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@menezessilva3007
@menezessilva3007 8 күн бұрын
Because capitalism does everything in the cheapest way!
@IgorKaratayev
@IgorKaratayev 12 күн бұрын
What makes programs slow -> lack of understanding of control flow and overprotective programming. For example in Unreal Engine whenever you change a property value a OnConstruction script should be run on an Actor - in case it uses that property and want to reconstruct somehow using new value. While that approach is sub optimal, but it knda works. The main problem with it - is that OnConstruction script can be run five times for one property value change - just because it is triggered from different functions in the update call chain, just because there was some bug sometime when it was not run, so to make sure developers added that call everywhere it was needed/ So instead of 1x construction script time operation now takes 5x construction time. And that kind of stuff happens in every program - because in the beginning programs start simple, and then they grow, new layers add up and they need to update and nobody can fix old logic because to many people already depend on it.
@0x44_
@0x44_ 12 күн бұрын
My biggest problem with removing numbers from the UI is that it essentially obfuscates what's going on. That's okay in some aspects, but I feel like transparency is important, and thinking numbers are bad is a bit too extreme. Many people who love RPGs love numbers and data.
@FilipTarpov
@FilipTarpov 27 күн бұрын
From that video I get the vibes that it's an event for the bourgeoisie with little or nothing about video games. 👨‍🎤👩‍🎤
@xaiydee
@xaiydee Ай бұрын
Loved every moment - as usual :) See you next year!
@chriswahl1337
@chriswahl1337 Ай бұрын
This is such a great design talk. How have I only discovered this? 🤯
@zb3485
@zb3485 2 ай бұрын
what a legend
@thebutterflyking
@thebutterflyking 3 ай бұрын
I love how he used nox eturna Requiem for a dream theme haha
@giovanniamore7532
@giovanniamore7532 3 ай бұрын
let skills naturallý grow bý use.. then ýou get perks automaticallý
@anthonyjohncalabria6106
@anthonyjohncalabria6106 3 ай бұрын
He is such a wholesome guy, i can only recommend his own channel www.youtube.com/@CainOnGames a lot of awesome stuff he tells!
@TheBiomedZed
@TheBiomedZed 3 ай бұрын
One of the most important talks given in video game development. Shame the video title is so shit nobody will ever come to this video.
@Tziouv
@Tziouv 3 ай бұрын
I think it's very hypocritical of Hennig claiming that Hollywood is going to come in and "stink up the place" when it's herself and her clique that have been doing it all along. It's ok for her to be a gatekeeper but it's bad if anybody else is doing it.
@tristanwegner
@tristanwegner 4 ай бұрын
The tragedy that the person uploading this video choose 24FPS, in a video about the importance of frame pacing and frame rate. Basically making it impossible for the viewers to see what the audience saw.
@Dexterdevloper
@Dexterdevloper 4 ай бұрын
This guy is my GOAT
@VinnyBloo
@VinnyBloo 4 ай бұрын
I like the triangle stats idea. Never been a fan of min/maxing. I play games to avoid math, after all.
@blankeyezero
@blankeyezero 4 ай бұрын
This is soooo good.. all these days the AI hype taking over programmer jobs?? 😂😂 As if some token parser will replace me .. calling a token parser an AI is in and itself fraud and a warcrime
@Puzomor
@Puzomor 5 ай бұрын
Dibs
@quatricise
@quatricise 5 ай бұрын
He'd be enraged to learn that current Photoshop CC loads several times slower than his version. On my older computer which didn't have an SSD, it frequently took between 2-4 minutes to load. On my current machine, with an M.2 drive, it takes between 17-30 seconds. Insane!
@JamesSmith-ix5jd
@JamesSmith-ix5jd 5 ай бұрын
That's why I nuke WindowsApps on my machines it's all slow, crappy UWP
@Adamthegeek70
@Adamthegeek70 5 ай бұрын
I think he is talking About Amber Diceless RPG that of course is the more important stat.
@snakeplissken111
@snakeplissken111 5 ай бұрын
25:00 Still mandatory watching and the most entertaining presentation of RNG ever. In particular now that with BG3 another RNG-based game has reached a mainstream audience, not merely professional QA. ;-)
@coolcat23
@coolcat23 5 ай бұрын
Thank you for caring about stutter so much. In my view, 60Hz with occasional but consistently occurring stuttering is worse than 30Hz. "The Talos Principle" is a game running on Windows that looks great and is super smooth. It is such a joy to play when the graphics are so rock solidly smooth. In terms of content, it is also excellent; one of my favourite games of all time. P.S.: "The Talos Principle" was made by Croteam with apparently huge input from Alen Ladavac.
@FeedingWolves
@FeedingWolves 8 ай бұрын
Wow this is amazing!!
@cmmmmmmmw
@cmmmmmmmw 8 ай бұрын
Sheesh, tough crowd
@Ma1q444
@Ma1q444 9 ай бұрын
The goat, creator of the vault boy.
@zb3485
@zb3485 9 ай бұрын
3:15 hahahaa...this guy
@Abc-tx4zr
@Abc-tx4zr Жыл бұрын
man but what he said about the characters is what was special about oblivion and fallout you could be nice but they still wouldnt like you, just like real life
@SeriousZone
@SeriousZone Жыл бұрын
Can you upload Damjan Mravunac's presentation from Modern Wolf Stage during Day 1, 17:00? Looks like this entire stream is only footage from the Xsolla stage so his presentation's not in here.
@lervely376
@lervely376 Жыл бұрын
Could you upload the video of Jakub Dvorsky? Please, I left Croatia for a while and somehow my favorite video game creator comes to Croatioa. Please.
@ismaelgrahms
@ismaelgrahms Жыл бұрын
Great presentation
@nand3kudasai
@nand3kudasai Жыл бұрын
well the game and the in game editor took 2 seconds.. thats about 1/3 of photoshop..
@zhulikkulik
@zhulikkulik Жыл бұрын
And it's like 1/20 of unity load times. And this is a full scene that takes less time to load than empty unity project with one capsule, one script and one cube.
@paulfrischknecht3999
@paulfrischknecht3999 Жыл бұрын
one file per entity sounds a lot like one file per actor which from what I understand took Unreal Engine until version 5 to get...
@paulfrischknecht3999
@paulfrischknecht3999 Жыл бұрын
This project shows once again: Building more features works better in a team, building (or at least designing) something small and good with conceptual integrity works better alone. Mathematica dhows the same thing. Projects need a benevolent expert level dictator.
@atticus9845
@atticus9845 Жыл бұрын
Something I took from this language is that it is WAY too far ahead of it's time, in a great way. I don't think most even understand how smart this guy is. This is insane. These features are literally the future depending on how they are implemented. I would imagine this language won't be picked up mainstream for a long time due to the immense learning curve of some of these out of the box features. This guy has been programming industry standard C/C++ code so long he was able to take that experience and go straight from mind to program with improvements, optimizations in workflow, a whole ass new programming language, great syntax, great features, and all. This will be under appreciated at first.
@0ia
@0ia Жыл бұрын
The learning curve isn’t too immense if you’ve programmed in C++ before! It’s quick to start writing code you want (in a month I was comfortable), but the skill ceiling is much much higher which is great :)
@slynt_
@slynt_ 3 ай бұрын
@@0ia Are you an alpha-tester? The compiler is still not public is any way right?
@0ia
@0ia 3 ай бұрын
@@slynt_Yes still it's just beta testers. There are still annoying bugs that you have to want to work through (and make good minimal reports) as I do.
@juanluisgutty
@juanluisgutty Жыл бұрын
27:30 the best part of the conference jajajaja
@HrvojeGrahovac
@HrvojeGrahovac Жыл бұрын
Hennig u Dubrovinku😮😮😮
@maurobagnoli3415
@maurobagnoli3415 Жыл бұрын
11:34 that is not a bad UI, it's great.
@maurobagnoli3415
@maurobagnoli3415 Жыл бұрын
fallout AND Vampire Bloodlines.. te GOAT of games..
@trog69
@trog69 Жыл бұрын
I got here from the Loyal wiki page. I'm a huge Fallout fan and a union retiree, enjoying the new gaming rig the pension helped provide to me along with an ultrawide monitor. A sincere thank you to the brothers and sisters who pitched in with me on our pension plans as well as all the other ways we help each other.
@gvulture1277
@gvulture1277 Жыл бұрын
I hope this talk helped those listeners if they are current/upcoming developers. I know people find lectures boring but I wish this got more exposure.
@Vermilicious
@Vermilicious Жыл бұрын
He's certainly got courage and stamina. I think there are many who feel that the state of things, when it comes to software programming, is not particularly good, but to figure out just how and why that is is difficult. Even much more difficult than that, is to actually create a new solution and convince people that it's not just another more-or-less pointless attempt at starting a fad. I mean, there are many very smart people that has had a lot of time to do something about these problems, but they haven't. He's like a single worker ant trying to move the entire ant colony. The odds are certainly against him. But as some clever people have said, it's the things that are hard to do that matters.
@pierreollivier1
@pierreollivier1 8 ай бұрын
He's genuinely an inspiration, I mean since I've started listening to him, It really helped me pushed myself, into being harder with myself, he's one of the few that try to remind people that part of the value that we are delivering through programming is time. Fast software is not just great because it's fast, on a scale of a person's life, even a 10s decrease in build time is probably days of life saved, powerful builtin metaprogramming features that let you cut some of the dirty work and let you avoid macro insanity, and help you debug your program more efficiently can help you save month in the long run, there is really a compounding effect in having the underlying tool being powerful, I think the next generation of language are really going to be awesome compared to C/Cpp, like Zig, Rust (even tho I'm not a big fan of it but people are certainly building cool things with it), Mojo, etc.
@nopens
@nopens Жыл бұрын
11:38 I liked and still like the GUI like that. It's all there, all in one screen, all the character info you need. It looks like a control panel of some imaginary tech that fits the game so well. No sliders, no tooltips, everything is either self-explanatory or can be explained in the down right corner. Awesome.
@aleksandarmanja
@aleksandarmanja Жыл бұрын
Ljubica Garić seems to be the star of this aftermovie and that is the only way to go.
@Shagrath06
@Shagrath06 Жыл бұрын
Aaajmooooo!
@KRG30001
@KRG30001 Жыл бұрын
Legend
@m4rt_
@m4rt_ Жыл бұрын
49:08 Hopefully soon™ (it is now 5 years and 4 months later... it is still not released)
@jakej654
@jakej654 Жыл бұрын
finished tyranny last night, one of the best games ive ever played
@fifty6737
@fifty6737 Жыл бұрын
It boggles my mind why nobody before jonathan thought of making the build process invovles the actual language you compiling CMAK MAKE and all this shenanigans were needless i hope JAI language adopt a syntax that is pretty and human readable like C#, i don't know why languages don't copy C# Clean syntax, writing C# code is just easy on the eye and less frustrating to read
@DaoistYeashikAli
@DaoistYeashikAli Жыл бұрын
I think there is also an eighth solution to Tandi's quest. Where if your luck is 9, Garl will think that you are his father
@cmmmmmmmw
@cmmmmmmmw 8 ай бұрын
I think this is if you're wearing the leather jacket and have pass a luck check.
@TheGag96
@TheGag96 Жыл бұрын
I'd like to watch his first talk, but I can only find the slides on GDC Vault. I assume I'd have to pay to be able to watch the actual video of the talk?
@icedude_907
@icedude_907 10 күн бұрын
A year on, any luck?
@TheGag96
@TheGag96 10 күн бұрын
@@icedude_907 Sorry, hadn't looked after that.