Bro please this pattern a How to create it . Please video
@krys64512 ай бұрын
I’m interested but I’ve red comments that working files are not provided, is that true? (I’m talking about Udemy)
@JieDu-yj2vd5 ай бұрын
Where can I get a calyTubes brush
@Tutorials-hj4xd5 ай бұрын
Are you alive?
@kavi9957 ай бұрын
Swift loop changed my whole life ❤❤❤
@engpasev8 ай бұрын
I just make a new box object, and use "Normal align" on some flat surface from the rotated object to face from that new box. Easy and simple:)
@ue4learn1916 ай бұрын
yeah this way will work but only if ur box can detect the orientation correctly, in some scenarios it will not detect . so better to know this way also. thank you for this way.
@mu47846 ай бұрын
@@ue4learn191 Thank you so much for this, it is incredibly helpful. Big thanks to this video for existing as well
@DeathDealer-DD9 ай бұрын
Hey 3dmotive, happy to see you back again
@Traeumer1310 ай бұрын
Thank you for sharing.
@ChillieGaming Жыл бұрын
hey what happened to 3d motive?
@daruoshmonjezi9175 Жыл бұрын
Thanks your good teach.
@daruoshmonjezi9175 Жыл бұрын
Thanks for your good teach.
@juancarlosgzrz Жыл бұрын
Doesn't work
@Werina07 Жыл бұрын
I'm following all the instructions but all I get is a pure white rendering. What am I doing wrong? Any ideas? Using 3ds Max 2022.
@mezimforte79boribay79 Жыл бұрын
amazing! how did you find it all like subscribe man!
@jayeshpatel7286 Жыл бұрын
Can i know how much hours it take to render a 3D model in Front view and other views
@arcitek66 Жыл бұрын
Any chance you cover packing UV sets from multiple independent objects?
@hippocrates72 Жыл бұрын
Where to find a *tile-layer scrolling* tutorial for _GameMaker Studio_ ?
@mophead7806 Жыл бұрын
Which is better in terms of qulity AO BAKE? 3DS MAX or blender?
@red4666 Жыл бұрын
Does this still exist on 3dmotive? i remember watching it a loong time ago and from what I remember it had the best tips and tricks for understanding normal maps and baking.
@lucasmoreira3237 Жыл бұрын
Thank you.
@majorpaiyne21242 жыл бұрын
Thanks. Still a valid method in 2022.
@surnamerender2 жыл бұрын
Шикарно, спасибо! You are best
@abccde38322 жыл бұрын
If anyone is stuck with creation of second UV channel in 3ds max here is the tip! I was keep trying Abandon and Move options yet channels did not save properly. Turns out like video mentioned you gotta "Collapse to" in order to save UV channels. Workflow: Channel 1 - unwrap uvs. UVunwrap modifer -> collapse to UVunwrap modifier, flip to UV channel 2, unwrap uvs (or load), UVunwrap modifer -> collapse to That way channels retain their UVs.
@LoopSkaify2 жыл бұрын
Hi I have a problem with this. I use 3ds max 2022. It also render the shadows of the default lights. I cannot get rid of them. Do you have a hint for me?
@LoopSkaify2 жыл бұрын
Ahh I got it. It is important to use the Standard material instead of the Physical Material. Support for this old material type has to be enabled apparently.
@freeairdrop47042 жыл бұрын
THank you so much
@Spacedewelope2 жыл бұрын
lovely
@kiranjameel84402 жыл бұрын
Thanks for Watching this Video, Any One Interested Full Version for Free Download click here vstlinks.com/zbrush-crack/
@AlcazMarket2 жыл бұрын
Hi , thx for the video , Please explain how to create 1D text , not bold text, not 2d text, not 3d text , just simple 1d text like you write with the spline tool. Just 1 single spline text . Thank you
@ivanvolchek11872 жыл бұрын
Hello from Russia 🖐
@yangsun61222 жыл бұрын
Great tutorial, solved the problem that has been bothered me for years, thank you sir!
@makroalt50282 жыл бұрын
zbrush is so cool
@wayneroyrutherford2 жыл бұрын
Great tutorial, but holding "O" doesn't work for me. Any ideas how to fix that?
@AbhishekSharma-fg1ho2 жыл бұрын
thank u sir
@UpsideDownOwl2 жыл бұрын
thank you, great toturial
@Snakeytown2 жыл бұрын
Thank you, this was a very helpful video! Well described and easy to follow.
@MocapLatte2 жыл бұрын
Thanks Great Vid.. -
@Tumorlan2 жыл бұрын
THANKS!!!
@ellison54162 жыл бұрын
Thank you, it's very usefully)))
@dkns-indiegamedevjourneyso31133 жыл бұрын
Thank you...Brilliant quick and easy to follow video Cordoff. I'm just learning Unreal engine and want all my tiles to be made from scratch. This was so helpful. :)
@Nersonis3 жыл бұрын
one of the best topogun tutorial
@bruhmananimation3 жыл бұрын
Nice
@drago.crayfish3 жыл бұрын
I wann learn modeling like this 😭in 3dsmax
@SalvadorAmari3 жыл бұрын
dude, thanks a lot
@rosenhub3 жыл бұрын
8 year later still no link for the brushes?
@shentango44593 жыл бұрын
thank you so much
@methilakulasinghe36743 жыл бұрын
last modeling method is a time wasting!
@sosasees3 жыл бұрын
I came to learn more about the differences between Parallax vs Displacement maps. Reading the comment section before not even watching the video and going away quick probably saved my sanity.
@BraveLittlePixel3 жыл бұрын
I hate zbrushes method of doing this, I just want to select areas and then polygroup them, I dont want to hav to work backgrounds gradually hiding more and more and then merging what is leftover. I had a model with 70 polygroups set up, and I just wanted to merge the eyes into one poly group - but to do this I had to unselect 68 other polygroups until it was only the eyes left in the scene. It's such a chore and really should be fixed
@jonathaningram81573 жыл бұрын
6:28 how do you do the second insert in the circle? edit: Ok I found it later in the first part that I skipped. It's by holding shift. Great video, really really useful.