we dont wana talk about it... Oooh, but we ARE gonna talk about it XDD 7:08
@michaelwojcik3 күн бұрын
really don't want to... "oof" talk about it XD 7:28
@Lonnie-Rustyclaw6 күн бұрын
Thank you for the video, was looking at the this game.
@SerenSantiago5 күн бұрын
You're welcome! Hopefully I provided what you were looking for in the video.
@maddadplays756520 күн бұрын
This game looks very cool
@SerenSantiago19 күн бұрын
It's fun, it's cool - but it's a very steep learning curve!
@Neroone01Ай бұрын
Does the asteroid come in a fixed period of time or is the event dependent on research?
@SerenSantiago19 күн бұрын
I think it's a fixed period of time.
@shockrukАй бұрын
Hey Seren. Using your modpack (4.14r). What mod lets you cut down entire trees? It doesn't seem to be active in the current version.
@SerenSantiagoАй бұрын
FTB Ultimine. You may have to change the keybinding.
@joshuac1811Ай бұрын
love the videos but the playlist is in reverse order so it goes ep. 9 to ep.1 instead of the other way
@SerenSantiagoАй бұрын
That has been fixed!
@arock6761Ай бұрын
seren i love you
@HeyImMax_Ай бұрын
first
@MicrowaveMan-gy9nuАй бұрын
Larger exhibits is definitely helpful. (Your coelophysis exhibit could be 2-3 times the size, which makes managing its habitat needs easier, since theres more space)
@saltydawg8988Ай бұрын
I’m playing this on Xbox gamepass right now, and it’s such a nice peaceful game. Great soundtrack too.
@AnimalMan-nk5dsАй бұрын
I (possibly we) would like to see bigger enclousers, also you can use rocks as the barrier and use the invisible fence to make it look more natural, and also add areas with glass.
@SerenSantiagoАй бұрын
Bigger enclosures would be a plus for sure! Also, massive thanks for the tip about rocks and invisible fences, did not think about that.
@anteep4900Ай бұрын
the hayl is a rutabaga
@SerenSantiagoАй бұрын
*roo ter bay ger You didn't enunciate the Southern enough
@Microphunktv-jb3kjАй бұрын
looks good... but how watered down it is? :D
@anteep4900Ай бұрын
@@SerenSantiago you aint wrong
@The_Real_KitsuneАй бұрын
Looks good game 😊
@anthonywright88972 ай бұрын
dont you take showers
@allanspqr142 ай бұрын
Games looks interesting
@Stellar73b2 ай бұрын
I think you don't use cover enough, never ever leave guy standing in an open if there is cover next to him, you do it multiple times for some reason, also when you use cover option you just drag cover like 3 meters, you do understand that they don't shoot anyone farther than that? You need actually drag that cover area all the way....
@FIRESQUIDGAMES2 ай бұрын
Nice video! Thanks for playing Crab God♥
@HanBeukers2 ай бұрын
🎶🔊🔥
@DebjyotisGaming2 ай бұрын
Hands down, one of the best RTS game in recent time, period
@SerenSantiago2 ай бұрын
Agreed!
@Dankblood7772 ай бұрын
This game looks cool I love the series Forged In Fire!
@anladd2453 ай бұрын
I play Company of Heroes which is very similar. I wish I could zoom out like you can in this game. The inability to zoom out really ruins the game which is why I am looking at Men of War.
@SerenSantiago3 ай бұрын
I play COH as well, haven't played it near as much since Men Of War 2 came out, zoom feature is a big thing for me in tactical RTS.
@de-ep3 ай бұрын
adding this to my library
@SerenSantiago3 ай бұрын
a good decision. hope you enjoy your experience!
@damagingthebrand73873 ай бұрын
Technically a M4 is an assault carbine not a submachine gun.
@SerenSantiago3 ай бұрын
Not here for the technicalities, just here to have fun. Appreciate the fact, though.
@GhilleInTheMist133 ай бұрын
warno changes several things for gameplay reasons.
@damagingthebrand73873 ай бұрын
@@GhilleInTheMist13 So all close-in weapons are 'submachine guns' in game terms? Okay, that sounds reasonable.
@GhilleInTheMist133 ай бұрын
@@damagingthebrand7387 you cannot read. WARNO classifies them as submachine guns because they only have 3 classifications for infantry small arms. Battle rifles, submachine guns, and LMGs. BR’s as typical arms, submachine guns for assault troops and close quarters, LMGs for suppression. We’re talking about a video game here, not real life. Of course a weapons that shoots 5.56 isn’t a submachine gun you dimwit.
@daftPirate153 ай бұрын
I was not prepared for the soundtrack and VA XD
@SerenSantiago3 ай бұрын
Me neither! Love the soundtrack, but it's very jarring when you're strategizing in a wargame setting, haha!
@Zenturio3313 ай бұрын
Boot Up Audacity Press Record and wait 5 seconds without making noise and then proceed as normal highlight the first 5 seconds, go to reduce noise level and press the get noise level button highlight the entire audio track go to reduce noise level and then use the saved values you will no longer have that background buzz might be named slightly different, mine is german and I memorized it
@SerenSantiago3 ай бұрын
Didn't use to have the background buzz, have switched microphones the last couple weeks and it's started since. Still working out those settings, bear with me.
@TerracideDK3 ай бұрын
Not lag (latency online), but CPU stutter...
@SmokersTars3 ай бұрын
Yo, decided to pop by to let you know the thumbnails are fire, ya keep at that mate. Been long since I've got stopped by one with curiosity
@SerenSantiago3 ай бұрын
Thanks so much!
@The_Real_Kitsune3 ай бұрын
Awesome video 😊 thanks for posting. Game looks pretty good.
@SerenSantiago3 ай бұрын
Thanks for the support! Glad you liked the video.
@Crow78783 ай бұрын
Hot tip: When you clicked on those weapons at the end and caused the weapon card's background to turn dark blue, that orders the unit to not fire that weapon. If you are wondering why the game gives you the ability to that, it's extremely situational and for the most part any uses for it could be both easier and better handled through alternate means. The only use case that's likely to come-up for it is specifically some Anti-Air units who have a weapon that uses radar but the game has a SEAD tutorial so they will probably teach you about that then (and if not, I can explain it then).
@SerenSantiago3 ай бұрын
Massive appreciation for the tips there, any and all help is very nice as a new player. Thanks so much! I did originally plan to jump right into the campaign but seeing this makes me rethink that and go on with some more of the tutorials because that may benefit me.
@stephanhernandez8973 ай бұрын
Thx man !🎉
@FIRESQUIDGAMES4 ай бұрын
Gadhoo is the BEST!
@Lunaboops4 ай бұрын
You didn't die, you WERE the stratagem
@krsanth-41424 ай бұрын
I believe you are thinking as I was. The hunting limit seems to be the reverse of what "is normal." It will hunt down to the number you set. If there are 20 animals, and you set it to 15 it will only hunt 5. Not how I thought it would, hunt 15 and stop. I didn't notice this until I happen to hover over the Hunting Limit text in the camp info window. I was running out of food and couldn't figure why.
@SerenSantiago4 ай бұрын
You are a lifesaver, my friend. That is exactly how I was thinking it was. I'm recorded a bit ahead and we are indeed starting to run low on food for unknown reasons. I will put that tip to good use!
@jayeye20115 ай бұрын
While I don't like it, I believe that Millenia is designed such that you need to keep a good distance between your primary regions (ones that you will have total building control for, which there is a max limit of 8 I think, any more above this cap must remain as vassals). From what I have seen, you need to retain a large tile space around your controllable regions because most of the tiles will be needed for improvements. I do not think there is a workable tile radius limit in Millenia like there is in Civilization, whatever your region has enough influence to acquire is workable. So you want to avoid settling new regions too close to each other or too close to neutrals or AI players if you can avoid it. You are settling a new region (think real-world province or state) that will consist of a capital and several towns, unlike Civilization's single city settles. Due to the 5 tile distance cap for auto creation of roads, you should use a pioneer to bridge the gap between you regions to get roads, once the border of one of your regions expand to touch the outpost's border, you can absorb the outpost into that region's control. In your video, it would have been better to escort your settler with one of your armies to a better spot further from your starting region that is also not too close to a neutral region. If your starting region is too close to neutral regions, then maybe it would be better to use envoys to vassalize them rather than using a settler to create your own vassal region from scratch.
@SerenSantiago5 ай бұрын
All good feedback that I'll try to incorporate. Thanks for your comment!
@shadowofthesupremo78985 ай бұрын
Looks like 15k bitrate isn't enough
@jayeye20115 ай бұрын
Eh, pastures are for sheep, farms are for grains. Settlers don't seem all that good to me, you create a new region but it's just a vassal (like a puppet in civ) which you have no control of at all, at least for the human player. Having to integrate the region you spent your government points for on the settler in order to get control over it costs extra it seems.
@SerenSantiago5 ай бұрын
Still early, but as I've played on it seems that extra settlements start out vassalized but you get the benefits from them (extra money, production, etc) - but yes I do see what you're seeing that it costs extra to integrate.
@DuckLord99995 ай бұрын
looks cool
@colbyc3165 ай бұрын
And thus a new chapter is born in this legacy of Rimworld
@SirrahDev5 ай бұрын
Thanks for showing Trappist!
@SerenSantiago5 ай бұрын
Blade Prince Academy is a modern take on the tactical RPG genre! Explore the city of Abjectalia in this dark fantasy and anime-inspired world. Countless battles await you to unsolve the mysteries behind the Academy. The dynamic and deep tactical real-time with pause feature lets you adapt to every situation, focus on timing and combos to take down your enemies! ⚠SUBSCRIBE: youtube.com/@SerenSantiago
@SerenSantiago6 ай бұрын
Welcome to Zoria: Age Of Shattering, a squad-based tactical RPG with fluid turn-based combat, outpost, and followers management, set in the expansive fantasy world of Zoria. Lead a team of four heroes with their unique skills and perks. Every team member contributes to undertaken battles. ⚠ SUBSCRIBE: youtube.com/@SerenSantiago
@SerenSantiago6 ай бұрын
We are going through the motions of the tutorial today in the exciting new World War 2 tactical strategy game from Team17, Classified: France '44! Check out Episode 1 now, and be prepared for more in the coming weeks & months! - SUBSCRIBE: youtube.com/@SerenSantiago
@strateture6 ай бұрын
Hi, Seren. Thanks for playing our game!
@SerenSantiago6 ай бұрын
Check out today's Age Of Wonders 4 episode! We are beginning the new #PrimalFury DLC today, playing as Birchfoot The Hermit. What will we get into? Make sure to SUBSCRIBE to be notified of new videos daily at 2PM ET / 11AM PT / 7PM BST. Also, make sure to LIKE the video! - SUBSCRIBE: youtube.com/@SerenSantiago
@hungmarin6 ай бұрын
There is just so many conversations in this game
@SerenSantiago6 ай бұрын
Agreed. Love the game, love its setting, but the conversations get a bit monotonous and long-winded.
@d20studios6 ай бұрын
Thanks so much for the video, Seren! Glad you enjoyed it - and happy to see the AI provided a strong challenge! Hope to see you bring a friend next time so you can team up and crush those bots :)
@akarna696 ай бұрын
It's dogsh!t at the moment.
@Eva-xe5xq6 ай бұрын
Looks Great! Looking forward to the release!
@FIRESQUIDGAMES6 ай бұрын
Thanks a lot for playing Reus 2, did you have fun?
@SerenSantiago6 ай бұрын
I had an absolute blast!
@abelortega53886 ай бұрын
I recommend you cut through the video and not make the viewers wait with you throught wait screens.