Dude i swear if they put doom on it im gonna be mad
@OrionSoft19 күн бұрын
doom.fandom.com/wiki/PocketStation_DOOM
@projectfear22Ай бұрын
😊
@UTR-World-of-WarcraftАй бұрын
I was keen to watch this but the fake voice omg it's terrible I'm out
@OrionSoftАй бұрын
At least you can understand it, because my English accent is way worse than that
@symphony137Ай бұрын
Why did you replace the original artwork you used for this game years ago, with something that looks like generic AI art which looks like it's from some Chinese mobile game? It doesn't even fit this game :/
@OrionSoftАй бұрын
because I find it way more beautiful and attractive, I choose it so I find it fitting the game since I'm the author of the game and story
@kgun10Ай бұрын
Bravo!
@vbarr67Ай бұрын
Super boulot c'est de la bombe cette bibliothèque !
@OrionSoftАй бұрын
merci :)
@MiesiuАй бұрын
4:00 BlitterCopyBitmap4 what about performance in "C" vs assembler ?
@OrionSoftАй бұрын
My library contains 50% of assembly code, the GIF loading, all the blitter functions, the VBL hook, the sound mixer are all in optimized assembly
@MiesiuАй бұрын
There is a lot od easier write code in "C" instead of assembler, but... what about the performance ?
@vbarr67Ай бұрын
The C code is doing the "orchestration", the heavy lifting is done by the library routines and as you can see, they looks well optimized because it runs really smooth ! :) Now if you like asm better, you can also do it (with GNU-as)
@OrionSoftАй бұрын
as you can see, the game runs at 50fps, you can't make it faster than that ;) The recent GCC compiler with the compilation flags I use makes a pretty decent code generation, way better than the old Pure C compiler for example, and as already said, my library contains 50% of assembler code for all the critic parts.
@segagirladventurespicoАй бұрын
Hi im checking out your video 😊 this was just announced at @projectretrogames project retro games they make reproductive games for modded ps1 systems and i was curios what typd of game it was since the cover is so stunning lol. Thank you for the little video and burnt ps1 games can only work on a modded ps1 unless u can get one made for the sega cd lol then u dont needed a modded system. I just subscribed 😊 have a great day 😊 oh i just read ur bio for your YT You also make reproductive games 😊 thats so amazing 😊
@ResidentXombie2 ай бұрын
Which one can still play discs and roms? That’s the real win.
@marcell74062 ай бұрын
would been nice if square did this with FF7 , racing lagoon , and there other titles
@SauROnmiKE2 ай бұрын
Very tempting. I tried your tutorial with the XplorerFX but for some reason when uploading the caetla37 it failed and the Xplorer is not usable anymore. Is this cartridge compatible with all console versions?
@OrionSoft2 ай бұрын
only the ps1 with the action replay port on the back
@SauROnmiKE2 ай бұрын
@OrionSoft I'm set then, just ordered it, thanks for the info, can't wait to test it.
@Miesiu2 ай бұрын
Nice to see new soft for #Atari Falcon030.
@knistudio2 ай бұрын
nice :) wait for next :)
@OrionSoft2 ай бұрын
all the videos are available in this playlist kzbin.info/www/bejne/b6uueH-Xd9KSo5Y&pp=gAQB
@drPeidos2 ай бұрын
Nice tutorial :)
@ruhrpottradio3 ай бұрын
Many thanks for this tut video on how to write a homebrew program on a PSX one with an original. Sony SDK DEV kit!!! Everything like that is way too stressful for me, I also think c++ is a pretty ugly, annoying DEV language! Like the expensive original Sony DEV kit, it is unfortunately complete “TRASH”, not worth a cent. BECAUSE WHY? The best thing is - first, as a good C++ programmer, you should first create your own very simple BASIC "object programming kit" YOURSELF! So that -game development- is like a painting program for children! As a GAME EDITOR, any 3D "objects" can be imported onto the screen via a visible "game map", where you can of course also set their object properties, such as an "object path", i.e. their movement by clicking on! These “3D objects” can then also have additional functions.
@ruhrpottradio3 ай бұрын
yes, what I have roughly described here Something like this existed on the PC a few thousand years ago as an easy-to-use 3D software called “FPS Creator” ???? Maybe this interesting 3D “software” also had something to do with darkbasic?
@ruhrpottradio3 ай бұрын
en.wikipedia.org/wiki/Game_Builder_Garage
@ruhrpottradio3 ай бұрын
alongside,There are many copy examples, such as: The PI pico N64 card or the famously expensive super "Everdrive" suddenly appeared as a very inexpensive replica in world-famous everything "made in China" shipping companies. Whether it's Sega, Megadrive, SNES, or today the ancient PSX One, N64, Xbox one... SD reader function is a big must these days! I really wonder why there aren't such creative, social, talented hardware "inventors" in Europe and the USA, who have not forgotten the more than 35 year old RETRO 8,16, or 32 bit video consoles, and have long since built a usable, inexpensive multi-function I/O module, such as an "all-in-one" MCU including a real USB PORT ,since they are available for dirt cheap. So good luck for further hardware projects and many greetings from me as a retro console collector.
@SP6QKX3 ай бұрын
@ruhrpottradio3 ай бұрын
my inexpensive PSX idea is to make a cheap PI "pico" CHIP into a multi-function i/o device for this old-fashioned ANNO 1996 Sony "Ps1". See also the hardware "PICO 64" CARD for the N64. Because a) it is super cheap in terms of the MCU components costs b) it has all the “up-to-date” Anno 2024 functions... like reading and writing from SD card, there is a PC keyboard connection as well as the Wroom32 as a real “WLAN” via UPDATE EXTRA “OPTION”! Yes, such a simple, fast SD MULTI I/O "plug&play" plug-in module would be much better than the rather incomprehensible ones, such as the expensive hardware conversion with something like AKA e.g. "PICO Station" as a CD drive emulator. Particularly bad and cruel are the many dangerous SMD soldering jobs!
@OrionSoft3 ай бұрын
then, go design it :)
@ruhrpottradio3 ай бұрын
let's call it "Kung Fu Flash for PSX one" for an ancient 8 BIT "C64" home computer, someone here has already put together something similar, and it has 3 buttons for special functions including an SD card reader, unfortunately the developer forgot the 8 MB "IC2" RAM memory for the mcu there !
@ruhrpottradio3 ай бұрын
@@OrionSoft alongside,There are many copy examples, such as: The PI pico N64 card or the famously expensive super "Everdrive" suddenly appeared as a very inexpensive replica in world-famous everything "made in China" shipping companies. Whether it's Sega, Megadrive, SNES, or today the ancient PSX One, N64, Xbox one... SD reader function is a big must these days! I really wonder why there aren't such creative, social, talented hardware "inventors" in Europe and the USA, who have not forgotten the more than 35 year old RETRO 8,16, or 32 bit video consoles, and have long since built a usable, inexpensive multi-function I/O module, such as an "all-in-one" MCU including a real USB PORT ,since they are available for dirt cheap. So good luck for further hardware projects and many greetings from me as a retro console collector.
@banjo3043 ай бұрын
I bought the PSIO over the xstation because I wanted to be able to keep use of my disc drive. I only afterwards found out just how byzantine the registration process is for the device and just how anal the company (owner) is about transferring the license or running any unofficial firmware on it. Its a well designed tool but if i was to do it over i might instead go with xstation
@OrionSoft3 ай бұрын
that's what I did, sold my psio, got an xstation and perfectly happy with it, it's fast and easy to use, I have 2 ps1, one with xstation and one with disc drive :)
@ruhrpottradio3 ай бұрын
By the way, a new GUI as a user interface would also be very interesting for a good old "cracked" PS2, so that programming in micro ptyhon can be learned in school lessons on this "former" RETRO 3D video game console. So as a modular system, where graphics and sound are included can be clicked, as well as imported from pc.
@OrionSoft3 ай бұрын
it's called rpg maker 2 for the ps2.
@ruhrpottradio3 ай бұрын
It would also be really nice if our world homebrew developers would finally give our dear 3D "PS1" a new "GUI" in order to then turn it into a real, freely usable "home" computer including a "basic programming language" like modern ones Mirco Python. What would also be a good "LEARNING project" for all of our schools to give our android addicted cell phone teenagers a future.☺
@OrionSoft3 ай бұрын
there are already some project of BASIC for the PS1 and keyboard adaptators, just search for it
@ruhrpottradio3 ай бұрын
Thank you very much for this good hardware project!😁 I think with an inexpensive STM32F4 MCU this "USB dev cart", which can also read and write SD cards and also has a real PC keyboard connection, would be the best choice for our own PS One retro homebrew!🤩
@ruhrpottradio3 ай бұрын
first size "sorry", for my bad English! This Sony PS1 has been on the market for almost 30 years, but Sony only had a prototype in planning as a PC keyboard adapter, which you couldn't buy later... because their successor game console "PS2" already came out with a USB port. But maybe after this very long time, a "plug&play" MCU hardware module will finally be put together where this function (including SD card) is already included???
@ruhrpottradio3 ай бұрын
We would all be very happy that someone finally came up with this good idea! It would actually be child's play: for someone who is a good C++ developer and knows a bit about programming cheap "ALL-in-one" MCUs, e.g. PIC, PI PICO or STM32, it really wouldn't be a problem to present to us a PSX 1 "multi-function module "CART", which can do all the modern I/O functions of a standard "PC". So an ancient PSX1 finally a real retro homebrew PC! 😉
@sebastiensebastien90424 ай бұрын
Elansar a t il était porté sur une autre plateforme de jeu ?
@OrionSoft4 ай бұрын
Elansar a été porté sur PC Windows / Linux, Dreamcast et Atari Jaguar orionsoft.itch.io/elansar ou sur Steam
@laroldsretrogameyard4 ай бұрын
really cool. how long have you been working on it?
@OrionSoft4 ай бұрын
the port from megadrive to gba took about a month of work
@pixythegunner4 ай бұрын
Vol.15 music will always stay in my mind, so as its games. I kinda wish for extended version of it
@libadu764 ай бұрын
Bonjour , je viens de te connaître ton jeux m’intéresse il se termine en combien de temps à peu près ? Merci à toi
@OrionSoft4 ай бұрын
tout depends du type de joueur que vous êtes, si vous êtes très bon, la version gameboy ce fini en 20 minutes, les autres version (megadrive, gba, pc) ce finisse en plus longtemps car il y a 2 mini jeux et 2 mondes suplémentaires
@rachort38114 ай бұрын
He’s a legend indeed. 👑
@RAZORBLADECUPCAKEZ5 ай бұрын
AAAAAAAWWWWW SOO KYUTEEE
@cyberlewds54425 ай бұрын
Can it upload files bigger than 1.5 MB?
@OrionSoft5 ай бұрын
yes, you can upload file up to 1990656 bytes (from address 0x80010000 to 0x801F5FFF included)
@SP955 ай бұрын
C'est vrai qu'au final l'USB fait un très bon port série 😄 Bravo pour ton travail
@Pedro-x9f5 ай бұрын
Non/Disney - Galdima (1930-2021) History
@jamesfmackenzie6 ай бұрын
It looks great!!
@u263a36 ай бұрын
Let's all go back to 1999 and party people !
@TheLeorock19887 ай бұрын
looks great!, needs soldering (like psio ) or cd-rom to boot?
@OrionSoft7 ай бұрын
no, it's plug and play !
@TheLeorock19887 ай бұрын
Amazing work!! @@OrionSoft
@nikoschamakos7 ай бұрын
Amazing work! How easy was to port the game from PS1 to Windows and Linux? Did you write it from scratch?
@OrionSoft7 ай бұрын
yes I write it from scratch, I used SDL2 for Windows/Linux port, the code base remain in C language.
@MAXDOZZ-h4e7 ай бұрын
U
@OrionSoft7 ай бұрын
V
@eightbit19757 ай бұрын
My PSIO loads TONS faster than yours. I suspect you have not updated the firmware in a while ;)
@OrionSoft7 ай бұрын
I had the latest firmware at the time of which the video was recorded, the latest firmware was from 2020, Now I sold my PSIO and i'm happy with my xStation.
@antoineclement47247 ай бұрын
slt. quand est ce que tu compte produire ces cartes?
@OrionSoft7 ай бұрын
c'est en cours de production, les premiers envois devrait commencer d'ici fin juillet je pense
@MatticusFinch18207 ай бұрын
Xstation all day. I love it. quick and easy and you still get the PS1 opening bios.
@ResidentXombie2 ай бұрын
Can it play discs?
@614.CARLOSS7 ай бұрын
french has been detected
@DankBudsYT7 ай бұрын
Trop bien la vid enfin un fr qui est geek comme moi👌
@bumpybumpybumpybumpy7 ай бұрын
I'm very much interested in this. Do you have an ETA for when shipping would start?
@OrionSoft7 ай бұрын
the pre-order will stop at the end of the month, then I need to order the parts and assemble them, I guess shipping will be at the end of july, but I won't have any surplus than the pre-order number.
@bumpybumpybumpybumpy7 ай бұрын
@@OrionSoft Thanks! lastly, does the ps1 need to be chipped?
@OrionSoft7 ай бұрын
@@bumpybumpybumpybumpy no it works on a stock ps1, you just need one with the back paralle port, model scph-100x to 700x (not 900x and not psone)
@bumpybumpybumpybumpy7 ай бұрын
@@OrionSoft No problem there. Thanks!
@ezoray7 ай бұрын
Great work, looks like a good colour match for the Net Yaroze ;) I take it for anyone inclined to use the psx serial port there's enough clearance for the cable?
@OrionSoft7 ай бұрын
yes
@arachromatics7 ай бұрын
Amazing! Waiting impatiently. :)
@munchmunchfr7 ай бұрын
Top !
@ezoray7 ай бұрын
This looks really interesting. I still own my Net Yaroze but I'm totally out of the loop on development. Is the transfer process similar to how it works over serial, and I recall there were different build executables for gcc and CodeWarrior, are they both supported? Thanks :)
@OrionSoft7 ай бұрын
the serial transfer for Net Yaroze was very slow, my USB cartridge is ten times faster. Net Yaroze executable are in COFF format if I remember correctly and needs an additional library, my cartridge only support standard PS-X Exe file generated by the official PSYQ sdk or all other homebrew sdk
@ezoray7 ай бұрын
@@OrionSoft Ah I see, something to keep in mind then. Actually speed wise the psx serial port supports higher speeds, I noticed this at the time and I came across a video by brill on it: kzbin.info/www/bejne/jZrKiammlq-gnZY. Regardless your device looks to be a lot more convenient. I'm very tempted to pre-order as it's not expensive and I have an old chipped psx with a worn cd drive I could use. Merci for the quick reply!
@Revan-HK-477 ай бұрын
Please tell where can i get this cart from ? And how much would one cost me ? I got some questions about this cart would this cart be compatible with the ps1 sdk kit and would there be any updates with the firmware or software/ code that needs to make the cart work ? Will the cart be improved in the future ? Plus would the code for the cart to work be open source ? So people can help improve it ?
@OrionSoft7 ай бұрын
just read the description, the cart is available for pre-order and the code is already open source www.orionsoft.games/retroshop/ps1usb.htm