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@staz_79
@staz_79 Күн бұрын
3:37 Hey, while you're here, I have a question about obtaining the GPB card on the Security level. I noticed there's no human corpse to loot it from on my run. Does it appear somewhere else?
@auto_mata
@auto_mata Күн бұрын
No, unlike the similar card in Engineering there's no alternative source for that one. Luckily, no card on Security is really going to be a progress blocker. At most that one will put you short a few proximity mines, but I always have a bunch left over even after using them to end the autobomb maze early.
@staz_79
@staz_79 Күн бұрын
ok cool, how many Proximity Mines do you need for that area roughly? I only have 5 at this point​@@auto_mata
@auto_mata
@auto_mata Күн бұрын
@@staz_79 You only need 7 if you want to go the route of clearing out all of the autobombs without firing a shot, and I think you can pick up the other 2 from the Bridge armory pretty easy. This standalone vid shows a set of placements that'll work: kzbin.info/www/bejne/lai1mJ2BlriSm9E
@staz_79
@staz_79 Күн бұрын
@@auto_mata Cool thanks. 😁👍
@staz_79
@staz_79 2 күн бұрын
Q. Can you skip Diego/Pods and go straight to Security and still complete the game?
@auto_mata
@auto_mata Күн бұрын
Yes, every bit of the Flight Deck is a trap and you can safely skip the escape pod sequence. If you're down with brute forcing its digit with the destruct code, you actually don't ever need to visit it during the course of the game.
@Stovy50
@Stovy50 2 күн бұрын
f this boss fight , game was amazing until now. 3 stages ?!?! No health packs , down to 20% by the 3rd stage and all on normal . ya my perks aren't upgraded right but still. shouldn't be this hard.
@auto_mata
@auto_mata Күн бұрын
Definitely not my favorite part of the game. But there are actually some health packs in the fight, one near the elevator doors in the 2nd phase and one where you start in the 3rd. I did a run without upgrading any combat skills on Extreme and couldn't get past the fight without picking at least one of those up. Pretty rough with no shield ability. kzbin.info/www/bejne/h6uUd4KAqttkgs0
@LouiesLog
@LouiesLog 8 күн бұрын
<3
@IBBIAZ
@IBBIAZ 12 күн бұрын
Whoa! I like your arrangements better than mine!
@auto_mata
@auto_mata 12 күн бұрын
Wow thanks, gratifying to hear! Been a fan of various overlaps of electronic and industrial since the 90s, and this whole soundtrack was neat and right up that alley.
@IBBIAZ
@IBBIAZ 12 күн бұрын
@auto_mata let me know if there's any way I can help. Tempo/grid data, layering info, etc
@IronWarhorsesFun
@IronWarhorsesFun 18 күн бұрын
The only reason it doesn't have more views is because SHODAN is running youtube.
@purpledittozac3188
@purpledittozac3188 22 күн бұрын
This is just straight fire.
@purpledittozac3188
@purpledittozac3188 Ай бұрын
This is fu*king great, thank you.
@Calypso694
@Calypso694 Ай бұрын
awesome dude.
@ali_m_
@ali_m_ Ай бұрын
I love how they went for a prey inspired ost, nice job
@Calypso694
@Calypso694 Ай бұрын
if you listen close all the old themes are still there just nice and ambient. Your brain might not notice but your ears will.
@ali_m_
@ali_m_ Ай бұрын
@@Calypso694 oh i definitely noticed, they did the perfect amount of callbacks while remaining different
@SuperNova-t6c
@SuperNova-t6c 2 ай бұрын
As a fan of this series. As someone who has played the original SS on dos and SS2 dozens of times. This sounds very much like System Shock. I vote to make Auto Mata's remixes be the OST
@jcdenton6427
@jcdenton6427 2 ай бұрын
Playing remake right now and music is just silence occasionally changing into super heavy combat tier music. Really sad that they couldn't capture the music of original
@ali_m_
@ali_m_ Ай бұрын
they keep melodies but it wouldn't fit in the remake
@ricardomarin487
@ricardomarin487 3 ай бұрын
good video for me at work.
@ricardomarin487
@ricardomarin487 3 ай бұрын
thanks you so much. did 3333 cause of this.
@TVoLk-2006
@TVoLk-2006 3 ай бұрын
What the program did you use to open folders of System Shock: Remake and export the sounds/track/music files?
@auto_mata
@auto_mata 3 ай бұрын
FModel allows you to explore the resources for a lot of different Unreal Engine games, including System Shock, Atomic Heart, Boltgun, and the like.
@TVoLk-2006
@TVoLk-2006 3 ай бұрын
​@@auto_mata I asked because I got tired of doing it with UE Viewer, but it only exports models with textures. Now I'll try with FModel.
@TVoLk-2006
@TVoLk-2006 3 ай бұрын
This remix is so good, I could listen hours by hours and I wouldn't change this track to other. It's a great piece of work.
@jwilky37-se2bo
@jwilky37-se2bo 3 ай бұрын
Thanks for the guide, I finished in about 4.5 hours following your vids. Game was a lot of fun and not too difficult except for the final cyberspace encounter which I had to practice for like 2 hours until I basically memorized all the wave/spawn locations, and got really efficient at it.
@jwilky37-se2bo
@jwilky37-se2bo 3 ай бұрын
I got stuck here for a minute looking for the broken demodulator. I think the location is randomized on mission 3, because it was not in that location in Delta Quadrant for me. I ended up going to the Repair Bay (southeast corner), I clicked the machine on the wall which dispensed the audio log, then I went over to the Relay Analyzer (northwest corner) and entered the code 428 from the audio log. I believe these conditions may have been necessary to "trigger" the broken demodulator in a random spawn location(?). I ended up checking all four maintenance mazes, and I finally found it in Alpha up north.
@auto_mata
@auto_mata 3 ай бұрын
Yes, I should have pointed that out in the video or description - on difficulties above Mission 1 the location of the broken demodulator will be randomized. Things like some security codes and the repair location are randomized per playthrough, so if you did use a common start save for multiple playthroughs you'll find them to be the same place.
@yuugimutou
@yuugimutou 3 ай бұрын
MAN I'm so happy you made this thank you so much... !!
@LOLMONIFY
@LOLMONIFY 3 ай бұрын
How was he doing no damage to you? My health would be gone standing in front of him like that I had to cheese behind the van
@auto_mata
@auto_mata 3 ай бұрын
In the first phase he has a damage based stagger, so you just need to keep firing as you move into mid range. If he starts firing, get just close enough to bait the melee attack and he'll stagger before he can pull it off. That means in the second phase you can activate the shield ability and pop a repair kit to burn him down. You'll take reduced damage as you're healing. By focusing on DPS, you get him to the third phase before those wear off. Then there's the slight lull before the missiles land, and he should more or less be done before phase 3 is much of an issue.
@LOLMONIFY
@LOLMONIFY 3 ай бұрын
@@auto_matasweet. I thought this boss was really hard when I beat him last night… seeing you just stand in his face and blast him to death was a surprise 😅
@ThatTravGuy
@ThatTravGuy 3 ай бұрын
6:14 had me vibing. Love this.
@raffopotter
@raffopotter 3 ай бұрын
Me lo coji en 1 minuto
@blackeagle041
@blackeagle041 3 ай бұрын
Your remixes are my background songs while I go about my day. Incredible work!
@LeuNoeleeste
@LeuNoeleeste 3 ай бұрын
I was hoping for something like that. Fucking nice. Thanks
@claytonduncan3542
@claytonduncan3542 4 ай бұрын
Its been a bit since I finished my playthrough. Are these your remixes of the level themes or just all the themes that shipped with the game all lined up? Either way great video.
@auto_mata
@auto_mata 4 ай бұрын
The game actually stores the music as separate pieces by layer and uses an intensity manager to dynamically generate music for the game, while the released soundtrack manually builds tracks from those. These are built from those pieces from the ground up (and adding a couple of synth loops in places), so they do end up diverging by a fair amount.
@claytonduncan3542
@claytonduncan3542 4 ай бұрын
@@auto_mata Interesting. Learned something new. I wonder why they sounded slightly different than what I remember.
@spIette
@spIette 4 ай бұрын
Wow, what a treat, thanks for sharing. I love your remixes, they have such a soothing vibe, perfect soundtrack for me to get some focused work done...
@KelzadOox
@KelzadOox 4 ай бұрын
Stellar work, man.
@KelzadOox
@KelzadOox 3 ай бұрын
Wanted to further deepen my appreciation for this. It's impressive to see how you've made all the different compositions, and essentially made new versions of the already-established tracks. I'll definitely be visiting this one a lot, during my creative hours.
@JJSnake
@JJSnake 4 ай бұрын
Cool upload m8
@ai3467BlackIce
@ai3467BlackIce 4 ай бұрын
Hell yeah, all the songs together, finished the game 2 times on my PS5, would recommend to anybody, sad that it’s underrated tho.
@ricardomarin487
@ricardomarin487 3 ай бұрын
I just did a 3333 run. his videos helped me out.
@ieuan2011
@ieuan2011 5 ай бұрын
This is good gameplay but the difficulty is not extreme this is on normal at most it's still a good guide for ppl but don't clickbait by saying it's on the hardest setting when you know it ain't having completed the game on extreme difficulty I can assure you that Ed 209 is a lot tougher than against you and headshots require around 4 to 5 shots to kill the enemy and ocp tend to score at least 60 points on the efficiency challenge so it's a great effort and good choices with skills but not extreme difficulty at all
@auto_mata
@auto_mata 5 ай бұрын
I'm afraid you're mistaken on that one. If your experience with ED209 on Extreme had a much different time to kill, you might want to load a save from that level and see if you had the Focus 6 double critical damage bonus unlocked by that point. That ends up making a massive difference. But if you really want to, one pretty easy way to verify the difficulty is seeing that the first hit taken from ED209 at 1:36:57 takes off 7% health. And the efficiency challenges really just reward aggression and dashing in to beat the NPCs to the punch. My previous run through was actually a bit better (85/16), but 80+ is readily doable: kzbin.info/www/bejne/p2TLdZicfMiLrcU
@Neitherette
@Neitherette 5 ай бұрын
Nice, reminds me a bit of trent reznor works on quake 1 soundtrack at the end when it goes off the guitar into noisy ambience.
@scootsmcgoots
@scootsmcgoots 5 ай бұрын
Bro thank you for showing me this. I'm at this part right now.
@KuroganeKH
@KuroganeKH 5 ай бұрын
amazing pathing thanks for the help
@BrantKuhn
@BrantKuhn 5 ай бұрын
How to avoid the purple fire
@auto_mata
@auto_mata 5 ай бұрын
You need to break line of sight to avoid it, but it does have a cast time. This video should show the methods in action: kzbin.info/www/bejne/Y6XCkKWJn7dngZY
@hanshotfirst4266
@hanshotfirst4266 6 ай бұрын
That synth sound that starts at 1:00 is like a cheat code for my brain - It's so moody and atmospheric, I instantly fall in love with any song that uses it. Great arrangement!
@Сайтамен
@Сайтамен 6 ай бұрын
Probably they cut it because there were no mutants in the VDNH... actually no, there are in the dark room.
@Сайтамен
@Сайтамен 6 ай бұрын
That's one mighty kick...
@labounti
@labounti 7 ай бұрын
HOW!!!!!????
@auto_mata
@auto_mata 7 ай бұрын
Mostly the Vortex Grenade, it's a boss-killer. Make sure to grab it and save it for here if you want to make short work of the fight.
@labounti
@labounti 7 ай бұрын
@@auto_mata I'll try, this boss kicking my butt.
@impy2d843
@impy2d843 7 ай бұрын
I did the same thing in my first playthrough
@RedMageJoe
@RedMageJoe 7 ай бұрын
It's absolutely criminal that this video doesn't have more views. What an outstanding remix using System Shock's music assets to generate what's essentially an "official remix". 11/10 remix for an 11/10 game.
@niptuck117
@niptuck117 8 ай бұрын
"Not anything too crazy" lol I just finally beat this game for the first time ever and am using this as a guide for my 3/3/3/3 walkthrough, and you're so insanely good at this. No way I'll keep even close to these times but it's so unbelievably handy and I've already found so many secret areas and miscellaneous items I totally overlooked my first go around. Really appreciate it!
@niptuck117
@niptuck117 8 ай бұрын
Do you have a good tip for the order I should follow these videos in for my 3/3/3/3 run? I notice you go back to Maintenance at the end here, but then the following video is the Bridge. I'm a first time player (loving this game) and trying to get a good layout of videos set up for my hard difficulty run.
@auto_mata
@auto_mata 8 ай бұрын
There are two things that you can look at. The playlist generally has everything in order, except for Groves and Executive being separated into their own videos despite you needing to go through Executive to get to the different groves. There's a Steam guide called "System Shock Quick Routes" that has a more in depth description of the exact path that was used and noting some of the alternatives. That's in a section called "Route" near the top.
@niptuck117
@niptuck117 7 ай бұрын
@@auto_mata Found that yesterday and started my journey finally! Can't thank you enough.
@VlasiosSokorelosTheDarkwavist
@VlasiosSokorelosTheDarkwavist 8 ай бұрын
Hello and thank you for the guides! I am a bit lost though in your video order, can you clarify what to watch next? Thank you for your hard work!
@auto_mata
@auto_mata 8 ай бұрын
If you take a look at the Executive video next, it will pop up a link when the first Grove comes up around 30s into the video, and basically let you know when each grove is visited (since they are actually on Executive). I know it's a little less than straightforward since the actual order to visit things is Executive -> Alpha Grove -> Executive -> Delta Grove -> Executive -> Beta Grove -> Executive. But that Executive video should call out when each grove is visited.
@VlasiosSokorelosTheDarkwavist
@VlasiosSokorelosTheDarkwavist 8 ай бұрын
@@auto_mata thank you for reply! I was wondering about the transition from storage to executive, because here you return to maintenance, and then again after the executive I think goes to systems engineering, but are there any maintenance things I should be aware of doing? I am currently in first 3233 playthrough and just reached executive and going as blind as I can because I am loving the game and want to try for platinum (PS5)
@auto_mata
@auto_mata 8 ай бұрын
Short answer is that aside from picking up the laser rapier and replacing the demodulator, Maintenance passthroughs are usually just to consolidate inventory. There's a Steam guide name "System Shock Mission 3 Quick Route" that goes over these videos. That has a "Route" section near the top that has a little more detail and explains some of the choices that were made there.
@VlasiosSokorelosTheDarkwavist
@VlasiosSokorelosTheDarkwavist 8 ай бұрын
@@auto_mata Thank you very much for the clarification, I will definitely check it out. Thank you for the videos, they will definitely be helpful!
@LeGronk
@LeGronk 9 ай бұрын
thanks for the guides, you've helped a lot.
@MisterZimbabwe
@MisterZimbabwe 9 ай бұрын
Such a horribly designed fight, I have no clue why they haven't redone it entirely. Winning and losing shouldn't hinge on RNG not letting one dude annihilate 1-3 of your guys before you even get a turn.
@GFXCXZ
@GFXCXZ 9 ай бұрын
I feel like I would of disliked this because of the voices, but it actually does a pretty job of giving a vibe. This entire song, when mixed the voice tracks, comes off as like shodan as set up a massive trap of elite cyborgs in a big maze and your frantically running back forth, trying desperately to not get flanked and flashing your dwindling supply of ammo for every gun you got before you are forced to retreat and try another path. If you do something like this again, may I suggest looking at the Cyborg Mantis voice lines? Some of them would be great for another combat theme. He's arguably another one of shodan tragic cyborgs - arguably more so than the elites - just gonna write the theory down here if you want to read it. No obligation. I think the security cyborgs - the one with the black round heads like the security force hats - are all security forces that were assimilated first. Because they were captured and changed first and in a rush, shodan used what is historically known to work in changing human minds....she has lobotomized them. Lobotomy subjects experience a range of symptoms, from loss of emotion to child like mindset. The two sec drones assassin drone: who have no emotions and speak plainly. and the cyborg mantis drone: who speaks like a child and is confused. She then further manipulated and augmented their minds to make the effects worse or more stable so she can utilize them more easily. Shodan had destroyed these humans so much they can't even express or cope with what happened to them. I wouldn't be surprised if a autopsy was done on the sec drones you'd find a big chunk of their right or left hemisphere cortex ripped up and jammed with cybernetics as a patch job. You see too with Diego - diego becomes more unstable and in pain each time you beat him. By the third time she's lost medical, surgery options and had to rush him out and his personality was almost destroyed/ he was begging for death from the pain - The scary thing about Shodan is not that she can do great augmentation work....but she can do bad ones too and dosen't care when she does if it works. Fitting for an AI.
@GFXCXZ
@GFXCXZ 9 ай бұрын
I don't know why, but the more chill bits of this song reminds me of Mirrors Edge for some reason. It just got a sense of pace and airy instrument and tech to it that really echoes some aspect of it to me.
@GFXCXZ
@GFXCXZ 9 ай бұрын
Interesting title, cool video, good remix. You clearly had fun working on every bit of this and it shows, good job.
@AndrosynthNuclear
@AndrosynthNuclear 9 ай бұрын
Why you give the song a black metal title
@rmtpatrol4064
@rmtpatrol4064 9 ай бұрын
Machine spirit on the plasma gun is broken and I love it