Great series of videos I really appreciate that! I'm following the playthrough to learn and understand the concepts! Thanks! If you don't mind, at 25:22 you built an army on a settlement that you start control the current turn, from 10.1 "An Army may not be built in an occupied hex, in a Settlement hex made friendly in the current turn"
@sbmicro18968 күн бұрын
Thanks for this very detailed and helpful video! 👍
@kirkyoung414713 күн бұрын
Best ASL playthroughs on youtube... PLEASE COME BACK!!!
@tvannaman200015 күн бұрын
I love how you go step by step through this. I played the original SL back in 1977-83 and as a teenager, I struggled with all the rules so I went with my own as close as I could get. It really helps to see someone methodically go through this so I can process what needs to be done. I would like to see a scenario with tanks and maybe some AT or artillery guns if you haven't already done it.
@erikwickstrom96Ай бұрын
I know it’s been a long time since this video was made, so not sure if anyone will still comment. Question from the Human Wave attack: when taking subsequent first fire and final fire, the -2 FFMO and FFNAM was still being applied. Is that incorrect or is there a special rule about human wave attacks that always gives them that IFT penalty?
@alexandregama4716Ай бұрын
First of all, congrats for the video. On 33:40 I think there was a mistake applying DRM. It was a multiformation attack with TWO additional formations, so +2 DRM rather than the +1 applied. See GSR 9.6.6.
@CurmudgeonswithDiceАй бұрын
Thanks for this. Great play thru, and very handy as I start to solo this game!
@commodus6526Ай бұрын
Could you do a little kickstarter or something :D id be more than happy to spend some coin on getting those videos. I have played this game 3 times with 3 players and every single time we had to end the game without finishing it because we hit some rule barrier that we could not get any answers to - super frustrating. Most of the time in the peace negotiation phase. Edit: would also be super helpful if you include time stamp chapters for the different countries so people can jump into a specific country action
@robertdelaney4332Ай бұрын
Razing your own settlements is very Soviet Union of you 😀
@robertdelaney4332Ай бұрын
I have been leaning towards thus game. After watching you videos, I pulled the trigger and have ordered it. Goblins may be a way to convince my not historical guys from wanting to play hex and counters
@robertdelaney4332Ай бұрын
I have been sitting on whether i should get this considering how many games i have bought this year. Your videos have convinced me to pull the trigger.
@Sergio-pe6nyАй бұрын
Hi, nice play! The Goblins can sell his Treasure to avoid Colapse (rule 16.5) and gain 2 gold.
@Sergio-pe6nyАй бұрын
Hi, great playthroughs! Little mistake: minute 35:00 your huge dragon don't raze your settlement, you can build and move same turn (rule 3.2.3).
@fearlessfosdick160Ай бұрын
My game is an earlier version and the first time I played it I tried to attack the building at G6. I ran out into that street and lost nearly the whole force to the mg42 that was at the end of the street at J4.
@ondrejstepanek65972 ай бұрын
The way you explain everything so nicely during the play is really great! I allready found so many small mistakes that we made during our game....
@falk35272 ай бұрын
Nice Work! When does Part 2 comes out?
@RobAshcroft19442 ай бұрын
1:20 Looks as though that recon unit moved illegally as it went from EZOC to EZOC when it crossed the river. You mention that it doesn’t need to pay the +2 to leave an EZOC due to the ‘Holding the Line’ rule but that rule doesn’t allow EZOC to EZOC movement as you then mention a minute later! Really enjoying this playthrough while I wait for the new Deluxe edition of the game to arrive, so, many thanks
@brandonjohnson98762 ай бұрын
This game at first glance seems insanely complicated. And it is. But the flow seems easy to grasp, and the individual actions aren’t complicated. There’s just so much to do. It’s a cool sandbox. I hope to be able to get my hands on this game eventually. Hope to see more rounds of this!
@slo60262 ай бұрын
WOW, what a video. you worked so hard keeping track of all 6 players. I am just learning the game and this is one of the best videos out there. I hate to look a gift horse in the mouth, but I sure wish you could have shown at least one of the Peace and Rebel processes.
@michaelscherer64162 ай бұрын
Thanks for making these videos even if we didn’t get a conclusion. Maybe we can convince you to do another play through. You are easy to follow and help new players like me learn to play with your explanations. Please consider doing another play through!
@Grumpf342 ай бұрын
Thank you for this fantastic video. I discovered you and I love how you explain things. I might have misunderstood the rules, but it seems in this particular Scenario than players start during SUMMER Year 1, not SPRING. Hence, 1 more Turn overall (not sure which Faction benefit from it tho). Anyway, THANK YOU again, keep at it.
@donnadening95852 ай бұрын
Thanks Mike. An outstanding series-loved your commentary. An excellent learning tool. It really helped me understand the rules. Thanks again!
@theemptysprue23 ай бұрын
I know this is really old, but any chance of further OCS playthroughs? I think you do it really well.
@psychoschmuck16163 ай бұрын
LOL, "I fumbled the Fjordland in turn 1 and I fumbled the Goblins in turn 2."
@skica773 ай бұрын
Not sure you could have take Nordhome. I have a feeling that to take controll you have to end your action on the settlement, which would mean no further movement, and you have moved out of it on the same turn.
@williamswargames3 ай бұрын
49:33 What was the point of the assault if it yielded no benefit to the combat rolls?
@kolosm1003 ай бұрын
Great game, well played:) Thanks !!!
@SankaJeVbaliku3 ай бұрын
People are eagerly waiting for the next round. I hope you didn't give up on this game.
@CounterAttack3 ай бұрын
I had to take a bit of a break but round 2 is in the works and coming soon.
@SankaJeVbaliku3 ай бұрын
@@CounterAttack Yaaaaas! Given the way you play with your talkthrough about what do you do, this channel could be valuabe assets for people learning the game now and in the future.
@AndyP9983 ай бұрын
Little late here, but reminds me why i think this is best of Simonitch zoc bond series game. Goes right into action with lines formed
@billjenkins94224 ай бұрын
I have to admit right off the bat that I don't like card driven games. Twilight Struggle is my least favorite game I own of all time. However I am desperately trying to learn and like this game so I really appreciate the great videos you have done. So far I would sum up the way this game plays as, "Oh look the Japanese played the Royal Fizzbin card but the allies have a Shronk card, so the Japanese player jumps up runs around the table three times and as it is a full moon on an alternate Thursday and Wally's wifes second cousin was in Osaka for his honeymoon, New Jersey surrenders!"
@azzido8514 ай бұрын
This is probably the only video on KZbin that explains the rules accurately and without major errors. BTW are you a scientist?
@CounterAttack4 ай бұрын
Thanks! I am a software engineer.
@aceshelman4 ай бұрын
22:25 should have rolled a black die too for the defenders yeah?
@aceshelman4 ай бұрын
At 12:00 you talk about using Ambush on the fortified settlement, but that's not allowed per the rules in section 4.4: "Fortified Settlements may not be targeted by Strikes. An Attacking unit with Stealth may not declare an Ambush against a Fortified Settlement."
@aceshelman4 ай бұрын
Great play through series! Your series has convinced me to seek out this game.
@aceshelman4 ай бұрын
At 5:30 you should have rolled the two critical hits to confirm, not just doubled the damage from 2 to 4. Yes these are automatically "Critical Hits" due to the spell, but, they still need to be confirmed/rolled against for the bonus damage according to the rules as I read them: "When resolving Combat or a Strike, a die roll result of 7+ is both a success and a Critical hit. Each Critical hit may score one additional success if confirmed. To confirm a Critical hit, 1ois rolled."
@WARdROBEPlaysWWII4 ай бұрын
Maps are really good. Also, great to see new vids from you.
@CounterAttack4 ай бұрын
Hello Wardrobe - thanks! Yes, I am not dead! I watched your Axis & Allies video the other day. Since you enjoyed it you might want to check out the championship plays presented by @BoardGameNation - they made me want to revisit the game.
@6cylindertuned4 ай бұрын
I love this game and I like watching well made videos of people who know how to play it. Subscribed and liked! One thing as I watch, naval or land battles won net the active player one mil cube for the first combat in a round. You shorted Castile so far. At 46:37 Ottomans should have included that light ship in the trade protection slot in their naval battle with Venice, they are compelled too, I believe.
@6cylindertuned4 ай бұрын
Also, the Aegean Archipelago is a distinct Area that happens to also look like an additional sea. Ottoman ships never once left the Aegean Sea Zone. It is not entirely clear to me you ever need ships to transport a soldier from one island to another as all three provinces are all effectively in it (not that you did, just clarifying the consequences for later). Here Ottomans moving ANY land units to the Archipelago would trigger both Naxos and Creta soldiers. But on the plus side the Ottomans don't have to transport again to siege the various islands down. In game terms they are effectively close enough.
@6cylindertuned4 ай бұрын
1:24:25 You determine trade Power with Ownership. To Own a province a PR must be the De Jure and De Facto owner. Bordeaux's De Jure owner is France and it's De Facto owner is England, as far as trade is concerned no one owns Bordeaux for this Trade Action.
@CounterAttack3 ай бұрын
@@6cylindertuned Thank you for that clarification. I'll try to call it out in a future video.
@6cylindertuned4 ай бұрын
This video is fantastic, a joy to watch. Up there with Bridger videos for learning this fine game. Please do many more. I will watch and recommend them!
@ericpearson49374 ай бұрын
Love that you are doing this! Thank you. A couple things I’m not sure about. 1. I thought the Coastal regions are land areas. I think the Ottomans only need adjacent ships in the adjacent sea area (which you already had) for troop transport. 2. To enforce Parial Victory against a PR, I think you need 2x the deployed troops. I don’t think France could enforce Victory unless England Surrendered.
@CounterAttack3 ай бұрын
Oh man. I've already started filming round 2 so I won't be able to correct this in game. Thanks for pointing out the errors though.
@ericpearson49373 ай бұрын
@@CounterAttack Don’t sweat the errors. This game is so big you are bound to make mistakes. I’ve noticed that errors don’t reduce the fun of seeing the story unfold.
@Gyftomancer4 ай бұрын
I liked this phase. I think there was "fun" here. Purchasing units and building fortifications give you the opportunity to decide for stuff before the military phase, instead of everything being fixed by the initial setup. (I like your videos for this game too).
@edmundcowan91314 ай бұрын
Seems like a good Game but I now only play on computer. But this is intriguing. .
@edmundcowan91314 ай бұрын
Excellent play through. Well explained and shown. .
@CodeThreeBack5 ай бұрын
So excited for this!
@miadchi5 ай бұрын
I am looking forward to the next 15 rounds! Love this game!
@toddshryock16345 ай бұрын
Really enjoying the series. I have the game sitting right next to me and its helping me learn to play.
@erikl15585 ай бұрын
Yes!! He’s back!!
@rogue77445 ай бұрын
Hell yeah! Awesome to see this played. Ty!
@ardwulfslair5 ай бұрын
Welcome back!
@SIrbrastias5 ай бұрын
Very good video. Looking forward to the next one. 1:04:00 The War of the Roses card reads: exhaust 2 Manpower OR add unrest to Wales and Wessex. You hit them with both. 1:33:30 I don't think England can count Bordeaux for Trade power. The definition of Ownership on p.4: "When the rules refer to Ownership of Provinces, they mean Provinces where you have a Town , and where there is no Vassal , Rebel , *Enemy town*, or Occupied token on the same Province".
@CounterAttack5 ай бұрын
Thanks for pointing these out! I'll cover them at the start of Round 2.