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@DAWKINGZ1
@DAWKINGZ1 Ай бұрын
too much yapping and accent too
@t7queen580
@t7queen580 2 ай бұрын
how to make street light works properly as plakmp does ?
@LawNj77
@LawNj77 2 ай бұрын
Hey thanks fr the great info, but i want to know how to make vlted values for tire offsets after car conversion?
@adambernard6524
@adambernard6524 2 ай бұрын
ho do I ad a new car colour option?
@ThatDudeCrespino
@ThatDudeCrespino 3 ай бұрын
How much would you charge if I already have the obj. File etc? Would you be willing to make it? You should make a fiver, You would probably get a lot of business
@christiancuellar1134
@christiancuellar1134 5 ай бұрын
Yoo the tu tutorials are nice.. i learned a lot.. so i want to make my own nfs with my real life car but i want to put some custom wheels and spoilers so, how can i add them? cause cartool kit it says “invalid part name” i tried with KIT01_SPOILER (i got error) for custom wheels i have a other mod that i used for reference but it says “invalid part name” when i use NEW00_FRONT_TIRE_A or STYLE part
@Qorqyt_Ata
@Qorqyt_Ata 6 ай бұрын
Does it work for 2012 version?
@Vikt-vg8nz
@Vikt-vg8nz 4 ай бұрын
high intelligence specimen
@mayankagarwal287
@mayankagarwal287 7 ай бұрын
Is it possible to convert a customized addon car with those custom parts only into a modloader mod to replace
@TroncoBlacklist1
@TroncoBlacklist1 7 ай бұрын
The Corvette C6.R is has vinyl customization locked. Is there a way to unlock the vinyls for this car? Just to put the Cross beta vinyl.
@alexdivi96-ur1gj
@alexdivi96-ur1gj 7 ай бұрын
Please mod texed all vinyls Characters challenge series bonus nfs carbon?
@alexdivi96-ur1gj
@alexdivi96-ur1gj 9 ай бұрын
Please vinyls all characters nfs carbon underground 1,2 Undercover and pro street vs nfsmw?
@mAmimR2006
@mAmimR2006 Жыл бұрын
Hi sir! when i want to import or export a car this error comes up in blender: Game library not found, please check if you installed it correctly. what i have to do?
@abrarlashari
@abrarlashari Жыл бұрын
😍
@abrarlashari
@abrarlashari Жыл бұрын
Nice video bro, very interesting and helpful
@g0d182
@g0d182 Жыл бұрын
nice export tip 9:39
@g0d182
@g0d182 Жыл бұрын
~~~~~~~~Saw all parts, but when the time came to actually add the car's geom bin and texture bin filedata, have no clue! Well I know binary and vlted are involved for loading the install.end files and nfsms files respectively, but not sure how to properly work with a reference sample and make a simple example like pepega mod show up as an additional vehicle in game
@g0d182
@g0d182 Жыл бұрын
Thanks!!!!!!!!!!!!!!!!!!!!!!!
@Tales541
@Tales541 Жыл бұрын
Thanks man, you helped me to make a vinyl for the girl that I like :D
@Tales541
@Tales541 4 ай бұрын
She left me for another guy, he left her and still she does not wanna give me a second chance :(
@horified
@horified 3 ай бұрын
thats crazy bro, im sorry to hear that
@Tales541
@Tales541 3 ай бұрын
@@horified it is what it is, nobody said it was easy
@Exzyte
@Exzyte 2 жыл бұрын
I wanted to come to here to mess around with the pursuit mechanics, how do you do that?
@axp1152
@axp1152 2 жыл бұрын
85 subscriber, what?
@kaaz9581
@kaaz9581 2 жыл бұрын
Does this apply for need for speed carbon too, because as far as im concerned they run on the same EAGL3 engine
@hencoknoetze2779
@hencoknoetze2779 2 жыл бұрын
So your the papega mod creator 😳😁
@taufikkunmodder6194
@taufikkunmodder6194 2 жыл бұрын
Can i request? Please make mod super Asurada 01 From cyber formula
@noortariq7079
@noortariq7079 2 жыл бұрын
Is there a part 4 for this?
@alialazzeh236
@alialazzeh236 2 жыл бұрын
oh sadly im on mac so i cant make my own mod :(
@jamonesbaratoskim8039
@jamonesbaratoskim8039 3 жыл бұрын
Cartool kit doesn't separate the wheels when i import a 3d model, is that intentional?
@victor_2661
@victor_2661 3 жыл бұрын
you are a legend man !! i swear i've been trying to find an alternative to bintex :|
@anustupnaskar3809
@anustupnaskar3809 3 жыл бұрын
What to do next?
@viswalatha1876
@viswalatha1876 3 жыл бұрын
Can you make rx7 headlights pop up mods
@jeweleryoflight466
@jeweleryoflight466 3 жыл бұрын
You didn’t talk about markers at all in the video…
@ibrahimawais9356
@ibrahimawais9356 3 жыл бұрын
I was going to make a 4th part for explaining things in VLT-Ed and Binary for actually adding the car, and Markers as well. But since the day this vid was uploaded, only two people thus far asked what to do next. I didn't feel the energy to make and edit another entire vid if that small of a number of people are actually understanding any of this. I was hoping to redo these vids and make them much shorter and much more understandable but, I'm rather short on time and energy both these days. You won't find me on any of the servers anymore since I retired from the modding scene due to personal reasons, but if you really are interested in making your own mod, then the servers and people are available to make that dream a reality
@vibeseven
@vibeseven 6 ай бұрын
Sad to hear that, but I gotta say, the 3 videos you made are immensly helpful in understanding the whole process and transferring the knowledge for modding cars into UG 2. Thank you for that!
@raka2844
@raka2844 6 ай бұрын
@@ibrahimawais9356 so this is still unfinished yet? but i understand...
@VeiledImmortal15
@VeiledImmortal15 3 жыл бұрын
This is so helpful, thanks lad. But I suggest putting subtitles if you can. Your English is very good but only the accent is the problem. Anyways, tysm!
@cyberfalcon8583
@cyberfalcon8583 2 жыл бұрын
The accent is fairly understandable
@naufalnazrigamer8118
@naufalnazrigamer8118 3 жыл бұрын
Excuse me do you layer on the picture because i don't know how to layer images can you teach me
@firebolt3626
@firebolt3626 3 жыл бұрын
it says expected compression has to be P8. pls help
@aryakapur9656
@aryakapur9656 3 жыл бұрын
Is it possible to modify the game on mac?
@buk9
@buk9 2 жыл бұрын
No
@r4hul_type_r
@r4hul_type_r 3 жыл бұрын
I saw the thumbnail and I couldn't stop laughing, so relatable lmfao
@r4hul_type_r
@r4hul_type_r 3 жыл бұрын
Hello, I am trying to making a vinyl for an EM1 Civic (a mod car) but when I opened the debug file inside was the debug file of a Renault Clio :/ (since the Civic replaced the Punto and even the vanilla Punto has a debug file of Clio) when I double checked the debug file in-game it was all over the place, which made it even more difficult for me to make a vinyl for this car. Can you suggest any solution?
@ibrahimawais9356
@ibrahimawais9356 3 жыл бұрын
If the car originally didn't have vinyl support then it's an annoying process of having to fix it manually via a 3d program such as Blender. Which if you happen to have any experience of, then the solution is that the UV map of the car's main material has to be edited and manually assigned to be turned into a debug. If that doesn't make sense to you then explaining it would be nearly impossible. It's one of those things where if you know how to do it then it doesn't take long but if you don't know how to do it then the hard part is actually learning it. Ultimately it's the responsibility of the person who made the car to also give vinyl support. And if they skipped out on that then having to do it yourself is going to be very very difficult.
@r4hul_type_r
@r4hul_type_r 3 жыл бұрын
@@ibrahimawais9356 Thanks a lot for you reply! I'm currently working on ripping off the extra 3d parts of the car and keeping only the parts essential to make the vinyl debug file in Blender. It was tough since I have no experience in Blender and the parts were oddly named and put together, but I'm learning. I've tried doing the UV export but the front of the car was just a line and the entire set of bumpers and side skirts was folded and missing, not appearing as it should be. Can you suggest anything about how I can lay the 3d model down flat and get all the parts properly visible on the UV map?
@ibrahimawais9356
@ibrahimawais9356 3 жыл бұрын
@@r4hul_type_r Ah alright, I'll try my best. Alright so the way UV's work is they're essentially a map telling how a 3d face should take on an appearance from a 2d, and often square, texture file. Normally with basic shapes the UV's are already mapped but sometimes when edits are made to the actual 3d mesh then those UV's need updating. You're saying you only see a line, meaning that the mesh itself was updated but the UV was not. But it's a simple fix. Simple just...repetitive. It can take a while to get working properly. In edit mode if you select any lines or vertices or faces, you can press U to show the UV menu. First go to the UV Editing tab (The fourth tab on the top) then on the viewport on the right go to edit mode and select the mesh you want to edit. You can try hovering your mouse over a specific part and pressing L to see if that specific part gets selected. Depends on the mesh. If you're unlucky you'll have to make the selection yourself. Assuming you might go through with this, this paragraph should be the one you re-read for instructions: On the right side, in edit mode, select the mesh you want to fix the UV map for. Press the Tilde Key (Under Escape), and choose the appropriate view. You also want to make sure Orthographic View is enabled. With your mouse still hovering on the right side (A lot of things can change just based on where your mouse currently is, even if you haven't clicked anything. Hence why I say hovering), press U. It'll show the Unwrap Menu. In this situation your best friend is the Project From View option in that menu. It edits the UV layout to be based on how you're looking at the mesh. Hence why the earlier step for the view was important. Once its unwrapped, it'll show on the left. You can press L to select that 'island' of vertices (At least that's what I think they're called). And then you can position them accordingly to a blank debug. Repeat until the entire paintable area of the car is done. There are, a few things I should tell you though. The first being that any changes you make in those models won't show up in the game unless you actually use cartoolkit to bring them back in. And if you don't know how to use cartoolkit...then well I do have an entire tutorial for how to make a car mod. But it is a HUGE hassle if you're just new. It can take at least a few hours and a lot of pain to understand how that works. The second being that you would end up having to do this for every single direction (Top, Left, Right, Rear, Front) for every single bodykit. So the more the bodykits the more you would have to do this. It gets very repetitive very quickly. In fact this is the whole reason why adding Damage to cars is such a huge pain because it then multiplies that with 6 more parts. The last being something to do with editing other people's mods. Cartoolkit can open any .BIN files and allow you to reverse engineer them. But it makes it a hassle in doing so, because if names aren't followed the exact same pattern as vanilla cars, then they end up with weird names, as you might have noticed. Cartoolkit turns them into Hexadecimal formats. This is a reason why reverse engineering a mod can be very frustrating, as only through trial and error can you figure out which name means what. Figuring out the names is an extremely extremely long and tedious process and you would need to have a lot of patience to deal with it. The point I'm trying to make is, what you want to do is definitely doable. But it's a long road ahead for something so simple, because you can't avoid learning everything else. You basically have to learn everything just do be able to do this one thing. Which really sucks but that's just the way it is.
@r4hul_type_r
@r4hul_type_r 3 жыл бұрын
@@ibrahimawais9356 Hello again! Thank you for your help last time I could finish the livery myself! I needed some help regarding changing vinyls (objects) from the list of given flames/stripes in NFS Carbon. How can I replace those textures? Please help if you know. Have a great day!!
@signal3futuremusic864
@signal3futuremusic864 3 жыл бұрын
what about Test Drive Unlimited 2?... Im looking the "koenigsegg Gemera" without succes and I dont know how made it either. (º,º)
@abano4827
@abano4827 3 жыл бұрын
honestly i really not sure about this one, i'am just worried with those game crashes, i think i should ask: would you know why game crashes while you are choosing a vinyl? like i would give a advice before you would do a custom vinyl, make sure to have a backup files before you would modify something
@ibrahimawais9356
@ibrahimawais9356 3 жыл бұрын
Those crashes are because of TexEd. It's just unstable. As for why it does that, I wouldn't know. But the two ways to fix it to make them stable or basically not crash at all, are to either use Binary, or the Texture Compiler here: nfs-tools.blogspot.com/2010/01/nfsu2mw-texture-compiler-usage.html That Compiler is what was used for Pepega V2 to add 66 new community vinyls. But I used TexEd in the vid because its the easiest to use, and at the time of making, I didn't actually know how to use said compiler.
@elbiber2565
@elbiber2565 Жыл бұрын
@@ibrahimawais9356 i clicked on the link but i didn't seem to find any download urls... could you send a new link ?
@virusdumb
@virusdumb 3 жыл бұрын
Ah yes, now I can finally slap a WhatsApp logo up my golf.
@zacrobyte
@zacrobyte Жыл бұрын
Fancy seeing you here lol
@hewo-ev6it
@hewo-ev6it 4 жыл бұрын
hey do you know how to configure the blacklist cars? i want to change them because I want to make a modpack for myself and for my friends. phone calls also
@hewo-ev6it
@hewo-ev6it 4 жыл бұрын
thanks for the tutorials btw
@CishyYT
@CishyYT 3 жыл бұрын
What do you mean with configure?
@hewo-ev6it
@hewo-ev6it 3 жыл бұрын
@@CishyYT change*
@CishyYT
@CishyYT 3 жыл бұрын
@@hewo-ev6it I dont know mate :(
@ibrahimawais9356
@ibrahimawais9356 3 жыл бұрын
So KZbin didn't notify me that I had a comment and I was also stuck under exams. You can, using Binary. As for how though, it's a bit complicated. Too much to write in this comment section. You can contact me on the Pepega Mod discord server or ask for help in the General Modding channel there.
@renblueheaven012
@renblueheaven012 4 жыл бұрын
(saying nword uncontrollably)
@PonySparkle69
@PonySparkle69 4 жыл бұрын
What? Nii-san? Nissan? Number? Nine?
@renblueheaven012
@renblueheaven012 4 жыл бұрын
no, it contain 2 g
@PonySparkle69
@PonySparkle69 4 жыл бұрын
@@renblueheaven012 Which N-word has 2 Gs?
@renblueheaven012
@renblueheaven012 4 жыл бұрын
cmon bro, im white, i cant say that
@PonySparkle69
@PonySparkle69 4 жыл бұрын
@@renblueheaven012 Obviously.
@copojunkyard
@copojunkyard 4 жыл бұрын
nice
@prithvi_harish
@prithvi_harish 4 жыл бұрын
Hey Woha, Pritz here. Thanks for the tutorial!