Fighting Game Demostration
0:37
3 ай бұрын
Generative Ambient Sinewave Patch
2:10
Max Msp - THX recreation
0:45
7 ай бұрын
How to connect Reaper to Wwise
15:22
Wwising #2 - Stretching out
52:43
10 ай бұрын
Wwising #1 - Music
8:37
Жыл бұрын
Пікірлер
@DeepDishCoffee
@DeepDishCoffee 21 күн бұрын
Is there no hi hats?
@guidofazzito
@guidofazzito 20 күн бұрын
Yes! Is the one called "Noise Gain". I'm planning to make another video, but for more infor check the docs here → sampleson.com/tronic.html
@Orangetronic
@Orangetronic 23 күн бұрын
beautiful patch!
@guidofazzito
@guidofazzito Ай бұрын
Get TRONIC here! sampleson.com/tronic.html
@thejazaam
@thejazaam Ай бұрын
Thanks for the explanation!
@thejazaam
@thejazaam Ай бұрын
Congratulations on the video! I make mods and currently I want to modify several Silent Hill 2 Remake audios to dub, however I need wwise and I need to have 2 markers called ShowSub which will always be at the beginning of the audio and HideSub when there is no more audio because without them the game does not understand when the caption appears and when to hide it. Is there any plugin/script for wwise that creates these 2 markers automatically for all my audios?
@guidofazzito
@guidofazzito Ай бұрын
Absolutely. One way could be with a Python script. Maybe there's a turnaround to that, but I need more info of the mod and the engine. We can continue through Discord, I'm as "the_fazzo" 👍
@thejazaam
@thejazaam Ай бұрын
@@guidofazzito Thank you for wanting to help! I'm already losing my mind. I really wanted to help dub this game into my native language. I've seen guides and documents and still haven't been able to place the markers. I sent you a friend request
@tdspkaudio
@tdspkaudio Ай бұрын
This is very useful, thanks Guido!
@dillon7618
@dillon7618 Ай бұрын
Hell yeah, amazing as always Guido! 🙏
@Thetalkshowhost
@Thetalkshowhost 2 ай бұрын
Amazing tutorial, I did this tutorial but am trying to create a plug in instead. It all goes fine until the part where i need to execute the code and point to the new exported script i've added. How can I get that execute code script working for the specific plugin I use? Do I need a c++ Coder to figure that out?
@guidofazzito
@guidofazzito 2 ай бұрын
By plugin you mean Effect instead of Source plugin?
@Thetalkshowhost
@Thetalkshowhost 2 ай бұрын
@@guidofazzito Yep, I chose Plugin Instead of Source
@guidofazzito
@guidofazzito 2 ай бұрын
Only used RNBO for source generation. For a plugin effect it should be the same code but adding the desired inputs so it can process the incoming audio.
@dillon7618
@dillon7618 2 ай бұрын
No rush of course but if you do get to part 2 of the getting and setting parameters that would be sick 🙏. This vid helped a ton
@guidofazzito
@guidofazzito 2 ай бұрын
First there's a pd-Wwise tutorial... Found out that Max will charge for EACH compiled patch if the project's budget is more than $100k... plus all the code belongs to Cycling 74. Maybe they change that in the future... So I went to Plug Data instead and its really good.
@dillon7618
@dillon7618 2 ай бұрын
@@guidofazzito oh wow that is lame as hell. Thx for the info I think I'll also go the plugdata route
@guidofazzito
@guidofazzito 2 ай бұрын
No problem, tut with pd on the way. I'll let you know.
@guidofazzito
@guidofazzito Ай бұрын
Hey, pd tutorial here → kzbin.info/www/bejne/qaGnkIGqad6fhLs
@yhs6362
@yhs6362 2 ай бұрын
Hi. I wanted to use your patch so I extracted 'Virtual Sound Macro' files into max package folder as instruction says on github, but the patch wasn't opened correctly. all objects, messages, sliders are not sorted as if it is on the video. and those categorized boxes are not exist. are there any other packages or plug-in that should be installed before using your patch? I'm not using any external plug-in or package currently.
@guidofazzito
@guidofazzito 2 ай бұрын
You need to set it into presentation mode. Go to the left-down corner and click on the symbol that looks like a projector (its near the padlock).
@yhs6362
@yhs6362 2 ай бұрын
@@guidofazzito Thank you very much! Your work is amazing
@dillon7618
@dillon7618 2 ай бұрын
Sounds amazing! was this made with max or pure data? Any chance of a tutorial? thanks!
@guidofazzito
@guidofazzito 2 ай бұрын
Pd, and tutorial on the way 💪
@dillon7618
@dillon7618 2 ай бұрын
@@guidofazzito Hell yes 💪💪💪
@guidofazzito
@guidofazzito Ай бұрын
Hey, tuto here → kzbin.info/www/bejne/qaGnkIGqad6fhLs
@matthiasgehrmann1573
@matthiasgehrmann1573 2 ай бұрын
thank you ! :)
@hartonopatrick
@hartonopatrick 2 ай бұрын
Thanks!
@ElvisHoman
@ElvisHoman 3 ай бұрын
amazing! would it be possible to look into subpatches ?
@guidofazzito
@guidofazzito 3 ай бұрын
Absolutely. Just download the patch from the repository 👍
@ElvisHoman
@ElvisHoman 3 ай бұрын
@@guidofazzito I wish I could find it haha
@guidofazzito
@guidofazzito 3 ай бұрын
My bad. Updated the description with the link to the repo, but the subpatches were created following the tutorial from Hearing Glass.
@1upIndie
@1upIndie 3 ай бұрын
Idea is really cool, that your game?
@guidofazzito
@guidofazzito 3 ай бұрын
not my game anymore, as its open source.
@wilsmith27
@wilsmith27 3 ай бұрын
Have you been able to use nn~ in max for live? I've installed it and it runs fine in Max, but for some reason M4L will not load/locate the nn~ external, despite having the same search paths as Max. Thanks for the tutorial!
@guidofazzito
@guidofazzito 3 ай бұрын
In Max only. Very busy at the moment, but will check it when I have time. In the meantime, you can ask in the RAVE discord
@wilsmith27
@wilsmith27 3 ай бұрын
@@guidofazzito cheers, thanks much! I'm very new to Rave so I really appreciate the insight!
@guidofazzito
@guidofazzito 3 ай бұрын
Have fun experimenting!
@miltonmartinez8343
@miltonmartinez8343 3 ай бұрын
para mover una audio en el tiempo por distintos canales??
@guidofazzito
@guidofazzito 3 ай бұрын
No entiendo bien la pregunta. Ya está seteado en canales distintos. Para que se mueva en el tiempo tenés que automatizar los parámetros de espacialidad en el plugin. Avisame si pudiste resolverlo
@one.million.flowers
@one.million.flowers 3 ай бұрын
Épico
@VibhavBobade
@VibhavBobade 4 ай бұрын
thanks for creating this !
@Panchuel
@Panchuel 4 ай бұрын
Bro, te he visto en la comunidad de Game Audio Latam y te sigo en LinkedIn. Quisiera saber que recursos interesantes conoces para aprender a usar Max Msp o Pure Data, y como volcar esos conocimientos hacia el technical sound design, programación de audio o el desarrollo de herramientas de audio para el game dev
@guidofazzito
@guidofazzito 4 ай бұрын
Para diseño sonoro con Pure Data tenés este libro genial: mitpress.mit.edu/9780262014410/designing-sound/ Los patches están pasados a Max en este repositorio: github.com/unriginal/Designing-Sound-Max-Patches Ahí tenés un montonazo de ejemplos. Si estás empezando de cero, tutoriales en KZbin hay de sobra. Pero hablame x mp al linkedin o discord para mejor asesoramiento
@olenaodna
@olenaodna 4 ай бұрын
Thanks for the patch and your tutorials!!
@guidofazzito
@guidofazzito 4 ай бұрын
To you for commenting ^^
@just-ask
@just-ask 4 ай бұрын
another fellow max msp generative sleep inducer 👋
@HeavyNachingan
@HeavyNachingan 5 ай бұрын
insane
@paulgarthwaite9734
@paulgarthwaite9734 5 ай бұрын
Brilliant thank you.!
@XperienceSoundDesign
@XperienceSoundDesign 5 ай бұрын
my visual code doesnt have compile im in visual studio 22 But thank you so much brother your amazing
@guidofazzito
@guidofazzito 5 ай бұрын
It's Visual Studio, not Visual Studio Code visualstudio.microsoft.com/es/thank-you-downloading-visual-studio/?sku=Community&channel=Release&version=VS2022&source=VSLandingPage&cid=2030&passive=false
@guidofazzito
@guidofazzito 5 ай бұрын
Also check the options selected in the Projucer compiler
@guidofazzito
@guidofazzito 5 ай бұрын
If the problem persists, check this other tutorial: kzbin.info/www/bejne/emTOpZuEhLZsldUsi=2IcvusaqUP8wuA63
@XperienceSoundDesign
@XperienceSoundDesign 5 ай бұрын
@@guidofazzito im trying you think if i send you my reverb plugin you can export it for me
@XperienceSoundDesign
@XperienceSoundDesign 5 ай бұрын
@@guidofazzito cuz id like to add a save preset feature in there
@hakank3841
@hakank3841 5 ай бұрын
🌼🦅Thank you!
@feydk
@feydk 5 ай бұрын
The t in Godot is silent. Just FYI.
@guidofazzito
@guidofazzito 5 ай бұрын
It's my spanglish way to name it 😅 Thanks for the correction
@giovannimaldonado1754
@giovannimaldonado1754 5 ай бұрын
Dude how do you have everything I'm looking for. Truly the GOAT
@mauricioheller9379
@mauricioheller9379 6 ай бұрын
Graacias guido fazzito sos un cra y tu apellido la re mueve
@guidofazzito
@guidofazzito 6 ай бұрын
Gracias! Nos vemos en tus pulmones
@R-010artist
@R-010artist 6 ай бұрын
is there eny way this is comppatible for Max for live?
@guidofazzito
@guidofazzito 6 ай бұрын
Absolutely. Look into Live settings to see where does it loads the Package manager, then put the [nn~] content there.
@decasteljau
@decasteljau 6 ай бұрын
Thanks Guido for finding the issues in the code. I have just updated the repository on github so anyone downloading the code will now have the initial delay feature working correctly! Cheers!
@guidofazzito
@guidofazzito 6 ай бұрын
Thanks to you for creating the repository!
@LJTProduction
@LJTProduction 7 ай бұрын
Thanks BUT ! Where Is and WHY Is " E:\HISE" ??? I dont have it... So I Can't export nothing...
@guidofazzito
@guidofazzito 7 ай бұрын
That's the path where I have downloaded Hise. Check where you've downloaded (remember to download the non complided software here -> github.com/christophhart/HISE/tree/develop)
@sietecolores9317
@sietecolores9317 7 ай бұрын
Busque tanto este tutorial en español
@guidofazzito
@guidofazzito 7 ай бұрын
Bienvenide! Póngase cómode
@gabrielechiccamusic
@gabrielechiccamusic 7 ай бұрын
installing and compile is NOT the same, just to be clear. As a beginner I have found a LOT of imprecise information on HISE tutorials. It is VERY frustrating as you start following all the steps only to find out that the information that was given was not 100% correct. Sorry for the rant but I have been trying to wrap my head around HISE for almost a month now, and I manage to figure out things with trial and error by partially following tutorial advice. It has to be said that ther are a LOT of counterintuitive things in this software.
@guidofazzito
@guidofazzito 7 ай бұрын
Thanks a lot for taking the time to write it. Could you tell where I made the mistake to correct it?
@cutzijurhiata
@cutzijurhiata 8 ай бұрын
Siento la necesidad de agradecerte por ayudarme a titularme :D
@guidofazzito
@guidofazzito 7 ай бұрын
Felicitaciones por el logro!!
@ethanwimsett
@ethanwimsett 8 ай бұрын
That's awesome! Gunna have to try this out soon
@dillon7618
@dillon7618 8 ай бұрын
Thank you! This is awesome. Looking forward to more videos
@LuisTorres-qz5kr
@LuisTorres-qz5kr 9 ай бұрын
Nice job Guido! Gracias!
@Tonestrom
@Tonestrom 9 ай бұрын
Amazing! Great Job Guido! Looking forward to try this
@guidofazzito
@guidofazzito 9 ай бұрын
Thanks! Stay tuned or suscribe, more videos on the way 💪
@michaelgarydean
@michaelgarydean 9 ай бұрын
Nice one Guido! Great work sharing this.
@guidofazzito
@guidofazzito 9 ай бұрын
At your service
@santimontali
@santimontali 9 ай бұрын
This is amazing Guido! Thank you for sharing your knowledge :)
@guidofazzito
@guidofazzito 9 ай бұрын
Thanks! ^^
@Atomic_Lion
@Atomic_Lion 9 ай бұрын
make all same but i become the error E 0:00:01:0535 push_error: Cannot open file Init.bnk in path(s): Wwise monitor0 <C++ Source> core/variant/variant_utility.cpp:1091 @ push_error() i create soundbank with crankase rev is this the problem?
@guidofazzito
@guidofazzito 9 ай бұрын
as general advice, start with the simplest idea and then build upon it so you can get back to the safe ground when experimenting. In this particular example, start by creating a soundbank with one event that contains one sound (could be synth a or an imported wav). Only when that works, go a by further with Crankase Rev. If the error still persist (even with the simplest idea), I recommend to go in the Discord group (link in description)
@floatingbodies8051
@floatingbodies8051 2 ай бұрын
Have you since resolved this Issue? I have the same problem right now. Ive done everything the same as in the video and tried to load a soundbank with a single event. I didnt do anything special and still get the same error.
@just-ask
@just-ask 9 ай бұрын
cheers for sharing the patch guido!
@guidofazzito
@guidofazzito 9 ай бұрын
You´re welcome
@KLI333-9
@KLI333-9 9 ай бұрын
Thank you very much!
@guidofazzito
@guidofazzito 9 ай бұрын
You´re welcome :)
@loukasdri9346
@loukasdri9346 10 ай бұрын
Amazing really. Thank you
@christiansilvosa4045
@christiansilvosa4045 10 ай бұрын
🙌
@Kamer.Sounds
@Kamer.Sounds 10 ай бұрын
Amazing, thanks for putting this together!
@Carelesslamp
@Carelesslamp 10 ай бұрын
is there any ever way I can use juce without visual studio or xcode ? 😢
@guidofazzito
@guidofazzito 10 ай бұрын
You will need a program that can compile and build the package. For Win I only know Visual Studio that can handle that (afaik xcode can´t build). But if you have other one it should appear in the projucer. Check the documentation for more information
@stephencshapiro
@stephencshapiro 10 ай бұрын
In macOS, you would go to Audio Midi Setup. Window > Show MIDI Studio. Double-click IAC Driver and make sure it is online. Unfortunately, in Wwise it will just show up as "Bus 1". So in the IAC Driver options, I added a couple more ports until it went up to Bus 3. None of the other MIDI options went up to Bus 3 so that made it easier to make sure I had the right one selected. You also have to make sure this MIDI is enabled in Reaper. Preferences > MIDI Devices > MIDI outputs to make available
@Metal-303
@Metal-303 3 ай бұрын
you really help me
@ArjunBahuguna
@ArjunBahuguna 10 ай бұрын
Thanks for the tutorial, Guido!