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@littleanvil2164
@littleanvil2164 2 ай бұрын
Ringo missed out
@watabesan_th6rumia
@watabesan_th6rumia 2 ай бұрын
右側の方が神霊廟以降だなーとか思ったけど クオリティーがすごいことには変わりない
@SolAyanami
@SolAyanami 2 ай бұрын
HMMM... I wonder if Marisa's hitbox is the same size from MoF - UFO here...
@littleanvil2164
@littleanvil2164 2 ай бұрын
a "forbidden barrage" of sorts
@阪田拓紀
@阪田拓紀 3 ай бұрын
クオリティ高すぎて好きです!
@occultCapra
@occultCapra 3 ай бұрын
Zanmu's spells look like Remilia's
@fishgrazier
@fishgrazier 3 ай бұрын
Epic mission: Get level 8 EX attack with easy mode in 600s.
@natsumer_real
@natsumer_real 3 ай бұрын
how did you change players in the old vids
@natsumer_real
@natsumer_real 3 ай бұрын
how do you do tat
@Eltipoquevisteayer
@Eltipoquevisteayer 3 ай бұрын
Im glad Tsukasa is finally working as expected, her non refleting lasers felt just dumb
@トゥバンサノオ-h3w
@トゥバンサノオ-h3w 3 ай бұрын
サブタレイニアンキューカンバーとかいうだっせえ名前の割に地獄みたいにムズいスペカやばい
@rasmusmalmberg6468
@rasmusmalmberg6468 3 ай бұрын
Are the new attacks for Yuuma and Saki actually in the original game or based off anything in it? I always thought it was weird that only Yachie got to be a final boss in the original game, so it was cool to see regardless.
@broccoliiandcheese4491
@broccoliiandcheese4491 3 ай бұрын
Saki is the final boss in Seiran’s route and Yumma is the final boss in Ran’s route. Unlike “Dragon Crest Bullets,” “Last Shoot” and “Bottom of Gluttony” don’t seem to be based on previous game titles.
@cchieffkiefbeff
@cchieffkiefbeff 3 ай бұрын
@@broccoliiandcheese4491yuuma has never appeared in danmaku so none of her attacks are based on anything, and saki’s are from 18.5 and based off that, and the final spell is somewhat reminiscent of “muscle explosion” with the bullet color being the same
@rasmusmalmberg6468
@rasmusmalmberg6468 3 ай бұрын
@@broccoliiandcheese4491 Thank you!
@rasmusmalmberg6468
@rasmusmalmberg6468 3 ай бұрын
@@cchieffkiefbeff Thank you!
@hakujo-w3h
@hakujo-w3h 3 ай бұрын
何が恐ろしいって 本家だとこれが普通の弾幕や敵の攻撃に混じって襲いかかってくるということ
@cchieffkiefbeff
@cchieffkiefbeff 3 ай бұрын
This definitely isn't perfect, a lot of them are underpowered and the bullets either move incorrectly or spawn in incorrect spots and all the final attacks are the 1.00 versions, not the 1.10 versions and zanmu's non-spell has 2 waves not 3 and the spell has 4 volleys not 5, but this is nice to see all of them by themselves without any random spam
@thetacticianmusician6565
@thetacticianmusician6565 3 ай бұрын
Looks awesome! Is there a download link to play this?
@wrigglel
@wrigglel 3 ай бұрын
wait , are you testing ?
@explosivemodesonicmauricet1597
@explosivemodesonicmauricet1597 3 ай бұрын
Nice mod! Didn't know you could change the gameplay screen
@ParadoxPython
@ParadoxPython 3 ай бұрын
This isn't a mod of UDoALG, actually. It's a manual, extremely accurate recreation of the game's look and attacks, made in Danmakufu. The description states as much and admits some imperfections, and it's especially obvious with Hisami's grapevine lasers. The graphic "stretches" to full length here, which is how moving and curvy lasers spawn in Danmakufu. But in the actual game, there's no stretching to be seen - it's more like the laser comes out of a tunnel, metaphorically speaking.
@cchieffkiefbeff
@cchieffkiefbeff 3 ай бұрын
@@ParadoxPython another one is how seiran's portals are only shooting 4 instead of 6 bullets at a time, and a lot of other ones are also underpowered weirdly
@n700nozomi
@n700nozomi 4 ай бұрын
地霊殿にはボムがないっていう
@Yuureiki
@Yuureiki 4 ай бұрын
Pretty accurate to both game series.
@Flowery0
@Flowery0 4 ай бұрын
Why is she working in McDonalds?
@ratta-s1g
@ratta-s1g 5 ай бұрын
圧倒的なクオリティー....
@Idealnt
@Idealnt 8 ай бұрын
I don’t understand the purpose of making these amazing custom stages and bosses then not releasing them. Same thing with the th12 extra kasen boss it’s so frustrating
@JunkoTigress
@JunkoTigress 5 ай бұрын
The original is still downloadable from the Touhou Wiki, among other locations
@WishMakers
@WishMakers 10 ай бұрын
Hope to see the full stage someday!!!
@WishMakers
@WishMakers 10 ай бұрын
Oh hey, I never knew about this! This is great. You even recreated the shaky effect with the fireballs, haha.
@spruulronthegamer1117
@spruulronthegamer1117 Жыл бұрын
did you ever make a complete version?
@abarette_
@abarette_ Жыл бұрын
release fwakin when
@Kapadrill
@Kapadrill Жыл бұрын
Epic
@yumenikki270
@yumenikki270 Жыл бұрын
Really big fan of your stuff! Out of curiosity, do you have any social media besides this KZbin channel?
@PlayerA2_dnh
@PlayerA2_dnh Жыл бұрын
Thank you! I don't use social media other than my KZbin channel and have no plans to use any other social media at the moment. (used google translate)
@SomeGuyParadise
@SomeGuyParadise 2 жыл бұрын
This is very faithful to the effects and UI of the mainline games, super impressive stuff!
@vanisbadatgames9265
@vanisbadatgames9265 2 жыл бұрын
Hey, nice work! This is really cool, it's a really well-done take on the script, I like a lot. Out of curiosity, have you considered releasing this? I doubt the original creators would care, especially since people have made and released their own remakes of the script before, and you could easily replace the official Touhou assets with free to use ones. Just asking btw, it's totally fine if you don't want to release it for your own reasons. Keep up the good work!
@WishMakers
@WishMakers 10 ай бұрын
I assume they didn't do it because their system uses ZUN's assets.
@H_ma_Masa
@H_ma_Masa 2 жыл бұрын
自分の知っているものよりも、地霊殿がよく再現されている... よくできているなぁ...
@JunkyX1122
@JunkyX1122 3 жыл бұрын
Red Kappa Hell Never Ends
@zenmode3125
@zenmode3125 4 жыл бұрын
Somehow this is cooler than the original
@SaKaNani
@SaKaNani 4 жыл бұрын
Nice.
@JunkyX1122
@JunkyX1122 4 жыл бұрын
Was this done in DNH or the ZUN engine?
@PlayerA2_dnh
@PlayerA2_dnh 4 жыл бұрын
using DNH engine. The title was difficult to understand, sorry
@JunkyX1122
@JunkyX1122 4 жыл бұрын
This is...VERY unexpected!
@GreenDinobot
@GreenDinobot 4 жыл бұрын
oh my god this is so cool! I love it!