Rivus II Maiden Flight
3:02
5 жыл бұрын
Piranha First Flight
2:24
5 жыл бұрын
Piranha Part1 - Fuselage
4:41
5 жыл бұрын
Fusion 360 - Curvature
7:36
6 жыл бұрын
Fusion 360 - Sculpting SpaceShip One
11:15
Fusion 360 - Canvas
6:12
6 жыл бұрын
Fusion 360 - Sculpting Basics Part 1
6:04
Пікірлер
@hu5116
@hu5116 5 күн бұрын
It occurs to me that if you just shelled the inside of the evolute to a desired skin thickness, and then extruded your ribs to a desired thickness, and then merged these 3D parts together into one part, then you are done, without having to futz with it further. Maybe you need to know or find out the minimum thickness your printer can print, but I think that is about it. What am I missing?
@aldoyosbel1728397263
@aldoyosbel1728397263 Ай бұрын
So, at the end you have 3 layer in that fuselage. Am i ri😢
@Quefelsees
@Quefelsees 7 ай бұрын
Great video! I wonder: this would not be printable in vase mode, would it? Because the printer still has to retract right? It's just so that the outer skin is even. But it would be difficult to print with light weight PLA since the retraction would lead to stringing or am I wrong here?
@ericevans6080
@ericevans6080 10 ай бұрын
Does the .65 offset need to be increased if you are using a larger nozzle? Like a .6mm nozzle.
@TheRattleSnake3145
@TheRattleSnake3145 Жыл бұрын
Instead of splitting the bodies separately, wouldn't it be quicker to make a single sketch from the side of the 45deg rib cuts then extrude everything except the ribs in one go?
@berndehlers5371
@berndehlers5371 Жыл бұрын
Will the gcodes be available for Vers 2
@RosarioTCAF
@RosarioTCAF Жыл бұрын
Quello che non capisco e se dopo la fusoliera resta un solio oppure no. Qualora resta un solido procedi per "tagli" per creare nuove sezioni ? Complimenti
@Mal_K2
@Mal_K2 Жыл бұрын
Great tutorial .. However I would suggest using the ‘intersect’ operation instead of the combine cut operation to avoid cutting each rib one by one. It will make all 5 ribs at once as intersect only keeps the sections that intersect each other. Also in the newer version of fusion, you can use thin extrude and define the thickness of each 45degrees square , this way you only need to create one line instead of creating a rectangle
@3dcadfreak611
@3dcadfreak611 Жыл бұрын
Thank you for your comment and I fully agree with you. I optimized the way of making the ribs since this video has been created. I just have to make a new video now. I wanted to do this for quite some time ;-)
@rorywquin
@rorywquin 10 күн бұрын
@@3dcadfreak611 Waiting......😁
@prmpfbubub
@prmpfbubub 10 күн бұрын
@@rorywquin I appreciate your patience. still working on this new video ;-)
@prmpfbubub
@prmpfbubub 10 күн бұрын
oops, wrong account. oh well
@SpinStar1956
@SpinStar1956 Жыл бұрын
Really both enjoyed your videos and appreciate the F360 lessons! Was a bit disappointed that you seemed to have abandoned the channel. I have noticed several of you designers that made a few really good videos but then quit. Anyway, hope you'll get back into it and show us some more great things in F360...
@domenicocusimano4476
@domenicocusimano4476 2 жыл бұрын
Hi, congratulations for the realization. In the end, the test piece is full to me so I suppose you have to print it in surface mode under treatment ?..... Thanks
@heartsky
@heartsky 2 жыл бұрын
Exactly what I needed, big help, thank you!
@raymondhuot1684
@raymondhuot1684 2 жыл бұрын
Nice job, you must have made numerous setup correction to achieve this level of control. I have a KK2 with VTOL program an I know all the capacity of this unit.
@ebg4614
@ebg4614 3 жыл бұрын
Great design!! I would purchase the files if I could find them
@klauss007007
@klauss007007 3 жыл бұрын
Thank a lot for you nice Job. I bought this plane (my first printed plane) The canopy was very nice in V1 and V2 is stronger. Do you plan to realize a V3 : Stronger fuselage AND separate Canopy ? I'd love to help if you want to share your fusion 360 files 😀 Have a nice day
@piconano
@piconano 3 жыл бұрын
Finally. I searched and searched to find this techniques. Exactly what I wanted. Well done.
@eVTOLinnovation
@eVTOLinnovation 3 жыл бұрын
This is awesome! I was wondering if someone did it already and I found this video. Are you still developing it?
@piconano
@piconano 3 жыл бұрын
It's pronounced Pirana. The "H" is silent.
@piconano
@piconano 3 жыл бұрын
Let's call it "Flying Coffin". An aerodynamic nightmare, were the entire fuselage is exposed and creates drag. Try to land with engine out and see what I mean.
@DaNil-ws8bc
@DaNil-ws8bc 3 жыл бұрын
Wow that's really helpful instrument! I hope someday the same tools appear in polygonal based application, like a 3ds max and blender
@BassBloke748
@BassBloke748 3 жыл бұрын
Brilliant tutorial. This has completely solved the mystery of internal structures for me. Also, how to get around the need for Surface Mode slicing to patch external wall gaps. Thanks very much.
@claudioduvivier
@claudioduvivier 3 жыл бұрын
Hi Mr Wolfgang! I would like to make your model! Would it be possible to send me the .stl files? I could donate for your Project as well. My email is [email protected] and my whatsapp +55 21 995085012 Claudio
@claudioduvivier
@claudioduvivier 3 жыл бұрын
Hi, congratulations for this beautyfull project! I could not find it on 3dlab print. Could you send me it or sell the .stl to me? Loved the project. My email is [email protected] and whatsapp +55 21 99508-5012
@AyhanErkin
@AyhanErkin 3 жыл бұрын
Awesome, crazy... You are a prophet.
@dimitriosioannidis6392
@dimitriosioannidis6392 3 жыл бұрын
Hallo Wolfgang, ich habe die Piranha von 3DLabprint gekauft und nun habe gesehen Du hast aktualisierte Modelldatei. Ich habe Dir eine Mail geschrieben, kriege ich aber keine Antwort.....
@paulrun111
@paulrun111 3 жыл бұрын
Opener black fly, very cool. Would like to see forwars flight though.
@3dcadfreak611
@3dcadfreak611 3 жыл бұрын
me too :-)
@taha112498
@taha112498 3 жыл бұрын
you have very few views on your videos but they are soo good
@3dcadfreak611
@3dcadfreak611 3 жыл бұрын
thank you very much! My channel has less than 1000 subscribers, which means KZbin doesn't push it. The only way to improve is to upload more videos, which I am really bad at ;-) But I will make more soon.
@taha112498
@taha112498 3 жыл бұрын
@@3dcadfreak611 thanks for the answer! Thanks to your Video inner structures for 3d printing I think I barely have the needed skillset for designing my own plane (and I am using fusion for 5 years but surface modeling is something I barely know anything about)
@dimitriosioannidis6392
@dimitriosioannidis6392 3 жыл бұрын
awesome video, explains so much! What about showing how to insert all the electronics mounts like servos, landing gears motors etc?
@_NFE
@_NFE 3 жыл бұрын
Running into a problem using this approach on a wing. My airfoil is very thin & when I create the inner offset by -.65mm for the rib structure - the resulting surface crosses itself near the trailing edge of the wing. As a result I can not patch the rib surface at the wing root - operation fails because the surface is crossing itself. Any advice?
@3dcadfreak611
@3dcadfreak611 3 жыл бұрын
sharp edges like the trailing edge of a wing can be a problem and I found that the wing is usually more work than the fuselage. But it's not impossible to use this method even when the offset geometry is overlapping. The first thing I would try is to make a copy of the original surface and modify it to make the offset surface work. In the case of the trailing edge I would cut the sharp edge with a vertical surface at a point where the vertical surface has a minimum height of .7mm. As a result the offset will not overlap and the original wing surface is untouched. I hope this makes sense, if it doesn't I finally have a reason to make another video ;-)
@_NFE
@_NFE 3 жыл бұрын
@@3dcadfreak611 thanks! That's an excellent suggestion. Thin airfoils seem to present interesting challenges. I'm lofting an AG12->AG13->AG14 for a 1m DLG glider with an approx 130mm chord. I also noticed the trailing edge of the wing is thinner than the nozzle can even print. I am not sure if I want to just totally discard the thin trailing edge of the wing and re-scale the airfoil profiles longer before the loft.... or alternatively i tried the following: i created an offset in each airfoil profile by .65mm outwards, and then I was able to loft two useable bodies. I just don't know which is better aerodynamically thickening the airfoil profile by .65mm or chopping off its thin trailing edge. Finally I am curious about the .65mm rule of thumb for offset - when I examine the toolpath in cura - as the nozzle prints the outer skin - it slows down and reduces extrusion when passing each rib. It looks as if .65mm was not enough and the ribs are invading into the skin area. Could this be possible? I am fairly certain I have all the 3d lab print preferred slicer settings selected. I guess all this is to say- I would certainly love to see another tutorial where you address some of the challenges unique to wings. Thanks again for all your work here - I consider your video the holy grail of tutorials for successful printing of planes.
@milosmrdovic7233
@milosmrdovic7233 3 жыл бұрын
Thanks for the very useful info. Still, I'm facing significant issues trying to apply these principles to my design: the main problem is that Fusion360 cannot apply the offset tool with a negative thickness on an airfoil section. The reason for this is because an airfoil forms a very sharp angle at the trailing edge which causes the resulting surface to self-intersect (your example model does not have any sharp edges so the tool works fine). Is there any way around this problem? Thanks in advance!
@matthiasandres6815
@matthiasandres6815 3 жыл бұрын
könntest du ein video mache wo alles deteilierter gezeigt wird
@TONYPARAMOTOR
@TONYPARAMOTOR 4 жыл бұрын
HMM BLACKFLY DRONE WHERE IS IT?? THEY DONT LET ANYONE KNOW WHATS GOING ON???
@electricaviationchannelvid7863
@electricaviationchannelvid7863 3 жыл бұрын
There is an interview on my channel...
@electricaviationchannelvid7863
@electricaviationchannelvid7863 3 жыл бұрын
kzbin.info/www/bejne/Z5rLnXp9o86Mp6M
@drumbum7999
@drumbum7999 4 жыл бұрын
9:26 do NOT turn on weld center vertices. this causes bad geometry once applied. you can even see how inconsistent and warped the nose cone becomes after applying this option.
@drumbum7999
@drumbum7999 4 жыл бұрын
this is the same method I came up with to design aircraft
@jalensailin
@jalensailin 4 жыл бұрын
Thank you for the tutorial. I think with the current update of fusion, you can apply curvature comb analysis to edges in sculpt mode. If the analysis was created in sculpt mode, it should only show up in sculpt mode, as far as I am aware, which is a cool little feature. Quick question, when looking at a curvature map analysis, are we looking for smooth changes between colors or everything being a similar color ( i know this question is 2 years late lol)
@bend1483
@bend1483 4 жыл бұрын
You are an excellent Fusion teacher. Please do more videos!
@ceptimus
@ceptimus 4 жыл бұрын
This technique works great for printing the fuselage wall with supporting ribs. But how do you then add extra internal structure for things like servo mounts, battery support and so on? You can create the shapes as holes inside the solid body (same as the ribs) but then they're only printed with a single layer perimeter. For example, how could you design/slice/print the same-shaped thing, but with an added internal servo-mount plate that is, let's say, 2 mm thick?
@ceptimus
@ceptimus 4 жыл бұрын
I learn more watching a minute of your videos than by watching an hour of some other Fusion 360 channels.
@ceptimus
@ceptimus 4 жыл бұрын
Very well explained introduction to sculpting. Thank you very much for making this video.
@taha112498
@taha112498 4 жыл бұрын
Why didnt you use the combine feauture instead of splitting all the parts manually?
@noahslivka2810
@noahslivka2810 4 жыл бұрын
Wow this has to be the coolest design I've seen yet! I will be purchasing this when I get access to a 3D printer at college in the Fall (hopefully the pandemic will be over by then).
@windcraftaviation4069
@windcraftaviation4069 4 жыл бұрын
I think you could have used the combine body tools intersect the option to create the ribs?? Am I wrong?
@DaveGrennan
@DaveGrennan 4 жыл бұрын
Thank you so much for this first class video. Much simpler than the ridiculous way I was doing this. Subscribed!
@ewanp
@ewanp 4 жыл бұрын
Nice tutorial. I struggle with free form modelling so I will have a go at this. Ive already learnt things I didnt know. I would have thought however, that lofting would be the best way to recreate the fuselage.
@JoeSmith-zv4ic
@JoeSmith-zv4ic 4 жыл бұрын
Is it possible to do this in Blender?
@TheOneLifeRider
@TheOneLifeRider 4 жыл бұрын
it seems that part of the lift in the hover is produced by the forced flow over the wings. Was that your intention?
@gmodesike
@gmodesike 4 жыл бұрын
Great share. Please make more. 🧡
@soaringkhaled
@soaringkhaled 4 жыл бұрын
Good luck , I'd love to the the transition to forward flight and back to hover again .... well done !!
@roccocafa7872
@roccocafa7872 4 жыл бұрын
it would be great if I made a dedicated video to draw the wing with the ribs pleaaaaaaseeeeeeeee :)
@mariojct1
@mariojct1 4 жыл бұрын
There are no files in 3dlabprint for this
@nknk314
@nknk314 4 жыл бұрын
I really liked the manual creation of the in-fill for 3d printing. Wouldn't it be quicker to use the intersect boolean operation instead of multi split body operations? Am I missing something?
@vitprokop2353
@vitprokop2353 4 жыл бұрын
I came with the same question during the watching. because few days ago I successfully used Boolean tool to generate ribs for balsa laser cuting.