the aggro cooldown is not on the tower but on you. it means you can’t be aggro by anything for 3 seconds. am i wrong ?
@DanALones4 күн бұрын
Nice tips
@dhanymartin62244 күн бұрын
nice info, so thats why sometimes when im under tower, my de-aggro didnt work
@vanetti87714 күн бұрын
good learn, subscribe
@vanetti87714 күн бұрын
good
@blameron88364 күн бұрын
Love how simple and condensed the format is. Straight to the point and useful, no fluff
@AkaiOfficial-pc5xi4 күн бұрын
Wow this Invoker really got ruled
@ratovicius15 күн бұрын
This is great content to learn. Subscribed!
@zollapse5 күн бұрын
very nice content! What I suggest is add a gameplay at the end where the mechanic is being used, I think I saw this from topson where he dives mid and is getting ignored by the tower.
@uuoogghh6 күн бұрын
Great info. Thanks!
@mfrrri72916 күн бұрын
ty nice to know, clearly explained
@guiximenez6 күн бұрын
So you just run, cuz viper is broken
@alconomic4767 күн бұрын
Thanks for the tip!
@kretin0017 күн бұрын
Nice tip man, learned something new today
@gideonsaputra36778 күн бұрын
You've got +1 subs buddy!!
@kenntoi2538 күн бұрын
Actually you dont need to type in console. you just need to alt+right click your sword icon where your base damage is located.
@alconomic4766 күн бұрын
Wow thanks for the tip!
@valour5496 күн бұрын
That's not true. Doing that will show the range indicator for your attack range, which in Jug's case is a much smaller circle of 150 units, not the 500 units in the video.
@kenntoi2536 күн бұрын
Oh yea your right. Thanks for calrifying.
@mertgultegin81878 күн бұрын
Do you need to have " Auto Attack: Always or Standard " for this to work?
@justingabat3 күн бұрын
Standard works most of the time because you “auto attack after casting a spell;” however, if you issue a move command while you are in phasing through remnants, there’s a chance you won’t get the attack off. Setting it to always (or toggling auto attack while phasing) is 100%. The interaction is similar to the instant attack right after Spirit Breaker’s charge.
@jasonfowler63510 күн бұрын
This channel needs more recognitions
@maikkol9 күн бұрын
Looks like you never played ember
@DanielS-zq2rr11 күн бұрын
that lone druid is garbage
@1haruspex119 күн бұрын
good content
@jasonfowler635Ай бұрын
Gosh i hate to go against viper. Im a viper mid spammer tho
@drk00672 ай бұрын
Love your website thank you!
@TiMiDiPLAY2 ай бұрын
пизда это самый потный друид что я видел
@abelbarrientos80242 ай бұрын
Range creep ?
@rgeftkkwe2 ай бұрын
why eul?
@hackjack-56363 ай бұрын
Thanks for the video. Summary: go jungle at level 5
@sm1le3603 ай бұрын
Is that 1k MMR?
@AnalogDota3 ай бұрын
don’t stop with the mid matchups bro
@HOLLYWEED20004 ай бұрын
Good video bro
@victorschwed50704 ай бұрын
4nalog is which of them?
@maximilianoorihuela82464 ай бұрын
Amigo, estos enfrentamiento son geniales y admiro el empeño que le están poniendo a esto. Esto sirve para cualquier medalla realmente te felicito; yo que solo juego mid, te digo esto vale oro. De estos simples videos de 10m se puede aprender un montón. Reitero mis felicitaciones y continua así.
@Gioberrrto4 ай бұрын
Why Lina left the lane so many times?
@user-hq4nr2pw3m4 ай бұрын
Есть настройки графики?
@egorbezdomniy4 ай бұрын
очень полезные видосы, советую сделать названия менее официальными, проебал на од мид пошнл смотреть :(
@Gioberrrto4 ай бұрын
Without sups like that, the lane would be the worst
@Gioberrrto4 ай бұрын
Nice 😊
@MattiKettu4 ай бұрын
It helps if the TA misplays every creep in the first 2 levels
@kysi45565 ай бұрын
huskar is a total idiot for being too greedy and advancing inside the towers this huskar thinks high mmr games dont punish that kind of plays well its his fault for dying to ganks he doesnt have much game sense plus ta did a good job not feeding u guys are heralds if u think ta can win vs a good huskar player😂😂
@johaniswara95704 ай бұрын
well he kinda need to do that, since level 2 huskar are strong to beat any hero in mid. If he play passively the ta will outfarm him. Huskar support doesnt understand this gameplan.Rubick should tp and help huskar to snowball the game (secure 2 and 4 min rune and also putting obs ward behind t1 u will get 1 in min 0, and block mid camp with blue ward). If huskar destroy TA basically it will be ez game.
@uuoogghh5 ай бұрын
tl;dw right click timber from a safe area till he dies
@Drubj5 ай бұрын
TY for posting 🙏
@havingfun33945 ай бұрын
fix this bruh
@Dota2MidMatchup5 ай бұрын
Thanks for letting me know. You can enter the match id in the description into the game client to see the replay.
@Matt-bg8xw5 ай бұрын
This isn't a Puck beating a Huskar. This is the broken hero Nature's Prophet making Huskar's game impossible to play. Although Huskar's inner fires were all bad too.
@uuoogghh5 ай бұрын
Seems like a tinker favored match without supports roaming.
@Dota2MidMatchup5 ай бұрын
5:32 game is over. tp cooldown is 80s. Walk of shame. Game is pretty ruined for huskar
@Dota2MidMatchup5 ай бұрын
5:07 How puck recognise its a kill? Each box of hp is 250, since huskar hp is below even 1 box its probably around 200 hp. Lvl 3 orb is 225 dmg and waning rift is 60 dmg, After magic resistance, the skill deal high hundred close to 200 dmg. 1 auto attack + both skills should do it. He knows how much dmg his skill do at each level so he can confidently go for the kill
@Dota2MidMatchup5 ай бұрын
4:30 good play by huskar to deny mana for puck. He knows without mana puck is screwed as he cannot clear wave fast. Without clearing it, the creeps will accumulate into double wave even if puck cut and pull the wave. huskar can freely orb walk under the tower if there are many creeps making it impossible for puck to get last hits
@Dota2MidMatchup5 ай бұрын
3:53 notice how perfect that orb was to hit all 3 melee creeps, this sets up his third orb to easily clear the whole wave. if his orb miss just one creep, he would have to auto attack 3 more times. (lvl 2 orb is 150 dmg) . 3 x orb = 3 x 150 = 450 dmg. Melee creep hp is 550
@Dota2MidMatchup5 ай бұрын
4:02 when you cut and pull timing at game time of 3m40, be prepared to take the water rune at 4min. If huskar is good, he would try to prevent puck from getting the 4 min water rune because he knows once puck runs out of mana he can no longer clear wave.
@Dota2MidMatchup5 ай бұрын
3:56 cut and pull wave again because huskar is not a noob, huskar knows how to maintain the wave position. it will never reach his tower if puck does not cut and pull the wave.
@Dota2MidMatchup5 ай бұрын
3:41 He recognised the position of the creep wave is not near to his tower. It would be hard for him to lane since huskar can just orb walk and zone him out of the lane so he decides to pull the wave again.