Does anybody else remember hearing this a long time ago at a lower pitch? The pitch sounds higher than I remember...
@trailersic8 ай бұрын
Shouldn't this use paddles?
@richardhedderly8 ай бұрын
Those block animations give a Descent game vibe.
@ecernosoft3096 Жыл бұрын
NES: "C64 is less powerful than the NES. It can't hurt you." C64:
@DanielGutierrez-xj6vz Жыл бұрын
Muy bueno !
@scorpanox Жыл бұрын
orangestar brought this up on runder and this is cool as fuck
@xVGAmusicPlayerz2 жыл бұрын
Probably an alternative version of 8088 MPH
@Artsyca2 жыл бұрын
Slow clap 👏🏽 Absolute masterpiece. Archaeologists of the future will examine this like an ancient Egyptian hieroglyph. RIP Gunnar Jerry Kalback and Sammi Hoyt Barakat
@NuntiusLegis2 жыл бұрын
For me the end was reached soon with the f-word. I hate gutter language.
@nichderjeniche Жыл бұрын
🍼
@NuntiusLegis Жыл бұрын
@@nichderjeniche 🚾
@MrStarchild30012 жыл бұрын
Incredible! And so much fun!
@Dukenukem1552 жыл бұрын
Got this working as i found out this demo is for PAL C64 (at least this works on c64 maxi)
@urukh2 жыл бұрын
damn, website down. are there other good scene sites? and: awesome demo and the fairlight nusic reminds my on my first days on my c64...
@aleksandarruben93953 жыл бұрын
The ball movement could be smoother - instead of updating coordinates for each frame, sprites can be moved by the VIC (from - to - speed) commands
@KrisRaistlin3 жыл бұрын
Mało dźwięku. Trzy jebniecia do 10 minuty. Mnie też wywalilo
@KrisRaistlin3 жыл бұрын
Full 3d JP
@KrisRaistlin3 жыл бұрын
Love this one <3
@Sh-hg8kf4 жыл бұрын
8:07 How does it draw such beautifully straight lines without jagged 3dges?
@federicoalbesa37484 жыл бұрын
Que hermosura. a BIT of art? No, a lot of art.
@retrocomputercollector4 жыл бұрын
love this demo, I have the end song as a ring tone on my phone!
@ВадимДерябкин-ф2ю4 жыл бұрын
Очень годно!)
@G7VFY4 жыл бұрын
Where can I download a copy of the hamtext cartridge for the bic20 and c64?
@SSQMinky4 жыл бұрын
HET?
@scottjampa63744 жыл бұрын
; _____________ ;
@RabiesTheBeagle4 жыл бұрын
Its awsome
@obvioustruth4 жыл бұрын
Why programmer uses primitive language?
@gettingpast43915 жыл бұрын
Yeah I was never really into games... but I sure loved watching these demos on my c64. It's amazing what can be done with so little.
@hyperdespite5 жыл бұрын
Wow
@Unoriginal_Fox5 жыл бұрын
Well now you're old.
@LuciRosseTV5 жыл бұрын
this is CRAZY.... awesome!!
@nzoomed5 жыл бұрын
what amazing 3D graphics in some parts! Why dont these guys make games?
@peterlamont6475 жыл бұрын
These techniques are stand alone. Coding a game to run along with it with decent frame rates is much harder. Although that said, there are a number of first person perspective games for the C64. A surprising number. One of the first games I had for the 64 was 'Raiders of the Lost Tomb' which is a scrolling 3D game from 1984. Ironically, it has nothing to do with Indiana Jones even though everything about it screams Jones movie. It's frankly better than the indiana jones titles!
@peterlamont6475 жыл бұрын
By harder I mean nearly impossible/impossible with full screen. I believe what they are doing there is using precisely timed raster bars with a look up table for the calculations. Since they are doing a limited set of a rendered environment, they can get away with a 1mhz processor. Mood for the c64 is an example of a 3d game with textured walls and exploding barrels. It is also practically unplayable. There was an actual full doom port done for the superCPU If you have an extra $700 and some luck finding one on ebay.
@nzoomed3 ай бұрын
@@peterlamont647 quite true but I bet these developers know ways to optimize code to push the limits. Sam's journey is a classic example of a game that does the unimaginable
@stevenflanagan29955 жыл бұрын
This is the version meant for fast emulation, hence the smaller movement and turning step sizes. The normal version is meant to be used on a real C64. A SuperCpu version completes the line-up of different versions of this game. It's also been ported to Amstrad CPC and Spectrum thanks to knowledable people from those machines. A Chance In Hell is public domain, made with the 3D Construction Kit, a Freescape game maker by Incentive and Domark. Check out the unofficial 3D Construction Kit website for an extensive selection of all the games that were made.
@telephony5 жыл бұрын
This demo really roxxorz!!! :-) I thought that I was hot shit when I debuted my 192-line $DO16 wave in 1992, but this makes my wave routine look like Donald Duck wrote that shit. :-O The FLI with the nearly-naked chick (well, she still had her panties on but her thingies were exposed) with the bouncing ball was superb, but then I was blown away by that Y-scrolling FLI piccy. I've never seen a C=64 do *THAT* before!!! :-O
@moodydude5655 жыл бұрын
When the world ends the vic20 will be the only computer with some kind of internet.
@vizaviv99535 жыл бұрын
Супер!!! Красавцы!
@Rudeboy1969faen6 жыл бұрын
I keep hitting space bar for more... Nukid of Hoaxers
@wishusknight30096 жыл бұрын
emulation? yuck
@MrTaggz6 жыл бұрын
So miss these days
@luk3z8616 жыл бұрын
This is fuc...g awsome.
@manuell35056 жыл бұрын
8:00 - This looks like enough capabilities to do a simple Wolf3d-like game... Must write the whole in assembly probably, though
@matthewsjc16 жыл бұрын
This would have BLOWN my adolescent mind if I had loaded this on my c64.
@nickryan34173 жыл бұрын
Same here. I'd have spent way too long trying to work out how it was done too
@Games-bw5ee3 жыл бұрын
It's blowing my mind now!
@AllGamingStarred6 жыл бұрын
(wipes eyeballs) HOLY SHIT!
@AllGamingStarred6 жыл бұрын
was this hand coded in basic or assembly?
@Starredmediasoft6 жыл бұрын
I think basic can't even reach 1/3 of the framerate of this demo...
@lanatrzczka6 жыл бұрын
Did you use a CPU accelerator?
@purrbox75146 жыл бұрын
c64, filthy basslines since 1982.
@sandman2PCGAME7 жыл бұрын
AAAGH!
@godofthunder30037 жыл бұрын
нет
@Kimarnic7 жыл бұрын
HET
@Sno64037 жыл бұрын
Is that real physics and 3d? wow
@Sinistar19834 жыл бұрын
Raster interrupts
@UltimatePerfection7 жыл бұрын
That must've been overclocked C64. There's no fucking way 3D stuff can run this smooth on a stock one.
@vvvvvvvval7 жыл бұрын
Maybe not 3D AND interactive, but I'm sure there are clever ways of hardcoding these animations very efficiently.
@snorman19117 жыл бұрын
That's why these guys are legends.
@anintatej7 жыл бұрын
You forget this isn't interactive 3D. It's not like machine needs to adapt display dinamically according to input. So there's definitively fucking way VIC could have done this with no problems.
@MichaelATran-ix9wv8 жыл бұрын
Wow,C64 and the SID Chip combined are the Masters of Sound and back then Graphics,and in some ways today's scene...OUTSIDE The Box and not Cookie-cutter...