Gate cards were Domain Expansion before Jujutsu Kaisen exists
@TheHounds2023Күн бұрын
350Gs Pyrus Scorpion: 0:26 - 0:27 0:28 - 0:29 - 0:30 - 0:31 0:32 - 0:33 Three reflective and reinforcing Trap Abilities! 1)+100Gs Satellite Boost: 0:44 0:45 - 0:46 - 0:47 - 4:48 0:49 - 0:50 - 0:51 - 0:52 0:53 - 0:54 - 0:55 Enhances the next activated ability of an Ally by 100Gs or reflects the ability of an enemy unit by strengthening it by 100Gs (Defense, 1). [ Description ] The scorpion opens its reflective plates on its back. The attack that hits this Shield is reflected from it reinforced by 100Gs! 2)Reflection Boost: 0:58 - 0:59 1:00 - 1:01 - 1:02 - 1:03 1:04 - 1:05 - 1:06 - 1:07 1:08 - 1:09 - 1:10 - 1:11 1:12 - 1:13 - 1:14 - 1:15 1:16 - 1:17 - 1:18 - 1:19 Resets and then reflects the attack of an Enemy unit with 2 Strength or increases the ability of an Allied unit by 2 times (Defense, 2) [ Description ] Scorpion opens reflective plates. The attack that hits these plates is amplified and reflected in Double Size! 3)-300Gs Max Reflector: 6:35 6:36 - 6:37 - 6:38 - 6:39 6:40 - 6:41 - 6:42 - 6:43 6:44 - 6:45 - 6:46 - 6:47 6:48 - 6:49 - 6:50 - 6:51 6:52 - 6:53 - 6:54 - 6:55 6:56 (Protection, 3). [ Description ] The scorpion opens the reflective plates. The attack of an enemy unit that hits this plate is reflected into it, causing certain Damage! All the abilities of the Center of Balance: 1)+400Gs vs -400Gs Strike Dragon (Perfect Core): 1:51 - 1:52 - 1:53 1:54 - 1:55 - 1:56 - 1:57 1:58 - 1:59 - 2:00 - 2:01 2:02 - 2:03 - 2:04 - 2:05 2:06 - 2:07 - 2:08 - 2:09 2:10 - 2:11 - 2:12 - 2:13 2:14 (Special ability, impact on the opponent, 1). [ Description ] Using the power of the Center of Balance, Drago begins to emit powerful Oscillatory Waves that adversely affect the enemy! 2)+600Gs Dragon Contender (Perfect Core): 5:49 - 5:50 - 5:51 - 5:52 5:53 - 5:54 - 5:55 - 5:56 5:57 - 5:58 - 5:59 - 6:00 6:01 - 6:02 - 6:03 - 6:04 6:05 - 6:06 - 6:07 - 6:08 6:09 - 6:10 - 6:11 - 6:12 6:13 - 6:14 - 6:15 - 6:16 6:17 - 6:18 - 6:19 - 6:20 6:21 - 6:22 - 6:23 - 6:24 6:25 - 6:26 - 6:27 - 6:28 6:29 The level of the Enemy's strength to the initial (if more), raises the level of Drago's strength to the Initial (if less), (Special ability, impact on oneself \ opponent, 1). [ Description ] Using the power of the Center of Balance, the Dragonoid defends itself from any attacks, then releases a Powerful Beam of Energy into the opponent from its Chest! 3)+500Gs vs -500Gs Maximum Dragon (Perfect Core): 7:00 - 7:01 - 7:02 - 7:03 7:04 - 7:05 - 7:06 - 7:07 7:08 - 7:09 - 7:10 - 7:11 7:12 - 7:13 - 7:14 - 7:15 7:16 - 7:17 - 7:18 - 7:19 7:20 - 7:21 - 7:22 - 7:23 7:24 - 7:25 - 7:26 - 7:27 (Physical Attack, Melee, 1). [ Description ] Drago creates a Tornado around himself, knocking down the Opponent's attack. Then, under his cover, Drago disappears from the Opponent's field of view. After that, he suddenly appears and delivers lightning strikes in Close Combat. [Feature] Do not cancel the Shield\Protection! 4)+400Gs vs -400Gs (Fusion) Dragon Clash: 7:30 - 7:31 - 7:32 - 7:33 7:34 - 7:35 ( Energy Attack, medium and long range, 1). [ Description ] Using the power of the Center of Balance, Drago releases a Powerful Beam of energy from his Chest at the enemy. [Feature] Do not cancel with a Shield\Protection! 5)+400Gs vs -400Gs Strike Dragon: 8:30 8:31 - 8:32 - 8:33 - 8:34 8:35 - 8:36 - 8:37 - 8:38 (Energy attack, medium and long range, 1). [Description] Drago, using the power of the center of balance, accumulates this Energy in his Mouth, sparking with Lightning Charges. Then it releases a Powerful Rainbow Stream of Energy at the enemy unit, exploding upon contact! Mega Constructor: 7:43 - 7:44 Fusion of Bakugan Cyber Trap compositions 400Gs Neo Dragonoid / 500Gs Pyrus Spider Fencer, 500Gs Subterra Gracos Hound, 500Gs Chaos Brachum, 500Gs Darkus Dark Hound, 500Gs Aquas Grafias, 500Gs Ventus Speitharn! +3400Gs Maxus Drago: 7:45 - 7:46 7:47 - 7:48 - 7:49 - 7:50 7:51 - 7:52 - 7:53 - 7:54 7:55 - 7:56 - 7:57 - 7:58 7:59 - 8:00 - 8:01 - 8:02 8:03 - 8:04 - 8:05 - 8:06 8:07 - 8:08 - 8:09 - 8:10 8:11 - 8:12 - 8:13 - 8:14 All Abilities! 1)+300Gs vs -300Gs Vanishing Fire: 8:20 - 8:21 - 8:22 - 8:23 8:24 - 8:25 - 8:26 - 8:27 (Energy attack, medium range, 2). [ Description ] The Dragonoid concentrates the energy of the 3 elements in itself, and then opens its Mouth and releases an iridescent stream of energy from it, attacking the enemy Unit. [ Feature ] The element of Darkus, Ventus and Subterra is used. Shield or Protection Cannot be canceled! 2)+400Gs Aquas Cycle Wave + 3)+200Gs Haos Drain: 8:41 - 8:42 - 8:43 8:44 - 8:45 - 8:46 - 8:47 8:48 - 8:49 - 8:50 - 8:51 8:52 - 8:53 - 8:54 - 8:55 8:56 - 8:57 - 8:58 - 8:59 ( Energy attack, medium range, 2). [ Description ] Maxus Dragonoid begins to fire Energy Projectiles at the Missile Launcher unit of one of the two guns on his Hands. [ Feature ] The element of Aquasa is used! + ( Energy Attack, Medium range, 3). [ Description ] Maxus Dragonoid begins firing Energy Projectiles at an enemy unit with one of the two guns on his Hands. [ Feature ] The element of Haos is being used! 4)+300Gs Pyrus Volting: 9:04 - 9:06 9:07 - 9:08 - 9:09 - 9:10 9:11 - 9:12 - 9:13 - 9:14 9:15 - 9:16 - 9:17 - 9:18 9:19 - 9:20 - 9:21 - 9:22 ( Energy attack, medium and long range, 2). [ Description ] The Guns on the back of the Maxus Dragonoid begin to activate. Then they release Powerful Beams of Energy towards the Opponent's unit. [Feature] The Pyrus element is used! 5)+1200Gs Ultimate Gardner: 9:27 9:28 - 9:29 - 9:30 - 9:31 9:32 - 9:33 - 9:34 - 9:35 9:36 - 9:37 - 9:38 - 9:39 9:40 - 9:41 - 9:42 - 9:43 ( Energy attack, medium and long range, 1). [ Description ] Maxus Dragonoid begins to glow with all the Colors of the Rainbow, accumulating an incredible amount of energy. Then he releases a powerful iridescent Ray of Energy from his Mouth into the enemy unit, sweeping away everything in his path. [ Feature ] All 6 elements are used. Cancellation only by the Gate Card.
@nikolavidanovic841Күн бұрын
For me Farbros is stronger of Dharak
@TheHounds20232 күн бұрын
400Gs Pyrus Neo Dragonoid: 0:02 - 0:03 - 0:04 - 0:05 All Abilities! 1)+200Gs vs -200Gs Burst Shield: 0:08 - 0:09 - 0:10 - 0:11 0:12 - 0:13 (Shield, 1). [ Description ] The dragonoid's wings begin to burn with fire, then he closes them as a Shield, suspending the Opponent's attack! 2)-200Gs Fire Shield: 0:16 - 0:17 0:18 - 0:19 - 0:20 - 0:21 0:22 - 0:23 - 0:24 ( Shield, 2). [ Description ] The dragonoid's wings begin to burn with fire, then he closes them as a Shield, suspending the Opponent's attack! +350Gs Pyrus Scorpion: 0:26 0:27 - 0:28 - 0:29 - 0:30 0:31 - 0:32 - 0:33 Bakugan Trap! 3)+200Gs Burning Dragon + 1)+100Gs Satellite Boost: 0:41 - 0:42 - 0:43 0:44 - 0:45 - 0:46 - 0:47 0:48 - 0:49 - 0:50 - 0:51 0:52 - 0:53 - 0:54 - 0:55 (Physical attack, close range, 2). [Description 2 ] By concentrating energy in the Mouth, Drago releases it into the Enemy in the form of a flaming Fireball! + (Protection, 1) [ Description ] The scorpion opens its reflective plates on its back. The attack that hits this shield is reflected from it reinforced by 100Gs! 2)Reflection Boost: 0:58 - 0:59 1:00 - 1:02 - 1:03 - 1:04 1:05 - 1:06 - 1:07 - 1:08 1:09 - 1:10 - 1:11 - 1:12 1:13 - 1:14 - 1:15 - 1:16 1:17 - 1:18 - 1:19 Resets and then reflects the attack of an enemy unit with 2 strength or increases the ability of an allied unit by 2 Times (Defense, 2). [ Description ] Scorpion opens reflective plates. The attack that hits these plates is amplified and reflected in double size! 4)-100Gs Tornado Barrier: 1:23 - 1:24 1:25 - 1:26 - 1:27 - 1:28 1:29 - 1:30 - 1:31 - 1:32 1:33 - 1:34 - 1:35 ( Shield, 3) [ Description ] While in the sky, Drago spins creating a Protective Tornado, zeroing out the Opponent's attack and reflecting it somewhere in the distance! 5)+200Gs Burning Dragon/6)+200Gs vs -200Gs A Flaming Tornado + 7)+300Gs vs -100Gs (Fusion) Pyrus Slayer: 1:38 - 1:39 - 1:40 - 1:41 1:42 - 1:43 - 1:44 - 1:45 1:46 - 1:47 - 1:48 ( Energy attack, medium and long range, 2). [ Description 1 ] The dragonoid begins to burn with flames. Then, full of grief, he rushes at the enemy Bakugan to inflict damage to him in Close Combat / (Energy attack, any distance, 1). [Description 2] The previously used physical attack transforms into a Fire Tornado! + (Energy attack, at any distance, 1). [ Description 2] The tornado created earlier becomes more powerful and causes more damage to the Opponent! 8)+400Gs vs -400Gs Strike Dragon (Perfect Core): 1:51 - 1:52 - 1:53 1:54 - 1:55 - 1:56 - 1:57 1:58 - 1:59 - 2:00 - 2:01 2:02 - 2:03 - 2:04 - 2:05 2:06 - 2:07 - 2:08 - 2:09 2:10 - 2:11 - 2:12 - 2:13 2:14 (Special ability, impact on the opponent, 1). [ Description ] Using the power of the Center of Balance, Drago begins to emit powerful Oscillatory Waves that adversely affect the enemy! +400Gs Pyrus Vexos Dragonoid: 2:16 2:17 - 2:18 - 2:19 - 2:20 2:21 - 2:22 - 2:23 - 2:24 (Dark Heo Dragonoid-X)! 1)+100Gs Diana Cocos X: 2:26 2:27 - 2:28 - 2:29 - 2:30 2:31 - 2:32 - 2:33 - 2:34 2:35 - 2:36 - 2:37 - 2:38 2:39 - 2:40 - 2:41 - 2:42 Increases the strength level of the Dragonoid to the strength level of the Enemy unit, after each of your moves, the strength of the Dragonoid will always be higher by +200Gs than that of the enemy unit. ( Special ability, self-influence, 1). [ Description ] Using the energy of the forbidden card, the Dragonoid strengthens itself. [ Peculiarity ] It is possible to negate the effect of this ability if you lower the Dragonoid's power without using a damag. The effect is valid for 2 Moves! 2)+200Gs Burning Dragon: 2:45 2:46 - 2:47 - 2:48 - 2:49 2:50 ( Energy attack, medium range, 3). [ Description ] The Dragonoid Vexos opens its Mouth and begins to concentrate energy in it in the Form of a Ball. Then he launches this ball into the Opponent's unit! 3)Diano Durence X: 2:55 - 2:56 2:57 - 2:58 - 2:59 - 3:00 3:01 - 3:02 - 3:03 - 3:04 3:05 - 3:06 - 3:07 - 3:08 3:09 - 3:10 - 3:11 - 3:12 3:13 - 3:14 - 3:15 - 3:16 3:17 There is an exchange of energy between the Dragonoid and the Enemy unit. (Special ability, impact on oneself\opponent, 1). [ Description ] After activating the forbidden card, your Bakugan and the opponent's unit are enveloped in Energy Threads. Through these threads, the energy from the enemy unit is transferred to Drago! 4)+100Gs Vestroia X: 3:18 - 3:19 3:20 - 3:21 - 3:22 - 3:23 3:24 - 3:25 - 3:26 - 3:27 3:28 - 3:29 - 3:30 - 3:31 3:32 - 3:33 - 3:34 - 3:35 3:36 - 3:37 - 3:38 - 3:39 3:40 - 3:41 - 3:42 - 3:43 3:44 (Special ability, self-influence, 1). [ Description] Using the power of a special forbidden card, the Dragonoid can summon the power of the center of balance and control it. [ Feature ] You can only cancel with a Gate Card! 5)+200Gs Darkus X: 3:48 - 3:49 3:50 - 3:51 - 3:52 - 3:53 3:54 - 3:56 - 3:57 - 3:58 3:59 - 4:00 - 4:01 - 4:02 4:03 - 4:04 - 4:05 - 4:06 4:07 - 4:08 - 4:09 - 4:10( Energy attack, medium range, 3). [ Description ] After activating the ability, the Dragonoid changes its element to Darkus. Then he opens his mouth and concentrates energy in it in the form of a ball. After that, he launches this ball into the opponent's unit. [ Feature ] Used only after the X Chaos Effect. The element of Darkus is being used! 6)+100Gs vs -100Gs Ventus X: 4:12 - 4:13 - 4:14 - 4:15 4:16 - 4:17 - 4:18 - 4:19 4:20 - 4:21 - 4:22 - 4:23 4:24 - 4:25 - 4:26 - 4:27 4:28 ( Physical attack, close range, 3). [ Description ] After activating the ability, the Dragonoid changes its element to Ventus. Then he starts to burn all over with flames Ventusa. After that, he flies at the enemy unit attacking it from close range. [ Feature ] Used only after the X Chaos Effect. The Ventus element is being used! 7)+200Gs Subterra X - 4:30 - 4:31 4:32 - 4:33 - 4:34 - 4:35 4:36 - 4:37 - 4:38 - 4:39 4:40 - 4:41 - 4:42 - 4:43 4:44 ( Physical attack, Close range, 3) [ Description ] After activating the ability, the Dragonoid changes its element to a Subterra. Then he transforms his tail a little and hits his opponent's unit at close range. [ Feature ] Used only after the X Chaos Effect. The Subterra element is being used! 8)+200Gs vs -100Gs Aquas X: 4:48 - 4:49 - 4:50 - 4:51 4:52 - 4:53 - 4:54 - 4:55 4:56 - 4:57 - 4:58 - 4:59 5:00 - 5:01 - 5:02 ( Energy attack, medium range, 3). [ Description ] After activating the ability, the Dragonoid changes its element to Aquas. Then he creates a Water Tornado, enveloping the Enemy unit and twisting it inside himself. [ Feature ] Used only after the X Chaos Effect. The element of Aquasa is used! 9)+300Gs Haos X: 5:05 - 5:06 5:07 - 5:08 - 5:09 - 5:10 5:11 - 5:12 - 5:13 - 5:14 5:15 - 5:16 - 5:17 - 5:18 5:19 - 5:20 - 5:21 - 5:22 5:23 - 5:24 - 5:25 - 5:26 5:27 - 5:28 - 5:29 ( Energy attack, medium range, 3). [ Description ] After activating the ability, the Dragonoid changes its element to Haos. Then he creates 2 Energy Rings around his horn. After Drago lowers these rings to the level of the Mouth. Then he accumulates a Charge of Energy in his Mouth, releasing it in the form of a Stream, which, passing through the Energy Rings, increases its power and attacks the enemy Unit. [ Feature ] Used only after the X Chaos Effect. The element of Haos is being used! 10)+1800Gs Neo Legend X: 5:33 5:34 - 5:35 - 5:36 - 5:37 5:38 - 5:39 - 5:40 - 5:41 5:42 - 5:43 - 5:44 - 5:45 5:46 - 5:47 ( Special ability, self-impact, 1). [ Description ] After activating the ability, the Dragonoid begins to use the energy of all 6 elements, significantly strengthening itself. [ Feature ] Used only after the X Chaos Effect. All 6 elements are used! 9)+600Gs Dragon Contender (Perfect Core): 5:49 - 5:50 - 5:51 - 5:52 5:53 - 5:54 - 5:55 - 5:56 5:57 - 5:58 - 5:59 - 6:00 6:01 - 6:02 - 6:03 - 6:04 6:05 - 6:06 - 6:07 - 6:08 6:09 - 6:10 - 6:11 - 6:12 6:13 - 6:14 - 6:15 - 6:16 6:17 - 6:18 - 6:19 - 6:20 6:21 - 6:22 - 6:23 - 6:24 6:25 - 6:26 - 6:27 - 6:28 6:29 The level of the Enemy's strength to the initial (if more), raises the level of Drago's strength to the Initial (if less), (Special ability, impact on oneself \ opponent, 1). [ Description ] Using the power of the Center of Balance, the Dragonoid defends itself from any attacks, then releases a Powerful Beam of Energy into the opponent from its Chest! 3)-300Gs Max Reflector: 6:35 6:36 - 6:37 - 6:38 - 6:39 6:40 - 6:41 - 6:42 - 6:43 6:44 - 6:45 - 6:46 - 6:47 6:48 - 6:49 - 6:50 - 6:51 6:52 - 6:53 - 6:54 - 6:55 6:56 (Protection, 3). [ Description ] The scorpion opens the reflective plates. The attack of an Enemy unit that hits this plate is reflected into it, causing certain Damage! 10)+500Gs vs -500Gs Maximum Dragon (Perfect Core): 7:00 - 7:01 - 7:02 - 7:03 7:04 - 7:05 - 7:06 - 7:07 7:08 - 7:09 - 7:10 - 7:11 7:12 - 7:13 - 7:14 - 7:15 7:16 - 7:17 - 7:18 - 7:19 7:20 - 7:21 - 7:22 - 7:23 7:24 - 7:25 - 7:26 - 7:27 (Physical Attack, Melee, 1). [ Description ] Drago creates a Tornado around himself, knocking down the Opponent's attack. Then, under his cover, Drago disappears from the Opponent's field of view. After that, he suddenly appears and delivers lightning strikes in Close Combat. [Feature] Do not cancel the Shield\Protection! 11)+400Gs vs -400Gs (Fusion) Dragon Clash: 7:30 - 7:31 - 7:32 - 7:33 7:34 - 7:35 ( Energy Attack, medium and long range, 1). [ Description ] Using the power of the Center of Balance, Drago releases a Powerful Beam of energy from his Chest at the enemy. [Feature] Do not cancel with a Shield\Protection! Mega Constructor: 7:36 - 7:37 7:38 - 7:39 - 7:40 - 7:41 7:42 - 7:43 - 7:44 Neo Dragonoid Fusion of Compositions: 500Gs Pyrus Spider Fencer, 500Gs Sabterra Gracos Hound, 500Gs Chaos Brachuma, 500Gs Darkus Dark Hound, 500Gs Aquas Grafias, 500Gs Ventus Spitarna!
@TheHounds20233 күн бұрын
1000Gs Pyrus Spatterix: 0:03 - 0:04 0:07 - 0:08 - 0:09 Two Abilities! 1)-500Gs Deathring Shots: 0:17 0:18 (Energy attack medium range, 3). |Description| Spatterix spews Red Flames from his Mouth, completely setting his Opponent on fire! 2)-300Gs Mortal Howler: 0:23 0:24 - 0:25 - 0:26 Resets the Opponent's ability, (Energy attack long range, 2). |Description| Spatterix creates a Red Energy Tornado that covers the lower part of his Body, then he flies into the air, gaining additional acceleration, counterattacks all Opponents from the air, piercing their Shields. Feature: Cannot be undone by Shield or Protection! 2000Gs Pyrus and Subterra Skorptak: 0:41 - 0:42 - 0:43 - 0:44 0:45 - 0:46 - 0:47 - 0:48 0:49 - 0:50 - 0:51 - 0:52 0:53 - 0:54 - 0:55 - 0:56 Bakugan is a Fusion Combo of Spatterix and Strongat with three Abilities! 1)-500Gs Mag Stream: 0:59 - 1:00 1:01 - 1:02 - 1:03 - 1:04 1:05 - 1:06 - 1:07 - 1:08 1:09 Medium- and long-range energy attack, 3). [Description ] Skorptak stands in a Fighting Stance, firmly resting His Feet on the Ground in order to concentrate better. The energy begins to illuminate a small area of Land. A large, Fiery, Energy Charge is formed in the mouth of the Scorpion, which it releases from its Mouth towards the opponent's unit. After that, a huge wave of bright Red-Purple Flames reaches its target. It roasts her whole Body and pushes her back, sending her flying for a short Time! 2)+500Gs vs -500Gs Mega Splendor: 1:14 - 1:15 - 1:16 - 1:17 1:18 - 1:19 - 1:20 - 1:21 1:22 - 1:23 (Medium and long-range energy attack, 3). [ Description ] Skorptak rises into the air, gaining no more height, first holding his hands crosswise, he covers his face, then abruptly spreads his arms in different directions, squeezing them as if he were a Bodybuilder, at this very moment, his Wings that When they are behind their backs, they begin to be electrified by small Lightning Bolts passing through the entire area of the Wings, after which they receive a bright Red Glow. Lifting the wings slightly up, the Scorpion receives from each wing a small Stream of Fire, which transforms into a swirling Sphere, then, directly through it, it launches a powerful, long, Energy Ray, which, when it hits the ground, burns it out, including those falling under the distribution of Rival units! 3)-500Gs Power Ditch: 1:26 - 1:27 1:28 - 1:29 - 1:30 - 1:31 1:32 - 1:33 - 1:34 - 1:35 1:36 The strength of the enemy unit drops to the initial level, the opponent (the same unit) skips 1 Turn, (Special ability, 2). [ Description ] Skorptak again, rises into the air, pretending to fly back, he presses his Hands to his torso, a little time passes, and he spreads them in different directions Accumulating a Large Amount of Energy in their Wings, which after that receive a Bright Orange Glow, then the Scorpion with aimed Fire releases: Impulsive, Energetic Charges, in the form of Red Rings, which, when hit by an Opponent's unit, Absorb its Power, transferring it to the Scorpion, during the action of this ability, this A unit cannot do anything for 1 Turn.
@TheHounds20233 күн бұрын
900Gs Pyrus Neo Zipzam: 0:06 0:07 - 0:08 - 0:09 - 0:10 0:11 All Abilities! 1)Orb Shield - 0:14 - 0:15 - 0:16 0:17 - 0:18 - 0:19 ‐ 0:20 0:21 - 0:22 - 0:23 ‐ 0:24 0:25 - 0:26 - 0:27 ‐ 0:28 0:29 - 0:30 - 0:31 ‐ 0:32 0:33 - 0:34 Resets the Opponent's abilities and then Reflects their full Effect (Shield, 1). [Description] Neo Zibzam creates a durable shield that absorbs the opponent's abilities and reflects them into him. [Feature] Any attacks can be reflected back. Invulnerability in reflection cannot be transferred to oneself! 2)+500Gs Power Shaker - 0:36 0:37 - 0:38 - 0:39 - 0:40 0:41 - 0:42 - 0:43 - 0:44 0:45 - 0:46 - 0:47 - 0:48 0:49 - 0:50 - 0:51 Resets ANY opponent's abilities, resets the opponent's ARMOR, and removes the opponent's Bakugan armor from Combat. (Shield 2). [Description] Neo Zibzam creates a Shield that nullifies everything that the enemy activated before it was activated and increases the strength of Neo Zibzam and allies! 3)-500Gs Metal Destruction - 0:53 0:54 - 0:55 - 0:56 - 0:57 0:58 - 0:59 - 1:00 - 1:01 1:02 - 1:03 - 1:04 - 1:05 1:06 - 1:07 - 1:08 - 1:09 1:10 - 1:11 - 1:12 - 1:13 1:14 - 1:15 - 1:16 - 1:17 1:18 - 1:19 - 1:20 (Physical attack, close range, 1). [Description] Neo Zibzam soars into the sky and, engulfed in Flames, rushes at the Enemy, going into Close Combat! 4)-400Gs Bow Arrow - 1:23 - 1:24 1:25 - 1:26 (Energy attack, medium and long range, 2). [Description] Neo Zibzam shoots at the enemy with a Beam of Energy from his Chest! 5)+300Gs vs -300Gs Force Alive: 1:29 1:30 - 1:31 - 1:32 ‐ 1:33 1:34 - 1:35 - 1:36 ‐ 1:37 1:38 (Special ability, Impact on oneself \ ally + impact on an opponent, 2). [Description] Glowing with Energy, Neo Zibzam begins to drain some of the Rivals' power, transferring its amount to Himself.
1000Gs Pyrus Bolcenon: 0:02 - 0:03 0:09 - 0:10 All Abilities! +100Gs Bakunano Hyper Pulsor: 0:11 0:12 - 0:13 - 0:14 - 0:15 0:16 - 0:17 - 0:18 - 0:19 0:20 - 0:21 - 0:22 - 0:23 0:24 - 0:25 - 0:26 The telecommunication gun, mounted on the back of the Bolkenon, flies into Orbit and strikes from there! 1)-500Gs Attack Hyper Pulsor: 0:27 0:28 - 0:29 - 0:30 - 0:31 0:32 - 0:33 - 0:34 - 0:35 0:36 - 0:37 - 0:38 - 0:39 1:04 - 1:05 - 1:06 - 1:07 1:08 - 1:26 ( Energy Attack, long range, 1). [ Description ] While in Orbit, the Hyper Pulsor accumulates a large amount of energy, then shoots it out in the form of a Powerful Beam of Energy hitting an enemy Unit! 2)+400Gs vs -400Gs Kariaf Warrior: 1:50 - 1:51 - 1:52 - 1:53 1:54 - 1:55 - 1:56 ( Energy attack, medium range, 2). [ Description ] Bolkenon opens its Mouth. Energy begins to concentrate there in the Form of a Ball. Then he releases this Energy towards the Opponent's Bakugans! 3)+300Gs vs -300Gs Pummel Bouler: 2:00 - 2:01 - 2:07 - 2:08 2:09 (Energy attack, medium range, 1). [Description] Bolkenon heats the tips of his Fingers, then emits from them the same Red Rays from each Finger with an already changed speed and flight path.
@TheHounds20234 күн бұрын
900Gs Pyrus Rubanoid: 0:03 - 0:04 0:05 - 0:06 - 0:07 - 0:08 All Abilities! 1)+300Gs vs -300Gs Scarlet Plate + 2)-400Gs Red Deeper: 0:12 - 0:13 - 0:14 0:15 - 0:16 - 0:17 - 0:18 0:19 - 0:20 - 0:21 - 0:22 0:23 - 0:24 - 0:25 - 0:26 0:27 - 0:28 - 0:29 - 0:30 0:31 - 0:32 (Energy attack, medium range, 1). [ Description ] Crystals begin to fly out of the Rubanoid's body. They surround the Opponents, and then each releases an Energy Lightning Bolt hitting the Enemies! + The following ability is enhanced 3 times (Energy Attack, Distance: Medium and long range, 1). [ Description ] The Rubanoid shoots at the enemy with a Beam of Energy from its Mouth, and then creates 3 Hexagonal Straight Lenses that enhance the Rubanoid's next attack 3 times! 3)+300Gs Corundum Tusk - 0:33 0:34 - 0:35 - 0:36 The opponent skips 1 turn (Energy attack, medium and long range, 2). [ Description ] Energy Fragments begin to fly out of the Rubanoid's hands, aimed at the Enemy and preventing him from activating the Ability! 4)+400Gs Joule Deeper - 0:41 0:42 - 0:43 - 0:44 - 0:45 (Energy Attack, medium and long range, 2). [ Description ] The Rubanoid releases a Powerful Beam of Energy from its Mouth at the enemy! 5)Crimson Defense - 0:48 - 0:49 0:50 - 0:51 - 0:52 - 0:53 0:54 Resets the ability, the Rubanoid is invulnerable 1 turn (Shield,1). [ Description ] The Rubanoid is covered with a layer of Crystals, zeroing the Enemy's attack and making him Invulnerable! 6)Mirage Field - 0:58 - 0:59 1:00 - 1:01 - 1:02 Resets the Enemy's ability (Defense, 1). [ Description ] The Rubanoid creates a Crystal-limited Zone in the reflection of which the Enemy's attack dissolves! +100Gs Armors Destrakon two Abilities: 1 Level)+400Gs Destrakon Gear Brinel: 1:06 - 1:07 - 1:08 - 1:09 1:10 - 1:11 (Energy attack, any distance, 1). [Description] 3 of the 7 heads begin to emit Freezing Rays that encase the opponent's unit in a Huge Crystal. Then the next 3 heads cut this Crystal lengthwise and crosswise with Lasers fired from their Mouths. And finally, the last head begins to emit Energy Pulsating Waves that destroy the Crystal with the Bakugan chained in it! 2 Level)+400Gs vs -400Gs Destrakon Gear Vickers: 1:14 - 1:15 - 1:16 1:17 - 1:18 - 1:19 - 1:20 1:21 - 1:22 - 1:23 - 1:24 (Energy attack, any distance, 1). [Description] The heads on the armor detach from Them, surrounding all enemy enemy units in the air. They then fire Laser Beams at them from their Mouths.
@bionicleboy64454 күн бұрын
Lythirus is acting just like Shadow Prove.
@TheHounds20235 күн бұрын
800Gs Pyrus Farbros: 0:11 - 0:12 0:13 - 0:14 - 0:15 - 0:16 All Abilities! 1)+300Gs vs -300Gs Fire Spartan + 2)+500Gs vs -500Gs Super Cell - 0:20 0:21 - 0:22 - 0:23 - 0:24 0:25 - 0:26 - 0:27 - 0:28 0:29 (Energy Attack, medium range, 3). [ Description ] The guns on Farbros' lap begin to emit a stream of flame, hitting all enemy Units! + ( Energy attack, medium and long range, 1). [ Description ] 2 swirling streams of water burst out of Farbros' 2 hands, destroying the enemy Unit! 3)+400Gs vs -400Gs Ramzana Arrow: 0:33 - 0:34 - 0:35 - 0:36 0:37 ( Energy attack, medium and long range, 3). [ Description ] Farbros shoots a small stream of energy into the sky in the form of an Arrow. Then this stream is divided into many Rays attacking the Enemy unit! 4)+400Gs vs -400Gs Twin Horn Phaser: 0:41 - 0:42 - 0:43 0:44 - 0:45 - 0:46 - 0:47 0:48 - 0:49 - 0:50 - 0:51 0:52 (Energy attack, medium and long range, 2). [ Description ] 2 claws located on the shoulders of the Farbros move to the Body, then 3 energy beams are emitted from each, causing serious damage to the Enemy unit! 5)+500Gs vs -500Gs Hyped Cell: 0:55 0:56 - 0:57 - 0:58 - 0:59 1:00 - 1:01 - 1:02 (Energy attack, medium range, 1). [ Description] An electrified Energy Charge begins to accumulate in the mouth of the Farbros. After that, he releases it in the form of a sparkling stream of energy, hitting all enemy units [Feature] Cannot be undone by Shield\Protection! 6)Hellion Breath + 7)+300Gs Iceberg: 1:07 - 1:08 - 1:09 - 1:10 1:11 - 1:12 - 1:13 - 1:14 1:15 - 1:16 - 1:17 - 1:18 1:19 - 1:20 - 1:21 - 1:22 1:23 - 1:24 - 1:25 - 1:26 1:27 - 1:28 - 1:29 - 1:30 1:31 - 1:32 - 1:33 - 1:34 1:35 - 1:36 Takes away half of the power of Living enemy units of the Pyrus element, and then transfers it to Farbros, enemy units(s) cannot activate abilities 1 Turn (Special ability, impact on themselves ivals, 1) [ Description ] Farbros opens his mouth, and releases a swirling airflow towards enemy units absorbing half the power of all units Pyrus and immobilizing them. [ Feature ] Only applies to Pirus units! + Freezes all living units of the Opponent(s), and they cannot activate abilities for 1 Turn (Energy Attack, medium range, 2). [ Description ] Farbros emits powerful freezing lightning from 2 hands, depriving the opponent's units(s) of abilities for 1 Turn. [ Feature ] The block only works on live Bakugans, if the Bakugan is semi-mechanical, then it simply loses melee for 1 Turn! 8)-500Gs Gallium Shield - 1:39 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 Lowers the Opponents' power level by half (Shield, 1). [ Description ] Farbros' eye sensors start flashing Green. Then a Domed Shield begins to be generated in front of him, weakening the strength of all enemy units by Half! 9)-200Gs Close Flame - 1:48 1:49 - 1:50 - 1:51 - 1:52 1:53 - 1:54 - 1:55 - 1:56 1:57 - 1:58 ( Energy Attack, Melee, 3). [ Description ] Fighting in close combat, Farbros activates 2 knee cannons that emit Fire Beams at all enemy units! 10)Ground Breaker - 2:01 - 2:02 2:03 - 2:04 - 2:05 - 2:06 2:07 - 2:08 Resets the opponent's (player's) goal card (Physical Attack, close range, 1). [Description ] Farbros activates his Tail by breaking the opponent's (player's) Goal Card with it! 11)+300Gs Farbros XM - 2:11 2:12 - 2:13 - 2:14 - 2:15 2:16 - 2:17 - 2:18 - 2:19 2:20 - 2:21 - 2:22 - 2:23 2:24 - 2:25 - 2:26 - 2:27 2:28 - 2:29 Raises the power of Farbros by as much as it was reduced by the Opponents with the last activated Five Abilities in which there is a Minus effect. ( Special ability, self-impact, 1). [ Description ] A special program begins to work in Farbros' body, restoring all damage from attacks and raising his strength. [Feature] Cancellation only by the Gate Card. For 2 turns after activating Farbas, Farbros is not affected by blocking Abilities! 12)+300Gs Garland Claw - 2:33 2:34 - 2:35 - 2:36 - 2:37 2:38 - 2:39 - 2:40 - 2:41 2:42 - 2:43 - 2:44 - 2:45 2:46 ( Physical Attack, Melee, 2). [ Description ] Farbros's claws fly off his Body, trapping the enemy unit in a Tight Vice. After that, an Electric Charge passes between them, immobilizing Her! Assail Formation: 2:47 2:48 - 2:49 - 2:50 - 2:51 2:52 - 2:53 - 2:54 - 2:55 2:56 - 2:57 - 2:58! +4200Gs Assail Farbros: 2:59 - 3:00 3:01 - 3:02 - 3:03 - 3:04 3:05 - 3:06 - 3:07 - 3:08 3:09 - 3:10 Super-mechanical-Bakugan Trap for Farbros, All Abilities! 13)-400Gs Shadow Crowley - 3:14 3:15 - 3:16 - 3:17 - 3:18 3:19 - 3:20 - 3:21 - 3:22 3:23 - 3:24 (Energy attack, medium and long range, 3). [ Description ] Assail Farbros aims at enemy units. Then fires four Powerful Beams of Energy, hitting all Enemies! +300Gs Garland Claw: 3:27 - 3:28 3:29 - 3:30 - 3:31 - 3:32 3:33 - 3:34 (Physical Attack, Melee, 2). [ Description ] Assail Farbros's claws fly away from his Hand, trapping the opponent in a strong vice. After that, an Electric Charge passes between him, immobilizing him! 14)+500Gs vs -500Gs Meteor Driver: 3:37 - 3:38 - 3:39 - 3:40 ( Energy attack, medium and long range, 2). [ Description ] Assail Farbros aims his Guns. Then he shoots four Powerful Streams of Energy, hitting all Enemies and sweeping them off the Battlefield! 15)Shiny Orichalcum - 3:43 - 3:44 3:45 - 3:46 - 3:47 - 3:48 3:49 - 3:50 - 3:51 - 3:52 3:53 - 3:54 - 3:55 - 3:56 3:57 - 3:58 - 3:59 - 4:00 4:01 - 4:02 - 4:03 - 4:04 Rewinds the Fight for a certain number of moves Back. (Special Ability, 1) [Description 2] Assail Farbros begins to emit Powerful Waves of Energy, adversely affecting all enemy Units. [ Feature ] You can rewind a maximum of 3 joint moves back, starting from the opponent's move to your current one. Rewind cannot cancel the Bakugan Throw-in, but it can cancel the throw-in of any small and large Equipment! 5000Gs Alternative Weapons 16)-300Gs Zeus System: 4:05 - 4:06 4:07 - 4:08 - 4:09 - 4:10 4:11 - 4:12 - 4:13 - 4:14 4:15 - 4:16 - 4:17 - 4:18 4:19 - 4:20 - 4:21 - 4:22 4:23 - 4:24 (Energy attack, at any distance, 3). [ Description] Small autonomous guns located throughout the hull of the Alternative begin a massive bombardment of all enemy units! 17)-1000Gs Power Ball - 4:27 4:28 - 4:29 - 4:30 - 4:31 4:32 - 4:33 - 4:34 - 4:35 4:36 - 4:37 - 4:38 - 4:39 4:40 - 4:41 - 4:42 - 4:43 4:44 - 4:45 - 4:46 - 4:47 4:48 - 4:49 - 4:50 - 4:51 4:52 - 4:53 - 4:54 - 4:55 4:56 - 4:57 - 4:58 - 4:59 ( Energy attack, long range, 1) [ Description ] A huge amount of Energy accumulates in the main weapon of the Alternative. Then a Powerful Stream of Energy comes out of the gun, destroying any Shield. The power of this stream is so great that it can destroy 1/3 of any Dwarf Planet. [ Feature ] Cannot be undone by Shield/Protection, it is not possible to Reflect/Copy it! 18)-1000Gs Vestalian Cannon: 5:02 5:03 - 5:04 - 5:05 - 5:06 5:07 - 5:08 - 5:09 - 5:10 ( Energy attack, long range, 2). [ Description ] A huge amount of Energy accumulates in one of the main tools of the Alternative. Then it is released in the form of a Powerful Stream, breaking through the activated Shields, destroying any Obstacles and Obstacles. [ Feature ] Cannot be undone by Shield/Protection, Reflect/Copy it! 19)Hyper Farbros - 5:11 - 5:12 5:13 - 5:14 - 5:15 - 5:16 5:17 - 5:18 - 5:19 - 5:20 5:21 - 5:22 - 5:23 - 5:24 Restores all damage to the system and Raises its strength to its Original (Special Ability, 1). [ Description ] Using the built-in Recovery System, all damage caused to the Alternative by enemy Bakugans is restored. The power is rising to the Initial Level! Additional weapons: Cyber Bakugan Traps 400Gs Pyrus Fortresses: 5:25 - 5:26 5:27 - 5:28 - 5:29 - 5:30 5:31 - 5:32 - 5:33 - 5:34 5:35 - 5:36 - 5:37 - 5:38 5:39 - 5:40 [ Feature ] You can summon 3 times. 15 Forts are called for each time. In one turn, each Bakugan can destroy 3 Forts (if the ability hits all).At 0, they are destroyed.
@TheHounds20236 күн бұрын
All the Farbases of Helios: Cyborg, MK2, Infiniti 1)FARBAS - 5:19 - 5:20 - 5:21 5:22 - 5:23 - 5:24 - 5:25 5:26 - 5:27 - 5:28 - 5:29 5:30 - 5:31 - 5:32 - 5:33 5:34 - 5:35 - 5:36 - 5:37 5:38 - 5:39 - 5:40 - 5:41 5:42 - 5:43 - 5:44 - 5:45 5:46 - 5:47 - 5:48 - 5:49 5:50 - 5:51 - 5:52 (Automatic Combat Reaction Function) - Resets the Enemy's ability, Removes the Lock, raises the Helios power level first to the initial one, if the enemy's strength is higher, then to the combined strength of the opponents' units. (Special Ability, self-impact, 1) [ Description] Helios activates a computer system that repairs all damage and raises Helios' power level to the strength of Rivals. [Feature] You can only cancel with a Gate Card. F.A.R.B.U.S. cancels any blocking effect. The effect acts in the same sequence in which it is written. It can neutralize the effect of the Ji lifting block on the Forbidden Lineholtd ability, but the lifting effect will not work! 2)FARBAS EM - 7:54 - 7:55 - 7:56 7:57 - 7:58 - 7:59 - 8:00 8:01 - 8:02 - 8:03 - 8:04 8:05 - 8:06 - 8:07 - 8:08 8:09 - 8:10 - 8:11 - 8:12 8:13 - 8:14 - 8:15 - 8:16 8:17 - 8:18 - 8:19 - 8:20 8:21 - 8:22 - 8:23 - 8:24 8:25 - 8:26 - 8:27 - 8:28 8:29 - 8:30 - 8:31 Raises the power level of Helios to the initial one (if the current power level of the opponents is weaker than the initial level of Helios. If the current strength level of the opponents is higher than the initial strength level of Helios, then his strength is increased to the combined strength of the Opponents. Removes the block. ( Special ability, self-impact, 1). [ Description ] After numerous attacks by enemy Bakugans, Helios, glowing with the Energy of Pyrus, restores all damage, and then raises the Power Level. [Feature] It can neutralize the effect of the Ji lifting block on the Forbidden Lineholtd ability, but the lifting effect will not work. Cancellation only by the Gate Card! 3)FARBAS RX - 11:05 - 11:06 - 11:07 11:08 - 11:09 - 11:10 - 11:11 11:12 - 11:13 - 11:14 - 11:15 11:16 - 11:17 - 11:18 - 11:19 11:20 - 11:21 - 11:22 - 11:23 11:24 - 11:25 - 11:26 - 11:27 11:28 - 11:29 - 11:30 - 11:31 11:32 - 11:33 - 11:34 - 11:35 11:36 - 11:37 - 11:38 - 11:39 11:40 - 11:41 - 11:42 - 11:43 11:44 - 11:45 - 11:46 - 11:47 Resets the Opponent's gate card, Resets the Opponent's ability, Helios is invulnerable 1 Turn. (Special ability, self-impact, 1). [ Description ] Helios uses his system to reset the effects of the Gate Card and Abilities. It is not an Antiblock! 4)FARBAS D2 - 13:05 - 13:06 - 13:07 13:08 - 13:09 - 13:10 - 13:11 13:12 - 13:13 - 13:14 - 13:15 13:16 - 13:17 - 13:18 - 13:19 13:20 - 13:21 - 13:22 - 13:23 13:24 - 13:25 - 13:26 - 13:27 13:28 - 13:29 - 13:30 - 13:31 13:32 - 13:33 - 13:34 - 13:35 13:36 - 13:37 Resets the Opponent's ability, Helios is invulnerable for 1 Turn. (Special ability, self-impact, 1). [ Description ] Helios uses his system to repair all damage from enemy attacks, zeroing them out. Then he is no longer afraid of the effects of these attacks. It is not an Antiblock! 5)FARBAS INFINITY - 16:09 - 16:10 - 16:11 16:12 - 16:13 - 16:14 - 16:15 16:16 - 16:17 - 16:18 - 16:19 16:20 - 16:21 - 16:22 - 16:23 16:24 - 16:25 - 16:26 - 16:27 16:28 The G-force of Helios becomes the same as that of the Opponent, resets the blocking and the ability of the opponent (Cyber Attack, do not Cancel, 4), The power of G Helios becomes the same as that of the Opponent, nullifies the blocking and Any abilities of the opponent (Special ability, self-impact, 1) [Description] Helios activates his defense system, which restores all damage from enemy abilities, and then raises Helios' power level to the level of the enemy Bakugan's power. [Feature] It is canceled only by the Gate Card. When fighting 2:2 players, Helios raises enemy bakugans to the total strength (as well as when fighting 2:2 Bakugans). When fighting 2:1 bakugan, he raises the power to the highest power of the enemy bakugan. It can neutralize the effect of the Ji lifting block on Linehold's forbidden ability, but Ji lifting will not work. [Feature 2] After activation, reduces damage from any energy attack by 120G until the end of the round.
@TheHounds20236 күн бұрын
Trap, Forbidden Map, Trap Suit, Armor Combat Mechanisms, Bakunano, Helios Armor: 400Gs Cyber Bakugan Trap Pyrus Metalfencer: 0:52 - 0:53 - 0:54 - 0:55 0:56 - 0:57 - 0:58 - 0:59 1:00 - 1:01! 1)+200Gs | +200Gs Red Valkyrie: 1:07 1:08 - 1:10 - 1:11 - 1:16 1:17 - 1:18 - 1:19 - 1:20 1:24 - 1:25 - 1:26 (Energy Attack, medium and Long range, 2). [ Description ] Helios activates Fencer's cannons and begins firing short Energy Beams at the enemy unit! Nova Blazer-X - 1:45 - 1:46 - 1:47 1:48 - 1:49 - 1:50 - 1:51 1:52 - 1:53 - 1:54 - 1:55 1:56 - 1:57 - 1:58 - 1:59 2:00 - 2:01 - 2:02 - 2:03 2:04 - 2:05 - 2:06 - 2:07 2:08 - 2:09 - 2:10 - 2:11 2:12 - 2:13 - 2:14 - 2:15 2:16 - 2:17 - 2:18 - 2:19 2:20 - 2:21 - 2:22 - 2:23 2:24 - 2:25 Reduces the strength of the enemy unit to the initial level, then the power taken from this unit is transferred to Helios. (Special ability, impact on yourself and your opponent, 1). [Description] When the ability is activated, an unknown energy begins to wrap around Helios' body. After that, all parts of his body begin to increase in size. Then Helios begins to glow with Pink Energy, draining the forces from the enemy unit and transferring it to Helios! Mega Constructor: 2:49 - 2:50 - 2:51 2:52 - 2:53 - 2:54 - 2:55 2:56 - 2:57 - 2:58 - 2:59 3:00 - 3:01 - 3:02 - 3:03 3:04 Mergers: Pyrus Fencer V 2.0, Subterra Scraper, Chaos Spindle, Darkus Foxbath, Aquas Lifram, Ventus Clowgore! 3700Gs Maxus Helios: 3:05 - 3:06 3:07 - 3:08 - 3:09 - 3:10 3:11 - 3:12 - 3:13 - 3:14 3:15 - 3:16 - 3:17 - 3:18 3:19 - 3:20 - 3:21 - 3:22 3:23 - 3:24 - 3:25 - 3:26 3:27 - 3:28 - 3:29 - 3:30 3:31 - 3:32 - 3:33 - 3:34 3:35 - 3:36 Fusion of elements of Cyborg-Helios from all Traps-Bakugan all abilities! 1)+200Gs Ventus Air Saw - 3:38 3:39 - 3:40 - 3:41 - 3:42 3:43 - 3:44 - 3:45 - 3:46 3:47 ( Energy attack, medium and long range, 1). [ Description] Maxus Helios flaps his wings and, after flapping, creates an Energetic Rounded Blade attacking an enemy unit. [ Feature ] Ventus element is used! 2)+200Gs Subterra Spartan - 3:53 3:54 - 3:55 - 3:56 - 3:57 3:58 - 3:59 - 4:00 - 4:01 4:02 ( Energy attack, medium and long-range, 1). [ Description] Maxus Helios hits the ground powerfully with his front paws. Then oscillatory waves pass along the ground, tending towards the enemy unit, and several Stones fly out of the ground near it, causing Damage to it. [ Feature ] The Subterra element is used! 3)+200Gs Pyrus Spear - 4:08 - 4:09 4:10 - 4:11 - 4:12 - 4:13 4:14 ( Energy Attack, Medium range , 1). [ Description ] Maxus Helios activates his Tail and raises it. Then a Powerful Beam of Energy shoots out of the tail, hitting the Enemy unit. [ Feature ] The element of Pyrus is used! 4)+600Gs Pararidle Fire - 4:22 - 4:23 4:24 - 4:25 - 4:26 - 4:27 ( Energy Attack, Medium range, 1). [ Description ] Electric Charges of various Colors begin to pass through the body of Maxus Helios. Then he opens his Mouth and releases an iridescent stream of Powerful Energy into the enemy unit. [ Feature ] The element of Pyrus, Aquas, Haos is used. Shield or Protection cannot be canceled! 5)-400Gs Darkus Slave - 4:29 - 4:30 4:31 - 4:32 - 4:33 - 4:34 4:35 - 4:36 ( Energy attack, medium range, 2). [ Description ] From the cannons on the Wings, Maxus Helios begins to fire energy projectiles at the Enemy unit. [ Feature ] The element of Darkus is used! 6)+500Gs Subterra Gravity + 7)-300Gs Darkus Beagilita - 4:39 - 4:40 - 4:41 - 4:42 4:43 - 4:44 - 4:45 - 4:46 4:47 - 4:48 - 4:49 - 4:50 4:51 ( Energy attack, short and medium range, 1). [ Description ] Between the wings of Maxus Helios, a Powerful Sphere of Gravity begins to be created, which he lets into the enemy unit. Reaching it, the sphere sucks in the Opponent's unit and compresses it. [ Feature ] The Subterra element is used! + ( Energy attack, any distance, 1) [ Description ] Maxus Helios enhances the last activated attack with Darkus energy, changing its color to black and spreading the effect to all Opponents. [ Feature ] The element of Darkus is used! 8)+500Gs Haos Sheria - 4:54 - 4:55 4:56 - 4:57 - 4:58 - 4:59 5:00 - 5:01 - 5:02 - 5:03 5:04 ( Physical attack, close range, 1). [ Description ] Blazing with energy, Maxus Helios rushes at the enemy unit, dealing it a powerful Blow in close combat upon Contact. [ Feature ] The element of Haos is used! 9)-1200Gs Ultimate Striker - 5:11 5:12 - 5:13 - 5:14 - 5:15 5:16 ( Energy attack, medium and long range, 1) [ Description ] Maxus Helios begins to glow with all the colors of the rainbow, accumulating an incredible amount of energy. Then he releases a powerful iridescent beam of energy from his Mouth into the enemy unit. [ Feature ] All 6 elements are used. Cancellation only by the Gate Card! +100Gs Armor Double Destroyer: 8:46 8:47 - 8:48 - 8:49 -8:50 8:51 - 8:52 - 8:53 - 8:54 8:55 - 8:56 - 8:57 - 8:58 8:59 - 9:00 - 9:01 - 9:02 9:03 - 9:04 - 9:05 - 9:06 9:07 - 9:08 - 9:09 - 9:10 9:11 - 9:12 - 9:13 - 9:14 9:15 - 9:16 - 9:17 - 9:18 9:19 - 9:20 - 9:21 - 9:22! 1 Level)+200Gs Dual Devastator: 9:26 9:27 - 9:28 - 9:29 - 9:30 9:31 - 9:32 - 9:33 - 9:34 9:35 - 9:36 - 9:37 - 9:38 9:39 - 9:40 - 9:41 - 9:42 9:43 - 9:44 - 9:46 - 9:47 9:48 - 9:49 - 9:50 - 9:51 9:52 - 9:53 - 9:54 Lowers the enemy unit's strength levels to the initial level. (Energy attack, any distance, 1) [Description] Helios begins firing Energy Bullets at enemy units from his Machine-Gun Cannons mounted on his Armor. [Feature] Do not cancel with a Shield\Protection! Enemy Reseter - 10:07 - 10:08 10:09 - 10:10 - 10:11 - 10:12 Resets the Opponent's abilities, allows you to activate the 2nd and 3rd levels of the Helios combat mechanism (used only with Helios MK2, the effect is taken full ) [Description] When the player opens this Gate Card, the white light will instantly destroy the Opponent's Abilities, as well as activate the second effect. A Red Light is shown under Helios' feet, which makes it known about the activation of the armor of the Second Level of the Mechanism! 2 Level)+400Gs Twin Destructor: 10:15 - 10:16 - 10:17 - 10:18 10:19 - 10:20 - 10:21 - 10:22 10:23 - 10:24 - 10:25 - 10:26 10:27 - 10:28 - 10:29 - 10:30 10:31 - 10:32 - 10:33 To Helios, lowers the strength level of the opponent's unit to the initial level. (Energy attack, any distance, 1). [Description] Helios begins a more massive bombardment of the enemy unit with Energy Bullets from Machine Guns! 3 Level)-1000Gs Twin Destructor: 12:29 - 12:30 - 12:31 - 12:32 12:33 - 12:34 - 12:35 - 12:36 12:37 - 12:38 - 12:39 - 12:40 12:41 - 12:42 - 12:43 - 12:44 12:46 - 12:47 - 12:48 (Energy attack, any distance, 1). [Description] Helios accumulates energy in the cannons on the armor and then releases 2 Powerful Streams towards the Opponent's unit, merging into 1 Powerful Stream, crashing down on the enemy unit and destroying everything in its Path. [ Feature ] Cannot be undone by Shield/Protection! +200Gs Armor Zukanator: 13:46 13:47 - 13:48 - 13:49 - 13:50 13:51 - 13:52 - 13:53 - 13:54 13:55 - 13:56 - 13:57 - 13:58 13:59 - 14:00 - 14:01 - 14:02 14:03 - 14:04 - 14:05 - 14:06 14:07 - 14:08 - 14:09 - 14:10 14:11 - 14:12 Super Gun-Helios MK2! 1)-1000Gs Zukanator - 14:16 - 14:17 14:18 - 14:19 - 14:20 - 14:21 14:22 - 14:23 - 14:24 - 14:25 14:26 - 14:27 - 14:28 - 14:29 14:30 - 14:31 - 14:32 - 14:33 14:34 - 14:35 - 14:36 - 14:37 14:38 - 14:39 - 14:40 - 14:41 14:42 - 14:43 (Energy attack, long range, 1). [Description] Helios fires a Powerful Charge at an enemy unit from his Mega Cannon, which is essentially Armor. [ Feature ] Cannot be undone by Shield/Protection! +500Gs Doomtronic (Battle Suit): 17:50 17:51 - 17:52 - 17:53 - 17:54 17:55 - 17:56 - 17:57 - 17:58 17:59 - 18:00 - 18:01 - 18:02! 8)+500Gs vs -500Gs Attacks Doomtronics: 18:03 - 18:04 - 18:05 - 18:06 18:07 - 18:08 - 18:09 (Attack, do not cancel), ( Energy attack, any distance, 1). [ Description ] The Bakugan host accumulates a huge amount of energy in the armor, then shoots it in the form of 9 streams of energy, when in contact with anything, these streams explode, hitting all enemy units on the Field! +100Gs Bomblaplode - 18:11 - 18:12 18:13 - 18:14 - 18:15 - 18:16 18:17 - 18:18 - 18:19 Equipment description: The Bomblaplode is perhaps the most Powerful Weapon, mounted on the back of Helios! -1000Gs Attack Bomblaploder - 18:20 18:21 - 18:22 - 18:23 - 18:24 18:25 - 18:26 - 18:27 - 18:28 18:29 Removes Mektogans (Energy attack, any distance, 1). [ Description ] Helios stores energy in Bakunano guns. Then it aims at the opponents' Mektogans and releases a powerful Energy Charge from all Guns at them. After that, he switches to other enemy units, releasing at least a powerful charge of energy from the Bakunano cannons.
@majewyd83316 күн бұрын
Arnold Schwarzenegger
@TheHounds20236 күн бұрын
600Gs Pyrus Viper Helios: 0:02 - 0:03 0:04 - 0:05 - 0:06 - 0:07 0:08 All Abilities! 1)+200Gs General Quasar - 0:11 - 0:12 0:13 - 0:14 - 0:15 - 0:16 0:17 - 0:18 Energy attack, medium range, 2). [ Description ] Helios accumulates energy in his Mouth and releases a stream of energy towards the Enemy unit! 2)+200Gs Omega (Fusion) - 0:21 - 0:22 0:23 - 0:24 - 0:25 - 0:26 0:27 - 0:28 - 0:29 - 0:30 0:31 - 0:32 ( Energy Attack, medium range, 2) [ Description ] The energy flow that has already been started increases in its Power. [Feature] can be activated if the following abilities were activated in the same turn or were activated in the last turn and not canceled: Quasar Ray, Maximum Quasar, Red Valkyrie and Fire Stream! 3)Burst Core - 0:35 - 0:36 - 0:37 0:38 - 0:39 - 0:40 - 0:41 0:42 - 0:43 Resets the Enemy's attack (units) (Shield, 1). [ Description ] An Energy Shield is created around Helios to disperse the attack of the enemy Unit! 4)+300Gs Maximum Quasar - 0:44 0:45 - 0:46 - 0:47 - 0:48 0:49 - 0:50 - 0:51 (Energy Attack, medium range,1). [ Description ] Helios releases a Stream of Fire from his Mouth towards the enemy unit! 400Gs Cyber Bakugan Trap Pyrus Fencer: 0:52 - 0:53 - 0:54 - 0:55 0:56 - 0:57 - 0:58 - 0:59 1:00 - 1:01! 5)Nova Defenser + 1)+200Gs | +200Gs Red Valkyrie: 1:05 - 1:06 - 1:07 - 1:08 1:09 - 1:10 - 1:11 - 1:12 1:13 - 1:14 - 1:15 - 1:16 1:17 - 1:18 - 1:19 - 1:20 1:21 - 1:22 - 1:23 - 1:24 1:25 Resets the Enemy's ability (Energy Attack, Medium Range, 1). [ Description ] Helios launches an Energy Ball towards the enemy unit, zeroing the ability of this Unit! + (Energy Attack, medium and Long range, 2). [ Description ] Helios activates Fencer's cannons and begins firing short Energy Beams at the enemy unit! 6)-400Gs Void Stream - 1:28 - 1:29 1:30! ( Energy attack, medium range, 2). [ Description ] Helios accumulates energy in his Mouth, it is electrified. And he releases it in the form of a Ball flying towards the Opponent's units and causing damage to Each! 7)Nova Spiral - 1:34 - 1:35 - 1:36 1:38 - 1:39 - 1:40 - 1:41 1:42 Resets the Enemy's attack (units) (Defense, 1). [ Description ] Helios is covered with energy and then uses his hands to disperse the attack of the enemy unit! 6)Nova Blazer-X - 1:45 - 1:46 - 1:47 1:48 - 1:49 - 1:50 - 1:51 1:52 - 1:53 - 1:54 - 1:55 1:56 - 1:57 - 1:58 - 1:59 2:00 - 2:01 - 2:02 - 2:03 2:04 - 2:05 - 2:06 - 2:07 2:08 - 2:09 - 2:10 - 2:11 2:12 - 2:13 - 2:14 - 2:15 2:16 - 2:17 - 2:18 - 2:19 2:20 - 2:21 - 2:22 - 2:23 2:24 - 2:25 Reduces the strength of the enemy unit to the initial level, then the power taken from this unit is transferred to Helios. (Special ability, impact on yourself and your opponent, 1). [Description] When the ability is activated, an unknown energy begins to wrap around Helios' body. After that, all parts of his body begin to increase in size. Then Helios begins to glow with Pink Energy, draining the forces from the enemy unit and transferring it to Helios! 700Gs Pyrus Cyborg-Helios - 2:28 2:29 - 2:30 - 2:31 - 2:32 2:33! 7)-200Gs Chaos Shock Cannon - 2:37 2:38 - 2:39 - 2:40 - 2:41 2:42 - 2:43 - 2:44 - 2:45 2:46 ( Energy Attack, medium range, 3). [ Description ] Helios launches a Red Energy Ball engulfed in Flames at an enemy unit! Mega Constructor: 2:47 - 2:48 - 2:49 2:50 - 2:51 - 2:52 - 2:53 2:54 - 2:55 - 2:56 - 2:57 2:58 - 2:59 - 3:00 - 3:01 3:02 - 3:03 - 3:04 - 3:05 3:06 Mergers: Pyrus Fencer V 2.0, Subterra Scraper, Chaos Spindle, Darkus Foxbath, Aquas Lifram, Ventus Clowgore! 3700Gs Maxus Helios: 3:07 - 3:08 3:09 - 3:10 - 3:11 - 3:12 3:13 - 3:14 - 3:15 - 3:16 3:17 - 3:18 - 3:19 - 3:20 3:21 - 3:22 - 3:23 - 3:24 3:25 - 3:26 - 3:27 - 3:28 3:29 - 3:30 - 3:31 - 3:32 3:33 - 3:34 - 3:35 - 3:36 Fusion of elements of Cyborg-Helios from all Traps-Bakugan all abilities! 1)+200Gs Ventus Air Saw - 3:38 3:39 - 3:40 - 3:41 - 3:42 3:43 - 3:44 - 3:45 - 3:46 3:47 ( Energy attack, medium and long range, 1). [ Description] Maxus Helios flaps his wings and, after flapping, creates an Energetic Rounded Blade attacking an enemy unit. [ Feature ] Ventus element is used! 2)+200Gs Subterra Spartan - 3:53 3:54 - 3:55 - 3:56 - 3:57 3:58 - 3:59 - 4:00 - 4:01 4:02 ( Energy attack, medium and long-range, 1). [ Description] Maxus Helios hits the ground powerfully with his front paws. Then oscillatory waves pass along the ground, tending towards the enemy unit, and several Stones fly out of the ground near it, causing Damage to it. [ Feature ] The Subterra element is used! 3)+200Gs Pyrus Spear - 4:08 - 4:09 4:10 - 4:11 - 4:12 - 4:13 4:14 ( Energy Attack, Medium range , 1). [ Description ] Maxus Helios activates his Tail and raises it. Then a Powerful Beam of Energy shoots out of the tail, hitting the Enemy unit. [ Feature ] The element of Pyrus is used! 4)+600Gs Pararidle Fire - 4:21 - 4:22 4:23 - 4:24 - 4:25 - 4:26 ( Energy Attack, Medium range, 1). [ Description ] Electric Charges of various Colors begin to pass through the body of Maxus Helios. Then he opens his Mouth and releases an iridescent stream of Powerful Energy into the enemy unit. [ Feature ] The element of Pyrus, Aquas, Haos is used. Shield or Protection cannot be canceled! 5)-400Gs Darkus Slave - 4:29 - 4:30 4:31 - 4:32 - 4:33 - 4:34 4:35 - 4:36 ( Energy attack, medium range, 2). [ Description ] From the cannons on the Wings, Maxus Helios begins to fire energy projectiles at the Enemy unit. [ Feature ] The element of Darkus is used! 6)+500Gs Subterra Gravity + 7)-300Gs Darkus Beagilita - 4:39 - 4:40 - 4:41 - 4:42 4:43 - 4:44 - 4:45 - 4:46 4:47 - 4:48 - 4:49 - 4:50 ( Energy attack, short and medium range, 1). [ Description ] Between the wings of Maxus Helios, a Powerful Sphere of Gravity begins to be created, which he lets into the enemy unit. Reaching it, the sphere sucks in the Opponent's unit and compresses it. [ Feature ] The Subterra element is used! + ( Energy attack, any distance, 1) [ Description ] Maxus Helios enhances the last activated attack with Darkus energy, changing its color to black and spreading the effect to all Opponents. [ Feature ] The element of Darkus is used! 8)+500Gs Haos Sheria - 4:54 - 4:55 4:56 - 4:57 - 4:58 - 4:59 5:00 - 5:01 - 5:02 - 5:03 5:04 ( Physical attack, close range, 1). [ Description ] Blazing with energy, Maxus Helios rushes at the enemy unit, dealing it a powerful Blow in close combat upon Contact. [ Feature ] The element of Haos is used! 9)-1200Gs Ultimate Striker - 5:11 5:12 - 5:13 - 5:14 - 5:15 5:16 - 5:17 ( Energy attack, medium and long range, 1) [ Description ] Maxus Helios begins to glow with all the colors of the rainbow, accumulating an incredible amount of energy. Then he releases a powerful iridescent beam of energy from his Mouth into the enemy unit. [ Feature ] All 6 elements are used. Cancellation only by the Gate Card! 8)FARBAS - 5:20 - 5:21 - 5:22 5:23 - 5:24 - 5:25 - 5:26 5:27 - 5:28 - 5:29 - 5:30 5:31 - 5:32 - 5:33 - 5:34 5:35 - 5:36 - 5:37 - 5:38 5:39 - 5:40 - 5:41 - 5:42 5:43 - 5:44 - 5:45 - 5:46 5:47 - 5:48 - 5:49 - 5:50 5:51 - 5:52 (Automatic Combat Reaction Function) - Resets the Enemy's ability, Removes the Lock, raises the Helios power level first to the initial one, if the enemy's strength is higher, then to the combined strength of the opponents' units. (Special Ability, self-impact, 1) [ Description] Helios activates a computer system that repairs all damage and raises Helios' power level to the strength of Rivals. [Feature] You can only cancel with a Gate Card. F.A.R.B.U.S. cancels any blocking effect. The effect acts in the same sequence in which it is written. It can neutralize the effect of the Ji lifting block on the Forbidden Lineholtd ability, but the lifting effect will not work! 9)+400Gs Defuse Quasar - 5:53 - 5:54 5:55 - 5:56 - 5:57 - 5:58 5:59 - 6:00 - 6:01 - 6:02 6:03 - 6:04 - 6:05 - 6:06 6:07 - 6:08 - 6:09 - 6:10 6:11 - 6:12 - 6:13 (Energy Attack, medium range, 2). [ Description ] Helios launches an Energy Beam towards enemy units, which splits into many Rays attacking all enemy Units! Strengthening Cyborg Helios: 6:14 6:15 - 6:16! 10)+500Gs Explosion Lanbda - 6:20 6:21 - 6:22 - 6:23 - 6:24 6:25 - 6:26 - 6:27 - 6:28 6:29 - 6:30 - 6:31 - 6:32 6:33 - 6:34 - 6:35 - 6:36 6:37 - 6:38 - 6:39 - 6:40 6:41 - 6:42 - 6:43 - 6:44 6:45 - 6:46 - 6:47 - 6:48 6:49 - 6:50 - 6:51 - 6:52 6:53 - 6:54 - 6:55 - 6:56 6:57 - 6:58 - 6:59 - 7:00 7:01 - 7:02 Resets the abilities of Opponents (Special ability, impact on rivals, 2). [ Description ] Helios emits a Powerful Wave of Energy from his Body, rushing towards the units of Opponents and zeroing any Abilities!
@TheHounds20236 күн бұрын
800Gs Pyrus Helios MK2 - 7:07 7:08 - 7:09 - 7:10 - 7:11 7:12 - 7:13 - 7:14 - 7:15 7:16 - 7:17 - 7:18 - 7:19 7:20 - 7:21 All Abilities! 1)+300Gs Defuse Quasar - 7:23 - 7:24 7:25 - 7:26 - 7:27 - 7:28 7:29 - 7:30 ( Energy attack, medium range, 1). [ Description ] Helios opens his mouth, energy begins to accumulate in it. Then it releases the accumulated energy in the form of a stream. Reaching a certain point, this stream is divided into many energy rays attacking the Enemy! 2)+400Gs vs -400Gs Chaos Boost Cannon: 7:32 - 7:33 - 7:34 - 7:35 7:36 - 7:37 - 7:38 - 7:39 7:40 - 7:41 - 7:42 - 7:43 ( Energy attack, medium range, 1). [ Description ] Helios concentrates energy in the mouth. This energy sparks Electric Charges. Then he opens his Mouth and releases a powerful stream of energy into the Enemy! 3)+600Gs Dragon Pounce - 7:45 7:46 - 7:47 - 7:48 - 7:49 7:50 - 7:51 - 7:52 - 7:53 ( Energy attack, medium range, 1). [ Description ] Helios stretches his arm to the side. A Mechanical Prosthesis flies out of it, attacking the enemy Bakugan with energy projectiles. Helios releases a Powerful Beam of Energy from the exposed part! 4)FARBAS EM - 7:54 - 7:55 - 7:56 7:57 - 7:58 - 7:59 - 8:00 8:01 - 8:02 - 8:03 - 8:04 8:05 - 8:06 - 8:07 - 8:08 8:09 - 8:10 - 8:11 - 8:12 8:13 - 8:14 - 8:15 - 8:16 8:17 - 8:18 - 8:19 - 8:20 8:21 - 8:22 - 8:23 - 8:24 8:25 - 8:26 - 8:27 - 8:28 8:29 - 8:30 - 8:31 Raises the power level of Helios to the initial one (if the current power level of the opponents is weaker than the initial level of Helios. If the current strength level of the opponents is higher than the initial strength level of Helios, then his strength is increased to the combined strength of the Opponents. Removes the block. ( Special ability, self-impact, 1). [ Description ] After numerous attacks by enemy Bakugans, Helios, glowing with the Energy of Pyrus, restores all damage, and then raises the Power Level. [Feature] It can neutralize the effect of the Ji lifting block on the Forbidden Lineholtd ability, but the lifting effect will not work. Cancellation only by the Gate Card! 5)+600Gs vs -600Gs Chaos Hyper Cannon: 8:34 - 8:35 - 8:36 8:37 - 8:38 - 8:39 - 8:40 8:41 - 8:42 ( Energy attack, medium and long range, 1). [ Description] After activating the ability, Helios flies into the Sky, then releases a Ray of Energy from his mouth, destroying the Gate Map! +100Gs Armor Double Destroyer: 8:46 8:47 - 8:48 - 8:49 -8:50 8:51 - 8:52 - 8:53 - 8:54 8:55 - 8:56 - 8:57 - 8:58 8:59 - 9:00 - 9:01 - 9:02 9:03 - 9:04 - 9:05 - 9:06 9:07 - 9:08 - 9:09 - 9:10 9:11 - 9:12 - 9:13 - 9:14 9:15 - 9:16 - 9:17 - 9:18 9:19 - 9:20 - 9:21 - 9:22! 1 Level)+200Gs Dual Devastator: 9:26 9:27 - 9:28 - 9:29 - 9:30 9:31 - 9:32 - 9:33 - 9:34 9:35 - 9:36 - 9:37 - 9:38 9:39 - 9:40 - 9:41 - 9:42 9:43 - 9:44 - 9:46 - 9:47 9:48 - 9:49 - 9:50 - 9:51 9:52 - 9:53 - 9:54 Lowers the enemy unit's strength levels to the initial level. (Energy attack, any distance, 1) [Description] Helios begins firing Energy Bullets at enemy units from his Machine-Gun Cannons mounted on his Armor. [Feature] Do not cancel with a Shield\Protection! 6)Precipice Shield - 9:57 - 9:58 9:59 - 10:00 - 10:01 - 10:02 10:03 - 10:04 - 10:05 Resets the Opponent's ability (Shield, 1). [ Description ] A huge Domed Shield appears around Helios and his ally, protecting him from attacks, strengthening him and his Ally, while weakening the Enemy! Enemy Reseter - 10:07 - 10:08 10:09 - 10:10 - 10:11 - 10:12 Resets the Opponent's abilities, allows you to activate the 2nd and 3rd levels of the Helios combat mechanism (used only with Helios MK2, the effect is taken full ) [Description] When the player opens this Gate Card, the white light will instantly destroy the Opponent's Abilities, as well as activate the second effect. A Red Light is shown under Helios' feet, which makes it known about the activation of the armor of the Second Level of the Mechanism! 2 Level)+400Gs Twin Destructor: 10:15 - 10:16 - 10:17 - 10:18 10:19 - 10:20 - 10:21 - 10:22 10:23 - 10:24 - 10:25 - 10:26 10:27 - 10:28 - 10:29 - 10:30 10:31 - 10:32 - 10:33 To Helios, lowers the strength level of the opponent's unit to the initial level. (Energy attack, any distance, 1). [Description] Helios begins a more massive bombardment of the enemy unit with Energy Bullets from Machine Guns! 7)-500Gs Pulsing Twister - 10:36 10:37 - 10:38 - 10:39 - 10:40 10:41 - 10:42 - 10:43 Resets the ability of the same Opponent (Energy Attack, medium and long range, 1). [ Description ] Helios concentrates energy in his Mouth, then releases it in the form of a Ball, which turns into a powerful Stream of sparkling Energy Charges in flight! Helios rams Drago from the waist down: 10:44 - 10:45 - 10:46 - 10:47! 8)+300Gs vs -300Gs Discharger: 10:48 10:49 - 10:50 - 10:51 - 10:52 10:53 - 10:54 - 10:55 - 10:56 10:57 - 10:58 - 10:59 - 11:00 11:01 - 11:02 The opponent is immobilized for 1 Turn (Energy Attack, short range, 1). [ Description ] Being next to the opponent's unit, Helios releases Energy Rays sparkling with Electricity into him, immobilizing the Opponent's unit! 9)FARBAS RX - 11:05 - 11:06 11:07 - 11:08 - 11:09 - 11:10 11:11 - 11:12 - 11:13 - 11:14 11:15 - 11:16 - 11:17 - 11:18 11:19 -11:20 - 11:21 - 11:22 11:23 - 11:24 - 11:25 - 11:26 11:27 - 11:28 - 11:29 - 11:30 11:31 -11:32 - 11:33 - 11:34 11:35 - 11:36 - 11:37 - 11:38 11:39 - 11:40 - 11:41 - 11:42 11:43 - 11:44 - 11:45 - 11:46 11:47 Resets the Opponent's gate card, Resets the Opponent's ability, Helios is invulnerable 1 Turn. (Special ability, self-impact, 1). [ Description ] Helios uses his system to reset the effects of the Gate Card and Abilities. It is not an Antiblock! 10)+400Gs vs -400Gs Blackout Cannon: 11:49 - 11:50 - 11:51 - 11:52 11:53 - 11:54 - 11:55 - 11:56 11:57 - 11:58 - 11:59 - 12:00 12:01 - 12:02 - 12:03 - 12:04 12:05 - 12:06 - 12:07 - 12:08 12:09 - 12:10 - 12:11 - 12:12 12:13 - 12:14 - 12:15 - 12:16 12:17 - 12:18 - 12:19 - 12:20 12:21 - 12:22 - 12:23 - 12:24 12:25 - 12:26 ( Energy attack, medium range, 1). [ Description ] Helios lifts his head up and slightly lifts his Wings. Then he concentrates the energy in his Mouth. Having accumulated enough, it releases a powerful stream of energy into the Sky. In the sky, it splits into many streams attacking all Enemies! 3 Level)-1000Gs Twin Destructor: 12:29 - 12:30 - 12:31 - 12:32 12:33 - 12:34 - 12:35 - 12:36 12:37 - 12:38 - 12:39 - 12:40 12:41 - 12:42 - 12:43 - 12:44 12:46 - 12:47 - 12:48 (Energy attack, any distance, 1). [Description] Helios accumulates energy in the cannons on the armor and then releases 2 Powerful Streams towards the Opponent's unit, merging into 1 Powerful Stream, crashing down on the enemy unit and destroying everything in its Path. [ Feature ] Cannot be undone by Shield/Protection! 11)Exceed Charger - 12:51 - 12:52 12:53 - 12:54 - 12:55 - 12:56 12:57 - 12:58 - 12:59 - 13:00 13:01 - 13:02 - 13:03 Raises the power level of Helios to the level of the Opponent's strength (Special ability, self-impact, 1). [ Description] Helios begins to glow and glow with the energy of Pyrus. Then his strength level rises to the level of the Opponent's strength. [ Feature ] Can increase the strength to the current strength of one of the Opponents! 12)FARBAS D2 - 13:04 - 13:05 13:06 - 13:07 - 13:08 - 13:09 13:10 - 13:11 - 13:12 - 13:13 13:14 - 13:15 - 13:16 - 13:17 13:18 - 13:19 - 13:20 - 13:21 13:22 - 13:23 - 13:24 - 13:25 13:26 - 13:27 - 13:28 - 13:29 13:30 - 13:31 - 13:32 - 13:33 13:34 - 13:35 - 13:36 - 13:37 Resets the Opponent's ability, Helios is invulnerable for 1 Turn. (Special ability, self-impact, 1). [ Description ] Helios uses his system to repair all damage from enemy attacks, zeroing them out. Then he is no longer afraid of the effects of these attacks. It is not an Antiblock! 13)+600Gs vs -600Gs Quanar Cannon: 13:40 - 13:41 - 13:42 - 13:43 13:44 - 13:45 (Energy attack, medium and long range, 1). [ Description ] Helios begins to glow with the Energy of Pyrus, opens the Chest Compartment, Exposing the Weapon. After that, he accumulates a huge amount of Energy in it. Then it releases it in the form of a Powerful Stream, demolishing everything in its Path! +200Gs Armor Zukanator: 13:46 13:47 - 13:48 - 13:49 - 13:50 13:51 - 13:52 - 13:53 - 13:54 13:55 - 13:56 - 13:57 - 13:58 13:59 - 14:00 - 14:01 - 14:02 14:03 - 14:04 - 14:05 - 14:06 14:07 - 14:08 - 14:09 - 14:10 14:11 - 14:12 Super Gun-Helios MK2! 1)-1000Gs Zukanator - 14:16 - 14:17 14:18 - 14:19 - 14:20 - 14:21 14:22 - 14:23 - 14:24 - 14:25 14:26 - 14:27 - 14:28 - 14:29 14:30 - 14:31 - 14:32 - 14:33 14:34 - 14:35 - 14:36 - 14:37 14:38 - 14:39 - 14:40 - 14:41 14:42 - 14:43 (Energy attack, long range, 1). [Description] Helios fires a Powerful Charge at an enemy unit from his Mega Cannon, which is essentially Armor. [ Feature ] Cannot be undone by Shield/Protection.
@bohlalenchabeleng13708 күн бұрын
As a kid Harpus was annoying but as an adult she's hilarious. 😂😂
@bohlalenchabeleng13708 күн бұрын
Julie was a capable brawler though Gorem carried her.
@TheHounds20238 күн бұрын
400Gs Pyrus Fourtress: 0:03 - 0:04 0:05 - 0:06 - 0:07 - 0:08 0:09 All Abilities! 1)+200Gs Phase Drive - 0:13 - 0:14 0:15 - 0:16 - 0:17 - 0:18 0:19 - 0:20 - 0:21 - 0:22 0:23 - 0:24 - 0:25 - 0:26 0:27 - 0:28 (Energy attack, any distance, 2). [Description] Fourtress one changes his expression to laughter, then pulls 2 swords out of their Scabbards. They begin to burn with Fire. After that, 2 streams of Flame burst out of the Swords flying towards the enemy unit! 2)+200Gs vs -200Gs Phaser Glare: 0:31 0:32 - 0:33 - 0:34 (Energy attack, medium range, 3). [Description] Fourtress one changes his expression to rage, and engulfed in Flames, pulls 4 Swords from their Scabbards. Then the swords begin to burn with Flames. After that, the Many-Faced One already lets 4 Fiery Streams into the enemy unit! 3)Merging abilities: +300Gs vs -300Gs Thunder Sky 1000 Swords Rage: 0:41 0:42 - 0:43 - 0:44 - 0:45 0:46 - 0:47 - 0:48 - 0:49 0:50 - 0:51 - 0:52 - 0:53 0:54 - 0:55 - 0:56 - 0:57 0:58 - 0:59 - 1:00 - 1:01 1:02 - 1:03 - 1:04 - 1:05 (Energy attack, medium and long range, 2) [Description] Fourtress overcome by Rage and Flames in his body, pulls out 4 Swords from the Scabbard on his Back, they light up with fire. Then he throws them high into the sky. After that, a lot of Energy Swords fly from the sky, wounding an enemy unit when hit. [Feature] Is used only if the mask change is activated in the same turn: rage! 5)+200Gs Phase Breaker - 1:11 - 1:12 1:13 - 1:14 - 1:15 - 1:16 1:17 - 1:18 - 1:19 - 1:20 1:21 - 1:22 - 1:23 - 1:24 Resets the opponent's ability (units), the opponent cannot activate the Gate Card and Abilities 1 Turn (Physical Attack, Melee, 2). [Description] Fourtress one changes his expression to a sad one, then pulls out 4 Swords from their Scabbards, and attacks the enemy unit, zeroing out the enemy's ability, and forbidding him to activate new 1 Turn! 6)+50Gs vs -50Gs Face of Rage: 1:27 1:28 - 1:29 - 1:30 - 1:31 1:32 - 1:33 - 1:34 - 1:35 1:36 - 1:37 - 1:38 - 1:39 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 - 1:46 - 1:47 1:48 - 1:49 - 1:50 - 1:51 1:52 (Energy Attack, medium range, 3). [Description] Fourtress changes her expression to rage, and engulfed in flames, pulls 4 swords from their scabbards. Then the swords begin to burn with flames. After that, the Many-faced one already lets 4 fiery streams into the enemy unit! 7)Face of Grief - 1:55 - 1:56 - 1:57 1:58 - 1:59 - 2:00 - 2:01 2:02 - 2:03 - 2:04 - 2:05 2:06 - 2:07 - 2:08 - 2:09 2:10 - 2:11 - 2:12 - 2:13 2:14 - 2:15 - 2:16 - 2:17 2:18 Resets the Opponent's ability (units), the Opponent cannot Activate the Gate Card and Abilities 1 Turn (Physical Attack, Melee, 2). [Description] Fourtress changes her expression to a sad one, then releases a wave of zeroing, demolishing the Opponent's gate and ability card and attacking the enemy unit, zeroing the opponent's ability, and forbidding him to activate new 1 Turn.
@Dj_Gj9 күн бұрын
I loved Skyress as a kid, even more now, but jeez, looking back, I can't hear Shun's voice without thinking of Zack Vormitech from Wild Kratts.
@bigbadjohn-wt7wz9 күн бұрын
Cycloid looks like the legendary monster Cyclops.
@TheHounds20239 күн бұрын
900Gs Pyrus Krakix: 0:07 - 0:08 0:09 - 0:10 All Abilities! 1)+400Gs vs -400Gs Gaia Exlamation: 0:18 0:19 - 0:20 - 0:21 - 0:22 0:23 - 0:24 - 0:25 Resets the gate card, the opponent skips 1 turn (Energy Attack, medium and long range, 1) [Description] The Krakix emits red energy, then, being completely covered with it, destroys the earth around its feet and releases a powerful stream, burning the Earth! 2)-500Gs Argon Stream: 0:27 - 0:28 0:29 - 0:30 - 0:31 Krakix is invulnerable to abilities of 1 turn (Energy attack, medium range, 2). [Description] Krakix puts his hands inside his armor, and releases a double Stream of Lava from his sleeves, attacking all Opponents on the Field! 3)Samurai Shield - 0:32 - 0:33 - 0:34 0:36 - 0:37 Resets the Opponent's attacking abilities (Shield, 2) [Description] The Krakix is covered with a Scarlet layer of Energy resembling the Shape of Fire, when hit by Enemy attacks, the Krakix does not receive Damage. 4[Feature] Resets special abilities with a minus effect! +100Gs Armor Vicer 1 Level)-500Gs Vicer Oro: 0:40 - 0:41 0:42 - 0:43 - 0:44 - 0:45 0:47 - 0:48 - 0:49 - 0:50 0:51 - 0:52 - 0:53 - 0:54 0:55 - 0:56 - 0:57 - 0:58 0:59 - 1:00 (Physical Attack, Medium range, 1). [Description] The tongs of the Krakix armor fly towards the enemy units and try to capture two of them in their "embrace". After capture, opponents (units) cannot activate abilities! 4)+400Gs vs -400Gs Deadly Inferno: 1:03 1:04 - 1:05 - 1:06 - 1:07 1:08 - 1:09 - 1:10 (Energy attack, medium and long range, 3). [Description] Krakix puts his hands behind his head, and then, heating up his Golden Horns, releases powerful energy lightning at Opponents! 5)+500Gs Deadly Nebulas: 1:13 1:14 - 1:15 - 1:16 - 1:17 1:18 - 1:19 - 1:20 - 1:21 1:22 - 1:23 - 1:24 - 1:25 1:26 - 1:27 - 1:28 - 1:29 1:30 - 1:31 - 1:32 - 1:33 If the opponent does not cancel this ability, his strength will drop to Zero (Physical Attack, Long range, 1). [Description] Krakix takes a yellow Throwing Weapon from his back, which transforms into Red, then throws it at the Enemy. This boomerang flies around the Enemy, attacking him in the Back! It's time to say goodbye: 1:57 - 1:58 1:59! 2 Level)+600Gs vs -600Gs Vicer Fire Cloud: 2:04 - 2:05 - 2:06 - 2:07 2:08 - 2:09 - 2:10 - 2:11 2:12 - 2:13 - 2:14 - 2:15 2:16 - 2:17 - 2:18 - 2:19 2:20 - 2:21 - 2:22 - 2:23 2:24 - 2:25 - 2:26 (Energy attack, medium and long range, 1). [Description] The tongs of the armor begin to move apart. Then Electric Lightning passes between the forceps and concentrates. After they accumulate enough energy, they unleash the full power of this energy hitting all enemy.
@TheHounds202310 күн бұрын
500Gs Haos Blade Tigrerra - 1:30 1:31 - 1:32 - 1:33 - 1:34 1:35 - 1:36 All Abilities! 1)-100Gs Velocity Fang - 1:38 - 1:39 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 - 1:46 - 1:47 1:48 - 1:49 - 1:50 - 1:51 (Physical attack, close range , 2). [Description] Tigrerra pushes Claws out of his hands that already look like Swords and approaches his Rivals at great Speed and strikes 2 opponents (units) multiple times! 2)-300Gs Hyper Velocity Fang - 1:54 1:55 - 1:56 - 1:57 - 1:58 1:59 - 2:00 - 2:01 - 2:02 2:03 - 2:04 - 2:05 Resets all the Opponent's abilities activated on the last Turn (Physical Attack, Close Range, 1). [Description] Tigrerra pushes one blade out of two hands and rushes at the Opponent's Bakugan, cutting attacks directed at her as well as Shields. After that, she causes multiple cuts to an enemy unit and then, without losing speed, moves to other enemy units and inflicts serious Wounds on each! 3)Lightning Shield - 2:10 - 2:11 - 2:12 2:13 If a Tigrerra is attacked by a unit of any element other than Chaos, then it receives the same amount of power as he added to himself. (Special ability, self-impact, 1) [Description] Tigrerra blinds the opponent's unit and absorbs some power from the opponent's attack.It won't work on the Chaos Bakugans. [Feature] The effect is valid for 3 moves! 4)+300Gs vs -300Gs Lightning Tornado: 2:17 - 2:18 - 2:19 - 2:20 (Physical Attack, Melee, 1) [Description] After activating the ability, Tigrerra is enveloped by the Energy swirling around her, which she absorbs. Then she makes a sharp push and forward and attacks the enemy unit with a battering ram, knocking it down! Nasty Girl: 2:21 - 2:22 - 2:23! 5)Shade Adility - 2:27 - 2:28 - 2:29 2:30 - 2:31 - 2:32 - 2:33 2:34 - 2:35 Tigrerra resets the REPEATED ability/attacks/actions of the enemy unit, and remembers them, no longer being influenced by them, (Special ability, self-impact, 1). [Description] Tigrera gets used to the enemy's attacks, repels them at him and no longer succumbs to the abilities that have already been used! +500Gs Haos Reactor - 2:39 - 2:40 2:41 - 2:42 - 2:43 - 2:44 2:45 - 2:46 - 2:47 - 2:48 2:49 - 2:50 - 2:51 - 2:52 2:53! 6)+400Gs vs -400Gs Saber Glowcer: 2:57 2:58 - 2:59 - 3:00 - 3:01 3:02 (Physical attack, close range , 1). [Description] Tigrerra pushes the Blades out of his entire body and attacks the enemy unit in Close Combat, inflicting multiple Cut Wounds on it! 7)+400Gs Metal Fang - 3:05 - 3:06 3:07 - 3:08 Tigrerra copies the opponent's ability (units), cancels the lock (Special ability, impact on oneself\opponents, 1). [Description] Tigrerra, with the help of his ability to adapt, copies the ability of the Enemy unit and almost also repeats it after it. [Feature] If both attacks are physical or both attacks are energy, then Tigrerra is able to repeat two abilities at once. But there is only one special ability. Can't copy the abilities of Metcogan, Bakunano, Armor, Armor, Mobile Car. The simulator may not copy all abilities. Here is a list of things that cannot be copied: all Farbuses and Farbases, Equal Charge, Rewind, 2 Forbidden Forces, Shining Sphere! 8)+600Gs vs -600Gs Bolting Fang: 3:09 3:10 - 3:11 - 3:12 - 3:13 3:14 - 3:15 - 3:16 - 3:17 3:18 Lowers the strength level of the Opponent's unit to the initial level (if higher), (Physical Attack, Melee, 1). [Description] Tigrerra leaps into the air, then is engulfed by the Energy of Chaos. Then she rushes at the Opponent's Bakugan, dealing him a crushing blow in Close Combat! 9)-300Gs Hyper Fast Blade - 3:25 - 3:26 3:27 - 3:28 - 3:29 - 3:30 3:31 - 3:32 (Physical Attack, Close range, 3)! [Description] Tigrerra pushes a Blade out of his hands, then approaches enemy units and inflicts many Cut Wounds on each at great speed.
@TheHounds202311 күн бұрын
700Gs Ventus Aluz -Eluz 1)+300Gs Giga Armor: 0:18 - 0:19! 2)+300Gs/+200Gs vs -200Gs Aero Aegis: 0:41 - 0:42! 3)-200Gs Thunder Striper: 0:54 - 0:55! 4)+300Gs Blaster Bind: 0:59 - 1:00! 5)-200Gs Air Lance: 1:04! 6)+200Gs vs -200Gs and 7)-300Gs Drive Storm: 1:15 - 1:16! 8)+400Gs Dora Cannon: 1:25. 9)-200Gs Sling Boomerang: 1:34! 10)+300Gs Mega Bind: 1:42! 11)+500Gs Sky Impact: 2:07.
@TheHounds202311 күн бұрын
700Gs Ventus Aluz - 0:07 - 0:08 0:09 - 0:10 - 0:11 - 0:12 0:13 - 0:14 All Abilities! 1)Giga Armor - 0:16 - 0:17 - 0:18 0:19 - 0:20 - 0:21 - 0:22 0:23 Resets the attacks of the Opponent (Player), (Defense, 1). [ Description ] Aluz opens his mouth, then a Flat Hexagonal Energy Shield appears near the mouth. After that, 6 more of the same Shields appear around him and they close very tightly, forming a Huge Energy Shield! 2)+300Gs Merging Abilities, Aero Aegis: 0:26 - 0:27 - 0:28 - 0:29 0:30 - 0:31 - 0:32 - 0:33 0:34 - 0:35 - 0:36 - 0:37 0:38 - 0:39 - 0:40 - 0:41 0:42 Resets a lot of any attacks of the Opponent (Player), (Defense, 2). [ Description ] Aluz opens his Mouth, and creates a Flat Hexagonal Shield that resets any enemy attacks Rotating around Aluz. [Feature] can be used even if Giga Protection has not been activated before! 3)-200Gs Thunder Striper - 0:47 - 0:48 0:49 - 0:50 - 0:51 - 0:52 0:53 - 0:54 - 0:55 - 0:56 (Energy attack, at any distance, 2). [Description ] Aluz creates 2 Energy Homing Hoops under his wings, shaped like a Flying Saucer, flying at the Opponent's units(s)! 4)+300Gs Blaster Bind - 0:58 - 0:59 1:00 Energy attack, medium range, 2). [ Description ] Aluz opens his mouth. The Energy of the Ventus in the shape of a Ball begins to accumulate near her. Then it is released in the form of a stream of Energy directed towards the Opponent's unit! 5)-200Gs Air Lance - 1:01 - 1:02 1:03 - 1:04 - 1:05 - 1:06 1:07 ( Energy attack, medium and long range, 2). [ Description ] From the cannons located on Aluz's shoulders, he releases 2 streams of energy into the enemy Unit! 6)-300Gs Drive Storm - 1:09 - 1:10 1:11 - 1:12 - 1:13 - 1:14 1:15 - 1:16 - 1:17 - 1:18 Resets the Opponent's (player's) gate card, (Energy Attack, medium range, 1) [Description] Aluz begins to bombard the enemy unit with the help of guns on the fold of the wings, flattening it to the Ground and zeroing the Gate Card (If it was Open)! 7)+400Gs Dora Cannon - 1:22 - 1:23 1:24 - 1:25 - 1:26 (Energy attack, medium and long range, 2). [ Description ] Aluz starts firing at enemy units from Machine Guns located on the Back\Belly! 8)-200Gs Sling Boomerang - 1:28 1:29 - 1:30 - 1:31 - 1:32 1:33 - 1:34 - 1:35 ( Energy attack, medium range, 2). [ Description ] Aluz bends his wings and presses them to his Body. Then an Energy Charge accumulates in the Cannons on the fold of his wings . He soon releases it as 2! 9)+300Gs Mega Bind - 1:39 - 1:40 1:41 - 1:42 - 1:43 - 1:44 1:45 - 1:46 - 1:47 (Energy attack, medium range, 2). [ Description ] Aluz opens his mouth, 2 Mini-Guns are visible in it. They accumulate a charge of Energy and are released towards the opponent's unit in the form of a Stream! 10)+500Gs Sky Impact - 1:51 - 1:52 1:53 - 1:54 - 1:55 - 1:56 1:57 - 1:58 - 1:59 - 2:00 2:01 - 2:02 - 2:03 - 2:04 2:05 - 2:06 - 2:07 - 2:08 2:09 - 2:10 - 2:11 - 2:12 2:13 - 2:14 ( Energy attack, long-range, 2). [ Description ] Aluz rises into the Sky to an unimaginable Height. Then he takes a " Fighting Position" and releases a powerful volley of Energy from his Mouth at the enemy's unit.
@fearlessfoxfilms11 күн бұрын
Elfin is quite the trickster!
@TheHounds202312 күн бұрын
350Gs - 340Gs Subterra and Ventus El Condor: 0:02 - 0:03 - 0:04 - 0:05 All Abilities! 1)+360Gs Dragoon - 0:08 - 0:09 0:10 - 0:11 - 0:12 - 0:13 0:14 - 0:15 - 0:16 - 0:17 [Subterra], Counterpower - Adds the Opponent's current G-strength to the Condor's strength level. (Special ability, self-impact, 1). [Description] Condor's eyes begin to glow with the energy of the elements, then he analyzes the Opponent's strength and creates an Energy Ellipse, which feeds his strength level! 2)-100Gs Hot Blast - 0:19 - 0:20 0:21 - 0:22 - 0:23 - 0:24 0:25 - 0:26 - 0:27 - 0:28 [Ventus], (Energy attack,medium and long range,3). [Description] The condor accumulates energy in itself, then releases it from its eyes in the form of 2 powerful streams of air! 3)-50Gs Solat Plexus - 0:31 - 0:32 0:33 - 0:34 - 0:35 - 0:36 0:37 - 0:38 - 0:39 - 0:40 0:41 - 0:42 - 0:43 - 0:44 0:45 - 0:46 - 0:47 - 0:48 0:49 [Ventus], Cancels the Opponent's (player's) goal card, (Energy Attack, any distance,1)! [Description] The sky above the field of play thickens, then Rays of Light break through from the sky, zeroing the opponent's Goal Card and weakening the Opponent's enemy unit.
@TheHounds202313 күн бұрын
Bakugan's Throw: 0:06 - 0:07 0:08 - 0:09 - 0:10 - 0:11 0:12 - 0:13 - 0:14! 900Gs Ventus Plitheon - 0:15 - 0:16 0:17 - 0:18 - 0:19 - 0:20 0:21 - 0:22 - 0:23 - 0:24 0:25 - 0:26 - 0:27 - 0:28 All Abilities! +300Gs Ventus Reactor: 0:29 - 0:30 0:31 - 0:32 - 0:33 - 0:34 0:35 - 0:36 - 0:37 - 0:38 The Gate Map! All Card Activations: | 0:39 - 0:40 - 0:41 | 1)+400Gs Fly Slasher - 0:42 - 0:43 0:44 - 0:45 ( Long-range and medium-range energy attack, 1 ). [ Description ] The Plyphion covers its body with a wing, then abruptly opens to its original position. Several energy clusters begin to fly out of the wing, similar to rounded blades. These blades fly at the enemy bakugan, trying to cut it into pieces! | 0:46 - 0:47 - 0:48 | 2)+300Gs vs -300Gs Hyper Verde: 0:49 0:50 - 0:51 - 0:52 - 0:53 0:54 - 0:55 - 0:56 - 0:57 0:58 - 0:59 - 1:00 ( Physical attack, close range, 1 ). [ Description 2 ] The Plyphion accelerates in the sky, then rushes at Opponents, dealing damage to them with a blow from the shoulder! | 1:01 - 1:02 | 3)-400Gs Fly Destroyer - 1:03 - 1:04 1:05 - 1:06 - 1:07 - 1:08 ( Long-range Energy Attack,1 ). [ Description ] The Plyphion creates a flat Energy Lens. Then he fires a Green energy lightning at this lens, the lightning passing through the lens becomes more powerful and tends towards the enemy Bakugans to hit Them! | 1:09 - 1:10 - 1:11 | 4)+400Gs Ghost Storm - 1:12 - 1:13 1:14 - 1:15 - 1:16 - 1:17 1:18 - 1:19 - 1:20 - 1:21 1:22 - 1:23 - 1:24 - 1:25 1:26 ( Physical attack, melee, 1 ). [ Description ] Plifion is all glowing with Ventus Energy, rushing at the enemy Bakugan, trying to go into Melee! 5)+400Gs Zone Verde - 1:27 - 1:28 1:29 - 1:30 - 1:31 - 1:32 1:33 - 1:34 - 1:35 - 1:36 1:37 - 1:38 - 1:39 - 1:40 1:41 - 1:42 ( Physical Attack, Melee, 1 ). [ Description ] Plifion, glowing with the Energy of Ventus, strive to move with the opponent's Bakugan into Close Combat to hit him! | 1:43 - 1:44 - 1:45 | 6)+400Gs vs -400Gs Drake Twister: 1:46 1:47 - 1:48 - 1:49 - 1:50 1:51 - 1:52 - 1:53 - 1:54 1:55 ( Long-range Energy Attack, 1 ). [ Description ] Plifion descends to the Ground. It spreads its wings . A small Energy Tornado begins to form around him. This tornado gets bigger and bigger until it sucks in the enemy Bakugan! | 1:56 - 1:57 | 7)Fencer Shield - 1:58 - 1:59 2:00 - 2:01 Resets the Opponent's ability ( energy attack, at any distance, 2 ). [ Description ] Plifion stretches his arms forward. 2 small Tornadoes appear from them, which go towards the Enemy and knock down his Attack! | 2:02 - 2:03 | 8)-300Gs Life Eater - 2:04 - 2:05 2:06 - 2:07 - 2:08 ( Energy Attack, long range,2 ). [ Description ] The Plyphion hovers over the enemy Bakugan, during this process it spreads its Wings and small Energy Bombs begin to fly out of them. Thus, Plifion bombards the enemy Bakugan, setting fire to the Ground with these Bombs and himself! | 2:09 - 2:10 - 2:11 | 9)+300Gs Metal Verde - 2:12 - 2:13 2:14 - 2:15 - 2:16 - 2:17 2:18 - 2:19 (Physical Melee attack, 2). [ Description ] A Green Haze of wind energy begins to appear above Plifion's head. This haze is absorbed into the body of the Plyphion. He's starting to grow Horns. The eyes light up with the Fire of Victory. He crosses his arms over his chest, 2 small but Sharp Blades appear from them. Plifion also strengthens his Body, making it Stronger. Engulfed in the "Flame" of victory (burning in his eyes), he attacks his opponent's Bakugan, fighting him in Close Combat! | 2:20 - 2:21 - 2:22 | 10)+200Gs vs -200Gs Slag Tornado: 2:23 2:24 - 2:25 - 2:26 - 2:27 2:28 - 2:29 - 2:30 - 2:31 2:32 - 2:33 (Long-range and medium-range energy attack, 2). [ Description ] Plifion lifts his "Legs" slightly. Then he shoots Energy Lasers from the Claws on his "Legs" at the enemy Bakugans! | 2:34 - 2:35 - 2:36 | 11)+300Gs vs -300Gs Gravity Mine: 2:37 2:38 - 2:37 - 2:38 - 2:39 2:40 - 2:41 - 2:42 - 2:43 2:44 Opponents cannot activate the abilities of 2 Moves (Long-range Energy Attack, 1). [ Description ] Plifion, glowing with Wind Energy, begins to use the force of Gravity to pin enemy Bakugans to the Ground for a while. Gravity has no effect on him or his ally! +100Gs Armors Vilantor All Abilities: 2:45 2:46 - 2:47 - 2:48 [ 1 Level ]-400Gs Vilantor Gear Cyclotron: 2:49 - 2:50 - 2:51 - 2:52 2:53 - 2:54 To the opponent's unit, the Opponent (player) cannot open the Card And only 2 Moves (Energy attack, any distance, 1). [ Description ] The armor of the Plifion begins to create a tornado, sucking the enemy unit inside. If the opponent (player) tries to open the Gate Card, alas, it will be destroyed by this tornado! [ | 2:55 | +300Gs vs -300Gs Defeat Of Shun: 2:56 2:57 - 2:58 - 2:59 - 3:00 3:01 - 3:02 - 3:03 - 3:04 3:05 - 3:06]. With the Armor Blockade map | 3:07 - 3:08 - 3:09 - 3:10 - 3:11| [ 2 Level ]+300Gs vs -300Gs Vilantor Gear Nirvana: 3:12 - 3:13 - 3:14 - 3:15 3:16 - 3:17 - 3:18 - 3:19 3:20 - 3:21 - 3:22 - 3:23 3:24 - 3:25 - 3:26 - 3:27 3:28 - 3:29 - 3:30 - 3:31 3:32 - 3:33 - 3:34 - 3:35 3:36 - 3:37 - 3:38 - 3:39 3:40 - 3:41 - 3:42 - 3:43 3:44 - 3:45 - 3:46 - 3:47 3:48 - 3:49 - 3:50 - 3:51 (Energy attack, medium and long range, 1)! [ Description ] The weapons of Plifion's armor begin to spin and glow with Energy. Having accumulated a sufficient amount of energy, Plifion releases it, bringing down all the power on all enemy units on the Field of Play.
@ultracyberguy175813 күн бұрын
Where's Ding Dong Ditch?
@JorgeCruz-eo7js13 күн бұрын
4:04 Ability Zeus System, Activate!
@fearlessfoxfilms14 күн бұрын
Ultimate Drago is so awesome, bro.
@TheHounds202314 күн бұрын
2200Gs Vortex Bakugan Combo: 2:17 2:18 - 2:19 - 2:20 - 2:21 2:22 - 2:23 - 2:24 - 2:25 2:26 - 2:27 - 2:28 - 2:29 2:30 - 2:31 - 2:32 - 2:33 2:34 - 2:35 - 2:36 Mergers of Wortons and Balists, All Abilities! 1)+300Gs Hydro Monsoon (Fused): 2:40 2:41 - 2:42 - 2:43 - 2:44 2:45 - 2:46 - 2:47 - 2:48 2:49 - 2:50 - 2:51 Enemy units cannot activate Abilities or Create Combos for 1 Turn. (Energy attack, Medium and Long range, 2). [Description] The vortex begins to make rotational movements with its whip hands, creating a strong vortex flow that prevents enemy units from activating abilities and creating combos! 2)-500Gs Blast Burn (Bow): 2:54 ‐ 2:55 2:56 - 2:57 (Energy attack, Medium and Long range, 2)! [Description] The holes located on the shoulders and in the lower part of the Vortex begin to glow, accumulating energy. Having accumulated enough of it, he splashes it out in the form of 4 powerful luminous streams attacking all enemy units.
@mystery882014 күн бұрын
Bakugan went from strategy game, to a fighting game, to just UMVC3 on overclock really fast. This isn't about technique anymore, it's who can blow up the most stuff.
@이재인-f3j14 күн бұрын
역시 클라우스짱물속성
@EPGamer2215 күн бұрын
I'm just glad they change elfin voice in the second part. They made her sound like an old lady in the first part
@JorgeCruz-eo7js15 күн бұрын
3:08 *Laughing* Who's The Boss?
@TheHounds202316 күн бұрын
360Gs Ventus Skyress - 0:04 - 0:05 0:06 - 0:07 - 0:08 - 0:09 0:10 - 0:12 - 0:13 - 0:14 0:15 - 0:16 - 0:17 - 0:18 0:19 - 0:20 - 0:21 - 0:22 0:23 - 0:24 - 0:25 All Abilities! 1)-50Gs Winds of Fury - 0:28 - 0:29 0:30 - 0:31 - 0:32 - 0:33 0:34 - 0:35 - 0:36 - 0:37 0:38 - 0:39 - 0:40 - 0:41 0:42 - 0:43 - 0:44 - 0:45 0:46 - 0:47 - 0:48 - 0:49 Opponents (players) cannot open a Gate Card or activate a 2-Turn Ability Card (Special Ability, impact on opponents, 1). [Description] Skyress creates tornadoes with her wings and attacks all rivals (units) around Her! 2)+100Gs Fire Storm - 0:52 - 0:53 0:54 - 0:55 - 0:56 - 0:57 0:58 - 0:59 - 1:00 - 1:01 1:02 - 1:03 - 1:04 - 1:05 1:06 - 1:07 - 1:08 - 1:09 1:10 - 1:11 - 1:12 (Energy attack, close range, 2). [Description] Skyress's wings begin to light up with Green Flames and she rushes at full speed at the enemy (unit), attacking him at close range! 450Gs Ventus Storm Skyress: 1:25 1:26 - 1:27 - 1:28 - 1:29 1:30 - 1:31 - 1:32 - 1:33 1:34 - 1:35 - 1:36 - 1:37 1:38 All Abilities 1)+200Gs vs -200Gs Whirlwind Lightning Sword: 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 - 1:46 (Energy Attack,Medium and Long Range,1). [Description] Skyress bends her wings to herself and then spreads them, firing a lot of Energy Fragments at the Opponent's Bakugan! 2)+200Gs vs -200Gs Green Wave: 1:53 1:54 - 1:55 - 1:56 - 1:57 1:58 - 1:59 - 2:00 - 2:01 2:02 (Physical attack, close range,1). [Description] In flight, Skyress begins to pour out the Energy of Ventus, then the same thing happens to Khalesh, after which they both rush at the Opponent's Bakugan, burning him with the Flame of Ventus! 3)+200Gs vs -200Gs Lightning Talon: 2:05 - 2:06 - 2:07 - 2:08 2:09 - 2:10 - 2:11 - 2:12 2:13 (Energy attack, medium and long range, 1). [Description] Skyress squeezes her wings and tail.Then an Energy Beam is formed on the tail, charged with many Electric Charges. After that, Skyress releases this Beam at the Opponent's Bakugan, causing serious Damage! 4)+100Gs Destruction Meteor Storm: 2:16 2:17 - 2:18 - 2:19 - 2:20 2:21 - 2:22 - 2:23 - 2:24 2:25 - 2:26 - 2:27 - 2:28 2:29 - 2:30 - 2:31 - 2:32 2:33 - 2:34 - 2:35 - 2:36 2:37 - 2:38 - 2:39 - 2:40 2:41 - 2:42 - 2:43 - 2:44 2:45 - 2:46 - 2:47 - 2:48 (Energy Attack,medium range,1). [Description] Skyress transforms her feathers into clusters of energy and attacks her Opponent with them! 5)-200Gs Storm Stinger - 2:49 - 2:50 2:51 - 2:52 - 2:53 - 2:54 2:55 - 2:56 - 2:57 - 2:58 (Energy Attack, medium range,1) [Description] The tail of the Skyress is fastened and ignited by fire and then the Skyress attacks from the tail with a concentrated green ray! 6)+200Gs vs -200Gs Valiant Fang - Soar Green Destruction: 3:04 - 3:05 - 3:06 3:07 - 3:08 - 3:09 - 3:10 3:11 (Physical attack, Close range,1). [Description] Skyress folds her body.Strengthens the wings and the front part of the body.Then her wings light up with Green Fire. She then attacks the opponent in Close Combat! 7)+200Gs vs -100Gs Gust of Wind Blow: 3:12 - 3:13 - 3:14 - 3:15 3:16 - 3:17 - 3:18 - 3:19 3:20 - 3:21 - 3:22 - 3:23 3:24 - 3:25 - 3:26 - 3:27 3:28 - 3:29 - 3:30 - 3:31 3:32 - 3:33 - 3:34 - 3:35 3:36 - 3:37 - 3:38 - 3:39 3:40 - 3:41 (Physical attack, Close range,1)! [Description] Skyress folds her body.Strengthens the wings and the front part of the body.Then her wings light up with Green Fire. She then attacks the opponent in Close Combat.
@TheHounds202316 күн бұрын
1000Gs Ventus Spyron - 0:03 - 0:04 0:05 All Abilities 1)⚫-500Gs Ancient Gravity - 0:14 - 0:15 0:16 - 0:17 - 0:18 - 0:19 0:20 - 0:21 - 0:22 (Long-range Energy Attack, 1) [Description] Spyron raises his hands up, and a huge Dark Energy Sphere appears in his hands. After that, he throws it at the enemy Bakugans. This ball is flying at the Opponents at high speed. If the opponent tries to defend himself, his Shield will be broken like a Match. Feature: Do not cancel with a shield or protection! 2)+400Gs vs -400Gs Myosin Vital❤: 0:30 0:31 - 0:32 - 0:33 - 0:34 0:35 - 0:36 - 0:37 - 0:38 0:39 - 0:40 - 0:41 - 0:42 (Long-range Energy Attack, 2). [Description] Spyron stretches his arms forward, and begins to release a powerful stream of Ventus Energy towards the enemy Bakugans, crushing them! 3)🌪-500Gs Ammut - 0:45 - 0:46 0:47 - 0:48 - 0:49 Opponents cannot activate any Abilities for 1 Turn. (Physical Melee attack,1). [Description] The Spyron, rotating, creates a Hurricane, thereby knocking down the Enemy's attention. Spinning in a Hurricane, Spyron flies closer to his Rivals and strikes numerous blows at close range! +100Gs Bakunano Daftorix: 0:51 - 0:52 0:53 - 0:54 - 0:55 - 0:56 0:57 - 0:58 - 0:59 - 1:00 Equipment description: Daftorix is a predictive weapon, mounted on Spyron's back! 4)+500Gs vs -500Gs ⚡Attack Daftorix: 1:01 1:02 - 1:03 - 1:04 - 1:05 1:06 - 1:07 - 1:08 - 1:09 1:10 - 1:11 - 1:12 It acts only on the Bakugans of the Opponents, blocks each of them for 1 Turn. (Energy Attack, any distance, 1). [ Description ] Spyron's Bakunano begins to emit multiple Energy Lightning Bolts, striking and immobilizing all enemy Bakugans on the Field of Play! 5)Revive Canapes - 1:17 - 1:18 1:19 - 1:20 - 1:21 - 1:22 1:23 - 1:24 Revives a losing Allied Unit (Special Ability, effect on an ally, 1)! [Description] Spyron joins his arms on his chest. A coffin similar to the sarcophagus of an Egyptian Pharaoh appears in his hands. Soon, the coffin begins to glow, then disappears from Spyron's Hands, and instead the losing allied Bakugan revives on the field. [Feature] When an allied unit returns to the game, the first half of its abilities are updated, regardless of the type. Also, when returning to the game of an ordinary Bakugan, its initial strength doubles, if you resurrect a rare Bakugan, then its initial strength will be the same, if an elite Bakugan is resurrected, then its strength will be 1 \ 2 of the initial one, if the Legendary Bakugan, then its initial strength will be equal to 1 \ 4 of its real initial strength, if you revive the Trap then The whole power of the Trap is revived. Mektogan Cannot be revived.
@TheHounds202316 күн бұрын
1200Gs Ventus Worton - 1:08 - 1:09 1:10 - 1:11 - 1:12 - 1:13 1:14 - 1:15 - 1:16 - 1:17 1:18 Àll Abilities! 1)-400Gs Air Cutter - 1:20 - 1:21 1:22 - 1:23 - 1:24 - 1:25 1:26 - 1:27 - 1:28 - 1:29 1:30 - 1:31 - 1:32 - 1:33 (Energy Attack, Medium Range,3). |Description| Worton crosses his arms, concentrating energy in the blades that are on his shoulders, then releases an Energy Attack in the form of many curved Boomerangs Attacking the Opponent's Bakugan! 2)-500Gs Dawn Tentacle - 1:36 - 1:37 1:38 - 1:39 - 1:40 - 1:41 1:42 (Physical Attack Medium distance, 2). |Description| After activating the ability, a Green Light flashes along Worton's tentacles, after which they lengthen and beat all Opponents on the Field like a Whip! 3)+500Gs vs -500Gs Deadly Tentacle - 1:45 1:46 - 1:47 - 1:48 - 1:49 1:50 - 1:51 - 1:52 - 1:53 1:54 - 1:55 - 1:56 - 1:57 1:58 - 1:59 - 2:00 - 2:01 2:02 Resets the ability (Physical Attack, Short and Medium Range, 2). |Description| Worton activates his 2 tentacles, after a Flickering Light, they split into 6 Tentacles, which together attack, deal damage to the enemy with powerful Blows at close range! 4)+500Gs vs -500Gs Hyper Agility - 3:11 3:12 - 3:13 - 3:14 - 3:15 3:16 - 3:17 - 3:18 - 3:19 3:20 - 3:21 - 3:22 - 3:23 3:24 (Physical Attack, Melee, 1)! |Description| Worton stretches his arms out to the sides, releases a Dark Green Ray on his Hands, after which his entire Body is covered with Bright Green Ventus Energy, Wharton is not affected by the Opponent's ability. Worton then attacks the enemy unit at high speed, striking it with multiple Tentacles in Close Combat.
@TheHounds202316 күн бұрын
900Gs Ventus Strikeflier - 0:11 - 0:12 0:13 - 0:14 - 0:15 - 0:16 All Abilities Cards! | 1:34 - 1:35 - 1:36 | 1)Mirage Typhoon - 1:37 - 1:38 - 1:39 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 - 1:46 Resets the opponent's ability, the opponent skips the next Move (Special Ability, impact on the opponent, 1). [Description] The beaks on the " knees" of the Strikeflier begin to open. After opening, a stream of transparent energy bursts out of them, heading towards the enemy bakugans, sweeping away the effect of almost any abilities! | 1:47 - 1:48 - 1:49 | 2)-300Gs Green Flash - 1:50 - 1:51 - 1:52 1:53 - 1:54 - 1:55 - 1:56 Resets the Opponent's abilities (Long-range and Medium-range Energy Attack, 2). [Description] The Strikeflier begins to emit eddy currents with the help of its wings, knocking down the enemy attack, and flying on! | 2:28 - 2:29 | 3)Skill Capture - 2:30 - 2:31 - 2:32 2:33 - 2:34 - 2:35 - 2:36 2:37 Allows you to use an Ability like an Opponent's (Special Ability, impact on yourself\opponent, 1). [Description] The Strikeflier uses unknown energy to copy one of the enemy's activated abilities! [Feature] The Strikeflier copies only ONE of the activated abilities of the opponent in the turn before your turn. Can't copy the abilities of mektogan, bakunano, armor, armor, mobile car. Interception may not copy all abilities. Here is a list of things that cannot be copied: all Farbuses and Farbases, Equal Charge, Rewind, 2 Forbidden Powers, Shining Sphere, Rabidi's Anti-Ability, Muse, Extra Power, the Demon of Eternity, Deadly Dead End! | 2:38 - 2:39 | 4)Burst Dive - 2:40 - 2:41 - 2:42 2:43 - 2:44 - 2:45 - 2:46 2:47 - 2:48 - 2:49 - 2:50 2:51 - 2:53 - 2:54 - 2:55 2:56 - 2:57 - 2:58 - 2:59 3:00 Resets the Opponent's Goal Card (Special ability, impact on the field of play, 1). [Description] The wings of the Strikeflier begin to glow red and heat up. Then they begin to emit waves of hot air. These waves are destroying the enemy's Gate Map! +100G Armor Battle Turbine: 3:01 - 3:02 3:03! [1 Level] +500Gs vs -500Gs Battle Turbine Rain: 3:04 - 3:05 - 3:06 - 3:07 3:08 - 3:09 - 3:10 - 3:11 3:12 - 3:13 - 3:14 - 3:15 3:16 - 3:17 - 3:18 (Energy attack, any distance, 1). [Description] The Strikeflier at enemy units from Armor guns similar to Honeycombs. And now several Energy Charges fly out of each of these Cells, falling as if during a Bombardment on all enemy Units! | 3:20 - 3:21 | 5)-500Gs Diamond Trick - 3:22 - 3:23 3:24 - 3:25 - 3:26 - 3:27 3:28 - 3:29 - 3:30 - 3:31 3:32 - 3:33 - 3:34 (Energy attack, Long and Medium range, 2). [Description] The Strikeflier rises into the sky. Then it begins to rotate in it, forming a powerful Tornado around itself with its wings. And he directs this tornado at the enemy Bakugans in order to inflict damage on them! [Here you have it: 3:35 - 3:36]. | 3:37 - 3:38 | 6)Stun Out - 3:39 - 3:40 - 3:41 3:42 - 3:43 - 3:44 - 3:45 3:46 - 3:47 Resets the Opponent's abilities (Energy Attack, Any distance,1). [Description] The Strikeflier wings of the begin to glow. Then they begin to emit a Powerful Light Wave, nullifying the Opponent's abilities! | 3:48 - 3:49 | 7)-400Gs Burst Mistral - 3:50 - 3:51 3:52 - 3:53 - 3:54 - 3:55 Freezes the opponent's Bakugan for 1 Turn (Long-range Energy Attack, 1). [Description] The Strikeflier flies up a little in the air. Presses the "legs" to the "chest" and begins to rotate. After some time, a small Tornado is created at the place of rotation of the Strikeflier. After a while, freezing Crystals begin to fly out of it in all directions. These crystals coming into contact with the opponent's Bakugan freezes their lower Part! Strikeflier Dodging a Chain Vent Strike: 3:56 3:57 -3:58 -| 3:59 - 4:00 | 6)Sky Hanging - The opponent's Bakugan cannot activate abilities for 2 Turns: 4:01 4:02 - 4:03 - 4:04 - 4:05 4:06 - 4:07 - 4:08 (Physical Melee Attack, 1) [Description] The Strikeflier's arms begin to lengthen. The "hands" and "palms" of the hands themselves begin to increase. Soon, these hands clamp the enemy Bakugan in a Powerful Vise! [Feature] Only an Allied Bakugan or Trap can cancel this ability. If the opponent is equal, then the block is 2 Moves, if weaker, then 1 Move! | 4:09 | 7)-400Gs Tibal Foehn - 4:10 - 4:11 4:12 - 4:13 - 4:14 - 4:15 (Energy attack, long and medium range, 2). [Description] The Strikeflier flyer flies up in the air, then flaps its wings, creating a Powerful Stream of Wind. This flow of energy, when in contact with the enemy, exerts a powerful Pressure on him! | 4:16 | 8)-400Gs Down Clash - 4:17 - 4:18 4:19 - 4:20 - 4:21 - 4:22 4:23 - 4:24 (Energy attack, Long and Medium range, 2). [Description] Energy Charges accumulate on the horns of the Strikeflier. Then he begins to emit powerful Beams of Energy, aiming to hit the Enemy's Bakugan(s)! | 4:25 | 9)+300Gs MultiCam Inviso Effect: 4:26 4:27 - 4:28 - 4:29 The Strikeflier is invisible for one turn (Special Ability, 2)! [Description] In flight, the Strikeflier begins to disappear, merging with the surrounding terrain. Then, being in an Invisible state, he crushes the enemy Bakugan in close combat, but the opponent's Bakugan cannot do anything to him.
@fearlessfoxfilms17 күн бұрын
#BakuganBrawl! Man, I loved watching this as a kid.
@Sus-yt-elimpostorxd17 күн бұрын
Missing axellor
@JorgeCruz-eo7js18 күн бұрын
4:17 Dharak Sounded like Stronk
@TheHounds202318 күн бұрын
350Gs Bakugan Trap Ventus Hylash/Slash: 1:02 - 1:03 - 1:04 - 1:05 1:06 - 1:07 - 1:08 - 1:09 1:10 - 1:11 - 1:12 - 1:13 1:14 - 1:15 All Abilities! 1)+200Gs Thunder Power Glimmering Slimmering: 1:19 - 1:20 - 1:21 - 1:22 1:23 - 1:24 ( Physical attack, Close range, 1) [ Description ] Hylash\Slash transforms into an aircraft and attacks an enemy unit in this position, dealing damage to it at close range. Being in a unified state, Hylash\Slash starts spinning around and attacks the enemy unit! 2)Claw Thunder - Position Kaganui: 1:41 1:43 - 1:42 - 1:43 - 1:44 1:45 - 1:46 - 1:47 - 1:48 1:49 - 1:50 - 1:51 - 1:52 Resets the abilities of the Opponent's unit, and blocks the activation of Abilities in 1 Turn (Special Ability, 1) [Description] From the "fingers" of Hylash, Energy Threads begin to come out that envelop the enemy Bakugan and Immobilize him and do not allow him to activate abilities in 1 Turn! 3)+200Gs Thunderbolt Torrential Wave: 2:13 2:14 - 2:15 - 2:16 - 2:17 2:18 - 2:19 - 2:20 - 2:22 2:22 - 2:23 - 2:24 - 2:25 2:26 - 2:27 - 2:28 - 2:29 2:30 - 2:31 - 2:32 - 2:33 2:34 (Physical attack, melee, 2) [Description from the usual Ingram] Hylash transforms into the shape of an airplane, then Ingram puts on his hood in the form of a bird's head. After, in flight, they merge into one bakugan, in flight they begin to burn with the Flame of Ventus. Then they attack the enemy unit, inflicting severe energy burns at close range! 4)+200G Double Fangs - Jade Wind Shot: 2:52 - 2:53 - 2:59 - 3:00 (Energy attack, medium and long range, 1) Hylash \Slash starts firing Energy Projectiles, the attack attacking all rivals causes damage to both! 5)+400G Twin Fangs - Phantom Comet Storm: 5:24 - 5:25 - 5:26 - 5:27 5:28 - 5:29 Combines the power level of Master Ingram and Hylash\Slash, also combines them into 1 Bakugan. (Physical attack, melee, 1)\(Energy attack, any distance, 1) [Description 1] Ingram, sitting on a Hylash, attacks an enemy bakugan in Melee. By striking multiple Times.
@TheHounds202319 күн бұрын
400Gs Ventus Ingram - 0:06 - 0:07 0:08 - 0:09 - 0:10 - 0:11 All Abilities! 1)Armorde Victory - 0:14 - 0:15 - 0:16 0:17 - 0:18 Resets the Opponent's ability (units) (Shield, 1) [Description] In the jump, Ingram covers himself with his wings, completely protecting himself from the attacks of the enemy unit! 2)-200Gs Shadow Echo - 0:21 - 0:22 0:23 - 0:24 - 0:25 - 0:26 0:27 - 0:28 - 0:29 - 0:30 0:31 - 0:32 - 0:33 - 0:34 0:35 - 0:36 - 0:37 - 0:38 0:39 - 0:40 - 0:41 - 0:42 0:43 - 0:44 - 0:45 - 0:46 0:47 The same unit cannot activate the abilities of 2 Moves (Special ability, impact on the opponent, 1) [Description] Ingram disappears into his shadow, then moves towards one of the enemy units and attacks from under the silence, and the incomprehensible enemy unit cannot activate the abilities of the 2nd Turn [Feature] if the opponent's unit is stronger than Ingram by type, then the lock lasts 2 turns, if it is equal or weaker by type, then 1 Turn! 3)0Gs Continuous Dance - Phoenix Position - 0:49 - 0:50 - 0:51 - 0:52 0:53 - 0:54 - 0:55 - 0:56 0:57 - 0:58 - 0:59 - 1:00 1:01 The Enemy's unit strength drops to 0 (Physical Attack, Melee, 1) [Description] Ingram approaches the enemy's unit with great speed and lowers his strength to 0 with lightning strikes! 350Gs Ventus Hylash/Slash - 1:05 - 1:06 1:07 - 1:08 - 1:09 - 1:10 1:11 - 1:12 - 1:13 - 1:14 1:15 Bakugan Trap! 1)+200Gs Thunder Power Glimmering Slash: 1:18 - 1:19 - 1:20 - 1:21 1:22 - 1:23 - 1:24 (Physical attack, Close range, 1) [ Description ] Hailesh\Slash transforms into an aircraft and attacks an enemy unit in this position, dealing damage to it at close range. [Description when connecting to Ingram\Master Ingram] Being in a unified state, Hailesh\Slash starts spinning around and attacks the enemy unit! 4)+200Gs Wind Power - Soaring Strike Shot - 1:27 - 1:28 - 1:29 - 1:30 1:31 - 1:32 - 1:33 - 1:34 1:35 - 1:36 (Physical Attack, Melee, 2) [Description] Ingram " puts on his hood " in the form of a bird, and engulfed in the flames of the Ventusa element rushes at the enemy unit, trying to hit it in Close Combat! 2)Claw Thunder - Position Kaganui - 1:39 1:40 - 1:41 - 1:42 - 1:43 1:44 - 1:45 - 1:46 - 1:47 1:48 - 1:49 - 1:50 - 1:51 1:52 Resets the abilities of the Opponent's unit, and blocks the activation of abilities for 1 Turn (Special Ability, 1) [Description] From the "fingers" of Hailesh, Energy Threads begin to come out that envelop the enemy Bakugan and immobilize him and do not allow him to Activate Abilities in 1 Turn. [Description during connection with Ingram] While Ingram is on Hailesh\Slash, the second one opens small compartments in front, emitting Thin Energy Strands that reset the Opponent's abilities and prevent him from activating abilities 1 Turn! [Feature] can be used even if Ingram is united with Hailesh\A 1 bakugan slash. The effect of the ability goes to the unit whose abilities have been reset! 5)+200Gs vs -100Gs Shadow Split - 1:54 1:55 - 1:56 - 1:57 - 1:58 1:59 - 2:00 - 2:01 - 2:02 2:03 - 2:04 - 2:05 Resets Enemy attacks, Ingram is invulnerable in 1 turn (Special ability, self-impact, 1) [Description] Ingram splits into 2 bakugans, zeroing the attack of the enemy unit and becoming invulnerable, quickly flies around the field of play, do not let yourself get into yourself. [Feature] Only the enemy's attacks can be canceled! 3)+200Gs/+200Gs Thunderbolt Torrential Wave - 2:09 - 2:10 - 2:11 - 2:12 2:13 - 2:14 - 2:15 - 2:16 2:17 - 2:18 - 2:19 - 2:20 2:21 - 2:22 - 2:23 - 2:24 2:25 - 2:26 - 2:27 - 2:28 2:29 - 2:30 - 2:31 - 2:32 2:33 (Physical attack, melee, 1) [Description from the usual Ingram] Hailesh transforms into the shape of an Airplane, then Ingram puts on his hood in the form of a Bird's Head. After, in flight, they merge into one bakugan, in flight they begin to burn with the Flame of Ventus! 6)+200Gs Armored Megadome - 2:36 2:37 - 2:38 - 2:39 - 2:40 2:41 - 2:42 - 2:43 - 2:44 2:45 - 2:46 - 2:47 - 2:48 Ingram (Shield, 2) [Description] With the help of her wings, Ingram creates a shield in the form of a Dome, protecting her from the attacks of an enemy unit! 4)+200G/+200G Double Fangs - Jede Wind Shot: 2:50 - 2:51 - 2:52 - 2:53 2:54 - 2:55 - 2:56 - 2:57 2:58 - 2:59 - 3:00 (Energy Attack, medium and long range, 1) [Description ] Ingram starts firing Energy Fragments at the enemy unit with a wave of his hand, and Hailesh\Slash starts firing Energy Projectiles. [Feature] Despite the fact that the forces of Hailesh\Slash and Ingram are combined, an attack attacking all opponents causes Damage to Both! 600Gs Ventus Master Ingram: 3:03 - 3:04 3:05 - 3:06 - 3:07 - 3:08 3:09 - 3:10 - 3:11 - 3:12 3:13 All Abilities! 1)+300Gs vs -300Gs Wind Power Extreme: 3:15 - 3:16 - 3:17 - 3:18 3:19 - 3:20 - 3:21 - 3:22 (Physical Attack, Melee, 1) [ Description ] Ingram makes several movements in the air, then attacks the Opponent's Bakugan in Melee! 2)+200Gs Wind Echo + -300G Wind Split: 3:24 - 3:25 - 3:26 - 3:27 3:28 - 3:29 - 3:30 - 3:31 3:32 - 3:33 - 3:34 - 3:35 ( Physical attack, melee, 2) [ Description ] Ingram falls into his shadow, thereby hiding from the gaze of enemy Bakugans. After that, this shadow begins to move towards the Opponent. Stopping under him, Ingram abruptly jumps out of the shadows at the enemy bakugan, capturing him in Close Combat! + ( Physical attack, melee, 3 ) [ Description ] Master Ingram is divided into 5 bakugans and each of them falls into his shadow, disappearing from the sight of Rivals. Then these shadows move quickly under the opponent's Bakugan. After 5 Engrams, he abruptly jumps out of the ground, producing a series of Combined Attacks! 4)+300Gs Moonlight Slash - 3:37 - 3:38 3:39 - 3:40 - 3:41 - 3:42 3:43 - 3:44 - 3:45 - 3:46 3:47 - 3:48 (protection, 1) [Description ] Ingram creates 2 Metal Claws on his hand. After that, he puts his hand forward holding it with his other hand. Then he heads towards the enemy, holding back the attacks of the Enemy Bakugan(s)! 350Gs Ventus Shadow Wing - 3:49 - 3:50 3:53 - 3:54 - 3:55 - 3:56 3:57 - 3:58 - 3:59 - 4:00 4:01 - 4:02 - 4:03 - 4:04 4:05 Features: Shadow Wing and Master Ingram can combine without a special ability! 1)+300Gs vs -300Gs Ninjitsu Combo - Mighty Fang and Vista Wing - 4:08 - 4:09 4:10 - 4:11 - 4:12 - 4:13 4:14 - 4:15 - 4:16 - 4:17 4:18 - 4:19 - 4:20 - 4:21 4:22 - 4:23 - 4:24 - 4:25 4:26 - 4:27 - 4:28 - 4:29 4:30 - 4:31 - 4:32 - 4:33 4:34 - 4:35 - 4:36 - 4:37 4:38 ( Special ability, impact on oneself\ally\opponent, 1) [ Description ] Shadow's wing begins to glow, then he transforms his body into large and graceful wings. These wings attach to Master Ingram's body, combining their power levels. After that, they start Attacking the enemy Bakugans! 2)Twin Fangs - Great Divine Wing: 4:41 4:42 - 4:43 - 4:44 - 4:45 4:46 - 4:47 - 4:48 - 4:49 4:50 - 4:51 - 4:52 - 4:53 4:54 - 4:55 - 4:56 Resets and then Reflects the Enemy's attack (Defense, 4) [ Description ] While in the combined state, Master Ingram uses large wings to redirect the enemy's attack into himself. [ Feature ] Is only used if Master Ingram and Shadow Wing are combined! 6)+300Gs vs -300Gs Glimmering Shadow Slash: 4:59 - 5:00 - 5:01 - 5:02 5:03 - 5:04 - 5:05 - 5:06 5:07 - 5:08 - 5:09 - 5:10 5:11 - 5:12! 7)+200G Armored Intense Mode - 5:14 5:15 - 5:16 Resets the Opponent's attacks (Shield, 2) [ Description ] Ingram covers his entire body from the Opponent's attack with additional branches of his body, similar to Wings + 8)+200Gs Wind Echo - 5:17 - 5:18 5:19 - 5:20 - 5:21! 5)+400Gs/+400Gs Twin Fang - Phantom Comet Storm: 5:24 - 5:25 - 5:26 - 5:27 5:28 - 5:29 Combines the power level of Master Ingram and Hailesh\Slash, also combines them into 1 Bakugan. (Physical attack, melee, 1)\(Energy attack, any distance, 1) [Description 1] Ingram, sitting on a Hailesh, attacks an enemy bakugan in Melee. By striking multiple times. [Description 2] Master Ingram, while on the Hailesh, begins to quickly maneuver around the entire field of the game, firing at all enemy Units! 9)+200Gs 8 Span Crow - 5:31 - 5:32 5:33 - 5:34 - 5:35 - 5:36 5:37 - 5:38 - 5:39 - 5:40 ( Energy attack, at any distance, 1) [ Description ] Master Ingram and 2 of his assistants disappear from the opponent's field of view, then they release a huge number of Energy Shurikens and Kunai at the enemy Bakugan. [ Feature ] Ji are added even if Master Ingram is combined with his Assistants! 10)+200Gs Kazami Style - Ninja Torpedo Slash: 5:41 - 5:42 - 5:43 - 5:44 5:45 - 5:46 - 5:47 - 5:48 5:49 - 5:50 - 5:51 - 5:52 5:53 - 5:54 ( Energy attack, any distance, 2) [ Description ] Master Ingram and his assistants disappear from the opponent's field of view, then they release a powerful stream of energy in the form of lightning attacking the Opponent's Bakugan. [ Feature ] Ji are added even if Master Ingram is combined with his Assistants! 11)+400Gs vs -400Gs Wind Power Light Intense Intense Impact: 5:56 - 5:57 - 5:58 5:59 - 6:00 - 6:01 - 6:02 6:03 - 6:04 - 6:05 - 6:06 6:07 - 6:08 - 6:09 - 6:10 6:11 - 6:12 - 6:13 - 6:14 6:15 - 6:16 - 6:17 - 6:18 (Energy attack, any distance, 1) [Description] Master Ingram presses his arms to his chest, accumulating energy, then abruptly straightens them, releasing many Energy Blades towards the Opponent's Bakugan.
@medinamojo19 күн бұрын
My favorite design personally is Delta Dragonoid.
@IcycleBicycle20 күн бұрын
0:56 Hydranoid can only dream of THIS power Gaining 900 Gs in one ability, actually that's nuts EVEN for season 4 power levels 😂😂
@TheHounds202320 күн бұрын
1000Gs Ventus Teilin (Taylean) - 0:08 0:09 - 0:10 All Abilities 1)Root Core - Battle Bastion - 0:13 - 0:14 0:15 - 0:16 - 0:17 - 0:18 0:19 - 0:20 - 0:21 Resets the opponent's attack (Defense, 1) [ Description ] Teilin stretches his arms forward and creates an Energy Shield around himself in front of him, Nullifying the Enemy's attack! 2)+300Gs Shooting Wing - Dusk Slash - 0:24 0:25 - 0:26 - 0:27 - 0:28 0:29 Teilin is invulnerable in 1 Turn (Physical Attack, Melee, 1) [ Description ] Teilin begins to glow with Ventus Energy, then 3 blades begin to come out of each hand. And with these blades, Teilin cuts enemy Bakugans at high speed! 3)Kazami Style - Fire Illusion - 0:32 - 0:33 0:34 - 0:35 - 0:36 - 0:37 0:38 - 0:39 - 0:40 - 0:41 0:42 - 0:43 - 0:44 - 0:45 Strengthens the allied attack by 2 Times (Defense, 2) [ Description ] Teilin creates a Flat Shield that absorbs any attack of an Ally, transferring its energy to Teilin, then Teilin attacks enemy Bakugans with an enhanced Attack [Feature] Only Medium and Long-range Energy Attacks can be absorbed and Enhanced! 4)+300Gs Kazami Style - Flame Seal - 0:48 0:49 - 0:50 - 0:51 - 0:52 0:53 - 0:54 - 0:55 The Opponent skips 1 Turn (Special Ability, 2) [Description] Using his magic, Teilin emits unknown Energy, immobilizing the enemy Bakugan! 5)Kazami Style - Shadow Alter Ego - 0:58 0:59 - 1:00 - 1:02 - 1:03 1:04 - 1:05 - 1:06 - 1:07 1:08 - 1:09 - 1:10 - 1:11 1:12 Resets any attacking ability of the Opponent, the next ability of Teilin demolishes the opponent's Ji 2 Times, Teilin is invulnerable 1 Turn (Special Ability, Self-Impact, 2) [Description] Teilin divides into many Bakugans, zeroing any attacking Ability and becoming invulnerable on 1 Turn! 6)+300Gs vs -300Gs Kazami Style - Phoenix Twister - 1:16 - 1:17 - 1:18 - 1:19 1:20 - 1:21 - 1:22 - 1:23 1:24 - 1:25 - 1:26 - 1:27 1:28 - 1:29 Zeroes the Enemy's ability (Energy Attack, Medium Attack, 1) [Description] Teilin concentrates energy in his Fist, then releases it in the form of a Tornado (Zeroing the enemy attack and flying On, Zeroing Shields)! 7)Kazami Style - Ground False Slash - 1:32 1:33 - 1:34 - 1:35 - 1:36 1:37 - 1:38 - 1:39 - 1:40 1:41 - 1:42 - 1:43 - 1:44 1:45 - 1:46 - 1:47 Cancels the Opponent's goal card (Special ability, Impact on the entire Field, 1) [Description] Teilin jumps up and destroys the opponent's Goal Card with a powerful blow! 8)-300Gs Kazami Style - Slash Tornado - 1:52 - 1:53 - 1:54 - 1:55 1:56 - 1:57 - 1:58 - 1:59 2:00 - 2:01 - 2:02 - 2:03 2:04 - 2:05 Opponents skip 1 Turn (Energy Attack, Medium Range, 2) [Description] Teilin creates a tornado in a jump that immobilizes enemy Bakugans! +100Gs Bakunano Hammermor - 2:12 2:13 - 2:14 - 2:15 - 2:16 2:17 - 2:18 - 2:19 Description of equipment: Hammermor - cutting discs - boomerangs, attached to the hands of Teilin! 9)+400Gs vs -400Gs Attack Hammermor: 2:20 - 2:21 - 2:22 - 2:23 2:24 - 2:25 - 2:26 - 2:27 Units of opponents. ( Physical Attack, Medium and Long Range, 1) [ Description ] Teilin throws 2 discs that hit all enemy Units in its path. Then these discs are returned back to Theilin and he fixes them on his hands! 10)+300Gs Heavy Weight - Metal Blast - 2:30 2:31 - 2:32 - 2:33 - 2:34 2:35 - 2:36 - 2:37 - 2:38 2:39 - 2:40 - 2:41 - 2:42 2:43 Teilin is invulnerable 2 Moves (Physical Attack, Melee, 2) [ Description ] Teilin glows with Energy, then turns part of his Armor into Durable Metal. These transformations give him greater mobility on the Battlefield and he begins to attack enemy Bakugans in Close Combat. [ Feature ] Against equals by type - 2 Moves, against weak by type - 1 Move! 11)+400Gs vs -400Gs Hyper - Sword Storm - 2:46 - 2:47 - 2:48 - 2:49 2:50 - 2:51 (Energy Attack, Medium and Long Range, 3) [Description] Teilin crosses his arms over his chest, then creates 3 Energy Blades in each. After that, he throws them at the enemy Bakugans! 12)-300Gs Gun Red - Tokish Waru - 2:55 2:56 - 2:57 - 2:58 - 2:59 3:00 - 3:01 - 3:02 - 3:03 3:04 Cancels the Opponent's ability ( Energy Attack, Medium and Long Range, 4) [ Description ] Teilin crosses his arms over his chest, then launches a lot of Energy Kunai into the enemy bakugan, which later combine into 1 Powerful and Crushing Kunai. This kunai flies Nullifying the Enemy's Attack and Opponent's Defense! 13)+300Gs Slash Rise Thunder - 3:07 3:08 - 3:09 - 3:10 - 3:11 3:12 - 3:13 - 3:14 - 3:15 3:16 - 3:17 - 3:18 - 3:19 3:20 - 3:21 - 3:22 - 3:23 3:24 - 3:25 - 3:26 - 3:27 3:28 ( Energy Attack, Medium Range , 5) [ Description ] Teilin crosses his arms over his chest in a jump, then an Electrified energy Tornado begins to appear around him. After that, he "tears" this Tornado into several energy clusters similar to blades. And these blades are flying at enemy Bakugans, trying to injure them! 14)+500Gs vs -500Gs Shooting - Storm Twister - 3:31 - 3:32 - 3:33 - 3:34 3:35 (Physical Attack, Melee,1) [Description] Teilin creates 3 sturdy Metal Blades in each hand and attacks enemy Bakugans, hacking them in Melee! 15)+300Gs Gun Red - Slash Sword - 3:38 3:39 - 3:40 ( Energy Attack, Medium Range, 1) [ Description ] Teilin creates 3 Energy Kunai from each hand, and then throws them at enemy Bakugans! 16)-1000Gs Root Core - Supreme King Slash - 3:43 - 3:44 - 3:45 - 3:46 3:47 - 3:48 - 3:49 - 3:50 3:51 Bringing out the Mektogans\Titans (Physical Attack, Melee, 1) [Description] Teilin uses magic and body energy, gathers all her power in her fist, and unleashes all her rage on the Titans\The opponent's Mektogans, taking them out of the Fight\Splashes energy on the enemy Bakugan. [Feature] The player chooses who will take damage: Mektogan, Titan or Bakugan of the Opponent. You can only cancel with a special Ability or a Gate Card! 17)-300Gs Shadow Leaf - Twin Dragon - 3:54 3:55 - 3:56 - 3:57 - 3:58 3:59 - 4:00 ( Energy Attack, Medium Range, 1) [ Description ] Teilin launches 1 Energy Ball engulfed in Flames from each hand at enemy Bakugans! 18)-300Gs Shadow Leaf - Field Crenade - 4:01 - 4:02 - 4:03 - 4:04 4:05 - 4:06 - 4:07 - 4:08 4:09 - 4:10 The opponent skips 1 turn (Energy Attack, Medium Range, 1) [ Description ] Teilin creates an Energy Whip from his hand. He then ties up the enemy Bakugan with this Whip. After that, he pulls the end of the Whip with his finger and the whip explodes along with the enemy Bakugan, immobilizing him for 1 Turn! 19)-400Gs Shooting - Destruction Slash - 4:15 - 4:16 - 4:17 - 4:18 4:19 - 4:20 - 4:21 - 4:22 4:23 (Energy attack, Medium Range 1) [ Description ] Teilin, all glowing with energy, launches a wave of energy towards the enemy Bakugan, sweeping away causing Serious Damage.