Very nice setup and very neat. I'm wondering why do you need to move the camera in your rig ? I mean in general with photometric stereo you just need to move only the light position, I'm curious to have your point of view :)
@AlexCowan3d Жыл бұрын
The idea was to combine photometric stereo and photogrammetry where I could derive real height data and not some sort of made up height map based on normals.
@darty367 Жыл бұрын
Nice setup ! I know it's been a while, but I'm wondering if the Gear Ring around the circular polarizer filter works well because there is not a large space on the filter to grip on, right ? It's just a proof of concept, or it's really works for a long-time period ? Also why used a stepper motor and not a servo by example ? thk
@AlexCowan3d Жыл бұрын
So the setup in that video was a bit finicky, because it used some off the shelf gear belt thing which forced me to build up the rotating part of the polarizer because that ring is only about 4mm wide and the belt was closer to 1cm. So the tape would get soft eventually and the belt would lose tension. Eventually I just 3d printed a gear that could be press fit onto the polarizer and was very reliable. Initially I had it printed in a rubbery type material, thinking that the flex would allow me a little stretch to get the gear on but this just caused it to bind up, so the solid material was the way to go. As for servo vs stepper, I learned as I went along and just figured how to use steppers so I used them, were also cheaper. The whole project is shelved at the moment but I ended up making a stepper mount that attached to a 3d printed bracket that mounted to the end of the lens where hood would mount. This allowed the ability to zoom in and out without having to adjust the stepper on the rails, the downside of this is that the print is lens specific.
@darty367 Жыл бұрын
@@AlexCowan3d something like that ? kzbin.info/www/bejne/mpDXe5-frM5qn80
@AlexCowan3d Жыл бұрын
@@darty367 yup pretty much.
@darty367 Жыл бұрын
@@AlexCowan3d thk Alex, it inspire me to make similar stuff for my work, if you want show your design feel free to share
@darty367 Жыл бұрын
@@AlexCowan3d I forgot to ask you what kind of stepper motor and controler do you use ? It seem a nema 17.
@linassapnagis21742 жыл бұрын
Wow, Amazing. Is there anything blueprints for diy?
@Grigoriy3603 жыл бұрын
Thank you , Alex for showing this rig. It looks great.
@kylisation4 жыл бұрын
Very nice setup
@AlexCowan3d4 жыл бұрын
Thanks
@kylisation4 жыл бұрын
Will there be any tutorials?
@AlexCowan3d4 жыл бұрын
I wasn't planning on it, but is there anything specific you are interested in me covering?
@kylisation4 жыл бұрын
@@AlexCowan3d is there a way I can contact you?
@AlexCowan3d4 жыл бұрын
@@kylisation you can get my email from www.acowan.com, or message me on artstation
@ozkancagatay6 жыл бұрын
Thank you. It's working well for tilable texturing. Before i saw your video i had tried whole day for using wrap mode correctly. It's not working without your method.
@dariaignateva88466 жыл бұрын
I'm also taking this course atm and really loving it so far How did you do the video part though? Did you have any prior filming skills or does Jeremy also cover it?
@AlexCowan3d6 жыл бұрын
I just used some of the UE4 cinematic camera tools rotated the camera crane around for one shot and then camera on a path for others. It isn't covered in the course but there are many tutorials out there for this stuff, the most difficult thing might be that UE4 changes so rapidly that certain tutorials are out of date but other than that it is pretty straight forward. During the course focus on the foliage and making the scene great, you can do the video parts later.
@dariaignateva88466 жыл бұрын
Thanks a lot!
@fortressone22rr6 жыл бұрын
Wow👍👍👍👍🧚♀️🦋🧚♀️🦋🧚♀️🎶🦋Wonderful music and Jungle🧚♀️🦋🍀🦋🧚♀️🎶✨✨many greetings to you 🌹✨🍃🌿🎶🧚♀️🍃🍃🌿
@guzzxtrem21836 жыл бұрын
Hey Alex. First of all, congrats ! The scene lloks brilliant. I just want to know if you had a good skill with zbrush and unreal (also doing foliage) when you made this course. I'm really interested in theis course but I'm just starting with Zbrush.
@AlexCowan3d6 жыл бұрын
GuzZ XtreM Thanks man. Prior to taking the course I had pretty decent knowledge of zbrush but I mostly sculpted environmental things like rocks and stonework. So while I did know zbrush, I didn't have much experience with sculpting more organic elements and was a bit rusty too. Once you know how to navigate zbrush you should be fine. With UE4 I also had prior experience, but the course doesn't go into anything too complicated and the things that might be a bit tricky are well covered. I will say though that there aren't any magic tricks in this course, but if you follow the instruction and put in the necessary time you'll get something awesome out of it.
@guzzxtrem21836 жыл бұрын
Thanks for your answer. Do you think that it's possible make this course with 3Ds Max ? What course or tutorial can you recomend me for get skill with zbrush for environments ?
@AlexCowan3d6 жыл бұрын
I'm pretty sure you can use 3Ds Max, he builds the tree trunks by extruding polygons along curves and Max should have something similar. The rest is just cutting out and placing leaf cards so it shouldn't be too complicated. For this course any simple zBrush tutorial that familiarizes you with the interface should be sufficient.
@marwanFX4836 жыл бұрын
Does the course started on cgma ?
@marwanFX4836 жыл бұрын
Does the course started on cgma ?
@AlexCowan3d6 жыл бұрын
Yes I started this scene for a CGMA course. www.cgmasteracademy.com/courses/60-vegetation-plants-for-games
@marwanFX4836 жыл бұрын
so the course its old but they sell it every season ?
@AlexCowan3d6 жыл бұрын
I think the Vegetation course fairly new, I was in the second batch of students through it in the Fall semester.
@marwanFX4836 жыл бұрын
it look the best course for ue4 , and you did awesome work in the environment
@marwanFX4836 жыл бұрын
1 more question , if i bought this course am i able to download the videos ? because i have internet bandwidth limits