsorption.
@MACHIN3
@MACHIN3 22 күн бұрын
See machin3.io/MACHIN3tools/docs/edge_constraint/
@gangger89
@gangger89 25 күн бұрын
lol
@travezripley
@travezripley 25 күн бұрын
Party Time!
@user-zy5mo8hj9i
@user-zy5mo8hj9i 26 күн бұрын
@user-zy5mo8hj9i 0 秒前 After upgrading to 4.2, Shading Overlay Pie no longer appears. It doesn't even appear in Keymap setting in Preferences. How can I use the pie?? TNx
@user-zy5mo8hj9i
@user-zy5mo8hj9i 26 күн бұрын
im useing Windows 11. i can use machinetools in Blender ver4.0 without much truble but 4.2..
@MACHIN3
@MACHIN3 26 күн бұрын
Report your issues properly via email, using the GetSupport tool.
@gejmerlend
@gejmerlend 29 күн бұрын
May I ask what theme do you use and where to get it? Thank you!
@MACHIN3
@MACHIN3 28 күн бұрын
It comes with MACHIN3tools and is called M3. Install via the Customize tool, or fetch it manually from the MACHIN3tools/resources folder. See machin3.io/MACHIN3tools/docs/customize/
@gejmerlend
@gejmerlend 28 күн бұрын
@@MACHIN3 Thank you for a quick reply. Hope you received small payment from me :).
@MACHIN3
@MACHIN3 28 күн бұрын
Not sure, as I can''t easily attribute sales to youtube comments :) But if you are indeed saying you bought MACHIN3tools just now, then thank you very much for your support! I appreciate it.
@gejmerlend
@gejmerlend 28 күн бұрын
@@MACHIN3 I was using it for a long time. D.V. is my name - But I will upgrade it from PRIME.
@MACHIN3
@MACHIN3 28 күн бұрын
Cool, I can see you on gumroad, yes :D Much appreciated mate 🦾
@andreikasinski5607
@andreikasinski5607 29 күн бұрын
Hi. If I deactivate the addon and then reactivate it, all my settings/hotkeys go away. I have to set everything up again, is this normal?
@MACHIN3
@MACHIN3 28 күн бұрын
Yes, you will lose all addon settings including addon set keymaps, if you deactivate an addon. This is why for an update installation its best to not deactivate it, and instead follow the installation instructions, see machin3.io/MACHIN3tools/docs/installation/#update-installation
@CapsLock88
@CapsLock88 Ай бұрын
M3 哈哈哈😍🥰
@filiphak1225
@filiphak1225 Ай бұрын
Great stuff! Quick question, is your blender theme available somewhere?
@MACHIN3
@MACHIN3 Ай бұрын
Comes with the addon.
@filiphak1225
@filiphak1225 Ай бұрын
@@MACHIN3 Oh sweet, thanks! If anyone wondering: Preferences > MACHIN3tools > Customize
@MACHIN3
@MACHIN3 Ай бұрын
Yup, see machin3.io/MACHIN3tools/docs/customize/#theme You could also fish it out of the resources sub folder in the MACHIN3tools folder.
@fergadelics
@fergadelics Ай бұрын
I can get rid of this other addon I only used this feature for. And its version was way more stripped down. Hands down, machin3 tools is, etc…
@MACHIN3
@MACHIN3 Ай бұрын
🔥
@yannbenedi
@yannbenedi Ай бұрын
This is so useful thanks for that. Would you mind explaining what your Disassemble button does? When I try to manually make instance real I lose the hierarchy, where your tool keeps it
@MACHIN3
@MACHIN3 Ай бұрын
Good question, I haven't attempted to find out why make instances real fails, I just built one that works. You can see what it does in operators/assetbrowser.py DisassembleAssembly.dissassemble_assembly()
@Purpolorpul
@Purpolorpul Ай бұрын
Keep doing what you are doing the best man!
@mypd1422
@mypd1422 Ай бұрын
hi brother please release hypercursor! im waiting for it
@baakyashotit
@baakyashotit Ай бұрын
Great !!!!
@mind_of_a_darkhorse
@mind_of_a_darkhorse Ай бұрын
This will definitely come in handy! Great work!
@HOOKD-UP
@HOOKD-UP Ай бұрын
Great video thanks!
@Malaphisis
@Malaphisis Ай бұрын
Csn you please add swiftloop and slice plane from 3ds max?
@MACHIN3
@MACHIN3 Ай бұрын
How are these different from native Blender loop cutting or bisect?
@dazecm
@dazecm Ай бұрын
Woohoo. Thanks for restoring the BoxCutter / HardOps pie menu items ✔
@MACHIN3
@MACHIN3 Ай бұрын
🫡
@dazecm
@dazecm Ай бұрын
The only thing that would make my life complete now is HyperCursor release 😆
@floyd1411
@floyd1411 Ай бұрын
hiya, any chance we can get Hypercoursor on gumroad or blendermarket?
@MACHIN3
@MACHIN3 Ай бұрын
When I do the public release, these are the places where I'll put it yes.
@floyd1411
@floyd1411 Ай бұрын
@@MACHIN3 oh ok. Cool cool. It's just it's kinda been a while and i really want to try that tool, so just thought id ask. Thanks anyways. Cheers!! (Ps.some countries dont allow for pateron subs caz of regulations 😖)
@MACHIN3
@MACHIN3 Ай бұрын
I'm just extremely careful and don't want to release it too early. When I do release it will come with a long-form tutorial or project walkthrough, otherwise it will be misunderstood I think. Taking lessons here from my previous releases, where despite putting a lot of effort into detailed documentation where each tool got its own video or multiple over time, many people still complained and just went to 3rd party youtube videos, instead. But then they would still come to me and complain when they didn't understand something in those videos, that I didn't even create, or when they struggled to reproduce something.
@floyd1411
@floyd1411 Ай бұрын
@@MACHIN3 i hear you. And completely understand. Thank you. Cheers!!
@stevengoodman7906
@stevengoodman7906 Ай бұрын
Machin3 does all the Tools! My reason for moving to 4.2 ⌨🤠
@qilahuke3136
@qilahuke3136 Ай бұрын
blur the background ,where is it ,why i cant find
@MACHIN3
@MACHIN3 Ай бұрын
Your node group connecting to the world output needs to support it, then it will be exposed. All the menu does is look for certain property names, check out the changelog for which ones exactly.
@cnucnu3462
@cnucnu3462 Ай бұрын
WOW,hope can chamfer and bevel some curve line of mesh that gen by Non-destructive modelling. more like fusion 360.
@craigwall6071
@craigwall6071 Ай бұрын
Awesome sauce!
@keyframe0074
@keyframe0074 Ай бұрын
Goddamn! amazing release as always!
@BernhardRieder1
@BernhardRieder1 Ай бұрын
I purchased a few weeks ago. Do you need to purchase every new update?
@MACHIN3
@MACHIN3 Ай бұрын
Nope, this is a free update.
@GRACFUL1
@GRACFUL1 Ай бұрын
Thank you, Is there any word on hyper cursor?
@MACHIN3
@MACHIN3 Ай бұрын
See kzbin.info/www/bejne/rIC2gYVoo62KebM&lc=UgykFP0CimQCB0R7Cil4AaABAg.A6dXV3XaESbA6dkeExIeS8
@lostprophet6253
@lostprophet6253 Ай бұрын
great update :D! and also do you know what is this blender theme name? looks great
@MACHIN3
@MACHIN3 Ай бұрын
Yeah, I know how it's called. I named it 🤣 See machin3.io/MACHIN3tools/docs/customize/#theme
@lostprophet6253
@lostprophet6253 Ай бұрын
@@MACHIN3 how I never noticed this before 😂 I been looking how to get it for years after each time I see your video
@lostprophet6253
@lostprophet6253 Ай бұрын
@@MACHIN3 took me 2 years to find this thank you hahaha
@nwor38lk
@nwor38lk Ай бұрын
Amazing tool , Where can I buy it from ?
@MACHIN3
@MACHIN3 Ай бұрын
Can't yet, still working on it.
@bohdan_lvov
@bohdan_lvov Ай бұрын
holy cow, bloom in eevee is just badass!
@-DarkBlue-
@-DarkBlue- Ай бұрын
Amazing bro we waited alot and it deserved the waiting nice job for the new look asset browser
@Didjelirium
@Didjelirium Ай бұрын
Well, now I have no reason NOT to get seriously into 4.2. I cannot work without my favorite set of tools. Machin3 FTW !!!! Thanks for the hard work and the great tools, as always !
@marcogamarra4219
@marcogamarra4219 Ай бұрын
Thank you so much bro Noob comment, have you any suggestions for changing the "Page Up / Page Down" for scultp mode?
@MACHIN3
@MACHIN3 Ай бұрын
Add a mod key, like Shift + Page Up/Down. Tbh, I havent even looked into what this visibility filtering does, as I don't sculpt, not right now anyway. If you don't find it useful, you could also just deactivate the keymaps.
@marcogamarra4219
@marcogamarra4219 Ай бұрын
@@MACHIN3 thank you very much
@acadgatsu
@acadgatsu Ай бұрын
🦾
@deygus
@deygus Ай бұрын
Fantastic Work Bro!! This is why I love your tools so much!