Why Blender's Primitives Suck!
2:21
Poly Modeling vs CAD Modeling
4:36
Manual vs Automatic Retopology
6:39
Modeling a Raised Scoop in Blender3D
16:41
How to Apply Labels in Blender 3D
5:33
Пікірлер
@hakaneroglu493
@hakaneroglu493 Күн бұрын
awesome!!! thank you so much
@SleepyEvoli
@SleepyEvoli 2 күн бұрын
Thank you for the video! So that means, when I look up references and they use a 5 Pole for a redirect in their topology, there must be a 3 Pole too? I wonder because I see references, where I can't see a 3 Pole close to the 5 Pole. Does that mean it is somewhere else but there must be one? Is this the case for every redirect with a 5 Pole?
@huynhanhuc8144
@huynhanhuc8144 4 күн бұрын
Very useful <3 Tks for sharing <3
@aqrora126
@aqrora126 8 күн бұрын
Looking forward to more videos related to Topology.😇
@Art-of-Akrosh
@Art-of-Akrosh 4 күн бұрын
kzbin.info/www/bejne/amWxfq2YgLeErdk
@aqrora126
@aqrora126 8 күн бұрын
Nice video sir ❤
@rudolfkaizer44
@rudolfkaizer44 9 күн бұрын
Wow this is quiete interesting. im a beginner and for the past 3 months been trying to figure out how to model with amazing topology. Every video i"ve seen has always said that 3/5 poles are desired and necessary in most cases bnut 6 should not be touched, but looks like that"s not entirely true !
@Art-of-Akrosh
@Art-of-Akrosh 8 күн бұрын
Glad to know this video gave you a different perspective. Best of luck on your 3D modeling journey.
@gameph3244
@gameph3244 10 күн бұрын
Thanks for this!! Super helpful!
@Pixel_Gaming24099
@Pixel_Gaming24099 12 күн бұрын
Hello, i followed your tutorial, confident that it would work. i accepted the ToS and all and restarted my computer like the driver said to. When i opened the Wacom center, it said "no devices connected" what should i do? My tablet is a CTH-470 if that can help.
@Pixel_Gaming24099
@Pixel_Gaming24099 12 күн бұрын
Oh wait nvm i was downloading the wacom pilot... everything works, thank you for your tutorial
@Art-of-Akrosh
@Art-of-Akrosh 12 күн бұрын
Glad it worked out!
@Pixel_Gaming24099
@Pixel_Gaming24099 11 күн бұрын
@@Art-of-Akrosh ...aaaaand it just died on me
@user-nv9ol3sc5e
@user-nv9ol3sc5e 14 күн бұрын
Can you make his father please? I got questions how he would look like in 3D
@Art-of-Akrosh
@Art-of-Akrosh 12 күн бұрын
Thanks for the suggestion. It would be an interesting challenge.
@181Cade
@181Cade 14 күн бұрын
If anyone doesn't see "Images as Planes" you have to go to Edit > Preferences > Add-ons > and search for 'Images as planes' and click the check mark, then try again. Thanks for the tutorial.
@gottcha0330
@gottcha0330 15 күн бұрын
For some reason my skins are really weird, it just becomes a big mesh instead of becoming a skin to the curves
@Art-of-Akrosh
@Art-of-Akrosh 14 күн бұрын
Not sure why that's happening. You're in luck though, there are many ways of going about creating cables i've got a couple of examples on the channel. Here's one for example: kzbin.info/www/bejne/pXKnfHSon9hra68
@VietnamG
@VietnamG 15 күн бұрын
You really deserve more views. This was a well made tutorial, thank you!
@BlahDepartment
@BlahDepartment 17 күн бұрын
Thanks
@goujjon
@goujjon 17 күн бұрын
This is crazy was literally looking for a solution to this and You've uploaded it 1 minute ago haha!
@TheOne10525
@TheOne10525 17 күн бұрын
Very good video! :)
@smileitsphilippa
@smileitsphilippa 18 күн бұрын
This was so unbelievably helpful! I am newish to blender and I always struggle with UV-unwrapping transparent labels onto products, but this helped so much! I'm favouriting so I can keep coming back to it. Thank you for taking the time to put this together! :)
@Art-of-Akrosh
@Art-of-Akrosh 17 күн бұрын
Thanks! You're most welcome!
@gameph3244
@gameph3244 22 күн бұрын
How do make the label (only alpha part) will be a little bit embossed you know, from the bottle? like a real sticker would.
@Art-of-Akrosh
@Art-of-Akrosh 17 күн бұрын
I've addressed it in this video: kzbin.info/www/bejne/goi7lnypo5Kjd5o
@readdaily5680
@readdaily5680 24 күн бұрын
Slow down
@Art-of-Akrosh
@Art-of-Akrosh 24 күн бұрын
There is a real-time version of this. Please check the playlist section of the channel.
@KitxennYasai
@KitxennYasai 26 күн бұрын
Thank you for the quick tutorial, it was exactly what I was looking for!
29 күн бұрын
wow!
@3TQHAJSHNQ
@3TQHAJSHNQ Ай бұрын
Why wouldn't you just add depth to the curve and then convert it to geometry when you're done?
@Art-of-Akrosh
@Art-of-Akrosh Ай бұрын
The method you've outline works for a simple tube. However, if you want to have a more complicated and repetitive pattern while also retaining control over the geometry then the method described in the video is one way to go about it. Hope that helps!
@xXxdamonstaxXx
@xXxdamonstaxXx Ай бұрын
The skin option does not show up for my curve
@MoritzTscherner
@MoritzTscherner Ай бұрын
same...
@Art-of-Akrosh
@Art-of-Akrosh Ай бұрын
Sorry for the late reply. Did you make sure to convert the curve to a mesh object? Let me know if that helps.
@Art-of-Akrosh
@Art-of-Akrosh Ай бұрын
One reason for it not to show up in the modifier tab is if you've not converted the curve to a mesh.
@theowllol
@theowllol Ай бұрын
Thank you so much
@benjaminmeeks567
@benjaminmeeks567 Ай бұрын
Dude you skipped over a ton of shit at the beginning. Where the hell do I find that setting to set my pen up?
@Art-of-Akrosh
@Art-of-Akrosh Ай бұрын
Just type wacom tablet properties in the windows search bar.
@QCode11
@QCode11 2 ай бұрын
thank you for this simple and very helpful explanation!!
@OddlieTrickie69
@OddlieTrickie69 2 ай бұрын
could you maybe tell me how to wrap the vertices onto the subdivided model without applying to the model?!
@IlyaRohovets
@IlyaRohovets Ай бұрын
Had you found the answer, because I have the same problem?
@Art-of-Akrosh
@Art-of-Akrosh Ай бұрын
Not sure I understand the question correctly. But if you are trying to wrap one mesh over another you can try using the shrinkwrap modifier to do so. Let me know if that answers your question.
@OddlieTrickie69
@OddlieTrickie69 Ай бұрын
@@Art-of-Akrosh its ok i found out how to do what i was asking
@chrisdawson1776
@chrisdawson1776 2 ай бұрын
The title made me this was some radical anti-Polish content.
@brokeboy8869
@brokeboy8869 2 ай бұрын
This tutorial is goated
@JoseJavier-fc9xk
@JoseJavier-fc9xk 2 ай бұрын
Thank you so much, sir!
@AceofGators
@AceofGators 2 ай бұрын
how do you pull up pin properties?
@Art-of-Akrosh
@Art-of-Akrosh 2 ай бұрын
If you have touch enabled, drag 5 fingers across the surface of the tablet and it will pull up a window where you can access the pen properties. If your tablet doesn't have this gesture, search for wacom tablet properties and it will come up.
@rupankarkarar7436
@rupankarkarar7436 2 ай бұрын
How to get the transperacy layer??
@Art-of-Akrosh
@Art-of-Akrosh 2 ай бұрын
1. Make sure your image is on a transparent background and saved as a .png file. 2. In blender, under material properties, set blend mode to alpha blend.
@chairunnisaanindita
@chairunnisaanindita 2 ай бұрын
thank you!! you're helping me so much xx
@saika_delic
@saika_delic 2 ай бұрын
Exactly what I was looking for! Thank you!
@tommygunn2782
@tommygunn2782 3 ай бұрын
Fantastic, thanks!
@GuestUser-jf8uj
@GuestUser-jf8uj 3 ай бұрын
Hey Akrosh, I bought your gumroad course yesterday. I was wondering, doesn't the autosmooth 30* in the normals settings fix all the shading errors? I've never seen the Blender Bros deal with shading issues on their non-subD models (on flat planes) and I figure it's because they're always turning on autosmooth.
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
Hi there! At the time of making this tutorial, I was transitioning from Maya to Blender. When concept modeling in Maya, the technique you see in the video was what we employed at the time to minimize shading errors. Since then, Blender's auto smooth function has been the fastest way to sort out all the shading errors (in most cases). It's what I employ now as well when I model with booleans. Note: The auto smooth function is now replaced by smooth by angle in the newer Blender releases.
@GuestUser-jf8uj
@GuestUser-jf8uj 3 ай бұрын
@@Art-of-Akrosh Oh I see, thanks for letting me know. I guess that feature saves a lot of time and effort then lol. I'm glad to still have learned it. Thank you.
@graphguy
@graphguy 3 ай бұрын
Isn’t it just better to buy one 43”?
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
Sure, if you're sponsoring 😁
@graphguy
@graphguy 3 ай бұрын
@@Art-of-Akrosh you can get a very decent 40” for $400 USD
@_Rubble_
@_Rubble_ 2 ай бұрын
not really, cuz if u want do somethin else on second screen, u can't
@graphguy
@graphguy Ай бұрын
@@_Rubble_ yes you can . You can do zones
@gamerdude4465
@gamerdude4465 3 ай бұрын
Wrong. Softwares like 3DS max exist just for technical side. It's not always cinema amd entertainment industry. KZbin knowledge isn't reality.
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
Would you mind elaborating on what you mean by "3DS max exists for technical side"? All these 3D packages are extremely technical in nature. In the main video, I've prefixed that I'm coming at this from the perspective of a digital artist with experience in the M&E sector. Please watch the main video before drawing conclusions.
@belyash2002
@belyash2002 3 ай бұрын
Thank you very much! I watched a million videos on how to make a normal label for a bottle, all of them were wrong and crooked. Thank God I found your video, you are a genius!
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
I'm glad you found this video useful.
@egretfx
@egretfx 3 ай бұрын
I always delete a cube and create another one anyways...I like to create stuff from scratch😂😂
@DrunkenUFOPilot
@DrunkenUFOPilot 3 ай бұрын
I'll write a $250 add-on to automate that so you can start a new scene slightly faster (cha-ching!)
@afjer
@afjer 3 ай бұрын
A quad ball takes like 5 seconds to make. Your cylinder is definitely welcome though.
@vMixMasterJayv
@vMixMasterJayv 3 ай бұрын
Have you submitted a suggestion to have this added over on, rightclick select? I agree with spheres and cone defaults having too many edges i always need to adjusted them. But these additions and tweaks shouldnt be hard to add as tools especially if they are popular grievances among other artists. One thing i will say is you gotta remember that not everyone uses blender for sculpting and subdiv modelling and find their use elsewhere. Infact most if not all primitives in blender were added before sculpting was a major feature meaning scupting with them wasnt considered. So i think it is now a good time to suggest an update to the primitives system from how we added and tweak then to bring things upto date and more useful for all workflows. A default quad sphere would be definitely be a good option.
@Newsystuffs
@Newsystuffs 3 ай бұрын
I never got why they opted to use poles for the sphere or cylinder. Or for that matter, why the cylinder, sphere and cone are all as dense as they are out of the gate. And you know they aren't going to fix those either. Not when there's a new EEVEE in the pipeline, or the animation and rigging tools getting a massive overhaul.
@thecoolestofguys
@thecoolestofguys 3 ай бұрын
If you go into blender's prefrences and go into addons and search for ''extra objects'' you can get more primitives, including the pipe and much more. just wanted to say that
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
The pipe that you can access under 'Mesh Extras' lacks control over the pipe wall thickness and divisions, which is something that other packages offer by default. Even the extra objects require a bit of tweaking before they are ideal.
@thecoolestofguys
@thecoolestofguys 3 ай бұрын
@@Art-of-AkroshWell I usually just tweak them till they are of my use, but you can have your opinion. Also thank you for liking my comment
@Edmf29
@Edmf29 3 ай бұрын
@@thecoolestofguysyeah even if blender just added all these items from this asset library I would almost always have to tweak them anyways so it seems efficient to have less options I can tweak than more of the same that I’ll tweak anyways
@thecoolestofguys
@thecoolestofguys 3 ай бұрын
@@Edmf29that's true
@izairdgh
@izairdgh 3 ай бұрын
Im just starting to use blender and one of my first model I use a cone to make a hat I didn't know that was ther reason for the weird shading I was getting
@Art-of-Akrosh
@Art-of-Akrosh 3 ай бұрын
If you are trying to learn subD modeling you will have to pay close attention to things like topology. Best of luck with learning Blender!
@yousefwahba
@yousefwahba 4 ай бұрын
thank you but little bet stop quiqe jumping since explanation
@stexiati1
@stexiati1 4 ай бұрын
19 minutes for a basic shape like this is muuch, it is overcomplicated
@Art-of-Akrosh
@Art-of-Akrosh 4 ай бұрын
You're missing the point. I'm merely using this shape to explore and discuss different topology-related concepts like pole-shifting and ctrl loop to subsurf behavior. Perhaps, I should have explicitly stated that from the get-go to avoid any confusion.
@CodeLife_12
@CodeLife_12 4 ай бұрын
In my experience, with a full time job and a partner I manage to draw for about 1-3 hours everyday (most days) and I've been seeing a lot of progress. So don't worry if you don't have too much time, being consistant is more important than going at it for long periods. Also, if even 1 hour seems like a lot to you, go for 20 minutes. Over time, as you get better it will become more fun and you'll increase the amount of time you can draw naturally. Don't push it too much and you'll have a lot of fun!
@Art-of-Akrosh
@Art-of-Akrosh 4 ай бұрын
Thanks for sharing! Practicing for several hours a day is a luxury most people can't afford, especially as we get older and have more responsibilities.
@nihilusedit1447
@nihilusedit1447 4 ай бұрын
damn that's genius
@pioter-ji1bo
@pioter-ji1bo 4 ай бұрын
Thanks! Shrink wrapping is really clever!
@Vanofly
@Vanofly 4 ай бұрын
Im really new to drawing, never have any experience too before. So Im kinda confused what to learn at the beginning, any tips for that? Thank you
@Art-of-Akrosh
@Art-of-Akrosh 4 ай бұрын
Start with what inspires you. Fanart is a great place to begin. Get into the habit of drawing consistently. Once you feel comfortable, incorporate study sessions where you practice fundamental skills like gesture drawing, perspective, anatomy, etc.
@Vanofly
@Vanofly 4 ай бұрын
@@Art-of-Akrosh I see, so I start from copying others fanart that inspires me? And is it okay if I copy fanart with the same character but with many different artstyle?
@Art-of-Akrosh
@Art-of-Akrosh 4 ай бұрын
What you choose to copy is up to you. The goal is to improve your hand eye coordination through observational drawing. Try not to concern yourself with art style right of the bat. It will only lead to frustration.
@Vanofly
@Vanofly 4 ай бұрын
@@Art-of-Akrosh Got it, thank you so much for the tips. May you always have a wonderful day
@Art-of-Akrosh
@Art-of-Akrosh 4 ай бұрын
@@Vanofly Thanks and good luck!