Great tutorial buddy.... For angular elongation.. instead of rotation I got another trick... Try to create layers with not just vertical offset..but offset in both directions... Eg two files will be +5+2 and -5-2 and u ll be good to go...🎉
@rickdurham2647 ай бұрын
Thanks for that great idea too!
@denawoodall7554 Жыл бұрын
I would love to see this on a big screen!
@Bills_APCh Жыл бұрын
I have no idea what you did here. Pixinsight is too complex for me.
@alexanderwilson602 Жыл бұрын
A little hidden Gem of a Tutorial.Thanks for sharing ,you gotta love PixInsight😃
@balacv02 Жыл бұрын
Thanks Craig. You made my day
@Gloexnex1 Жыл бұрын
I wanted this video to work for me, but you have to understand that I’m a beginner so I don’t know how to do some of the processes work. For example when you are combining the r,g,b pictures in pixel math you don’t explain how to actually add the pictures to pixel math nor do you explain how I would only add 50% of the image. So as much as I wanted this to help me it doesn’t. I doubt any beginner to pixinsight will find this video helpful.
@Acuate18777 Жыл бұрын
Awesome! Very simple thanks for The info!
@MarioN-mo3jq Жыл бұрын
𝓅𝓇𝑜𝓂𝑜𝓈𝓂 😉
@sambarwick4012 Жыл бұрын
💋 promosm
@JethroXP Жыл бұрын
Hey Craig, I love what you are doing, very much appreciate all your efforts! I was confused as to the order of the residual creation. I think it's 1,2,3,4 in terms of layers? Residual is made with 1 layer extracted, continuing to Residual3 with 4 layers extracted, correct?
@craigcalvert7978 Жыл бұрын
Extract 1 layer, then keep only the residual (residual). Then extract 2 layers and do the same (residual1). Then do the same with 3 layers (residual2) and 4 layers (residual3). I hope that this answers your question.
@JethroXP Жыл бұрын
@@craigcalvert7978 thank you! Yes, it was the order of creation/extraction that I was unclear on. 1,2,3,4 got it! Really appreciate your efforts, this is a very cool technique!
@kenhansard3734 Жыл бұрын
Finally worked out how to create residual residual1, 2, 3 and its brilliant so thankyou! TBH I'm using this on top of blurxterminator But your method is great as both a standalone AND an an additional tool and you have made it freely available. It also does not really add much noise which is a big plus point for sharpening
@rosarodriguez7374 Жыл бұрын
Very interesting!! I´ve tried it and it works perfect!! Thanks a lot for sharing
@tullyfisher Жыл бұрын
Very interesting, I will definitely try this. - Thanks for sharing. cs
@bobc3144L Жыл бұрын
Interesting. Tried it on an unfinished RGB mono combo of IC405. The first level of sharpening looks very good. I will play around with it some more. Thank you for your efforts.
@andyclark5107 Жыл бұрын
Interesting stuff, will have to see how that plays in workflows. I gave it a try to make sure it all functions, one thing I immediately wanted was for the sharpening to be modulated by a mask, I created a mask image and changed the expression to use the mask, seems to work, like this for reference, not sure if there's a simpler way to implement it. original*(1-mask) + (10*original-5*residual-2*residual1-1*residual2-1*residual3) * mask
@craigcalvert7978 Жыл бұрын
Thanks for your comment. On a different video, someone asked if I could "share" my Process Container. I had to figure out how to do this and to design one that most users could benefit from using. I created this 'generic' version so that it would work on many different objects. Perhaps it is too generic? And it obviously doesn't cover all scenarios (e.g., if using masks). For those, like yourself, who know how to build and use process containers, it makes sense to build your own (or to modify this one) so that it is specific to your need.
@RigoFromSpain Жыл бұрын
Great tutorial (as always) but the process container for the moment is does not work , may i am doing something wrong , will try to figure it out over the weekend, greetings from Spain
@craigcalvert7978 Жыл бұрын
Does PI give you an error message, perhaps that a file does not exist? Make sure there are no other files named 'original' open in PI, perhaps in a different workspace. All four residuals have to be in your workspace and labeled correctly (residual, residual1, residual2, and residual3), the first line in the container (ImageIdentifier) must have the green check next to it, and at least one of the other lines in the container (PixelMath) also must have a green check next to it.
@RigoFromSpain Жыл бұрын
@@craigcalvert7978 oh thats my mistake, I did not create the 4 residual(1-2-3-4) I directly transferred it to thr RGB image, Thx Craig 👍
@rickbria8420 Жыл бұрын
Fantastic video, I can’t wait to try it. Thanks.
@davidf9494 Жыл бұрын
Thanks for a great tutorial Craig - clearly providing lots of control to the sharpening process! You've got a new subscriber!
@rickbria8420 Жыл бұрын
Thanks so much for this video, I’m just starting to get into process containers myself. It was very helpful.
@janelubenskyi1177 Жыл бұрын
Just love your tutorials…thank you😊
@astropatostar Жыл бұрын
Great video! Can you share the process container?
@craigcalvert7978 Жыл бұрын
I’ll try to make a quick video on how to do it. I’ll post it today or tomorrow.
@gianmariaraboini7952 Жыл бұрын
Really interesting. Thank you for sharing
@RigoFromSpain Жыл бұрын
Very Nice Craig!
@douglasgriffith393 Жыл бұрын
Another very useful video, Craig. I have been employing your sharpening technique; and it really helps make images pop!
@tullyfisher Жыл бұрын
Very interesting. Thanks for sharing. cs
@davidjones7544 Жыл бұрын
This is great!
@kurtbauch5491 Жыл бұрын
Great follow up. Answered many of my questions. Would you recommend waiting until I’m near the end of my processing (before adding in the stars) like after doing the HOO process, for example?
@craigcalvert7978 Жыл бұрын
Certainly before adding back the stars. I have a OSC camera so I work in RGB space. But the individual channels are still gray scale. I have been playing around with sharpening selective gray scales and not others, for example, R but not B and G. In this case you obviously sharpen before combining. However, I also experimented with sharpening the individual channels and then combining them, vs. sharpening the RGB (combined) image. They were identical. So it appears that you can sharpen at any step AFTER noise reduction but BEFORE adding back the stars.
@kurtbauch5491 Жыл бұрын
@@craigcalvert7978 makes sense. I have a OSC camera (ZWO ASI294MC PRO) also. Thanks for the quick reply and looking forward to trying this out!
@kurtbauch5491 Жыл бұрын
Excellent video. Can’t wait to to try out!
@FcoJavierCaballeroGranado Жыл бұрын
Hi Craig. Great! When do you think is the best time to do this type of approach? After linear processing and image stretching, or at the end of processing as a final touch up to the image?
@craigcalvert7978 Жыл бұрын
I don’t think that it matters as long as you reduce noise in the image before sharpening.
@danjensen9425 Жыл бұрын
I always wondered what photoshop was used for in combination with pixinsight. Now I know. Nice video . I have data from the eagle and bubble that I want to get just right.
@Mr77pro Жыл бұрын
I love that this method shows how wavelets work and what exactly they cover at different levels....rather than just blindly copy and paste settings.👍👍
@johnadastra1754 Жыл бұрын
This technique is interesting and visually appealing. Just wondering if the PixelMath end results have been compared to a true sharper image, like that from a large scope, to see if any artificial structures have been created during the sharpening.
@Mr77pro Жыл бұрын
It's easy to see if there are any "artificial" structures. Just compare it to the unsharpened image😉
@Sweatsox8 Жыл бұрын
What a great way to sharpen and with a lot of control. I love it. Nice job! I’m definitely going to use this method.
@feraxks Жыл бұрын
Craig, what do you do to clean up the left over noise or mottling background after creating the final image?
@craigcalvert7978 Жыл бұрын
If the noise or mottling was in either the original image or an extracted residual, I suggest that you clean it up before sharpening. Sharpening can make it much worse. You can try to reduce noise with one of the noise reduction methods. If there is a small amount of mottling you can try to clean it up using CloneStamp. If there is a lot of mottling you might have to darken the background using HistogramTransformation or CurvesTransformation (preferably do it in the original image before extracting residuals). if the mottling is localized you can try masking (inverse) the region using the Game script and then just work on that region. I've run into this same issue many times Good luck!
@feraxks Жыл бұрын
@@craigcalvert7978 Thanks. I was commenting specifically on what looks to be left over artifacts at 18:40. Or is that just the KZbin compression making it look like noise?
@craigcalvert7978 Жыл бұрын
@@feraxks You have good eyes! I went back and looked at the actual images and did see mottling in the original image that carried through the process. Because there are also locations on the image where it is clean, I used CloneStamp to remove this mottling. To make sure that I got all of it, I used the HistogramTansformation to brighten the image, but only in the preview screen (I didn't apply it to the image). This accentuated the mottles in preview. I then looked at the preview screen as I cleaned the image with CloneStamp until all of the mottling was removed. Thanks for pointing this out. Fortunately, it was an easy, 1-minute fix.
@feraxks Жыл бұрын
@@craigcalvert7978 Oh cool. I was worries that the mottling artifacts were from the sharpening process. Glad to know that's not the case. But that does emphasize what you said in your first response -- make sure noise reduction as taken place before you get started. Appreciate the responses and the interesting technique.
@janelubenskyi11772 жыл бұрын
That is great…otherwise I was using StarTools to round my stars….
@janelubenskyi11772 жыл бұрын
Terrific technique….thank you will incorporate it in my work flow….❤
@rickbria84202 жыл бұрын
Fantastic video Craig. i’ve been using extract wavelets to determine where I should apply noise reduction. Never thought of using it to apply sharpening. Just brilliant. thanks, I’m going to look into this.
@starsips2 жыл бұрын
Great video Craig! I'm going to give this a go
@neverfox2 жыл бұрын
Running Deconvolution with a motion blur PSF directly to the extracted stars gives really good results really quickly.
@danjensen94252 жыл бұрын
Awesome
@RaysAstrophotography2 жыл бұрын
Nice experiment with colors
@jamespeirce25822 жыл бұрын
Pretty impressive what you pulled off, actually. And always nice to see experimentation. MorphologicalTransformation is probably the easier solution here, though.
@craigcalvert79782 жыл бұрын
Thanks, and I totally agree that MT is doing most of the rounding, but it can also eliminate/reduce stars. When I was experimenting I found that increasing the intensity/size with CurvesTransformation helped to limit this reduction. So I found it useful to initiate the process using the Advsnced Star Mask. Script.
@AstroCrescent2 жыл бұрын
Nice method 👍🏼. I’ll give it a try. Thanks for sharing.
@tullyfisher2 жыл бұрын
Very helpful Craig! Good approach not just to show, how it works but also and especially how it NOT works. Thanks for sharing this. Clear skies
@BorealisLite2 жыл бұрын
Another excellent video Craig. I could not help but notice the similarities between this process & using a channel mixer in PS or GIMP. I'm working on a hybrid method using the stretch techniques in your other osc to sho vids and this for color balance, particularly adding red to green. Your processes have opened doors for me, my thanks.
@danjensen94252 жыл бұрын
The best video on pixel math on KZbin that I have found. With all this information cloudy rainy windy nights mean nothing. You are the rock star for us.