this helped a lot it cut down my rendering from like 30 seconds to just 2 lol
@Fallentree-hx7su22 күн бұрын
another 2 things thar can help; lens distortion Off camera objects, objects that arent fully in frame (makes it feel less framed and more like a real photo)
@QuickLoyd28 күн бұрын
What motion blur would be helpfull in cycles?
@loganfillipionasort1220Ай бұрын
Fantastic, and a good music taste too. :)
@stialАй бұрын
That's the most useful tutorial I've seen this month!
@goldstick3DАй бұрын
"more interesting lighting" did like 98% of the heavy lifting in it. ❤
@nigeldurrant3563Ай бұрын
that is where i found the Free Human Base Meshes For Blender
@scriptgaming11432 ай бұрын
Liked subscribed commented saved and sharing
@InfoIsHere2 ай бұрын
The beauty of photorealism! Once you start understanding how imperfect things make up a apparently perfect scene, you've got nothing to say but just be amazed by it 😋
@Smi3tankoweCjastko2 ай бұрын
good tips. concise
@TsuriaDragon2 ай бұрын
kzbin.info/www/bejne/lWa5qJuwhLCCpbcsi=o7cO4VWTTVwZsdRP I was curious is there a way to create this scene build in blender? I really wanna made this
@ishigirihayato2 ай бұрын
Why not retexture the mixamo character (at least the face) instead of just stylizing the image render. Then you can keep the detail in any scene you want.
@TrueKyanite2 ай бұрын
I found adding a very subtle distortion and light glare helps a lot. But the biggest improvement I found, is in adding denoising, specifically lightroom denoising, and a tiny bit of grain, which makes it looks like it was taken on a phone camera.
@voidbug74392 ай бұрын
you earned a sub. fast, concise, accurate information. thank u so much 🙏
@wrillywonka13202 ай бұрын
Good video but one thing alot of people skip is, for example i already have stable diffusion installed in my pc and would like to use it instead of having dream textures try to download it again. How can i link my current stable diffusion with dream textures?
@BarbesNoires2 ай бұрын
olix?
@SettyM2 ай бұрын
Your tutorial are very resourceful
@SettyM2 ай бұрын
Thank you!
@InfiniteLightAura2 ай бұрын
gonna have to try this - thx for the inspiration!
@luxxesner2 ай бұрын
This just feels like a lazy dude. If I were them I would clean my room
@xSupaire2 ай бұрын
actually the first one looked more realistic so no you're wrong, i get to tell you the truth from my perspective, if i follow your logic Dayz Must be Soooo Realistic
@Beep1923 ай бұрын
I really like that you actually say the HotKeys, please make more like this they help a lot.
@realhojo43 ай бұрын
hello 😋 I'm new to Blender and am currently in tutorial hell. I found your video by searching "blender mv." Good luck on your KZbin and Blender journeys.
@vyutanchor98803 ай бұрын
Almost perfect. Beautiful job.
@abdulfathah41263 ай бұрын
Where were you ❤. 🎉🎉
@blender_face3 ай бұрын
Also a great technique is adding bits of dust in hair to objects in your scene. There is a great video by EJ 3D called "How to add realistic dust and hair in blender" it really elevates the realism but adds some complexity to the scene so use its parently. Fire video btw🔥🔥🔥
@h4nv3 ай бұрын
Thanks. I've seen this method multiple times now, and every time I've been thinking about using it, but every time I've just forgotten it :D Let's see if I'm remembering it from now on.
@CompositingAcademy3 ай бұрын
was hoping for this workflow but projecting onto 3d meshes from multiple angles! Need a way to do this easily in blender
@wrillywonka13203 ай бұрын
can i use this with my already installed locally run stable diffusion?
@ceo.lurrytmo3 ай бұрын
Thank you so very much. I love the way you pronounced all the hot keys "Control B V." All the other videos sound like they just saying control B.
@Mr.N0B0DY.3D3 ай бұрын
While randomness can add to realism. Its not whats required. Good lighting, good texturing and real world scale models (in order of importance) makes the most impact.
@VIVEK-oh6jv3 ай бұрын
😊😊nice
@JamesHonest-vh1bp3 ай бұрын
Here is my tip: Dust, you know in that afternoon light all that dust floating around, yeah that.
@ilkkarosma55283 ай бұрын
A feature request: Different grain settings (size, intensity etc.) for the dark areas, mids and highlights.
@SyniCrypt03 ай бұрын
By far the BEST realism video that I have watched, this one really made it click, thank you!
@pa_artiffect4 ай бұрын
What about a newly furnished apartment and a productivity focused person living there with everything neat and tidy ✨️
@Starrider.4 ай бұрын
Wow, this is a great breakdown! After learning the software etc etc one suddenly realises, there is something more to realism than just the engine
@fatima_sketch4 ай бұрын
1:08 except in Andrew's dining room
@Artist.Verse14 ай бұрын
Will you go in-depth with the Histogram and scopes thing?
@denizcarta68054 ай бұрын
Where i can find this goos plane for breaking up lighting ?
@TommyAlanRaines4 ай бұрын
You needed to add dust to the top of the base boards where they meet the wall.
@extra3d5374 ай бұрын
Pretty good ✨ What's your Email?
@maurisnosarom61954 ай бұрын
Your final image looks like a film scene, wonderful, you got a subscriber
@Gametime055775 ай бұрын
Thank You So Much Brother ❤
@siheedsalaam47125 ай бұрын
I’m asking for clarity about the camera movement,so basically all you did was pre track an animation that you previously rendered then added that camera data to the scene to build your painting from there?
@albertneuteng98625 ай бұрын
Can i project texture to abc animation? For example, i want to add some wrinkles to my animated face
@Noble5Consultants5 ай бұрын
Thank you for sharing, can I use this in Architecture visualization as in my current workflow I only use the last technique in the video but for the new building what can I do for realism instead of making it imperfect. Please share some thing I will apply in my new Archviz project. I also have one request for Archviz huge environment like background buildings, trees etc. is required to show the surrounding and like Unreal engine blender does not has it, can you make a video on this issue as I did not found any video for archviz big scene environment.
@BananasananaB5 ай бұрын
Lighting and how the materials react to it is still the most important aspect. But part of that is in how the objects in the scene are designed (are they perfect shapes? Things in real life aren't always the case). Because the lighting will be affected by this. I think that is what you mean by 'chaos.' Your scene with the modifications looks fantastic and is an improvement, but it still doesn't look photoreal to me.
@sebhirsch40105 ай бұрын
i thought chaos software... vray ,corona
@jellybeanz34055 ай бұрын
Why is this the exact video I needed I just got a commission for a music video