Cartoon Face Rig Demonstration
7:33
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@black-wolf5416
@black-wolf5416 3 күн бұрын
Wow cool.. I want to learn Facs right. Where can I get the guide or Tutorials.
@puppeteerlounge
@puppeteerlounge 3 күн бұрын
Great. You can learn by joining our workshop WRAP FACS Facial Setup here: puppeteerlounge.com/rigging-workshop
@PlusHappylab
@PlusHappylab 7 күн бұрын
can i transfer rigging skills from one softewarre to the other? like i can with modelling or sculpting
@puppeteerlounge
@puppeteerlounge 6 күн бұрын
Yes of course. The workflow, tools, ui can be different but the basic techniques is the same.
@PlusHappylab
@PlusHappylab 6 күн бұрын
@@puppeteerlounge thank you broski
@mastro3d
@mastro3d 8 күн бұрын
Top
@puppeteerlounge
@puppeteerlounge 8 күн бұрын
Join this channel to get access to next tutorials: kzbin.info/door/7N359OOisYsF4TzK8C-eigjoin
@puppeteerlounge
@puppeteerlounge 8 күн бұрын
Learn how to create this demo using Maya and Unreal engine here: kzbin.info/www/bejne/sGTRd4mBaauEZ8k
@Simomajola1
@Simomajola1 9 күн бұрын
Hi how can I do something like this in Blender kzbin.info/www/bejne/oXKlfZmsjpyHas0si=d8fgOD4g5j84zJUl ?
@puppeteerlounge
@puppeteerlounge 11 күн бұрын
Check out Puppeteer Lounge KZbin Members only exclusive in-depth video tutorial on how to setup an advance cloth rig! kzbin.info/www/bejne/epTOc6GwbNGfotE
@yats0114
@yats0114 20 күн бұрын
Is this using Houdini or maya? Cos if it’s ziva how did u get the license?
@puppeteerlounge
@puppeteerlounge 19 күн бұрын
This is ZIVA studio only license. It has been discontinued and we go over it in membership only videos. At Puppeteer Lounge we train with AdonisFX and discontinued ZIVA.
@DeepuVS
@DeepuVS 16 күн бұрын
Is any kind of scripting knowledge in Python, C++, etc., needed to work with Adonis FX?​@@puppeteerlounge
@himanthaabeywansha979
@himanthaabeywansha979 20 күн бұрын
If you can take a look at the toolbar (shortcut T) you will be able to find the extrude tool, click and hold on the icon, there is a tool called extrude to cursor, which is similar to how you create the bones in maya. Also, you can have the same behavior if you hold the ctrl button and right click in the viewport
@puppeteerlounge
@puppeteerlounge 19 күн бұрын
Thanks for input.
@mix-up9003
@mix-up9003 21 күн бұрын
Impressive, keep it up.
@puppeteerlounge
@puppeteerlounge 22 күн бұрын
Join Puppeteer Lounge membership and get access to more awesome video tutorials!!!
@puppeteerlounge
@puppeteerlounge 22 күн бұрын
Join Puppeteer Lounge membership and get access to more awesome video tutorials!!!
@puppeteerlounge
@puppeteerlounge 22 күн бұрын
Join Puppeteer Lounge membership and get access to full video tutorials on ZIVA VFX and much much more!!!
@losaminos59
@losaminos59 Ай бұрын
Which specific rigging workshop title that this clip is from?
@puppeteerlounge
@puppeteerlounge Ай бұрын
We go over it in rigging workshop 1 and more advance setup in workshop 2.
@robsonribeiro7552
@robsonribeiro7552 Ай бұрын
By any chance, does anyone here would now how to have this quality of shader directly on maya viewport?
@cumibakar10
@cumibakar10 2 ай бұрын
It look better without 😂
@firasalmeshari4851
@firasalmeshari4851 2 ай бұрын
The muscle motions are on spot. However, there's something off about the Tiger's movement, it doesn't feel natural at all, needs more reflexes.
@animationlife1241
@animationlife1241 2 ай бұрын
Great tutorial, I have not found a comparison with such power and accuracy like that. Continue, do not stop. There are many differences in the method of work and steps between both programs. Make it an integrated series. It will be a reference for many who are looking to choose which of them. It will save them a lot of time in this decision, and it will have a major role in publicizing the channel.
@puppeteerlounge
@puppeteerlounge 19 күн бұрын
Thanks, will do!
@buriedomasta3375
@buriedomasta3375 3 ай бұрын
we need a tutorial like this for blender please
@puppeteerlounge
@puppeteerlounge 6 күн бұрын
Yes we have many tutorials like these, rigging an entire character using Blender in membership only videos. Feel free to join: kzbin.info/door/7N359OOisYsF4TzK8C-eigjoin
@mhp9868
@mhp9868 3 ай бұрын
Teenage Thanos
@luisgerardozavalazamudio5955
@luisgerardozavalazamudio5955 3 ай бұрын
Good tutorial. I have a question, how can I do if I want the train to cycle around the track several times?
@5ucAyman
@5ucAyman 3 ай бұрын
Great Video! very helpful, also a nice comparison :)
@g_yanshrestha5776
@g_yanshrestha5776 3 ай бұрын
aru pani nikalnu la dai dami xA <3
@user-kf5ng6ow4z
@user-kf5ng6ow4z 3 ай бұрын
Great
@hannymovies9549
@hannymovies9549 3 ай бұрын
Very cool 👍
@hheelloimyoursweetheeth
@hheelloimyoursweetheeth 3 ай бұрын
I think stylar's generative fill is still a bit better than krea, I use krea to enhance, but stylar has more styles for my work, hopefully there will be more videos on stylar!
@SamuelTrautmann
@SamuelTrautmann 3 ай бұрын
great tut. this is what i'm looking for.. rope rig hierarchy
@puppeteerlounge
@puppeteerlounge 3 ай бұрын
Perfect!
@kiefhasan7349
@kiefhasan7349 3 ай бұрын
Nice ! ❤
@user-mz2td9mv2e
@user-mz2td9mv2e 4 ай бұрын
Follicles?
@user-pk1gd2cn9m
@user-pk1gd2cn9m 4 ай бұрын
Amazing!!
@travisrassel9978
@travisrassel9978 4 ай бұрын
Neat.
@happyspritgamer540
@happyspritgamer540 4 ай бұрын
What muscle system did you use?
@doctor_fastoss3288
@doctor_fastoss3288 4 ай бұрын
incredible...
@urmom-ik4yq
@urmom-ik4yq 4 ай бұрын
What the hell
@happyspritgamer540
@happyspritgamer540 4 ай бұрын
Which muscle system did you use?
@happyspritgamer540
@happyspritgamer540 4 ай бұрын
Can you give the sauce file
@zain9842
@zain9842 4 ай бұрын
I'm 2 years late but this is very cool, plus I just noticed that this video was uploaded on my birthday🎉
@sagarpanchal5011
@sagarpanchal5011 4 ай бұрын
Wow
@masoudrashidinezhad9429
@masoudrashidinezhad9429 5 ай бұрын
Plese Leaern more Rigging trips in Maya.
@davidj_bergman
@davidj_bergman 5 ай бұрын
This is really great info. Just a heads up, when you are going thorugh the parenting process for the fk it's rather hard to see and understand which bones you parent to which. It is a bit too fast especially for the base of the fk. I'm trying to figuring it out right now but there are just so many clicks back and forth. You are very clear and thorough in many instances but in this step it would help to slow down a little bit.
@g_yanshrestha5776
@g_yanshrestha5776 5 ай бұрын
dai can u create more tutorial for blender
@WatDoino
@WatDoino 5 ай бұрын
Still looks wrong. All that muscle dynamics and basic animation is still crap.
@jackarock6425
@jackarock6425 5 ай бұрын
Tf is wrong with this animation
@lemekivi
@lemekivi 5 ай бұрын
How😮
@ShreninaRajbhandari
@ShreninaRajbhandari 5 ай бұрын
And I live in Nepal😊😊😊😊😅😅😅😅
@fsalad
@fsalad 6 ай бұрын
exactly the info i was looking for. I was confused why curve looking objects showed up as bones in the outliner for character rigs in blender and wondering how i would add curve-looking controllers for rigged fbx models downloaded from the internet
@ProjectAtlasmodling
@ProjectAtlasmodling 6 ай бұрын
Wait maya only has elurler?
@xanzuls
@xanzuls 4 ай бұрын
@cursivecrow
@cursivecrow 2 ай бұрын
No? Maya absolutely has quaternions. It uses Euler as default because it's easier to actually work with Euler rotations while animating. If you're ever wondering why Maya behaves a certain way, it's usually because it makes it easier to work with in the context it's intended to be used. However, more often than not you can change it to a non-intuitive behavior with a checkbox option.
@elvismorellidigitalvisuala6211
@elvismorellidigitalvisuala6211 6 ай бұрын
Wich is the benefict of this? It will be useful if can work on the plain albedo more then the 3D model, did you test that?
@Less_1515
@Less_1515 6 ай бұрын
Is there a way to make this effect look more realistic but also more smooth?? When you move the mouth open and closed again it looks like the lips are snapping toguether in a not so natural way... maybe it is a matter of values