Thank you sooo much !!!! Your example worked perfectly ! Directly afterwards i tried a transform.Translate for a cube, same way as you have explained and it also worked without problems !!!
@CodetoCreate3 ай бұрын
Glad it helped!
@ushannew3 ай бұрын
API Compatibility Level does not show any dropdown menu or options; it only displays as " api compatibility level* ". Could you please help me figure out the issue?
@jeb94724 ай бұрын
thank you
@Joinorbecome4 ай бұрын
No comments are ya crazy! Mama u did amazing work. Keep it up ❤
@CodetoCreate4 ай бұрын
Thank you so much!!
@PRodi_5 ай бұрын
Try: DaVinci Resolve 19
@AppMaker7286 ай бұрын
You sound beautiful
@BrianBest6 ай бұрын
$50 USD for LinkedIn“icing” is a lot for sure. Good to know tho!
@vvkbees64736 ай бұрын
😻
@AppMaker7286 ай бұрын
You make good tutorial heavenly angel
@AppMaker7286 ай бұрын
What do you think of unity runtime fees? Have you heard of what they did? Code to create lady
@CodetoCreate6 ай бұрын
Yes. I have heard. I think they for sure convinced some of their users to other game engine.
@AppMaker7286 ай бұрын
hi
@AppMaker7287 ай бұрын
Hi
@sydneycgal13768 ай бұрын
May 2024 That doesn't help anymore. Because META doesn'T want us to use Apps/Games on the GO anymore. We shoud put pressure on META. Meta acts ilegal!!!!!!!!!!!
@ChampBoy-eb7hf10 ай бұрын
thanks for such a great tutorial how can we make it work over the network
@MrHaloshot11 ай бұрын
is this the end of programmers ?
@CodetoCreate11 ай бұрын
Not yet but maybe in the near future.
@drxraywang11 ай бұрын
Yeah I also found gpt models do not do well on fixed straight forward algorithms. Thanks for sharing.
@CodetoCreate11 ай бұрын
I wish if there is more tutorials on getting a straight forward answers because that is the first thing I can think of to makes the AI useful.
@drxraywang11 ай бұрын
@@CodetoCreate For now I would just use gpt to write some code to do the job. Lol
@abuzzakasm976711 ай бұрын
Can you make a video on esp32 WiFi connection? And control a light by unity app ?
@KurdishExploitt Жыл бұрын
thanks from iraq i,ve been dizzy over the last 20 days but i think found my way to go throgh her
@angelyandelgasparalvarez6131 Жыл бұрын
Wow editing pictures is so quick now, left me plenty of time for a nap haha
@LindaLawton Жыл бұрын
I have had better luck asking it what can you see in this image. The way the image is facing shouldn't matter its interesting I need to test this idea.
@unityhub-d8g Жыл бұрын
Good Work
@CodetoCreate Жыл бұрын
Thanks!
@emilianogiraud Жыл бұрын
excelente contenido, gracias
@CodetoCreate Жыл бұрын
con mucho gusto
@sampalacio Жыл бұрын
Great! What would be a good use case for this?
@CodetoCreate Жыл бұрын
Sharing your code with others
@leslieporter3350 Жыл бұрын
❣️ "PromoSM"
@SashaSmeh Жыл бұрын
Hi. Nice video, thank you. I want the application to find the port automatically by name or something else. is this possible?
@kallong-Teaching Жыл бұрын
I am working on a project But there is no Arduino plugin. I created a car electrical circuit on my computer. Can you help me? when pressing a button on the computer The output is sent to the Arduino pin. I write the program with Construct 2.
@sultanrahil3380 Жыл бұрын
Wonderful video. Thank you for making it.
@Dehancer Жыл бұрын
Hey✌🏻We’ve seen you work on KZbin and loved it! We have cool photo/video plugins. Would you like to try it and collaborate?
@somediedrank Жыл бұрын
now apple developer pages and structure looks different. so this video is out of the date
@moysser Жыл бұрын
Hi Masey ; Thank you for this awesome Tutorial I just learned a lot .
@drxraywang Жыл бұрын
Nice video. I would like to try it myself. One question: is there a copyright issue if say the cyborg picture is under copyright from someone else, but it is hard to tell from the final picture?
@CodetoCreate Жыл бұрын
There is no law or regulation for AI generated images right now. I have seen some MidJourney images being used on products in China but I am not sure about the rules in other countries.
@drxraywang Жыл бұрын
@@CodetoCreate cool, we will just see about that. Thanks
@drxraywang Жыл бұрын
Very helpful. Thank you.
@PRodi_ Жыл бұрын
Great content Macy - keep it up
@CodetoCreate Жыл бұрын
Thank you so much 😊
@wellbeef Жыл бұрын
Great to see you back Macy. Nice to hear your opinion on Chat GPT, I personally feel like there will be certain creative things it will struggle to replicate as it works off of what it know, so it lacks the ability to think innovativly. It will be a great tool to help make things easier and one day could think outside the box, but for now programmers are safe.
@CodetoCreate Жыл бұрын
Love your insights!
@BrianBest Жыл бұрын
Welcome back Macy!!!!!
@CodetoCreate Жыл бұрын
Thank you!☺️
@firstpostmaster Жыл бұрын
Welcome back 🔙
@donkaz9592 Жыл бұрын
Hello. I need your help getting Virtual Desktop to work on Oculus Go. I purchached Virtual Desktop in Meta Oculus store for Quest headset since it is not available for the Oculus GO anymore, but is there any way to load it and make it work on Oculus GO by using an older Oculus Go (an older version of Virtual Desktop which worked with the Original Oculus GO before) and to bypass Entitlement Check and make it work? I tried sideloading an older Virtual Desktop Oculus Go version but it closes right after loading to the menu saying 'Failed entitlement check'. Is there any way to work around this problem?
@RagnarLothbrok-bk7zi Жыл бұрын
yo can you help me with my project please? whenever I import my C# script it shows me error that system.data.sqlclient namespace not recognised
@marobugvanyen8737 Жыл бұрын
hi , why don't seee u upload new video ?
@CodetoCreate Жыл бұрын
Thank you for asking :) I was really busy with work and family stuffs.
@C.F_Studio2 жыл бұрын
thanks for the info Macy :D
@dreamisover98132 жыл бұрын
Thanks, really useful!
@monsunstudio38712 жыл бұрын
unity.visual scripting.antlr3.runtime.dll was not found Whats should be i do?
@zenxah_25142 жыл бұрын
My entire assignment has been explained in 7 minutes
@007walk2 жыл бұрын
Thanks for this quick run through for creating a dll.
@troyna772 жыл бұрын
ty
@GameDevNerd2 жыл бұрын
"MonoBehaviour is the most used class in Unity projects," -- Yep, it sure is ... and it's also the most widely _abused_ class in the entire Unity API, and one of the primary reasons people complain about getting only 18 to 32fps frame rates in their games! Only thing people might abuse worse than MonoBehaviour is probably those _evil_ coroutines ... 😬 When I talk to beginners or look at junior devs' work, I tend to notice that they are usually blissfully unaware that _constructors_ are a thing or how to write plain ol' basic C# classes and use them. They create MonoBehaviour after MonoBehaviour for every little snippet of code they want to write, and turn their projects into a spaghetti-coded swampland no one can navigate that performs unbelievably slow for the simplicity of their scenes and their games. And to make it worse, they will have crazy coroutines going all over the place for absolutely no reason. No one ever explains to them that MonoBehaviour is a very special and _expensive_ class we _only_ use under very special circumstances, and that _most_ game logic belongs in ordinary classes we write and design ourselves ... or that coroutines are _not_ threads, they are _not_ asynchronous and they are _not_ faster (they're actually slower), and they also have a _very_ specific, special purpose. What are those purposes? To oversimplify things and make a long story short, MonoBehaviour is only necessary when you _must_ glue some code to a GameObject _directly_ and have its state serialized in the editor. Don't confuse that with seeing things in the editor inspector window, even though that's a _benefit_ of it, because you can see regular classes and structs in the inspector too, if you mark them [Serializable] and use them as a field in a MonoBehaviour or ScriptableObject that's editor-serialized. Simply mark the field [SerializeField] but do _not_ make public fields ... that's another terrible, awful thing beginners are being incorrectly taught to do. Public fields are the Devil in a big project ... you may not notice while you're working at very small scales on short-term scenes, but one day you'll find out the hard way when scripts are changing stuff, screwing up the whole game and you can't get a debugger breakpoint to hit for anything modifying the variable! What is the special purpose of a coroutine? A coroutine is made for splitting up a long or slow process and doing work over multiple frames without _blocking_ the game loop. Like if you need to fetch some data from the web or iterate over 2-million items in a huge array. If you tried to just do it all on one update, the game will freeze until its done. Coroutines are for letting it do a _little slice_ of that work each frame. It's _not_ for trying to speed your game up, make a delay or count-down (that's _not_ what WaitForSeconds is for lol) and it's not asynchronous or a thread whatsoever.
@Justinjaro Жыл бұрын
idk who you're working with or how bad they code, but dude, if public methods/fields and such are changing in your game and you can't track them down, I really don't think it's the fault of using "public", it seems like poor coding to me. Yeah it may be bad practice to have everything in classes be public, but in the end it's still up to the developers to close/track down anything utilizing that public class/field/method. There's more than one way to cook an egg, and if someone ships a game/experience that doesn't break with they shipped a game that doesn't break. But to add on to your MonoBehaviour point, yeah that Update method is crazy abused. Telling juniors to just code with callbacks and events instead of using the Update method is a real hard one for people to get used to. No need to check every frame if a thread is still processing/grabbing data.
@GameDevNerd Жыл бұрын
@Justinjaro someone in our Discord had precisely that problem with a boolean value in a script ... it kept ending up unexpectedly *false* when they set it to true, and it was a naked public field. A completely different system was setting it false without them realizing it, which was written before they even started working there. But he changed it to a property and found out the cause by using a breakpoint ... if he'd used a property in the first place he wouldn't have been pulling his hair out his head and wasting 2 days fighting it and writing hundreds of Debug.Log calls all over the class. Using properties and following good practices are essentially "free" (doesn't hurt anything, and carries no extra effort or difficulty) and give you a way to instantly get yourself out of such trouble when trouble comes. In the real world you're gonna be working with a lot of bad programmers and bad code other people wrote, teaching junior devs and trying to simplify complex things. So you might as well think ahead and make good choices your default.
@lezawawal2 жыл бұрын
I am in Malawi,Africa.How can I access grant or joint venture capital for my business startup.Thank you for your time.
@truemagnitudellc36212 жыл бұрын
when i publish my app dose that screen with the buttons still show
@truemagnitudellc36212 жыл бұрын
macy you a goddess
@truemagnitudellc36212 жыл бұрын
hi macy i got me a game developing company too i wish our companies can merge