man you got the coolest channel mr Nunez. How long does it take to edit a video like this one?
@mrnunez3D4 сағат бұрын
Thanks! The edition was rather fast 3-4 days. What took long was making Jinx :p
@slipgatecentral4 сағат бұрын
@ thanks for response! Do you write script before recording VO or narrate in real time?
@mrnunez3D4 сағат бұрын
Yeah all the time. First you start with the script and start adjusting the footage from there. Is a very organic process but the script is the first thing you want to get. Usually in 2 days you can have a “final” script.
@slipgatecentral4 сағат бұрын
@ awesome, thanks! Will try this! Have tons of stuff to share just couldn’t figure out this part to make it more fun to watch
@mrnunez3D4 сағат бұрын
All the luck! You will figure out the pipeline on the way Have fun!
@ka10r15Күн бұрын
This Kind of software tools are Endboss Level
@mrnunez3D22 сағат бұрын
Lol
@cgkratos.i2 күн бұрын
Does it work in cycles render engine
@mrnunez3DКүн бұрын
Yeah it does, is created as a geo
@2024-e6m3 күн бұрын
I don't understand but why is it still scattered around
@mrnunez3D3 күн бұрын
It works according to the camera projection
@vulfixevenlapa81793 күн бұрын
And how do I get this displacement map?
@mrnunez3D3 күн бұрын
You buy them in texturing.xyz
@ItsMe_G4 күн бұрын
pk no creas pistas de audio ? el acento mata a los que usamos YT en inglés y Castellano "puro".
@mrnunez3D3 күн бұрын
KZbin dentro de poco tendrá la traducción con IA, para los que no sepan inglés
@ItsMe_G3 күн бұрын
@@mrnunez3D el problema no es el Inglés, es el acento, se me hace muy raro, soy un poco sensible a ese tema.
@Kenjjoo4 күн бұрын
I've no words for this. If it was possible for me to commission you for a model like this for Blender, I'd do it in a heartbeat.
@mrnunez3D4 күн бұрын
Thanks! Yeah I control UE better than blender. But would be a fun project Im sure !
@Kenjjoo3 күн бұрын
@@mrnunez3D Do you use the model after you make it, or do you just make it and let it collect dust? Usually when I've seen models of this quality made, the creator doesn't release them and they're simply forgotten. No offense of course, just curious.
@aboudsh74795 күн бұрын
How can i get this amazing model?
@kessysammy44075 күн бұрын
Though i didnt understood all the workflow process,but i enjoyed the video. Fantastic job bro
@mrnunez3D5 күн бұрын
Thanks man :)
@felipiqz7 күн бұрын
Mi pregunta que me surgió respecto al tutorial es: 1. ¿Es necesario tener las UVs del modelo para poder aplicar el displacement map o puede ser aplicado de igual manera? 2. Y respecto al displacement map, ¿utilizaste una textura de un personaje ya con poros y arrugas para luego aplicar el proceso de guardar los canales en archivos diferentes?
@mrnunez3D6 күн бұрын
Si necesitas tener las UVs. Por lo general uso una malla con las uvs hechas y hago el wrap (puedes ver el vídeo en mi canal) Si las texturas de XYZ ya vienen con poros, pero solo es la base …luego tienes que esculpir más detalles encima
@tuanngo-ei6pt7 күн бұрын
where do u get the input group with base color, shadow color... I'm so confused at that point
@mrnunez3D7 күн бұрын
I would recommend you to watch the full vidoe on my channel
@NurhasanMiya-o7p9 күн бұрын
😂❤😂,,,,,,,😊
@kissaGG10 күн бұрын
It's a pity that you spent so little time on the final result. Just 5 seconds! I would do a small edit with music for at least 30-40 seconds.
@mrnunez3D10 күн бұрын
Right, i could spend more time on it. But at the end the process is what is important here
@robinreso624012 күн бұрын
Thx for sharing!! Only one little thing I dont really understand. "global" how does that work? If would set a pie menu to global it is suppose to work everywhere regardsless off the profile setting and or which application is active? right? it only works on all the programs not being assigned to the default group. Or am I missing something stupidly simple? I want some functions to be working regards off the active application even if it already has its own profile settings if that makes any sence? Thx!!!
@mrnunez3D12 күн бұрын
mmm....if Im not wrong there is no such a thing as global since you need to select the Application during the profile set up. Perhaps you are looking to use it for Windows navigation or something like that? If is that, use the file explorer to focus on
@robinreso624012 күн бұрын
@@mrnunez3D Thx for sharing your light. I just wanted to setup a true global Pie menu that work thru the whole system regardless if a specific app is open or not? then again just a small thing nothing to get crazy about! As soon as you create program specific pie menus it can not have "global" pie menus. only pie menus that don't serve specific programs are in the "global" group.
@baensa_edit12 күн бұрын
What is the name of the application?
@mrnunez3D12 күн бұрын
Unreal Engine ;)
@baensa_edit12 күн бұрын
@ thank you :)
@bramy758512 күн бұрын
Nice textures, How did you make them?
@mrnunez3D12 күн бұрын
In SP, on the long video I show a bit of the process
@whatyoudo977314 күн бұрын
I feel like the ludicrously long pony-tail in this French design is an attempt to have identity vs Moronically-sized afro's in black characters...or real-life characters with giant mops on their heads. Always reminds me of a white kid trying to be cultural in college that had a massive blonde afro until he got to close to a lathe running at full speed...bam! ripped half his hair out in seconds cause it was more important to look downtown than to be careful around serious machinery. Kids.
@whatyoudo977314 күн бұрын
I can dig it, I was young once but these characters just frustrate me, she would be stepping on her hair constantly if not outright tangled up in it, she would be cold in most situations, most women I know are cold-blooded but all fantasy characters are dressed like volleyball players, her weapon belt shows no realistic method of attachment...it would just fall off her hips, dangerous shit like shards of glass or other stuff constantly exploding in these cartoons would all be down in her boots since they are wide open at the top..ok I will stop..its a young fun thing I get it but its also pretty dumb.
@dreamlands792615 күн бұрын
Amazing work! noobie question - how did you get those clean UVs before jumping to substance painter?
@mrnunez3D14 күн бұрын
Thanks! I made them in Rizom UVs. I will make a tutorial separately about it since a lot people asked about it
@shreyanshchaturvedi293215 күн бұрын
Great Video Man.....🤘😀
@mrnunez3D15 күн бұрын
Thanks !
@noprosperity18 күн бұрын
okay sell this model 😭😭
@jestrada-ml2fd18 күн бұрын
ABRO KZbin Y ME MUESTRA ESTA JOYA DE PRIMERAZO, SIN BUSCARLA QUE BUEN VIDEO, MUY BIEN EXPLICADO SIN NECESIDAD DE TARDARSE 4 HORASME SUSCRIBÌ COMO A LOS 5 MINUTO S DE VIDEO
@mrnunez3D18 күн бұрын
¡Gracias por tus palabras! Me alegra que te haya gustado el video y que lo hayas encontrado útil. ¡Bienvenido a la comunidad!
@TheCranksterr19 күн бұрын
Now you can do whatever with the model 😊 Now you can do whatever with the model💀
@mrnunez3D19 күн бұрын
Yeah, I am working on a gameplay on my free time atm
@Joeherman21 күн бұрын
Congratulations on making such high quality content!
@mrnunez3D20 күн бұрын
Thanks a ton! I’m stoked you liked it! More cool stuff coming your way!
@The_Asteroid_21 күн бұрын
Sooo cute❤
@mrnunez3D21 күн бұрын
Thank you! I'm glad you think so! 😊
@jean-charleschabrol39022 күн бұрын
good tutorial !
@mrnunez3D22 күн бұрын
Glad it was helpful!
@Ariart3d22 күн бұрын
It's great to be able to have access to quality content like this so I can always take my art to the next level! Thank you for the incredible content!
@mrnunez3D22 күн бұрын
Awesome to hear! Keep leveling up your art game!
@jihunchoi020822 күн бұрын
thank you
@mrnunez3D22 күн бұрын
You are welcome
@yabakevin761125 күн бұрын
Good evening, please where did you learn to do all this and how many years did it take you to learn ?
@mrnunez3D24 күн бұрын
If you want to start I would recommend check ArtHeroes.co stylized program. I explain all my process on the course
@shainespc413225 күн бұрын
Do you have a link to download the hair brush? Looks so cool
@mrnunez3D24 күн бұрын
Yeah, check the full video description Gumroad link
@nitskav25 күн бұрын
Was totally engaged with the video till the last second > subscribed. This is brilliant, and the final result is super impressive! Now, I'm just getting started on exploring 3D art, and I'd love to get some advice on how to navigate through this. Could you suggest some good content on here that covers the very basics of 3D? I'll be sure to skim through your channel to hopefully find some more beginner frendly tutorials to use! <3 Anyways, thank you for this! All and any advice would be greatly appreciated.
@36ar2r27 күн бұрын
you are cg monster! great skills in many programs. great pipeline overview! thank you!
@mrnunez3D27 күн бұрын
Thanks! I’m glad you think that, I’m naturally curious about the whole pipeline :)
@andreadellamico121728 күн бұрын
love a mmo with this graphics and photohraphy
@mrnunez3D27 күн бұрын
Totally!
@dhabasushivakumar611828 күн бұрын
Awesome breakdown tutorial, thanks
@mrnunez3D28 күн бұрын
Glad you enjoyed it!
@emmanuelgaming700528 күн бұрын
are u telling me u didnt paint skin weights for that rig? cus thats incredibly helpful
@mrnunez3D28 күн бұрын
Just for the hair. Everything was 1 click using AccuRig. Pretty fast Still could be improved some weights but it does the job
@KhalMaedhros28 күн бұрын
Este vídeo es oro! Muchas gracias crack! 💙
@mrnunez3D28 күн бұрын
Me alegra que te haya molado el vídeo
@GROCHOBrunoАй бұрын
Bro, what an amazing work, congratulations!
@mrnunez3D29 күн бұрын
Thanks a lot!
@RussellBeattieАй бұрын
So. Much. Work!!! Your knowledge and skill with your tools impresses me as much as your artistic abilities. Both are incredible. And that doesn't include the time and effort writing, recording and editing the video for KZbin. It's all insanely impressive. UE is the most unstable and error prone program I've ever used. I've only used it briefly for a project and was astounded by how bad it is. Crashes, weird error popups, plugin madness and more. I can't believe so many professionals use it daily, and billion dollar products rely on it! How has some other company not created a decent alternative? If Apple, Adobe or Microsoft products were as buggy as UE, there would be riots. Keep up the amazing work
@mrnunez3DАй бұрын
I really appreciate your thoughtful comment! It means a lot to hear that my hard work is recognized. And yes, UE can definitely be a challenge.
@Kayramisimm1Ай бұрын
Hello, please help me what should I do to make animations that make the graphics pop in big productions like Arcane?
@mrnunez3DАй бұрын
To create animations that pop like in Arcane, focus on mastering your skills and enroll a course, like ArtHeroes. Studying the techniques used in the series and practicing regularly can really help elevate your work!
@SeekerLight.Ай бұрын
incredible work! But what's bugging me is, what's with the radial menu in painter and UE?
@mrnunez3DАй бұрын
Thanks! Is called autohotpie, I already made a separated video about it on my channel :)
@SeekerLight.Ай бұрын
@@mrnunez3D wow, just watched your video and autohotpie is really very handy, thanks!)
@mrnunez3DАй бұрын
@@SeekerLight. you are welcome!
@SpartamАй бұрын
Wonderful tutorial and unbelievable work! Congrats man. Sorry to ask, but where did you get your shirt from? I’ve been trying to find one with a similar design, no luck… 😢 Thank you!
@mrnunez3DАй бұрын
Thanks! I dont remember about the tshirt now tbh....
@XENOPHANE316Ай бұрын
no cuz they prob used a nasa computer to make Arcane
@Lyuki98Ай бұрын
Hey! I’m using DAZ characters to create skin textures, but I can’t see the details I worked on in ZBrush when I import them into DAZ. Any suggestions? The texture doesn’t look as detailed as it did in ZBrush.
@mrnunez3DАй бұрын
I’m not familiar with Daz, but any porosity or tertiary details should be baked on the normal map. Have you checked your normal map ?
@Lyuki98Ай бұрын
I import them as a normal maps. So yes :( Thank you for trying to help!🫶🏼
@PurifiedWater_16.9_FL_OZАй бұрын
Wonderful tutorial! Thank you so much for sharing this wonderful video!
@mrnunez3DАй бұрын
You are welcome!
@artalamo95Ай бұрын
Man how do you bake all the maps with no errors
@mrnunez3DАй бұрын
In Painter you can bake by asset suffix (low/high)
@blrwllm4357Ай бұрын
It should be illegal 1 person has all this knowledge
@mrnunez3DАй бұрын
that's the beauty of using UE. Makes the process easier!
@geromark1ngАй бұрын
que locura el trabajo de este video, desde lo que hiciste en UE, hasta la edicion y ademas tener que hacerlo en ingles, epico!
@mrnunez3DАй бұрын
¡Gracias por tus palabras! Me esfuerzo mucho en cada video, y es genial ver que se aprecia el trabajo.Gracias por el apoyo!
@JonaDVargasАй бұрын
This is actually amazing to have the character done so closely to the original. The only thing i think could make the final take a little bit better is to have her armpit better weight painted so it doesnt look squashed when bent down. Besides from that looks amazing!
@mrnunez3DАй бұрын
Thanks! Yeah I noticed that but I think is rather the animation itself from ActorCore and how is retargated….eventually decided just to leave it as it is. Too much work :p
@cell-one7019Ай бұрын
Amazing work!!! GG
@mrnunez3DАй бұрын
Thx!
@LUNATIC-ORIGINАй бұрын
While watching Arcane2, I felt that the era of Disney and Japanese animation was over.
@mrnunez3DАй бұрын
Was about time! Im glad animation is taking more seriously now too