does the skeletong have to be completely straight like the HIK example? Like the arms and spine joints have to be straight? I am having some retargetting issues with my rig and I have a feeling it could be because the joints aren't flat or in level with the arm joints
@alsmith55263 ай бұрын
You need IK and FK on them. Why did you not show that
@alsmith55263 ай бұрын
how do you add IK to it?
@titouanjaouen7 ай бұрын
straight to the point and very clearly explained tutorial, thank you so much !!
@ChweziX10 ай бұрын
Thanks for this lovely tutorial learned alot 😊Does that mean I can do face expression with layered animation?
@jeffgaming10 ай бұрын
fingers and facials manual animation..
@劉思吟-y4f Жыл бұрын
its work!!! thank you so much(from TAiwan)
@beataszefer3704 Жыл бұрын
Thank you! It is the best and quickest way to learn how to put mocap anim on Maya character:)
@jimmygu9811 Жыл бұрын
So,how to transfer finger animation?
@moharramzarenosale2 жыл бұрын
Hi.thank you Sir
@behrampatel48722 жыл бұрын
love it. Thanks Bhaumik
@M.Ahmed392 жыл бұрын
Fantastic reel!
@tanimation72892 жыл бұрын
Amazing video. Can you stack Deforms or do you only do one at a time?
@Mrsmifff2 жыл бұрын
doubt ill get a reply being the video is so old but how do I replace the sample animation with another mocap animation
@tseringpalzom32592 жыл бұрын
sir do you know how to get nuke on Mac that pirated? is it available
@tanzilsyed98572 жыл бұрын
Hey, Can you please tell which Mo-cap data file format can be imported in maya to retarget animation?
@rushikeshmunde7632 жыл бұрын
thanks
@potter79622 жыл бұрын
Good 👍
@Ivan_Yu2 жыл бұрын
how do you import a source? I have a mocap that I need to add in
@Ivan_Yu2 жыл бұрын
I figured it out.. you need to do the same with the mocap you have. Import it and create char definition... do the joint connections.. then and only then are you able to have it as an available import source
@halaabdelaziz27602 жыл бұрын
which script you used to apply the motion on the rig ?
@CoisasdaLuisaHelena2 жыл бұрын
can i do that with a vroid character?
@abccba73012 жыл бұрын
OMG you're the best!
@anushakundu89022 жыл бұрын
The t in flare is not available
@SkepticOptimistic2 жыл бұрын
you saved the day
@FF-FAN99992 жыл бұрын
this was brutal. im gonna purchase the course
@shadowdataprojection2 жыл бұрын
Great tutorial thanks, but i'm struggling to rig a non human character. I have a mech robot with a bone structure that I cannot change, because it has no hands toes or head it comes up with the red x not a green tick. I have motion capture data that i'm bringing over from unreal as fbx which was being driven by rokoko motion capture data. What's the easiest way to do this in maya and have the ik controller able to record animation layers on top to tweak the mocap data? Thanks so much
@chagalo37172 жыл бұрын
Love it. I just started in school and my teacher has been in the industry since 1993. I have learned that he may have the knowledge but he does not know how to teach. I need 1,2,3 steps to grasp what I doing so I can retain it and he gets frustrated when I ask him if he can take his for me to get it. The Nodes are a beast, I don't know how to connect them. That is how I know that he was not meant to teach. What I seen so far you teach simple that I can understand.
@georgelima69983 жыл бұрын
Very good content!
@AthosSampaio3 жыл бұрын
Great tutorial and great choice for the example character (Doby)!
@mohamedamin74733 жыл бұрын
after all steps i cant add character in time editor how can i solve it
@Artistsunny043 жыл бұрын
Op bro
@ArtandAnimationofChrisScalf3 жыл бұрын
the Udemy course if fantastic. Love it.
@lexxrelaxx20163 жыл бұрын
Hey can u share the dobby modeling tutorial? I really need it
@angustobiancusto66233 жыл бұрын
Thx
@SundayLunch3 жыл бұрын
Does this course cover rendering in Arnold ?
@steventwigg23693 жыл бұрын
So helpful. Thank you!
@gavinmeng-lewis73543 жыл бұрын
Love this - very clearly explained
@pizzosjamz3 жыл бұрын
bro the spin area and lots of the jooints you skipped and i cant figure it out now... like from spine one to spine two i cant get them attached :(
@heartlessface3 жыл бұрын
super cool tip, thanks for your tutorial
@karadanvers61363 жыл бұрын
thank you for the quad button. it made my paintbrush render in Arnold :)
@huntermascia42163 жыл бұрын
For some reason when I do this the knees are not turning with the mocap data, any one have any ideas why this might be? I've been messing around with it but receiving limited results.
@nuke47293 жыл бұрын
looks awesome ...can we render trees with arnold with leaves alpha cut?
@tevhideyoldas80013 жыл бұрын
thanks I'm saving my model in iges file. When I open my model, it appears as a line. What can I do? I saved it as stl. The model I made is not the same there.
@eggsclusive123 жыл бұрын
this course is actually $59
@salazar6653 жыл бұрын
that is so helpful
@paulaalejandralopezreina69743 жыл бұрын
how can I change the color of the tree?
@zigfaust3 жыл бұрын
15:42: POV, you're Lucian and Dobby just got his sock.
@battlearena1053 жыл бұрын
Suggest best laptop under 50,000 for animation ...suggest future and laptop
@ulkutuna3 жыл бұрын
Thanks for the tutorial! Is HumanIK is a plugin that is already in Maya or do you download and install it?
@ulipr24113 жыл бұрын
yessss so helpful! Thank you!
@weihoongchong3 жыл бұрын
i wonder why my tree cant show the leaves at my view port(it just all plane), it only show in render window, any solution? im using maya2016 sp6