FOUNTAINS - Release Trailer
1:01
2 ай бұрын
Map System Preview - FOUNTAINS
0:45
2 жыл бұрын
FOUNTAINS Demo Announcement Trailer
1:22
Пікірлер
@krystianzakrys721
@krystianzakrys721 14 сағат бұрын
Can I ask you what engine do you use?
@jacktalos7
@jacktalos7 14 сағат бұрын
not hating , but the 3d view made me feel nauseated... ¯\_(ツ)_/¯
@jpjunk4789
@jpjunk4789 17 сағат бұрын
very interesting, but not a big the screen shaking… i feel like i miss some informations coming from the screen when it happens…
@thetophatguyandroid5959
@thetophatguyandroid5959 23 сағат бұрын
Hey man I get it but you should definitely try making a new game in the future based on the original camera mechanic, possibly a puzzle game would work best.
@mousedebolita
@mousedebolita Күн бұрын
Wjat lenguaje of programación usage ?
@aldersdavid6785
@aldersdavid6785 Күн бұрын
IDK I would honestly trash those combats for a unique game like that. Nowadays the market is full of boring 2d games with pixelated graphics. There are tons of games in concurrence.
@GHOST5800000
@GHOST5800000 Күн бұрын
Reminds me a lot of the OG wizard of legend art style
@nointro6070
@nointro6070 Күн бұрын
3D version is better. More hassle but more possibilities.❤
@james_wasson
@james_wasson Күн бұрын
Trading the unique controls to make it more hack and slash, crunchy, and darksouls style which is much more popular right now. I dont hate it but you should make a crpg in the previous style, that would so cool.
@cyonuanimation
@cyonuanimation Күн бұрын
They're both very different styles I personally like the 3D more it seems more unique imo
@syan2240
@syan2240 Күн бұрын
I hate fighting the camera
@agentleprichaun819
@agentleprichaun819 Күн бұрын
I wonder, did you ever try keeping a fixed camera in the 3D version?
@dawggydawgtown
@dawggydawgtown Күн бұрын
like the 3d version more, it just seemed like you weren't able to animate the models good enough. video kind of had the opposite of the intended effect of making me not want to buy the 2d version.
@blancanne-avril8278
@blancanne-avril8278 2 күн бұрын
The pixel art is very cool ! I add this to my wishlist
@matoxetu
@matoxetu 2 күн бұрын
it looks so good!
@kycutecool5891
@kycutecool5891 2 күн бұрын
This looks cool! I might purchase!
@1Piecer
@1Piecer 2 күн бұрын
Can you make a breakdown on how much realistically a game yours can cost to develop?
@Momimo7Z
@Momimo7Z 2 күн бұрын
Make it ported man pls
@henryjubeda7617
@henryjubeda7617 2 күн бұрын
Looks amazing
@rochi-reaper
@rochi-reaper 2 күн бұрын
now i want this on Android and ios😁
@dalesbits
@dalesbits 3 күн бұрын
This looks most enjoyable! A fine thing to look forward to
@marcosmiranda2156
@marcosmiranda2156 3 күн бұрын
Bro made moonlighter with skins
@pc4135
@pc4135 3 күн бұрын
Thank you for choosing "fun to play" when you made your game. Looks amazing, any console port plans?
@Megametalwolf-g9w
@Megametalwolf-g9w 3 күн бұрын
Achievements ?
@GH044
@GH044 3 күн бұрын
It really lagged this in Death's Gambit
@ignazioacerenza9881
@ignazioacerenza9881 3 күн бұрын
I think the camera isn't even the biggest weakness of the gameplay shown (lots of isometric or faux isometric games get away with fixed viewpoints or limited rotation cameras with absolutely no issue). The problem, at least at a first glance, was animation and unresponsive controls, not perspective.
@Hakhoumbha
@Hakhoumbha 3 күн бұрын
every indie game is 16bit/32bit now
@AxpenRuff
@AxpenRuff 3 күн бұрын
2d is giving me endless wanderer vibes ngl
@odeball22
@odeball22 4 күн бұрын
That 3d game though, that style is sick
@arnaudmulton3161
@arnaudmulton3161 4 күн бұрын
Making myself an zelda-like action rpg focused on blasting ennemies, I tried my hand at making the game go slow-motion to get the same effect you have in Fountains,. I also use Godot and did it using a tween to have Engine.speed_scale go from 0.1 to 1 in like 0.15 to 0.2 seconds, and it sure creeate a small lag, but for reasons i don't get it doesn't produce the same top notch effect you get in fountains... Was wondering if you would be wxilling to share the general idea how you yourself did it Other than that, your game looks fantastic, good job!
@jiggamanog
@jiggamanog 4 күн бұрын
Both look pretty trash.
@YosefmulualemAmbachew
@YosefmulualemAmbachew 4 күн бұрын
I am gonna make a game too wish me luck guys. Hopefully it will turn out good like this one 🙏
@LivingGuy484
@LivingGuy484 4 күн бұрын
The music is nice!
@F3N1X-25
@F3N1X-25 4 күн бұрын
Bro it looks great I'm going to download it, it looks very entertaining. :D
@pennti
@pennti 5 күн бұрын
YO I just started playing fountains its great bro I like the 3d style too
@williamskeens5198
@williamskeens5198 5 күн бұрын
I wonder ifg its possible to use sprites of 3d models to bring that look back while keeping the new gameplay It sounds like loads of work but as a hypothetical could be sick
@draikkar
@draikkar 5 күн бұрын
3D was better for my, ngl
@fountainsgame
@fountainsgame 5 күн бұрын
Get the game on Steam now! store.steampowered.com/app/1841240/FOUNTAINS/
@1Piecer
@1Piecer 2 күн бұрын
For the Isometric game for future project, you can make the camera freeze at one angle and it can rotate 90 degree on each side. This can be manipulated later on like Souls series by hiding enemies with hints on dead angle that when adjusted shows the hidden enemies. *BTW, I am not a game dev or anything so you can disregard my opinion.*
@SamiunNahar-qx7hr
@SamiunNahar-qx7hr 5 күн бұрын
Make mobile port And don't be distraught about it just steal the ui from like hyper light drifter
@artoriasdvb5527
@artoriasdvb5527 5 күн бұрын
Why not combining both?
@Providence83
@Providence83 5 күн бұрын
It's funny that the expectations for intuitive controls have been raised. I'm here thinking about games like Super Mario 64, Dark Souls, and even notably _Mooncat_ within UFO 50, all beloved and with "clunky" controls by todays standards. I bring Mooncat up specifically because it fits into an exanding genre of games which seek to intentionally reject the paradigm of standardizing game controls and movement, along with titles like Getting Over It and Jump King.
@jupitersky
@jupitersky 5 күн бұрын
Definitely recycle the 3d stuff 'cause it looked awesome
@muhammaddaffapratama5633
@muhammaddaffapratama5633 5 күн бұрын
rather than throw it away, prehaps you could make it open source?
@brianbergmusic5288
@brianbergmusic5288 5 күн бұрын
There is a part of me that wishes that the 3D style still worked. However, the most important thing is the gameplay. As long as it's fun to play, that's the key.
@ticcirodgers1111
@ticcirodgers1111 6 күн бұрын
Shoulda kept the old one to refine it and create an isometric soulslike
@TripleM24
@TripleM24 6 күн бұрын
Reminds me of Wizard of Legend. Very cool !
@hendrax5889
@hendrax5889 6 күн бұрын
cant wait to pick this up. great work mate.
@Silknight
@Silknight 6 күн бұрын
"If the formula doesn't work then you change the formula" this guy is not afraid to apply this rule. Bravo
@CrimsonQuail
@CrimsonQuail 6 күн бұрын
Will this make its way to consoles ? 🥹