GameDev Takes Time
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2 жыл бұрын
FPS devlog is paused
1:24
2 жыл бұрын
FPS Devlog - Trying Out HDRP
5:12
2 жыл бұрын
Пікірлер
@Sam-yx6pe
@Sam-yx6pe 4 күн бұрын
Cant Find these Scripts in ur github...
@j.m.g_yt2320
@j.m.g_yt2320 Ай бұрын
Great Adivice from such sweet guy but i hope that the quality of the video was better i mean the music is too loud and your sound is close to completly unheard i hope you can fix that cuse u are doing great. ❤
@PixelGM
@PixelGM Ай бұрын
DUDE YOU’RE AWESOME! I’ve been thinking for 9 hours straight, but I couldn’t get a solution. You did this in like 5 mins! Thank you sooo much! >< Can we be friends? :)
@_malaika_angel
@_malaika_angel Ай бұрын
Awesome! Simple and clear tutorial! Thank you !
@_kdgbljr
@_kdgbljr Ай бұрын
Thanks for the tutorial. I just wonder how to implement unity new input system to your tutorial. Thx in advance
@Roundbeargames
@Roundbeargames Ай бұрын
there's a lot of things that i didn't consider when making this tutorial. it's also extremely outdated. it's really not compatible with the input system. i'd have to rewrite most of it + create a whole new series.
@Questionable_Insights
@Questionable_Insights 2 ай бұрын
Pretty awesome... I don't think I've ever seen anyone do an actual tutorial series on designing a proper hit box system. If someone has, tell me because I want to design one myself! lol
@Roundbeargames
@Roundbeargames 2 ай бұрын
well it's hard to say what's proper or not because every game is different. you can have the same results with completely different code. all i can say is "as long as it works and is manageable".
@alexanderbieniek8174
@alexanderbieniek8174 2 ай бұрын
That game looked super satisfying!
@Roundbeargames
@Roundbeargames Ай бұрын
i really enjoyed playing ape out :)
@art9518
@art9518 2 ай бұрын
the pixel bg is neat
@Roundbeargames
@Roundbeargames 2 ай бұрын
check out itch.io :)
@AIRacingGame
@AIRacingGame 2 ай бұрын
Hi! Years ago I wrote you when I hit some ceilings in my own indie game, that I just started with no coding background. You gave me the honest hard answers and I stuck to it, and have reached new ceilings :). Cool game dynamics you have there :)
@Roundbeargames
@Roundbeargames 2 ай бұрын
That's awesome. I wish you luck with your project and let's continue having fun.
@highimpact1
@highimpact1 2 ай бұрын
Very interesting and that cheat sheet is useful!
@Roundbeargames
@Roundbeargames 2 ай бұрын
Thank you. An interesting page indeed
@mokalux
@mokalux 2 ай бұрын
cool!
@Roundbeargames
@Roundbeargames 2 ай бұрын
@@mokalux thanks
@ShirokuHimatsu
@ShirokuHimatsu 2 ай бұрын
can i ask somthin if i build to apk android the gamepad still work ??
@Roundbeargames
@Roundbeargames 2 ай бұрын
@@ShirokuHimatsu theoretically it should work. but i havent tested it myself yet
@ShirokuHimatsu
@ShirokuHimatsu 2 ай бұрын
@@Roundbeargames okay thanks dude.permission to use your project I will try changing it to android build
@Roundbeargames
@Roundbeargames 2 ай бұрын
@@ShirokuHimatsu maybe try something like this kzbin.info1CMrPuz8Pns?si=P9yy58yMVVziSBOZ
@ShirokuHimatsu
@ShirokuHimatsu 2 ай бұрын
I hope this work if working i follow all ur sosical media😂 nah jist kiding i alredy subs you
@ShirokuHimatsu
@ShirokuHimatsu 2 ай бұрын
@@Roundbeargames okay sir
@tarunrajput9696
@tarunrajput9696 2 ай бұрын
Your speed is Awesome, sir. You graduated from??
@idklol4197
@idklol4197 2 ай бұрын
did you ever finish tis game? it looks cool
@qazisaad5713
@qazisaad5713 2 ай бұрын
sometimes its also because if you're applying animations of a human body and ur rigging of animation is not humanoid set up
@dvander7073
@dvander7073 3 ай бұрын
Hi, im doing a project like Heavenly Bodies, but in multiplayer and I stucked at moving arms, can someone help me with it?
@wiedzmiz2982
@wiedzmiz2982 4 ай бұрын
Your tutorials are advanced but not that difficult to understand, good job and thank you!
@Roundbeargames
@Roundbeargames 3 ай бұрын
@@wiedzmiz2982 thanks yo
@Darakkis
@Darakkis 4 ай бұрын
Your style is something else man, good job!!
@Roundbeargames
@Roundbeargames 4 ай бұрын
thank you :)
@thietduy
@thietduy 4 ай бұрын
@Roundbeargames any chance to make a fully productive Third Person Shooter course :) I searched through all KZbin tutorials, nothing up to productive advanced quality yet.
@Roundbeargames
@Roundbeargames 4 ай бұрын
@@thietduy not for a long time. Im more focused on developing than tutorials for now
@thietduy
@thietduy 4 ай бұрын
@@Roundbeargames I see, hope you could save time for tutorials, since your teachings really good though
@removechan10298
@removechan10298 4 ай бұрын
Video starts at 0:00 very nice video! concise
@mrdantasticdev
@mrdantasticdev 4 ай бұрын
For those watching this video 2 years late like me horizontal input works with the left stick.
@coyoteflightcenters9469
@coyoteflightcenters9469 4 ай бұрын
If your USB cable does NOT work, then it is probably a USB power cable vs a USB data cable. Data cables can transmit power and data, but power cables only transmit power. There is no way to tell unless you have the packaging or try the cable out. Its a pain.
@Roundbeargames
@Roundbeargames 2 ай бұрын
@@coyoteflightcenters9469 damn i shouldve known
@rlhugh
@rlhugh 5 ай бұрын
Preference to add `[URP]` to the title, to make ti clear.
@languageengineer8782
@languageengineer8782 5 ай бұрын
Could you please show more examples how to use the job system without ECS DOTS. If ECS DOTS is included it will just become much more complicated. I and I think many others are already struggling with the BurstCompile using Job. Woudl be extremely happy if you could make a few examples. For example using a cube that in a random direction and 1000 or more cubes are following the first cube. Similar as in a snake game. I would love to use a manager that manages all cubes and uses burst without DOTS.
@bobdavids1691
@bobdavids1691 5 ай бұрын
It's been awhile buddy! Keep it up
@Roundbeargames
@Roundbeargames 5 ай бұрын
Yo thanks. Good to see you here
@pavret4663
@pavret4663 5 ай бұрын
I don't really understand how to use root motion with colliders My character just goes through walls, is there a way to fix it?
@Roundbeargames
@Roundbeargames 5 ай бұрын
Gotta look into physics settings + you need to write the code
@diligencehumility6971
@diligencehumility6971 5 ай бұрын
Damn C++ looks so confusing
@Roundbeargames
@Roundbeargames 5 ай бұрын
Depending on how you look at it
@lehisluguer9300
@lehisluguer9300 5 ай бұрын
this is amazing.. you can customize every attack as you want.. the possibilities are a lot, but it may take a lot of time to balance everything, and avoid unlimited combos stuff..
@Roundbeargames
@Roundbeargames 5 ай бұрын
Thanks! Yes the whole balancing issue will be important. Might take awhile but you just gotta keep updating and fixing things
@kawantrindade2459
@kawantrindade2459 5 ай бұрын
Keep going, your content is bringing a lot of knowledge about fighting games. Me and two friends of mine are following along!
@Roundbeargames
@Roundbeargames 5 ай бұрын
Thank you. Ive been busy recently but more updates are coming
@kawantrindade2459
@kawantrindade2459 5 ай бұрын
🎉🎉 finally
@Roundbeargames
@Roundbeargames 5 ай бұрын
Yes :)
@2hundo68
@2hundo68 5 ай бұрын
Straight forward and to the point. Wish you all the success
@Roundbeargames
@Roundbeargames 5 ай бұрын
you too. have fun in gamedev
@remysadventures-official8357
@remysadventures-official8357 5 ай бұрын
Thanks! Very useful, well explained and also gave examples of use and what may happen! Just some 2 cents...at runtime, it can be used to make enemies lose a limb and use the other arm for attacks. Cheers!
@Roundbeargames
@Roundbeargames 5 ай бұрын
interesting tip. have fun!
@Manimanocas
@Manimanocas 5 ай бұрын
Hi, This video is old but I have to ask, how is it not lagging with so many raycasts?
@Roundbeargames
@Roundbeargames 5 ай бұрын
Its mostly coding basics. Optimization
@Manimanocas
@Manimanocas 5 ай бұрын
@@Roundbeargames What do you think is roughly the amount of raycasts you did on this project without it lagging? I'm just struggling to optimize a similar fov system on a different engine and I have no idea if the amount I can currently handle is good enough because I'm still getting a weird artifact happening on far away shadow edges when I move the aim and I do not notice it happening in your implementation.
@Roundbeargames
@Roundbeargames 5 ай бұрын
@@Manimanocas 1000+ pr something. I forgot. It wasnt about raycasts
@fezekasabelo1117
@fezekasabelo1117 6 ай бұрын
Thank you sir❤
@Roundbeargames
@Roundbeargames 6 ай бұрын
Enjoy :)
@decafWavemusic
@decafWavemusic 6 ай бұрын
two years later and i found this tutorial again. thank you so much for this. i like hardcodinga whole lot more than using that god awful input action window.
@Roundbeargames
@Roundbeargames 6 ай бұрын
Yea that ui is extremely confusing. Good luck with your project
@fred1541
@fred1541 6 ай бұрын
Thanks, I learned a lot from your video. As a student, I will apply this air combo concept to my final report
@Roundbeargames
@Roundbeargames 6 ай бұрын
Thanks to you too. Good luck
@kawantrindade2459
@kawantrindade2459 6 ай бұрын
Are you following some kinda of roadmap for this project? or just doing what you think is necessary. And how about support vscode compilation?
@Roundbeargames
@Roundbeargames 6 ай бұрын
I just have a rough roadmap in my head. Other compilation will be supported later. For now you can check out olc documentation (cmake)
@kawantrindade2459
@kawantrindade2459 6 ай бұрын
@@Roundbeargames Thats awesome!!
@bratpfanne8232
@bratpfanne8232 6 ай бұрын
3:37 most wise words ever
@Roundbeargames
@Roundbeargames 6 ай бұрын
:)
@argonautaone4429
@argonautaone4429 7 ай бұрын
Im about to kiss you
@dest5218
@dest5218 7 ай бұрын
Glad to see youre still uploading, also looking good without the cap XD
@Roundbeargames
@Roundbeargames 7 ай бұрын
thank you :) more c++ videos coming soon!
@esmaa3802
@esmaa3802 7 ай бұрын
I have a problem ! I want to animate a hand ! It's generic and not humanoid isn't it ? I want to associate a skeleton modele that I create with motion capture and visualize it on unity (after that I want to do a real time animation). I did it with humanoid avatar but just a hand avatar I can't ! I'm lost :(( I mapped bone by bone but it doesn't work.
@Roundbeargames
@Roundbeargames 7 ай бұрын
if your entire model is a hand you probably wanna go with generic. you also need a programmer if you're writing an app
@avinashshah3679
@avinashshah3679 7 ай бұрын
i tried to use ragdoll and same thing happeneing to me ,can anyone help me :(
@Roundbeargames
@Roundbeargames 7 ай бұрын
gotta learn programming first
@easternunit2009
@easternunit2009 7 ай бұрын
To dumb it down and I know this sounds stupid but I think about it like this; when deallocating memory (freeing up memory) using pointers, I’d like to imagine a pointer shooting a laser to disintegrate that object and it be like “hey look this spot is free again.”
@Roundbeargames
@Roundbeargames 7 ай бұрын
Sounds literally like a "pointer" :) tho personally i try not to get too imaginative with it. In the end its just an address.
@lehisluguer9300
@lehisluguer9300 7 ай бұрын
Great tutorials .. I've learned a bit of C++ long time ago, when i was a kid, and didn't understood that well back then.. but, now I'm learning a lot, and being able to understand everything.. (thank you 👍)
@Roundbeargames
@Roundbeargames 7 ай бұрын
Youre welcome! C++ is so much fun and theres always new things to learn
@rogermolist2489
@rogermolist2489 7 ай бұрын
Thanks!! Works perfectly!!
@Roundbeargames
@Roundbeargames 7 ай бұрын
Awesome 👍
@temankucing3500
@temankucing3500 7 ай бұрын
I had just started learning unity last month in some online courses. At first i learn moving the box, in the lesson after that they teach us making some kinda flappy birds game, and naively i quit, and jump to youTube looking what interest me more. And now, im very confused 😢 Back to the basic parts? Or continue exploring the current project? Whats the best for me you think? So far i learn i think more than basic, but i feel my skill is very short and not deep. -moving character -configure the animations set up -state machine I cant: -detect collision and play specific animations based hit point Help me please... :( Many Thanks in advance
@Roundbeargames
@Roundbeargames 7 ай бұрын
people that only to stick to game engines like unity generally don't like coding. if you don't like coding you can't make your own game unless you have lots of resources to hire people. my recommendation has always been the same. first thing you wanna do is find out whether you enjoy coding or not. pick a language other than c#. start by googling what should be your first programming language, and pick a course. the best ones are either free or extremely affordable. once you finish some courses you'll have a bunch of new questions. forget unity and c#.
@McGeezle
@McGeezle 8 ай бұрын
Is it possible to add ragdoll just on deaths in existing games (Turbo Overkill)?
@Roundbeargames
@Roundbeargames 8 ай бұрын
If you have the source code maybe
@McGeezle
@McGeezle 8 ай бұрын
​@@Roundbeargames oh I asked if it's possible in theory to mod ragdolls in on the Turbo Overkill discord and someone said it's possible because the game runs in Unity. Then I jokingly asked how I convince some wizard to do it & got told "you start by installing unity and getting to work 🙂". Some fkn people... All I know is that there's mod support but no source code
@Roundbeargames
@Roundbeargames 8 ай бұрын
@@McGeezle it depends on how much is supported. i dunno the game but id assume itd be very difficult
@SozINh
@SozINh 8 ай бұрын
thanks you beast
@Roundbeargames
@Roundbeargames 8 ай бұрын
Thank you