hey EXOCET ... t'était dans mon cpc ... il est partout ou il y a du Z80 celui là. 😆
@rhayden6582 жыл бұрын
SUPERFX!!!!!!!!
@Spaceworld-954 жыл бұрын
Gameboy: im a 8 bit console. Demosceners: 8x8
@AnonymousFrogNG5 жыл бұрын
0:03 Basic tile based images, everything neat between 8x8 grid. 0:50 It's possible that the spheres are sprites while the UFO is a background object, given you can have 10 8x8 sprites on screen at once per scanline, you could fit more. 1:23 Raycasting using horizontal lines rather than vertical. Logo inside is sprites. 2:14 Multiple sets of tiles used to emulate twisting. 2:19 Horizontal twists made out of background while vertical is made out of sprites. 2:43 Bitmap buffer made out of tiles updated every frame to add another ball. Object is made out of individual 8x8 sprites that are independent. 3:11 3D prisms likely pre-rendered. 8 onscreen using all sprite palettes. Overlapping sprites don't exceed 40 pixels to avoid flicker. 4:04 Same as 1:23, but textured. 4:39 Likely pre-rendered sprites doing the same trick, given the same UFO appears from 0:50. 5:03 Lots of sprites on screen, stay within 10 sprites per scanline. Didn't fool me.
@aktw12345 жыл бұрын
You mean to tell me that demoscene demos use tricks and hacks to make limited hardware seem like it's doing more than what the hardware should be capable of? I'm so shocked and surprised. What a revelation.
@balorprice5 жыл бұрын
So it's not real magic? Wow you must be real clever
@kienhsi95224 жыл бұрын
Found the party popper... you really had a severe shock when you found your presents before Christmas as child, right?🤣
@cfothough4 жыл бұрын
I bet you're great at parties
@v0xl Жыл бұрын
yeah i see some Sprite clipping after 5:00 so not all lines fit within the 10 sprite buffer
@patches74665 жыл бұрын
on such a limited system. impressive
@KuraIthys5 жыл бұрын
Ironically the Gameboy color might just about have the fastest z80 derivative CPU seen in any of the mainstream systems to ever use such a CPU...
@bushytail5 жыл бұрын
Several Texas Instruments calculators use a z80 that can go up to 15 megahertz, though I guess that depends on if you consider calculators to be mainstream. They're definitely all over the place in schools though. :p
@RandomTomatoMusic2 жыл бұрын
@@bushytail Does that mean one could possibly port GBC games to the TI-84 Plus C? (nice pfp by the way)
@soundspark2 жыл бұрын
@@RandomTomatoMusic Probably noy so easy, since the instruction set is not quite the same.
@djmips2 жыл бұрын
It's only partially similar to a Z80 though. Shifts and rotates.
@djmips2 жыл бұрын
@@RandomTomatoMusic going from the Gameboy CPU to Z80 is easier than going the other way but the biggest difference is the video hardware that won't be available in the calculator. That being said look at the port of SMB from NES to C64. Different video hardware. So you could adapt. Software sprites.
@apacher64336 жыл бұрын
Кто в курсе, данная демка на начале после титров, пару секунд работает и заглючивает. Читал у некоторых такая же проблема. Amiga 1200, 060, 128mb.
@tditlu6 жыл бұрын
Это странно, какой бренд вашего турбонаддува, Blizzard 1260? У вас есть последняя версия 68060.library & SetPatch?
@apacher64336 жыл бұрын
@@tditlu Да, 68060.library последняя. Blizzard 1260 80mHz. kzbin.info/www/bejne/aKqWoayhbsdpp6M
@tditlu6 жыл бұрын
Одинаково ли это, если вы загружаетесь без «startup-sequence»?
@apacher64336 жыл бұрын
@@tditlu Пробовал и через startup-sequence. То же самое. Читал что у многих такая же проблема с этой демой.
@eriksennebring60506 жыл бұрын
Damn i am glad i was on the c64.... AWFUL sounds but Coool FX
@jammerc647 жыл бұрын
Fantastic music by Zabu! <3
@elModo77 жыл бұрын
=0
@sonikku10118 жыл бұрын
This is pretty cool, though by the title I thought this was either going to be a Master System or Game Gear demo. :P Still cool nonetheless!
@UltimatePerfection3 жыл бұрын
I expected ZX Spectrum one considering it was one of the first home machines to use Zilog Z80.
@karlostjuroukei18028 жыл бұрын
How was this created? What was it coded in? I've heard two rumors, the one is that it is based on html and running on a template, the other rumor was that it's Java. Which is it?
@wasperine8 жыл бұрын
Almost certainly pure Z80 Assembly. GB/C software can also be written in C, however ASM is generally faster and most optimized (this is important, especially for a demo like this).
@dalton-tulou8 жыл бұрын
The real time code (running on the game boy) was written in assembly language. The preprocessing code (image data conversion, lookup tables, etc) was written in Python.
@shouse_zip8 жыл бұрын
what if there was a 3d game for a gameboy color? :0
@Sinistar19835 жыл бұрын
@Dr_Doctor new, a much more real one is 3d pool. I don't know how it works but the sense of depth is nuts.
@windowsxpnt23475 жыл бұрын
There was face ball 2000 for the og gameboy
@sperzieb00n9 жыл бұрын
lol, this looks a million times better than any graphics official gba games did :P
@codyhusky93358 жыл бұрын
+Zer0 Bin0pse This is for GBC!
@Nikku42118 жыл бұрын
+Cody Husky Exactly.
@Sum1WhoExists6 жыл бұрын
Not necessarily, the warioware series was pretty impressive albeit more simple than it could’ve been
@firestriker35804 жыл бұрын
No it doesn’t
@firestriker35804 жыл бұрын
Nikku4211 Nope
@LeSarthois9 жыл бұрын
I played this deo on a Dongfend GB Boy Colour today, using a GB Everdrive. It played pretty well aside from some lines popping on screen (but that is probably due to the GB Boy CPU speed, or the Everdrive, or both). Nice test and nice way to see your demo as well.
@deadchannel47928 жыл бұрын
The GB Boy had a slighty wider screen than the original GBC, so maybe that's where the problem came from.
@mantislazuli9 жыл бұрын
Great job !
@Myriachan9 жыл бұрын
This should be "It Came from Planet Sharp". The Gameboy CPU was made by Sharp, not Zilog. That's why it's not compatible with a Z80, and rather somewhere between a Z80 and an 8080 in terms of its instruction set.
@codyhusky93358 жыл бұрын
+Myriachan More like commissioned by Nintendo, manufactured by Sharp, who bought the design from Zilog
@razornick8 жыл бұрын
+Cody Husky wait but that's in the genesis... SEGA YOU'RE FULL OF SHIT!!!!
@codyhusky93358 жыл бұрын
nicky clark Haha, I've love that to be true. But the Genesis/Mega Drive does use a vanilla Z80 from Zilog, not Nintendo's custom version.
@razornick8 жыл бұрын
oh...:P
@saenkoludmila8 жыл бұрын
+nicky clark SCREW THE SWEARING!!!!!!!!
@rhythmdroid9 жыл бұрын
Amazing, as usual!
@KemonozumeAwareness9 жыл бұрын
I really like your choices
@pointz7779 жыл бұрын
Nice Demo! How much time did you spend on it? And who wrote the track?
@mrsid65819 жыл бұрын
Zabutom is mentioned in the credits...
@dalton-tulou8 жыл бұрын
I worked on this demo from time to time over a coarse of several years. I don't know what it adds up to. Probably hundreds of hours. That's for the programming alone.
@pointz7778 жыл бұрын
I watched it a couple of times since then and now again and I must say it is great! Thanks!