Пікірлер
@THEYCALLMEFOXCAT
@THEYCALLMEFOXCAT 21 күн бұрын
Even if it voxel , that doesn't mean it's bad or goofy Great and I love it😊
@aftertherainfan
@aftertherainfan Ай бұрын
This is so cool! I also want to try create my own rooms model. Do you know how to export the rooms models onto magicavoxel?
@gamedev251
@gamedev251 Ай бұрын
duuuuudeeeee🤯
@__thytran
@__thytran 2 ай бұрын
amazing work!
@UZAIR-eg
@UZAIR-eg 3 ай бұрын
Hey buddy. Reply me . Are you using a mouse. THIS fantastic
@Necrodragons
@Necrodragons 4 ай бұрын
hermoso
@SoberCake
@SoberCake 4 ай бұрын
This is the lego set my mom never bought me
@voxelplayyard
@voxelplayyard 4 ай бұрын
There are a total of 12 rooms in this series, you can try it here: rooms.xyz/weezer/welcomeroom Enjoy!
@madjjkai463
@madjjkai463 5 ай бұрын
Can you give me the design please?
@NormanZhou
@NormanZhou 5 ай бұрын
have you tried Goxel?
@DoroboNekoclipss
@DoroboNekoclipss 5 ай бұрын
is this animated in blender?
@voxelplayyard
@voxelplayyard 5 ай бұрын
I animated it in rooms.xyz/
@yoanches
@yoanches 5 ай бұрын
amazing!
@voxelplayyard
@voxelplayyard 5 ай бұрын
Thank you
@xylvnking
@xylvnking 5 ай бұрын
This is so cool
@MohamedRagheb
@MohamedRagheb 6 ай бұрын
Great work, may i ask you where did you make the animation of the camera and the characters, did you finish all inside Magica or you used another software such Blender or Maya? Thank you again for the great content
@voxelplayyard
@voxelplayyard 6 ай бұрын
Thank you! The animation of the camera movement is made in Rooms. You can check a link to this voxel room in the description section if interested.
@darkhunter777
@darkhunter777 6 ай бұрын
так есть же Blender ? Зачем изобретать велосипед ? Библиотеке OPEN GL принимает готовые модели. Как правило когда движок делают каждый програмирует свои сочетания шейдеров. Продвинутые движки сразу целиком карту не загружают. А для стратегии тот же GODOT пойдет
@jammjumble9928
@jammjumble9928 6 ай бұрын
Gorgeous! Love the color choices
@voxelplayyard
@voxelplayyard 6 ай бұрын
Thank you
@Letrungthanh31
@Letrungthanh31 6 ай бұрын
Museum dinosaur!😮
@Letrungthanh31
@Letrungthanh31 6 ай бұрын
Đúng là vậy
@Letrungthanh31
@Letrungthanh31 6 ай бұрын
Zombie wending
@Letrungthanh31
@Letrungthanh31 6 ай бұрын
1975 in Vietnam
@Pandora_my_cat
@Pandora_my_cat 6 ай бұрын
Nice Job, I'd have a question, I hope you don't mind, but it's possible to make money with such art? or you are just doing for fun?
@petrpazyna
@petrpazyna 6 ай бұрын
beautiful!
@voxelplayyard
@voxelplayyard 6 ай бұрын
Thank you
@jaye9298
@jaye9298 6 ай бұрын
Thank you for the great video. Is there a separate program you use to take timelapse shots??
@voxelplayyard
@voxelplayyard 6 ай бұрын
Thank you! I used OBS to record the making process and then edited the time-lapse video in Davinci Resolve
@visualdosage234
@visualdosage234 7 ай бұрын
looks amazing! What did u use to animate the final shot?
@voxelplayyard
@voxelplayyard 7 ай бұрын
Thank you! I used Rooms.xyz to animate it. You can check the link in the description if you're interested.
@Edsdrafts
@Edsdrafts 7 ай бұрын
Nice! What GPU would you recommend for larger renders with transparent and reflective materials?
@voxelplayyard
@voxelplayyard 7 ай бұрын
Hi, I don't know much about the GPU thing. Mine is nvidia geforce rtx 3060 ti.
@ДревнийГоблин
@ДревнийГоблин 7 ай бұрын
It's amazing! 👍👍👍
@flision99
@flision99 7 ай бұрын
This is crazy, I've been checking out Voxel Art and stuff recently and this just stands on top of all of it, great work!
@thienhuynhthe1257
@thienhuynhthe1257 7 ай бұрын
great job, bro. It looks fantastic!
@gearslayer-vn3gz
@gearslayer-vn3gz 7 ай бұрын
Your work is amazing and i think i just found my medium to funnel my creative energy. Time to watch so so many tutorials lol.
@hawkgamedev
@hawkgamedev 8 ай бұрын
hey there great scenery, can I buy that scenery from you just the plants? it's for a video game. Thanks either way.
@hervedampierre3685
@hervedampierre3685 8 ай бұрын
Very nice!😊
@voxelplayyard
@voxelplayyard 8 ай бұрын
Thank you ♥
@alexgo9053
@alexgo9053 8 ай бұрын
Show me how to remove extra polygons from a character/model and make it for games (Unreal or Unity)
@voxelplayyard
@voxelplayyard 8 ай бұрын
Hi, I think this one will help: kzbin.info/www/bejne/iIizfZVviK-Hgc0
@Ricodude1971
@Ricodude1971 8 ай бұрын
Can you put up the full regular speed video? It runs SO FAST i cant keep up... thank you! This is amazing work, my friend!
@fargarden
@fargarden 8 ай бұрын
A beautiful piece of paradise. Great work.
@voxelplayyard
@voxelplayyard 8 ай бұрын
Thank you ♥
@MuffinManProductions3D
@MuffinManProductions3D 8 ай бұрын
how does a drawing get converted to voxels?
@voxelplayyard
@voxelplayyard 8 ай бұрын
I sketched the idea first before creating voxel models in Magicavoxel. There is no converting.
@booblaa9734
@booblaa9734 8 ай бұрын
How did you add the animations like the person and flowing water? Can that be done in magicavoxel?
@Kapitaen_Flauschbart
@Kapitaen_Flauschbart 8 ай бұрын
great stuff, I sense very strong minecraft vibes here :D I use microblocks or chisel and bits for quite similar results ... isnt it awesome to operate in this realm of simplicity, yet realizing so much detail?
@ivanYuganin
@ivanYuganin 8 ай бұрын
Great idea for voxel art - a museum corner!
@Polyroad3D
@Polyroad3D 8 ай бұрын
So unusual! 😮
@naturally_rob
@naturally_rob 8 ай бұрын
Nice intro animation
@voxelplayyard
@voxelplayyard 8 ай бұрын
Thank you, I'm glad you like the intro ♥
@voxoking32
@voxoking32 9 ай бұрын
lov the ruler haha
@PedroCasavecchia
@PedroCasavecchia 9 ай бұрын
Great job! Looking good.
@voxelplayyard
@voxelplayyard 9 ай бұрын
Thank you!
@Chukkz2
@Chukkz2 9 ай бұрын
For anyone coming here, if you switch the subtitles on you get a translation, all the things said here are high quality information and deserve a like!
@ourteammate
@ourteammate 9 ай бұрын
Hello, I like your voxel work. I want to ask a question. Me and my friend, we are thinking of designing an isometric action game and need your suggestion on how to approach the art. Our focus is making detailed voxel characters and environments. So, should I make characters in a 256 X 256 X 256 grid and for let's say trees or environments (a light tower monument), use 3-4 cubes of 256 size each to maintain the height ratio between the character and the world? Btw, we will be building this project in unity. I don't want to scale assets in UNITY because then I will lose the voxel harmony as some voxels will appear wider or longer and it would become weird to look at.
@cesarsfalcao
@cesarsfalcao 9 ай бұрын
Beautiful
@voxelplayyard
@voxelplayyard 9 ай бұрын
Thank you
@antoinemercier9112
@antoinemercier9112 10 ай бұрын
How did you get so much layers to work on ? As we can see at 1:23 for example Great work dude by the way !
@voxelplayyard
@voxelplayyard 10 ай бұрын
Thank you, Im glad you like it. I believe I used the old version of MC in this video, which have 32 default layers. The latest version only have 16 default layers.
@antoinemercier9112
@antoinemercier9112 10 ай бұрын
@@voxelplayyard Thanks a lot for your answer ! I'll check that :D