And Johnathan becomes a dart throwing master after defeating Dracula
@chudzors3 сағат бұрын
People consider some of them easy because of the weapon options. Sotn, Aos, and Dos all have pretty insane weapons, but most of them are either locked behind boss rush or secret areas super late into the game😂
@iamdonifightbengaltigers3 сағат бұрын
saw your short and had to see if that “challenge” was real xD i loved harmony when i first played it but man. the castle design is awful in this game lol haven’t beaten it once since that first time
@CyberPunkBadGuy5 сағат бұрын
actually impressive, still watching and dont see how you will beat Death MOST especially the true ending boss this way without items. Sounds insane even with TAS, Especially since I saw someone do something similar with Encyclopedia only (charlotte Only) though this is not the same but with no items sounds crazy.
@uandresbrito56856 сағат бұрын
HoD slander is only getting crazier
@Spookybluelights9 сағат бұрын
"What even is this fight?" ART my good sir, ART.
@riggel880411 сағат бұрын
"Is there any such thing as a waste of time?" - anonymous punker
@daywalker373514 сағат бұрын
You got a sub! I give up usually after like ten tries hahaha
@SirMoFoDans419 сағат бұрын
Trevor kinda does a similar thing in Curse of Darkness.
@emmastone773422 сағат бұрын
32:42 with two people***
@grooves929123 сағат бұрын
You could've gone through Nation of Fools before fighting stella, leveling up to take more hits, and gotten the spinning art earlier to avoid some of her more tricky attacks, as defeating legion is what makes the art of zypher quest available.
@Missure_EКүн бұрын
you can dupe Dracula's ai into always doing the fire ball attack in the second phase, it's similar to how you can dupe Dario's ai into always doing the fire pillars. It would probably save a decent amount of time, incase anyone else is crazy enough to try this challenge.
@Oersted_LALКүн бұрын
Sliding does hardcoded damage, and jumpkicking is based off Player Speed + Airtime - Time Since Last Jumpkick. This is why repeatedly jumpkicking deals low damage, but timing them does more. I think atleast, I don't do the most research into portrait of ruin, Dawn and Ecclesia are my two fortes
@heyfrankevansКүн бұрын
28:22 I really said painting and not portrait... god what is wrong with me I also uploaded a video showing the full boss fights, so be sure to check that out: kzbin.info/www/bejne/nnLcc4d3p9ZrY5o
@jruler93Күн бұрын
The big spring is there to ensure you have the Push Cube and Strength Glove, and as such, you must've beaten at least two of the three Portraits you can reach before going to the Tower of Death.
@heyfrankevansКүн бұрын
oh, I meant it as more of a design choice lol. Just seems weird to have this random spring in the middle of this gothic castle
@jruler93Күн бұрын
Oh, okay. Yeah, they probably coulda just blocked the way with a heavy block to achieve the same effect (as they do in a couple other spots), but the spring does stand out as an interesting setpiece.
@fabuloussuperstarКүн бұрын
That animation was super funny XD
@PlumEXEКүн бұрын
Waiting for this channel to blow up tbh seems like a matter of time
@ObsessiveBadguyКүн бұрын
That Ghoul King kill.... Holy shit, that was impressive
@LordYharimКүн бұрын
Very underrated channel! Loved the video ❤
@LuisDlebugzКүн бұрын
How does this guy not have more susbscribers?
@BoltTheEmolgaКүн бұрын
Dear gaud what is wrong with you Subscribed, I love it
@erhanjpg14672 күн бұрын
Portrait of Ruin is such a buggy game… good thing it’s still fun!
@Quenlin2 күн бұрын
Is this a bad time to tell you about the damage stacking bug? If an enemy is suffering from three damage cooldowns, the fourth one will damage them every single frame.
@heyfrankevansКүн бұрын
Oh yeah, I mention banning it at 1:11. Felt it would make the challenge less painful (and we can't have that can we)
@QuenlinКүн бұрын
@@heyfrankevans So you did, pretty blink and you miss it, that's on me.
@markyjoe19902 күн бұрын
I imagine this challenge must have been agonizingly boring for you to play, but man is it impressive. Bravo! You've earned yourself a new subscriber.
@tylerjames70152 күн бұрын
If only one exp is given from every enemy , then you don’t need to get any stronger
@SpeedStar16422 күн бұрын
Damn man!
@hentaispyder2 күн бұрын
I'll see if you do this later but I'm surprised you didn't try for the Kaiser Knuckles early.
@hentaispyder2 күн бұрын
ok, yeah, you did get them. i just figured you would be the type it use speed runner strats to bypass some things if you could.
@Romidamn2 күн бұрын
Wow. Frank, you're a legend. And your videos have gotten really good with the voice-over. Thanks for going through all of this, just for our entertainment ❤ But please take care of yourself and don't burn yourself out, mate.
@tnntaronewsnetwork45142 күн бұрын
You sir are a madman. Amazing run!
@Appledirt2 күн бұрын
Paper Mario has a similar system. 64 makes sense since that has a level cap of 27. TTYD is much more grindy, with a level cap of 99 and each encounter being 1 star point later on (out of 100 to level), not each enemy
@worstspytf28242 күн бұрын
Castlevania challenge runs do not get nearly enough credit, this is so, so much harder and more interesting then just beating x Pokémon game with x bad Pokémon or x Bethesda game with x terrible stated weapon. Some youtubers can make them entertaining but this is just may more unique with some actually interesting problem solving.
@evelynphore7635Күн бұрын
I don't think you understand how incredibly hard Pokemon challenges are and how much effort and time goes into strategizing what to do. No one really does "beat Pokemon with X pokemon", that's something huge channels do for views. The vast majority of challenges are nuzlockes of already difficult pokemon romhacks. Both Castlevania and Pokemon have a ton of work going into them, physically and mentally, it isn't fair to dismiss the other.
@worstspytf282422 сағат бұрын
@@evelynphore7635 Dude, I know. I've watched full movies of run and bun and kaizo hacks, I've watch MartSnack beat Pokémon without visuals or audio and beat every single seed of platinum at once. I specifically mentioned x Pokémon game with x Pokémon and not just all challenges in Pokémon games because of this. I stand by my opinion that this takes more time and effort then even beating Pokémon games with Magikarp or Sunkern and the fact that Castlevania challenges are underrated on youtube.
@HungryManPlayz2 күн бұрын
Wow
@the_sacrifice2 күн бұрын
Anyone with sanity: There’s no reason to do a challenge run that makes a game as mundane as possible Frank: Hold my beer
@zeldacia2 күн бұрын
Not sure how much this would have helped but I think you were missing 3 heart max ups. Pretty sure the max is 190 before new game plus
@heyfrankevansКүн бұрын
Yeah, I figured I was missing a couple. Probably would have helped but I really didn't want to explore every single room to find them lol
@krewft3 күн бұрын
the baião playing in background. Real reference to ' castelo da vania: sanfoneiro da noite' lol
@turnkey_hole3 күн бұрын
I unironically prefer having a soft cap for Alucard. I think having arbitrary caps like 50 or 99 or 100 is cheesy and lame.
@heyfrankevans3 күн бұрын
why? genuinely curious lol
@turnkey_hole2 күн бұрын
@@heyfrankevans RPG mechanics in games tend to allow players to cheese the challenges set forth by the game (sometimes without realizing it), creating a significantly easier experience than intended. That's fine, but it can and does often trivialize all the work that went into actually designing the player experience. I think that's fine if you're designing a game for a child, but I think the player shouldn't be able to so significantly subvert the intended experience without realizing it and taking steps to take off their seatbelt so to speak. So for Pokemon, as an example, think "My Charizard is level 40 after my second badge" vs "I am doing a mono type challenge run." Pokemon RBY had a really well refined intended experience that most players totally missed because the game didn't have better guardrails. If you're interested, there's a good KZbin essay by ... I think his name is ji_mothy? That really opened my eyes to the intentions of the dev team for Gen 1, and how something like a soft level cap could be helpful. Another example of this done right (sorry, Pokemon again) is Pokemon Clover, a fan game. It enforces a soft level cap to keep the boss fights and gym leaders relevant at every stage of the game.
@kamikeserpentail37783 күн бұрын
Yeah but you never need to grind, so it's not like this matters.
@mannydavis81903 күн бұрын
I remember grinding level 99, it took me couple of weeks on the inverted chapel, where the summoned sword is, ngl that design sure is badly implemented..
@czerus22333 күн бұрын
And me and my pals didn't break a sweat getting Alucard to level 99 back in the day of PS1 era, it's like it came naturally while we figure out how to increase our map coverage of the game more than 210%. I think mine came out 211% I don't know that's why I'm revisiting SotN again on my PS4 Pro and find more out of bound glitch to escape the castle and unlock more castle mpa coverage.
@proxy909095 күн бұрын
Hahah.... *BOSS RUSH 2 PLAYERS* Castlevania had coop!?
@michaeldebidart6 күн бұрын
I have an ungodly hatred for xp based games that have diminishing returns. The only game series I can forgive for it is Borderlands because of True Vault Hunter mode so there’s never really a point where none of the enemies give you any decent xp in any of the games
@RocketZX6 күн бұрын
How do you have exp showing up on kill like that? Never seen it like that i always have to pause to see exp change.
@heyfrankevans6 күн бұрын
Oh, it doesn't show up in game, I just edited it in there! Happy it looks realistic though
@RocketZX6 күн бұрын
In super Mario RPG (SNES) the level cap is 30. I spent 8 HOURS grinding the strongest exp wise enemy in the game, i went up 2 levels... 22 😂 i was prepping for the final boss i i thought id cap out first. At 22 i destroyed the final boss with no heals and he hit me 2 times in TOTAL across all his phases barely hurt I beat the extra boss solo as bowser (people said bowser is the worsr char, to put in perspective) There was no need to be lv30 I played again (snes) speed runnning, and for me i could beat it at lv 12 (theres a way to stay the min mario level 3, but im not crazy to do it😂)
@NickSchoenfeld6 күн бұрын
It would be way too easy to level up if that system wasn’t in place. Many MMORPGs do this for the same reason.
@heyfrankevans6 күн бұрын
I wouldn't say so, games like Portrait of Ruin or Curse of Darkness don't have the system but leveling up still feels natural. Getting to level 99 is still really difficult, just not pretty much impossible like in SotN.
@emmastone77346 күн бұрын
Bro hasn't fixed the typo in the title in 8 months
@heyfrankevans6 күн бұрын
what are you on about
@TheGamingDandy6 күн бұрын
Do you need to be higher than level 70 anyway?
@proxy909096 күн бұрын
Peeping big goes hard
@bryandavid1927 күн бұрын
Isn't Harmony of Dissonance the only game where a Belmont has character levels?
@heyfrankevans6 күн бұрын
dawn, portrait, mirror of fate, and simon's quest all have belmonts that can level up.
@bryandavid1926 күн бұрын
@heyfrankevans doesn't Richter start at lv. 99 in Richter mode in PoR? And I figured Julius would start at max level, too. Ultimately, I believe I misspoke. I feel like it's extremely rare for a Belmont-centered (Morrises not being Belmonts) game to have character levels for the main character.
@heyfrankevans6 күн бұрын
@@bryandavid192 no, I'm pretty sure they both start at level 1 like the main character. Your second statement is completely right though, character levels are pretty rare in games with a belmont as the main character
@bryandavid1922 күн бұрын
@heyfrankevans I'm willing to stand corrected on the DS alternative modes, and I can go as far as to say that I confirmed that you're correct. I could have just supposed that they shouldn't level up, and therefore, they don't, which is just silly. I just feel as though the Belmonts start out as peerless warriors throughout the series and have little room to grow in basic capability, so I find myself rejecting the idea of levels, perhaps too much.
@bryandavid1922 күн бұрын
I don't count the LoS series as the comparable to the main series, though. The premise, the family structure, and the mechanics of the game are all completely different. It might as well be a totally different franchise in my opinion.