I was an architect at SOM-New York from 1984 to 2009 starting as a junior designer (D-level in SOM ranking) rising to senior technical architect (F-level). In 1984 almost no architectural firm was using computers except SOM*. Arriving at SOM almost 25 years before Mr Cashen, I can fill in some of the early history of technology in Architecture. The advantage SOM had back then was financial. Early CAD software had been developed as prototype technology projects at several universities including Cornell. In the days before the PC and AutoCad, computers were expensive and software was proprietary. SOM was almost the only firm that could afford to buy the hardware and write their own software. The hardware was VAX minicomputers with Tectronix terminals and the software was their DRAFT software, which I quickly mastered with the help of two fellow SOM staffers: Natalie Leighton** and Neil Katz. Both of them deserve credit as pioneers in architectural technology. Up until then, DRAFT had been mostly used for technical architectural applications. I was one of the first to use it for design. The resources were very limited in the NY office. A VAX 780 could only handle 7 or 8 terminals, and we had 3 VAXs. That's 24 terminals available for a staff that numbered in the hundreds. At one point we had two shifts 8:00-4:00 and 4:00-12:00 to maximize use of those 24 precious screens. The big break came when SOM partnered with IBM to move DRAFT to the IBM's new RT workstation, a RISC minicomputer that was closer to a PC in size. It could fit under my drafting board. The pricing enabled SOM to have many more terminals and use them for more than just floor plans. We began to expand into elevations and other design drawings. When the designers discovered that DRAFT was capable of color and especially transparency, usage took off. The IBM RT proved to be a failure, but their next new product, the IBM PC was a hit. DRAFT, now called AES, was updated and moved to the PC. Unfortunately for SOM, the PC was so inexpensive that many smaller firms could afford them too. Then the software firm AutoDesk realized there was a mass market for CAD software in these smaller firms and introduced AutoCad which could run on the least expensive PC configuration. More important though, architecture schools started teaching AutoCad. SOM discovered that new hires were arriving expecting to use AutoCad, not SOM's AES. Guess who won? About 1997, two professional engineers realized that AutoCad wasn't well suited for architecture. It was a general purpose program that could model almost anything that could be drawn. Leo and Irwin Jungreis set out to write a program that was specific to architecture. Instead of lines, circles and polygons, it would have doors, windows and toilets. They called it Revit. When I first used Revit I was amazed. This software understood how architecture worked. We were able to model entire buildings. Where AutoCad was designed to produce drawings, Revit was designed to produce 3D models of an entire structure inside and out. Animated walk-throughs were possible and became an important presentation tool. The models could cast shadows and be ray-traced. The stage was set for a new generation of design programs that could collect all this technology into a new generation of programs that could produce incredibly realistic images like the ones you present here in your lecture. I'm retired now. It's great to have been on the ground floor of technology and to see how the next generation after me has taken our pioneering efforts to even newer heights. [* HOK had DRAW] [** see Natalie Leighton "Computers in the Architectural Office" Van Nostrand Reinhold, 1984]
@LHDesigns935 ай бұрын
This is great. One issue I have found is that when i set multiple Breps, the rounding no longer restricts the final floor to a minimum of X amount eg 3.5m. How can I fix this?
@aysekarakas26025 ай бұрын
Thank you for the video! It is so helpful that you explain the logic of every step.
@LeeSuHuang5 ай бұрын
Glad it was helpful!
@chaca527710 ай бұрын
great tutorial, i hv question why the multi pipe always showing red and said "1. Data conversion failed from Number to Point", pls help me thank you!
@LeeSuHuang10 ай бұрын
Make sure you're inputing the right data type; this usually means the Multipipe input is expecting Curves, but you're feeding it something else like lengths (Number) or list data, and not the geometry it is expecting.
@ChanceMcLees11 ай бұрын
If nobody has me, Lee-Su Huang has me
@ellegold1039 Жыл бұрын
Appreciate your time soooo much! Hope to see you soon with new videos!!!!!
@AliNihatAyar Жыл бұрын
anlatırken sözü çok uzatıyorsunuz. aynı yarışma programlarında sözü uzatanlar gibi. gerek yok. komutu anlatın sonuca hemen gidin. fazla laf kalabalıklığı, eğitimi bozuyor.
@LeeSuHuang Жыл бұрын
Thanks for your comment, I agree, I try to be more concise nowadays. This video was meant for newcomers, so I try to give more context and nuance to how the program works =)
@RowenaKarmy Жыл бұрын
Hi there! Could you do a video on how to import from Rhino to Sketchup? I tried to do it for a trailer build, but the file is too big so sketch up wont work properly. If its something smaller like a chair it would work smoothly.
@LeeSuHuang Жыл бұрын
I've never tried to go that direction because converting NURBS to Mesh will likely lead to limited editability in SKP, as the meshes will not be native to SKP. That being said, if you just need to get reference geometry in there, you can try the following: support.sefaira.com/hc/en-us/articles/202286849-Best-Practices-for-Importing-Rhino-Files-into-SketchUp
@computationdesign Жыл бұрын
third time watching this video from the day realise
@cubos2232 Жыл бұрын
muy bueno
@AnnaKareninaArchiAnnaKareninaA Жыл бұрын
Thank you
@AnnaKareninaArchiAnnaKareninaA Жыл бұрын
thanks, really useful vidéos😊😊😊
@AnnaKareninaArchiAnnaKareninaA Жыл бұрын
Thanks Lee, for the great tutorial
@rameshbhar3033 Жыл бұрын
Hlw sir I teach you plz help me
@SaddamHusain-qo8cl Жыл бұрын
Great lecture with quality information. Thank You Sir!
@seymaunal56982 жыл бұрын
Ima download it thanks for sharing!!
@natanabeye50702 жыл бұрын
this is amazing great work ,thankyou for sharing Azhar
@manikarami54512 жыл бұрын
Great lecture 👏👏👏
@mhammedmojahid15402 жыл бұрын
Thank you please link Ladybug
@LeeSuHuang2 жыл бұрын
It's linked in the video description now! Thanks!
@archlex2 жыл бұрын
wow, awesome vid. subscribed.
@yenibosnapostas99092 жыл бұрын
Great contribution may friend, Thanks a lot!
@stephenfavale79852 жыл бұрын
This dope asf
@archanashet99572 жыл бұрын
THANK YOU SO MUCH
@mariateodorescu42042 жыл бұрын
You saved me with this tutorial! The best! Thanks
@nidchayachidchanognarth82142 жыл бұрын
Thank you
@richardkeeling32032 жыл бұрын
Excellent demo!
@photogramistic2 жыл бұрын
Internet is empty of Maxwell resources....Need Materials...NOTHING..
@LeeSuHuang2 жыл бұрын
Unfortunately, usage of MW has dropped off, particularly since V-Ray now offers similar brute force options that are GPU-accelereated.
@ktsy35432 жыл бұрын
thnks soooo much... your totorial already halp me .. ohh my god, i want mantion your name for my final project
@LeeSuHuang2 жыл бұрын
Glad it helped!
@123bacio2 жыл бұрын
hello to everyone!! one question, if I have to export it in dialux wich are the best settings to set on the exporting window, for example trimmed or mess? can you help me please? thnx
@יותםמלכה2 жыл бұрын
Thank you very much for the explanation. It worked smoothly and smoothly along the way. There is one thing - when the file was transferred to Rhino it weighs almost 800 megabytes while in Skatsap it weighs about 17 megabytes. This of course greatly slows down the work. What can be done to fix this?
@LeeSuHuang2 жыл бұрын
Nothing, really. SKP uses raw mesh geometry which is inherently light but "dumb"; all your mesh geometry has been converted into NURBS which is easy to modify and edit but more heavy. Certain geometries may be remodeled to make them much more efficient native NURBS geometry, or tools like RhinoResurf to reverse engineer complex meshes into simplified NURBS surfaces. If you have a lot of scene assets like complex furniture or trees that doesn't need editing, I'd just keep those as meshes.
@fatal52952 жыл бұрын
@UC97aWNt1yuU4vRIaRP5Hs6g I have to learn this for my course, really good and simple explanation
@amberchowww2 жыл бұрын
Thank you for saving my final! I literally try to figure out how to import SKP to Rhino and use Enscape to render it. I imported as block and selected "mesh"... Now I know where the problem is. THANK YOU!
@islambezziane43402 жыл бұрын
Thanks
@maryli35452 жыл бұрын
how to make the mesh?
@alializadeh81953 жыл бұрын
thnx
@alializadeh81953 жыл бұрын
Thanx
@alializadeh81953 жыл бұрын
Thanx
@hebazakarnah40013 жыл бұрын
Thanks for the tutorial but can I download the example files if I am not UFL student? I am working on a project and your video would be so helpful to me if I can find those files.
@nadinezahran_84783 жыл бұрын
Hello, Thank you for the amazing video, but I would like to ask from where can I download the example file that you are working on
@ogal16023 жыл бұрын
looking foward to your next vray tutorial
@Carlos-lz7il3 жыл бұрын
Lee-Su great video! Where can I learn more about the checker boarding of the geometry onto the twisted surface? Would it be some kind of even/odd approach to flipping the list of geometry resulting from the box morph component?
@zisanosmanoglu67223 жыл бұрын
Hi! It was so nice to watch this video. It explains so much about ladybug tool. But even I followed the directions on the site that you suggested I couldnt install all the ladybug tool in a proper way (like some of the tools are existing but the sunpath tool is not). Can you help me about it?
@stefanienaiser30663 жыл бұрын
Hi Lee-Su, in V-Ray 5 I miss one important thing... There is no timeline or percentage, which shows how long does the rendering process last. Isn´t it, or have I overlooked something???
@stringfellowhawk48433 жыл бұрын
This is the kinda stuff that would cost $1000 in an extra curricular college course. Thanks man!
@mba78783 жыл бұрын
great tutorial thanks a lot!!
@laxmanvaswani3 жыл бұрын
ARE ALL THESE TEXTURES PRINTABLE FOR 3 D
@laxmanvaswani3 жыл бұрын
VERY VERY NICE THANKS A LOT
@artkiko44603 жыл бұрын
very helpful. I've created a sweep, I then edit a contour line but the surface is not updating. do you know if I can set it so that it shows live updates? thanks.
@andremeliz3 жыл бұрын
Hey man, thanks for the video! You recorded this video two years ago so I don’t know if you’ll read the comment... but I have a question. How can you make the ramp thick? I’m trying to make a spiral for a building and of course in my case it cannot be flat, it has to have a thickness, like a slab. Thank you if you’ll reply!
@LeeSuHuang3 жыл бұрын
If you already have the ramp surface, ExtrudeSrf will let you extrude it in the Z direction. OffsetSrf may also work, but won't be as clean/tidy depending on how your edges were modeled.
@oliveringeln67013 жыл бұрын
Hi Lee-Su, first, thanks for the tutorial. But, you can actually apply textures to the v-ray infinite plate. Just select it and handle it as any other geometry.