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@isaacolusegun9257
@isaacolusegun9257 Ай бұрын
Interesting..
@isaacolusegun9257
@isaacolusegun9257 Ай бұрын
Great
@isaacolusegun9257
@isaacolusegun9257 Ай бұрын
Looks good
@isaacolusegun9257
@isaacolusegun9257 Ай бұрын
Nice
@isaacolusegun9257
@isaacolusegun9257 Ай бұрын
Great delivery
@ChunhThanhDe
@ChunhThanhDe 2 ай бұрын
it's great to see you so successful, congratulations. i'm also on the path to trying to become a GDE. ✨✨✨✨🎉🎉
@laraamanj7914
@laraamanj7914 5 ай бұрын
Thanks it is so good , but have somethings when you add background image and then draw somethings on background image then wanna erase the color is gray not clear on it pls fix it
@NghĩaTrương-t2s
@NghĩaTrương-t2s 3 ай бұрын
Hello, I’m experiencing the same issue. Have you found a solution to resolve it? Thank you very much!
@moadefy
@moadefy 5 ай бұрын
This looks great - would you be interested in assisting me to upgrade what i did at kzbin.info/www/bejne/fJfOo4quoZKMkLM&feature=shared to facilitate digital handwriting for schools.
@osezelejohn3214
@osezelejohn3214 5 ай бұрын
Thanks for sharing man, congratulations 🎉👏🏾
@sahilchoudhary7252
@sahilchoudhary7252 6 ай бұрын
Absolutely great brother 🙌🙌🙌🙌🙌👏👏👏👏👏
@akinwaledamilare1005
@akinwaledamilare1005 6 ай бұрын
How to be gde... 🎉😊. Congratulations 👏🎉
@CodeWithImem
@CodeWithImem 6 ай бұрын
amazing man .. i will follow you too
@TravelLifestyleWithAlinase
@TravelLifestyleWithAlinase 7 ай бұрын
Awesome very insightful video. A a GDG lead for Lusaka.
@shreyassk1515
@shreyassk1515 8 ай бұрын
Very cool! But isn't the particle objects are still in memory?
@melksedeklobo
@melksedeklobo 9 ай бұрын
Cara... Você me ajudou muito. Proposta de UI como essa não é fácil.
@supernova6553
@supernova6553 11 ай бұрын
Hi. Great tutorial. How would you implement panning?
@jideguru
@jideguru 11 ай бұрын
You can use InteractiveWidget for this. You'll need to do a little more calculation around scaling the strokes.
@supernova6553
@supernova6553 11 ай бұрын
@@jideguru I'll try. Thanks.
@strigo2548
@strigo2548 11 ай бұрын
720p?? rly??
@tokono6386
@tokono6386 11 ай бұрын
Nice job! Cool results in a very short time.
@rivella99
@rivella99 Жыл бұрын
Very nice! Interesting would be implementing page transitions with that technique by using shaders from e.g GL Transitions.
@blueice1364
@blueice1364 Жыл бұрын
Congrats!
@saqib399
@saqib399 Жыл бұрын
This is amazing. Thanks 👍
@NEXUS_NEWS369
@NEXUS_NEWS369 Жыл бұрын
First congratulation about becoming a GDE hope to you all the luck 🤞 I have a question please and I want to ask some questions so where can I reach you?
@Mr.Unknown-pp5nl
@Mr.Unknown-pp5nl Жыл бұрын
Did u use sprites?
@manusquall7770
@manusquall7770 Жыл бұрын
Straight to the point ! So rare to have this , +1 subscriber from Senegal 🇸🇳 🙂
@afolayanademola461
@afolayanademola461 Жыл бұрын
Thank you boss
@PhilippeMakzoume
@PhilippeMakzoume Жыл бұрын
Thanks for covering the subject and Congratulations 🎊 well deserved 🤘
@pravinprince3221
@pravinprince3221 Жыл бұрын
Thank you so much for the wonderful video it helped me and my team a lot thank you
@rindodosboletos
@rindodosboletos Жыл бұрын
QUE VIDEO BOM! Irmão, você não tem noção do quanto me ajudou <3 Parabéns pelo excelente trabalho e um abraço do Brasil \o/
@jideguru
@jideguru Жыл бұрын
Thank you!😊
@remarkable_bee
@remarkable_bee Жыл бұрын
cool
@eesther2262
@eesther2262 Жыл бұрын
Your animations jigged😂 They were fun.
@diystudios774
@diystudios774 Жыл бұрын
it's getting slow after adding few offsets
@VariousAnimals-kt9pn
@VariousAnimals-kt9pn Жыл бұрын
w can add image background for this?
@brayanbasto6315
@brayanbasto6315 Жыл бұрын
Thank you bro🤗
@duban5501
@duban5501 Жыл бұрын
Thanks, bro.
@cycomkid
@cycomkid Жыл бұрын
I can see shader is compiled while build, can we create new shaders at runtime? Similar to webgl shaders
@lemonslice7286
@lemonslice7286 Жыл бұрын
Thanks for this, I notice there is a lag when using apple pencil on Ipad pro, was trying to see if the code would work for taking free hand notes
@akuoko_konadu
@akuoko_konadu Жыл бұрын
Thanks boss. Congratulations too 🎉
@tumwesigyebenjamin7070
@tumwesigyebenjamin7070 Жыл бұрын
How do i rate that am an expert the field that am in say Angular or Flutter
@michaelolusegun4609
@michaelolusegun4609 Жыл бұрын
Nice one man 😎😎😎
@jideguru
@jideguru Жыл бұрын
Thanks ✌
@godsendjoseph5288
@godsendjoseph5288 Жыл бұрын
Congratulations man 🎉…. And yeah I really enjoyed the video
@jideguru
@jideguru Жыл бұрын
I appreciate it!
@rosentuk7117
@rosentuk7117 Жыл бұрын
Congratulations 🎉🎉🎉
@uDubRiceBoy
@uDubRiceBoy Жыл бұрын
thanks for tutorial! Please help me understand why use google photo over firestore, or s3?
@restaurantrecipebyhafsa
@restaurantrecipebyhafsa Жыл бұрын
Does it override the native white splash screen?
@dovas90
@dovas90 Жыл бұрын
Hi, expert. Sorry to bother you, and.. Passing 'time' to my procedural shader (one similar to 'Paint 1' from shadertoy), either with Ticker or a slower Timer, cumulatively overloads the memory depending on the ticks period, sooner or later crashing the app. If i keep 'time' constant, no memory overload happens. Is that something i could fix ? The shader is applied through a ShaderBuilder/Animated Sampler to the whole background of the web app.
@dovas90
@dovas90 Жыл бұрын
When i refresh the browser page, the memory gets flushed (good). When i hot-reload or hot-restart the app, the memory usage remains where it was and keeps ramping up! While the window is browser window is minimized, the memory usage does not grow.
@dovas90
@dovas90 Жыл бұрын
Hi my friend! Thank you for this rundown tutorial. I am facing a strange problem. The flutter engine (web) and local debugger browser is identifing my glsl file (.frag) from shadertoy as a JSON file, and cannot use it in my app. I checked, and the file contains no JSON syntax at all. I also placed the shader file in different locations, to make sure it was not a "/path" problem. Do you have any suggestions ? I see that in your video, you have a dedicated compiler for the glsl file, which i don't. Docs say that flutter auto-compiles shader files... but i dont see it happening (the -run only takes some seconds to load here)
@jideguru
@jideguru Жыл бұрын
Your shaders will auto-compile if you place it in the shaders/ path
@dovas90
@dovas90 Жыл бұрын
@@jideguru sorry if I insulted you. I really need the help though. It's ok if you don't want to help this way. I ll try my best <3 thanks for sharing!
@jideguru
@jideguru Жыл бұрын
@@dovas90 Hi, I’m sorry if my answer was too stiff. I want to help you, can you share the error that you got after you placed the shader file in the shaders path?
@dovas90
@dovas90 Жыл бұрын
@@jideguru BRO! I MADE IT thanks! i really think i should send some money though, no joke.
@kishoreshanmugam5579
@kishoreshanmugam5579 Жыл бұрын
Could u please explain about draw path and draw with in thant path
@Soldmysoulfor
@Soldmysoulfor Жыл бұрын
Thanks mate! saved me a lot of time!
@alexoveto
@alexoveto Жыл бұрын
target chrome - works too slow, targets linux and android - didn't show shader
@oluwaseunogunmolu
@oluwaseunogunmolu Жыл бұрын
Awesome!
@rec-trick
@rec-trick Жыл бұрын
how to save jason data and save photoon db ?