Пікірлер
@pits328
@pits328 7 күн бұрын
Excatly all videos about stuff what they doing or for what they are... But there is no any step by step how to for example set train load with specific amount of items to one wagon.... or for example multiple items to one wagon... I review many clips on youtube... But there is not anything really total As i am beginner i am not interested how to set the network and make trains automatic... I am not yet on the level where we can put requester chests and stuff like that.... I want simply load things on train, mixed things in specific amount.... and then unload them when i need it. . . For example one station coal, second iron ore or copper....
@Logically_Fallacious
@Logically_Fallacious 9 күн бұрын
IIRC factorio 2.0.x has changed circuit logic somewhat. Will you update your videos to show how they've changed sometime soon?
@center_pivot
@center_pivot 8 күн бұрын
yup, I'm working on an update video right now, script is done but the rest still remains, hopefully be done 𝘴𝘰𝘰𝘯™
@Logically_Fallacious
@Logically_Fallacious 8 күн бұрын
@center_pivot k, great! Looking forward to studying it/them (can't _assume a video's gender..._ am I right!? 🙃
@davthatguy3052
@davthatguy3052 16 күн бұрын
hey sorry massive Factorio newbie here but for the red ammo demonstration couldn't you turn off the stack inserter using the content of the chest directly maybe I don't understand but I love this video for teaching the basics so simply
@center_pivot
@center_pivot 8 күн бұрын
that's true, you can directly wire the inserter to the chest here. now looking at it again, I probably should've used a fluid example instead lol
@raiden631
@raiden631 24 күн бұрын
Extrememy useful and professional looking video! I understood it easily thanks to your step by step approach when decomposing the circuit internal workings ;) Love the humor too, couldn't see the tr-
@etienneduverney
@etienneduverney 27 күн бұрын
Hey, thank you for this video, it's by far the best I found !!! Cheers
@The_Hoss
@The_Hoss 29 күн бұрын
This is good but it kills me when teaching videos don’t show some examples or common uses.
@center_pivot
@center_pivot 8 күн бұрын
I definitely understand your point, examples help a ton when mastering a subject. the main goal of this very compressed format was merely to quickly highlight the most important facts as fast as I could break it down ^^
@joebob3829
@joebob3829 Ай бұрын
Very well done sir!
@alpe9
@alpe9 Ай бұрын
this is one of the best explanation I've found so far. Thank you!
@maxleveladventures
@maxleveladventures Ай бұрын
I needed a version of the second scenario to prevent my damned landing pad drop pod queue from getting clogged up with constant, tiny drops as the resources were pulled from the landing pad and used by the factory. My version needed to have the trigger caused by an inserter going *into* a chest and by a value less than, not greater than. Everything is still the same, except the compare operations in the inserter and combinator are both set to less than, then you maximum is the same difference, but you have to make it negative. E.g. if your desired minimum is 400 and you want the chest to stop being filled at 1,000, then the "max" needs to be set to -600.
@manawa3832
@manawa3832 Ай бұрын
If an inconsistency is cross referenced with another circuit I just dump everything out of the sushi belt into a buffer and redo. Turning it off and on again is the world reining champ of problem solving.
@dennisdonnelly4440
@dennisdonnelly4440 Ай бұрын
You skipped the selector combinator, the one I was looking for....sigh. Soooo fucking hard to find!
@center_pivot
@center_pivot Ай бұрын
Well yes, it was not in the video since the selector combinator and spage age weren't part of factorio at the time i made it. I can tell you though, that a follow-up video, talking about changes and new additions, is currently in the making.
@grnnn1
@grnnn1 Ай бұрын
Awesome video! Im having issues with the sushi belt counter. Ive got a sushi belt going for my labs, but it doesn't seem to be decrementing my science packs correctly. Are the counts interfering with each other somehow?
@center_pivot
@center_pivot Ай бұрын
thank you for the kind words! for the sushi belt counter, check if the signals from all inserters, which are taking science packs from the sushi belt and placing them into the labs, are multiplied by -1 before they are send to the memory cell (similar to how i set up the wiring at 07:05 in the video).
@NesttaRasta
@NesttaRasta Ай бұрын
is that possible that it's not working anymore ?? I think when there is no R signal the set doesn't work anymore
@sierra9221
@sierra9221 2 ай бұрын
maybe tell people they need to use copper wire on the power switch to connect it
@center_pivot
@center_pivot Ай бұрын
that is a good point which i forgot to mention, thanks!
@pomegranade-studio
@pomegranade-studio 2 ай бұрын
GOD BLESS YOU!
@EMBossGames
@EMBossGames 2 ай бұрын
Thanks for this, very helpful. Its been a while, but are you seeing any uptick on this set of videos with the expansion coming out?
@center_pivot
@center_pivot 2 ай бұрын
Appreciate the kind words, and yes, I actually plan to! There's quite a lot that changed with 'space age' regarding circuitry.
@OdinTheTall
@OdinTheTall 4 ай бұрын
Kinda reminds me of another video.
@cajadek-bups2273
@cajadek-bups2273 4 ай бұрын
Really nice tutorial, straight to the point but not missing any important info!
@Giannis_Krimitzas
@Giannis_Krimitzas 5 ай бұрын
Thank you lots
@markhoffmann822
@markhoffmann822 5 ай бұрын
Very useful video, thank you.
@VAArtemchuk
@VAArtemchuk 5 ай бұрын
Is it possible to setup the second version with a universal input? It seems it's locked to the input that it was set to work with. The first one has the benefit of working correctly with the "everything" and "anything" settings.
@allanala-outinen-no9dh
@allanala-outinen-no9dh 6 ай бұрын
Use an AI voice, I understood about 10% of what you said.
@TheAbyrr
@TheAbyrr 5 ай бұрын
Skill issue.
@coreinc.9658
@coreinc.9658 2 ай бұрын
People complain when a "boring" AI voice is used. Yet when the person narrates their video with their real voice, people complain about that to. The masses cannot and will not be satisfied.
@samwheller
@samwheller 6 ай бұрын
Enjoy your videos brother. You package your info efficiently and proficiently. Much understanding, little wasted time. It's appreciated.
@JakeSimmer
@JakeSimmer 7 ай бұрын
When talking about tip5, further and deeper nodes, you didn't talk about the later research, elevators. I also like to make a stack of stairs and climb up to watch the factory below. ( yes there is a dev/camera menu but I don't know how that works ) Cheers and great vid!
@dantedred
@dantedred 7 ай бұрын
youre making it too overcomplicated. doesnt make sense.
@Loivado
@Loivado 7 ай бұрын
nice tipps!
@Mtaalas
@Mtaalas 7 ай бұрын
Many players start too small. Me included. Map's infinite so USE THE SPACCE! Right at the get go you need to automate building platforms (foundations) and belts and just give verythign way WAY too much space. I have a container full of foundations and I grab a few thousand at a time when i run somewhere to expand and that'll run low very quickly. Space is not at premium, so no need to go small. That way you don't build yourself into a corner or run out of space when you need to expand....
@Bambeakz
@Bambeakz 8 ай бұрын
Only wished this playlist was longer because these are great informative vids
@Bambeakz
@Bambeakz 8 ай бұрын
Amazing video. I am now just shooting Solar sails in to space and had no idea if it was even usefull.
@DragonFistLeeMontage
@DragonFistLeeMontage 9 ай бұрын
Immensely helpful, thank you
@simpson6700
@simpson6700 9 ай бұрын
neat. the first example is exactly why i'm here. edit: unfortunately it seems to be unusable in my scenario, but still a good video.
@gemgwapo8752
@gemgwapo8752 9 ай бұрын
Want more videos my brother
@skilz8098
@skilz8098 10 ай бұрын
No mention of mining or harvesting fire ice?
@billybegood466
@billybegood466 8 ай бұрын
What does fire ice have to do with generating power?
@ArnaldurBjarnason
@ArnaldurBjarnason 10 ай бұрын
Nice, I've been wanting to see a sushi base that makes do with a running tally instead of trying to maintain a count of all items on the belt.
@ThatOliveMrT
@ThatOliveMrT 10 ай бұрын
Sushi trains next. (I don't even know what that means)
@alexlowe2054
@alexlowe2054 10 ай бұрын
This was a surprisingly great introduction. It contained the only quick reference I've seen about what devices can be connected with circuits, and it has the most beautiful explanation of the 1 game tick rule I've seen. Wonderfully done.
@sneakzeetoo3208
@sneakzeetoo3208 11 ай бұрын
Love the pace of this video and the Information.
@mxrider654
@mxrider654 11 ай бұрын
Great video. Straight to the point and great information!
@Tafkadasoh78
@Tafkadasoh78 11 ай бұрын
Cool Video. :)
@thehandyman052
@thehandyman052 11 ай бұрын
There's a lot of building blocks that you glossed over (signal filter, tick filter, tick delay, etc.). Would love to see a separate video of you overexplaining each one, at least the ones you haven't already explained. Thanks for releasing these tutorials.
@TheDogn
@TheDogn 11 ай бұрын
I need a way to store a clock state so I can interrupt it and resume from where I left off. Below is the TLDR, but is it possible to do this with an SR latch or what would be required instead? TLDR: I have a clock in my factory that counts to 120 ticks repeatedly (equal to the cooldown of an electric miner drill). A decider combinator is attached to it that sends an enable signal to a belt leading up to a drill deposit for all but a small 25 tick window in that cycle. This configuration allows the drill to continue its regular contribution to the belt with minimal to no interruption even as the belt approaches 100% saturation. However, things become a little more complicated when mining efficiency is researched because (to achieve the added efficiency) instead of simply boosting the drills contribution interval, it is given a secondary cooldown that runs slower than (and synchronously with) the first. This means that if at any point one cooldown is interrupted at elapse time by belt saturation, the other one is interrupted too. So, not only can this problem not be solved by speeding up the clock cycle, but simply adding an additional clock doesn't get us all the way there either. Instead, you have to actually implement a way to pause clock A when clock B ceases sending go signal B, the have clock A resume from whatever state it was in at the time of interruption. To understand this, consider the scenario where the belt is at 98% saturation, cooldown A is at 60% completion and cooldown B is at 100%. Initially, both clocks are sending a go signal so the drill cannot deposit and both cooldown counters halt. However, in this scenario clock B will cease go signal B in 70 ticks. When it does, the collective network go signal will reduce from 2 to 1 (clock A will still be sending go signal A) and the leading belt will halt for 25 ticks allowing the drill time to contribute and (crucially) cooldown A to continue approaching 100%. Ideally, clock A would be "paused" but not "halted" while clock B ceased go signal B. This is what I am trying to achieve. The following assumes this is what happens. Since the precise belt state at any one point is essentially random, we'll assume that precisely 12 ticks after clock B ceases go signal B the drill is able to deposit the ore from cooldown B and the remaining 48 ticks until cooldown A reaches elapse time will resume. As long as the initial state of both clocks were configured correctly, then cooldown A will reach elapse time exactly 12 ticks after clock A ceases its own go signal. Like clockwork.
@TheDogn
@TheDogn 11 ай бұрын
Well I found a solution but it's unsatisfying simple😅. I just configured the clock to add the signal "V" to the signal "I" instead of "I" to "I". The quantity of "V" can be changed to 0 to interrupt the clock without initializing it, and changed to 1 to resume from its previous state.
@Tsathogguah
@Tsathogguah Жыл бұрын
Man I was just happy when I got an alarm to sound when my nuclear fuel was low.
@adriel3339
@adriel3339 Жыл бұрын
🤪 'Promo SM'
@dlrbrian
@dlrbrian Жыл бұрын
Everyone makes these vids on how these work but never why I would use them and in what situations. That would be helpful
@zovisapphire
@zovisapphire 8 ай бұрын
indeed. Only uses I have for circuits so far is to control advanced oil processing(pumps for cracking) and train stations. Everything else is way too big brain for me atm.
@hakankosebas2085
@hakankosebas2085 Жыл бұрын
isn't there a solution that reads all belts and finds out what is missing from the belt? because I really want apply this but don't wanna the problem of missing items from belt.
@alexlowe2054
@alexlowe2054 10 ай бұрын
One incredibly annoying option is to forget the memory cell entirely, and simply connect every single section of belt as a "Read belt contents" set to "hold". Essentially, you'd be replacing the memory cell with the actual contents of the belt. No need to use any combinators. The reason this is that it's an incredible amount of wire and effort to connect every single piece of your belt up to a single wire network. It's relatively easy to do if you blueprint a design and use copy/paste to save on wires, but then you're basically trying to create belts using incredibly specific blueprints. If you're doing something small, like a lab setup, then it might make sense to just connect all the wires. But for anything larger than the smallest sushi setups, you'll just want to use circuit conditions. It's incredibly useful to be able to send and receive information over long distances using wires, which can't be done just reading the output of belts.
@IzzazIskandar
@IzzazIskandar Жыл бұрын
Great video, hope to see more.
@RubyBladeAwesome
@RubyBladeAwesome Жыл бұрын
i already knew about sr latches but the simplified version with the arithmetic combinator has blown me away! a combinator saved is a combinator earned after all :) +like!
@Andersmithy
@Andersmithy Жыл бұрын
I understand the chest buffer example is just a demonstration, but I really don’t see the benefit of doing that over a priority splitter going to the chest first and then the science. Nor do I really see the benefit of consolidating the stream of ammo into larger “packets”, instead of just taking ammo out when over 5k
@center_pivot
@center_pivot Жыл бұрын
yup, it's primary purpose was to illustrate the concept.👍
@gracicot42
@gracicot42 Жыл бұрын
Send that to DoshDoshington. I'm sure he will be glad to revisit his sushi base
@sillymonkey725
@sillymonkey725 Жыл бұрын
Note for future me: What you want to see is at 3:30. S is the starting condition, R is the stop condition, S can be equal to 2 for a short time at the 3rd combinator input, but it does not break anything.