Пікірлер
@wachugonsay
@wachugonsay 8 күн бұрын
always been a big fan of good pilots. this is the only thing i cant do in any game, coz i always get nausea everytime.
@zhakalagama9258
@zhakalagama9258 11 күн бұрын
mi helicoptero no se mueve :( muestra tus controles
@Feck-de-stans
@Feck-de-stans Ай бұрын
yes lord papa smurf you are the daddy
@malkavian4076
@malkavian4076 3 ай бұрын
Как же это потрясающе!!!
@FFVogter.-em6zz
@FFVogter.-em6zz 3 ай бұрын
Seeing your boss live up to his position and kick ass is always awesome.
@usn9902
@usn9902 3 ай бұрын
the tank at 4:12 lmao
@PrimarchMatterion
@PrimarchMatterion 3 ай бұрын
Chaplin: Thank the Emperor!! What the Chaplin was thinking: AWESOME!! I get to fuck with him some more!!!
@spaceman9599
@spaceman9599 3 ай бұрын
Codex verified - approximately 97% true immersion. Crikey!
@spaceman9599
@spaceman9599 3 ай бұрын
Dialogue not hearable in the end of the cutscene...
@XRenegade
@XRenegade 3 ай бұрын
@@spaceman9599 thanks for letting me know! I’ll have to reupload it later, idk why it didn’t record the voice.
@zackhtc3156
@zackhtc3156 3 ай бұрын
Plzzz repport on feedback for the Helicopter propellers to remove it from the camera of the playercontroller !!!!!
@ryany4n
@ryany4n 3 ай бұрын
u rely on lock on missile too much
@lm-pt1pz
@lm-pt1pz 4 ай бұрын
for me it looks like, that aim locking air to gorund is buggy. in 1st person it allmost never locks and in 3rd person i have to aim higher. also i dont see markes for allies from time to time. anyone else? date: 22.08.2042 1440p, 120 frames cap, custom graphics
@XRenegade
@XRenegade 4 ай бұрын
@@lm-pt1pz I feel you on that, it is a bit buggy here and there, at least the vehicle gameplay is at least, but for an alpha test, it’s better than some of the recent AAA games
@KSIclee
@KSIclee 4 ай бұрын
Nice
@jonnoworyta1215
@jonnoworyta1215 4 ай бұрын
I cant even figure out how to go forward, i end up breakdancing in the air and falling into the water LOL
@JamesWick99
@JamesWick99 2 ай бұрын
Same 😅
@nicky9957
@nicky9957 4 ай бұрын
Broo u are damn ace can u share me your sensi and setting if any u changed 😮
@XRenegade
@XRenegade 4 ай бұрын
Thank you bro! And I havnt changed any sensitivity in game, but I play with my mouse settings at 6400 dpi if that helps
@Imrockenmach10-wi4hq
@Imrockenmach10-wi4hq 4 ай бұрын
Any additional choppers like the littlebirds, viper, raw 66? This game looks mind blowing. Unreal engine is a well known This might hit bigger that battlfield 2042.
@XRenegade
@XRenegade 4 ай бұрын
So far it’s only the apache that’s available in the alpha but it’s safe to assume there’s gonna be other choppers like black hawks and little birds later on, possibly more.
@Coldenes
@Coldenes 4 ай бұрын
how do you lock a target with the Air to ground missile? pls tell me
@XRenegade
@XRenegade 4 ай бұрын
It’s pretty easy, you just gotta switch to your air to ground missles, then get about 400-500 meters close and it’ll automatically lock on for you!
@Coldenes
@Coldenes 4 ай бұрын
@@XRenegade thats weird because, i do that and i somehow dont get a lock and ive tried it many many times what makes it weird. With any other weapon (like the stinger) it automatically locks, but not with the Ah64 :S i'm lost
@Coldenes
@Coldenes 4 ай бұрын
@@XRenegade well i just figured it out, when i pilot it myself without a second gunner i can lock on targets, but when i have somone on the second gunner i cant, idk if that is a bug or it is meant to work like that ;S
@XRenegade
@XRenegade 4 ай бұрын
@@Coldenes it’s either a bug or the gunner can use it as well, but I think it’s supposed to only be used by you, kinda like battlefield
@modalize
@modalize 4 ай бұрын
GJ, fk ea trash
@z-impi8476
@z-impi8476 4 ай бұрын
the trees behaving weird. the are shaking / swinging left and right the whole time. very unnatural and weird. but the gameplay i love.
@XRenegade
@XRenegade 4 ай бұрын
Honestly It felt amazing to play! Also I 100% agree with you, the way the trees are swinging back and forth way to fast is odd, I think the devs know about it so it should be fixed by the time of release.