How to make animated grid layout like in mobile gatcha games?
@inmartinezt19 күн бұрын
I had to watch three videos just to get the Canvas set up properly and now I had the camera problem, something easy but not obvious. Thank you very much for your explanation which was very complete.
@میعادهاشمیپور19 күн бұрын
I don't have Add Modules in Unity Hub settings
@Mballs247828 күн бұрын
Quite helpful. Thank you, teacher!
@notrealdonutsАй бұрын
great tutorial !! im sorry what if i have more than one sound to sync to an animation ? for example a sound for jumping its diferrent from the walking animation sound do i need to add another audio source ?
@vionixstudioАй бұрын
You don't need another audio source. Just change the clip before playing. .
@AzanAhmed-hy7ocАй бұрын
video start 0:41😉😉
@AzanAhmed-hy7ocАй бұрын
Video Start 0:41 😉
@animationsarehere6455Ай бұрын
However, I believe the HUB is still required to load projects? I can remember when "Open Project" was available from within the Editor menu and nowadays one gets taken back to the HUB.
@TheCuteKyuubiАй бұрын
So...... Make it so our game doesn't work so our game will load faster
@vionixstudioАй бұрын
It's more useful when you are testing a particular logic in your script. It's annoying when everytime the editor takes so long for a small change.
@TheCuteKyuubiАй бұрын
@@vionixstudio Dude, I'm a fully experienced programmer in Unity, I would never use that technique you've shown
@vionixstudioАй бұрын
Maybe you have more patience than me.
@TheCuteKyuubiАй бұрын
@@vionixstudio No, I just don't want to break my code so my game loads faster
@vionixstudioАй бұрын
It doesn't break the code, it just doesn't compile some parts. I have used it many times. You just have to learn how to use it.
@vionixstudioАй бұрын
Link to get Free Flipbook unity.com/blog/engine-platform/free-vfx-image-sequences-flipbooks
If i had a 3D model and i want to always see the arms, i have to make the arms childrens of the camera? if that's the case, the arms should be a 3D model separated to the body?
@vionixstudioАй бұрын
the arm doesn't need to be a separate model. You can mask the rest of the body from the camera so they are not visible.
@amazinglynooneАй бұрын
Thanks bro
@yiliangtang92482 ай бұрын
Thank you for sharing
@HadithWisdomsLight2 ай бұрын
Thanks sir for this useful tutorial
@mikhailhumphries2 ай бұрын
Tutorial
@HadithWisdomsLight2 ай бұрын
Thanks Sir
@Regalman2 ай бұрын
thanks so stupid we have to do it this way
@mmaplays2 ай бұрын
Great tutorial, any idea why it may stretch and transform some parts of the sprite when moving it?
@mohamadbasharaziz29272 ай бұрын
it say there no asset but there is i downoload
@hansleeuw28402 ай бұрын
Thanks, but it doesn't work for me using the beam pro from Xreal. Any extra advice? The beam pro doesn't have a SIM card, but I can hardly imagine that that is the issue.
@jaxmc19122 ай бұрын
thank you
@nelzster012 ай бұрын
Thanks so much for this. Help a ton. Found that light direction didn't always calibrate to the right direction for user facing settings. Didn't try for world setting, so not sure if that calibrated correctly.
@Real_fogandzomb2 ай бұрын
Imagine watching this in 2024 lol
@CharlesHe-b2x3 ай бұрын
hmm not bad even for a future model of unity
@drake_eric97993 ай бұрын
how to quit for build
@Vilebreken3 ай бұрын
thanks you!
@mottewmotte3 ай бұрын
You saved me i had a Problem where it wouldn‘t recogniz my importet variable and your Method was the only one that worked
@axelthefoxytechworld80243 ай бұрын
can you send me the script it dosent work for me i never have luck with these things
@needing_ham3 ай бұрын
Hi, this video is old, but I was wondering how you add a visible 3D compnent like a cube onto the gameobject? I see colliders and meshes to add but not those
@lancelot25663 ай бұрын
idk will someone read it but anyway: How to make character moving slower if player plays with gamepad and pushes stick but not to maximum (so the character moves slower)? As in this video make a parameter called "speed" and than put this into your movement script: if (move.ReadValue<Vector2>() != Vector2.zero) animator.SetFloat("speed", Vector2.Distance(Vector2.zero, move.ReadValue<Vector2>())); "move" is the action that gets values from the gamepad stick or WASD on the keyboard but with keyboard you won't notice slow animation bc pressing keys always gives 1 or -1. bruh YT thinks "Vector2.zero" is a link
@AmmarSaleem-z7v3 ай бұрын
thnx buddy thnx a lot. it helped me a lot.
@fraiva224 ай бұрын
on degrees per second. how can i put below one? ex 0.05 degrees per second to slow down the time of day and night
@Tylerl1284 ай бұрын
THANK YOU the unity remote app in the play store has bad reviews but i think it's just because no one knows how to set it up THANK YOU
@mnkvr3174 ай бұрын
not working
@muneebhero11594 ай бұрын
Ha , relatable ❤❤❤❤
@muneebhero11594 ай бұрын
Amazing keep it up !❤❤❤
@blkrckrd30834 ай бұрын
this worked great for me. unity 2021.3.25
@Yrekcaz74 ай бұрын
this is exactly what i was looking for! thank you :) also, how do i tone down the rotation speed? it rotates more than i'd like (when i turn the device, the thingy goes farther than where the device is rotated). i hope that makes sense
@basicgamedev4 ай бұрын
some poeple say that godot is more light weight than unity but it's not true and for the programing language c# is way better and more optimized than gd script
@crazyman22494 ай бұрын
can i get the already complete game please?
@DomiRBX4 ай бұрын
can you change the day , how much the day will last in minutes? (in the code)