Attack on Edafos: EP 3 Raider Hater
1:20:01
Daggerheart Playtest Pt. 2
58:14
7 ай бұрын
Daggerheart playtest Pt. 1!
1:45:45
7 ай бұрын
Unboxing a Goose Egg
11:18
8 ай бұрын
Sandbox and Chill 11 : TheAARPGS
1:28:09
Sandbox and Chill 09: AJ pickett
59:17
BOX Episode: s2e11 finale
31:42
Жыл бұрын
Reviewing Triangle agency
54:35
Жыл бұрын
Box Episode: Dice of Thunder
41:39
Пікірлер
@KaAlKyGood
@KaAlKyGood 3 күн бұрын
Simple lock them in boxes and use magic to safely care for them. It's not exactly humane, but people also farm octopuses.
@badgerchillsky535
@badgerchillsky535 14 күн бұрын
The hotdog cart in the ‘naughty things he’s done backstory’, is that a nod to Sleepers? 🤔
@GravityFail87
@GravityFail87 Ай бұрын
All Sony marvel movies are airplane movies
@BrainDead10111
@BrainDead10111 5 ай бұрын
Yoho yoho a supplement for yeee!
@ampersandboxttrpg
@ampersandboxttrpg 5 ай бұрын
What should our pirate team be called?
@GnollEnthusiast
@GnollEnthusiast 6 ай бұрын
Interested but I've never streamed before, I can dm though I tend to focus on shorter stories, I was interested on playing a either tabaxi fighter monk or a leonin rogue cleric, though I should warn you I live in a communal housing and background noise is common
@shooter-ey9dv
@shooter-ey9dv 6 ай бұрын
Hello depending on how you run games id like to ask to join if you need someone
@ampersandboxttrpg
@ampersandboxttrpg 5 ай бұрын
You should check out our live stream tab, or our past games on our channel
@MrDrakonion
@MrDrakonion 6 ай бұрын
Harry Potter is and has always been a garbage franchise that was mid at its highest points and poison for the eyes at its lowest. The books are even worse.
@1wasavi
@1wasavi 6 ай бұрын
this is peak milenial humor
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Yup
@aotea.exe.
@aotea.exe. 6 ай бұрын
Human Greed is the driving force. There will NEVER be balance
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
People will always find a way to try and create status. Either through ability, ownership, knowledge, art, etc.
@mr.anonymous8812
@mr.anonymous8812 6 ай бұрын
What time and who is the DM
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Well Josh is the DM and it's Thursdays 6pm PST 9pm est
@Quiczor
@Quiczor 6 ай бұрын
Without money other things gain value. Quality of products gain value, time gains value, the company you keep holds it's value if not increases. The fact that everyone isn't constantly stressed and abused by their jobs all the time means that people in general would be less likely to be assholes due to cycles of abuse slowly dwindling out.
@askgabrielfalk2268
@askgabrielfalk2268 6 ай бұрын
This is the easy you create hundreds of fake accounts all over the Internet and you just type in this one sentence avatar the last Airbender it’s much worse than the emoji movie😂
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
I think ant man quantum mania was worse
@bigalspartyshack1840
@bigalspartyshack1840 6 ай бұрын
Were geeks, we have become defined purely by our consumption
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
And ability to regurgitate that consumption as faux mastery of what we consume
@TheMassOverride
@TheMassOverride 6 ай бұрын
They actually talk about something similar in the matrix, where the very first version of the matrix was a perfect Paradise with everyone getting everything they ever wanted, a utopia... Except the humans could sense something was wrong and that the world felt off so they ended up rebelling and creating chaos to break the system. Wasnt till after that that the machines realized humanity needs suffering to a certain extent to feel a sense of purpose
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
How would you start this as a DND campaign? Would the first Adventurers be the Bad guys until the end of the campaing when they free everyone from this "False Utopia"?
@razoredraven2966
@razoredraven2966 6 ай бұрын
Yall are forgetting that in all versions of dnd mimics are fully intelligent and in some version can even speak common thus up would be eating fully sapient and sentient creatures raised as livestock. That's morally questionable as it comes.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
We didn't forget. GravityFail87 always reminds us and keeps trying to put more mimics in the game
@dist0rted320
@dist0rted320 6 ай бұрын
It’s just an empty room, that way there’s nothing to copy
@mysterydragon13
@mysterydragon13 6 ай бұрын
Depends on details on how the mimiking works in the setting Maby it's as easy as placing a colored mark on their bodies that stays visible when they change
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
we always thought Frost branding was an interesting way to mark mimics, or a spell rune tattoo.
@devilsadvocate6381
@devilsadvocate6381 6 ай бұрын
This would be an amazing mystery plot device: farmer of mysterious meat goes missing. Party is sent to check it out. Everything seems normal at the farms except no apparent livestock. Then they go inside the barn to find he was farming mimics, only question is what happened?? Thats when the salivating barn doors close
@Shellbellecomics
@Shellbellecomics 6 ай бұрын
Im thinking each enclosure being a barn or large shed that looks like its full of junk but the mimics all have tags like cows. Unsuspecting wanders might mistake it for a yard sale.
@JubulusPrime
@JubulusPrime 6 ай бұрын
Have a plain white room with tiles, put in a lot of wooden objects and then put in the mimics. No wooden personal items are allowed inside. The mimics will mimic the wooden objects, the real wooden items will be removed over time but the mimics will want to fit in with the other mimics that look like wooden items so the mimics will still be wood while there is no other wood inside exept for the mimics. The tiles are counted every 12 hours, if a mimic chooses to mimic a tile instead of a wooden object they are instantly killed, the mimics will learn to not mimic tiles in order to live, the tile mimics are turned into food. When the mimics eventually start getting used to it and learn to not turn into tiles, the most accurate mimic is killed and the least skilled mimic lives the longest, the mimics get worse at being mimics over time so security breaches become less and less of a problem as the mimics get worse at there job.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
but would the flavor suffer if we don't let mimics mimic?
@MagicalCrow-tm4fv
@MagicalCrow-tm4fv 6 ай бұрын
ain't mimics use chest as their shell?
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Mimics can be any shape they choose. It's just common for them to appear as a chest to lure adventure in
@Fastdragonstar
@Fastdragonstar 6 ай бұрын
im just picturing a large pit hole that looks like a dump but with steel walls and a few guards around it. And in order to get a mimic you basically fish them out of the dump using spoiled meat or something as bait, you then meassure it and throw it back if it is too small (since mimics grow in size with age)
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Do you think the mimics would learn to work together to form a massive ladder to get out of the hole?
@Fastdragonstar
@Fastdragonstar 6 ай бұрын
@@ampersandboxttrpg hmm... they only have an int of 5 on avarage and no ambition beyond eating and surviving so rather than a ladder i think they would at most just try to form piles leaning against the walls or towards wherever the food comes from in a similar manner to the zombies in world war Z just much slower and out of random items or trinkets, but they would only actively try to leave if they got to close to the edge or if they got hungry/agitated enough (or large enough to leave by themselves). Hence why you would need a few guards to push them back in once they get to close to the edge or in order to deal with any escapees. If you happened to have an extremely clever mimic in the pit however then it might transform itself into a small catapult and launch smaller mimics all over the place in order lessen the competition for food (or create chaos in order to escape)
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
new monster/fear unlocked. the Catapult mimic
@beckettcarney8312
@beckettcarney8312 6 ай бұрын
You tame some mimics and you breed them, I’ve tamed a flying sword before so it can’t be that hard to tame them
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
DM: How do swords.... Never mind I'm sure my parents will tell me when I'm older. GravityFail87: aren't you like 100? DM: I'm still a youngling in elf years. GravityFail87: 🙄
@King_CactusVods
@King_CactusVods 6 ай бұрын
Pit farm, keep them all in a mimic "dungeon" room without doors or windows, a fake dungeon empty of anything, especially walls. Inside, all props are mimics and you'd know which are which. If you're using 5e-tasha's could help you out here on taming them
@MartinSejba
@MartinSejba 6 ай бұрын
The entire farm is a mimic. You just cut an equivalent bit of it's meat after you feed it. Do not feed it less than you take. Or it will feed itself.
@elicarson650
@elicarson650 6 ай бұрын
Pov: (you make a mimic farm but they got into the shed) "Damn it, looks like we're playing prop hunt again... Third time this week..."
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
The players would be poking everything with a stick to see if it's a mimic... Little do they know the stick is the mimic
@stevec.9037
@stevec.9037 6 ай бұрын
I'm just thinkimg of a fenced in pasture with a bunch of chests just sitting there in little groups
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
I would think one would turn into a ladder for the others to climb over the fence.
@danielmcdonald6861
@danielmcdonald6861 6 ай бұрын
I'm a dark and twisted man who pays attention to politics to much. Get 2-4 intelligent mimics that can speak, bribe with their favourite things (food, treasure, etc.) and magically inslave them to those that work on said farm. Their objective is to keep the violent and less intelligent mimics inline, rewarding the intelligent mimics when the behave and do their job correctly, and punishing them when they fail, all while instilling the mentality of you or them. And whilst they fight to keep order, I reap the benefits from both sides
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Noted: make a merit based capitalist mimic micro-country
@jaldinsicon
@jaldinsicon 6 ай бұрын
you don't keep them in you just tell them to ring back the loot
@andrewsanders17
@andrewsanders17 6 ай бұрын
Pitted recesses with smoothed walls and plenty of items thrown into the pit for the mimics to pick from. When it comes time for feeding they throw the food over the pit like bird feed and the mimics eat the slop from the ground and off the other non mimic objects. Furthermore you have spells that are made to hold for multiple hours which you can use as a cap to make sure that they cannot get out. Magic types actually seem perfectly suited to contain, raise and slaughter mimics. You don't even have to worry about damaged meat increasing its quality through the use of certain spells.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
I'm imagining a DND version of the raptor pit from Jurassic park
@danielmcdonald6861
@danielmcdonald6861 6 ай бұрын
@@ampersandboxttrpg better then what I'm imagining... Silence of the Lambs
@greoryryryryryr
@greoryryryryryr 6 ай бұрын
They set up a restaurant where they trick unsuspecting adventures to have dinner, pretending they are eating rare foods. The surprise on the adventures face when halfway through their meal they yell "dinner time" is always priceless.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
@gravityfail87 thought we were all about to be food for the mimics. Try and eat food and our forks bite out tongues. 🤕
@Aerowarrier
@Aerowarrier 6 ай бұрын
It’s run by an awakened mimic that is the stable the rest stay in
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Lol perfect.... I wonder if mimics have ethics or knowledge what soylent green is?
@ct_devoid
@ct_devoid 6 ай бұрын
They pay adventurers to find rumored mimics in dungeons. Then the sorcerer farm owner goes and paralyzes it, takes it back to the farm while feeding it regularly on the way with humonculus arms. There they catalogue and tag them with a magic brand and sets them up in "treasure room" in their personalized dungeon farm.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
We love it
@smippycis6285
@smippycis6285 6 ай бұрын
You could always do similarly to "heavy obscurement " whenever there is raining etc where they have disadvantage on hearing checks. Hahaha. It doesn't actually reduce the hearing range per say tho.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
That is a good point. We are always checking in real life with friends when we are 60ft apart if they can hear us. Lol
@MonfangHowlett
@MonfangHowlett 6 ай бұрын
Relative to modern times, a medieval setting would be dead quiet. So 60ft makes sense to casually hear people with little background noise. In a theater or similar that is built to expand sound, further. A busy market, party, or in another room I would limit it.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
Oh no @/gravityfail87 can't see this or they'll never let us live this down.
@GravityFail87
@GravityFail87 6 ай бұрын
60 Feet unless otherwise stated.
@ampersandboxttrpg
@ampersandboxttrpg 6 ай бұрын
For you 🤔
@fabulouslywiccan7641
@fabulouslywiccan7641 7 ай бұрын
Tavi (it means good in Hebrew I believe)
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
What would be one non-combat thing Tavi is good at?
@fabulouslywiccan7641
@fabulouslywiccan7641 7 ай бұрын
@@ampersandboxttrpg cooking
@epsiloncentrifuge2688
@epsiloncentrifuge2688 7 ай бұрын
I saw there aren’t many comments here, so I’ve got you. Ignore my username this is a throwaway account, if you wanna shout me out just say Kuto. Here’s some names: Liminop FieldWeaver, Kinimod Foeheen, Gra’Kitah The SkullCrusher Jr, Ebritas Fender of the Bend, Sin Ester, Dave, H’ate, Vi Lynn, Skitter born of Scram, Bounty Duke of the wastes and lord of Absorb (the a and b are silent).
@Izriel2k1
@Izriel2k1 7 ай бұрын
Izriel
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
What is a Hobby that Izriel would have (non-combat)?
@Izriel2k1
@Izriel2k1 6 ай бұрын
@@ampersandboxttrpg Oooh Maybe someone who widdles large sticks into smaller sticks! Or my personal hobby enjoying a nice whiskey and telling everyone about it who really doesnt care.
@sleepy1697
@sleepy1697 7 ай бұрын
Two words, professional wrestling. Hear me out. Big guys, some good on the mic some not so much. They fought unarmored, and use improvised weapons. Some are goofy and some are serious monsters. Watch some WWE and find one you resonate with.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
We need to make this a Wrestling Game now. Some of us will grab our luchador masks and then put on face paint, except Jacob, his face paint privileges have been revoked.
@sleepy1697
@sleepy1697 7 ай бұрын
@@ampersandboxttrpg Some people can't be trusted with face paint.
@camelot-jc8cc
@camelot-jc8cc 7 ай бұрын
Noice
@demonhunter4492
@demonhunter4492 7 ай бұрын
Two words " Kimbachi zaraki" I don't rage I use rage like a battle state of mind and well it flows well with you slap me i punch you
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
makes me think of going super sayain
@talonshepard8694
@talonshepard8694 7 ай бұрын
I just recently played a zealot barbarian during a metal themed campaign. My character started as a goofy "fuck you i do what i want" kind of character you see in bands all the time, dedicated to like being dark and ruthless. Think like Ozzy Osbourne or Johnny Silverhand. As the story progressed, my barbarian started to become dedicated to our worlds goddess of death. In the world lore she took on a similar role to like Charon from greek mythology, and he transformed from a more goofy i do what i want, to a true apostle of death focused on rooting out those who would oppose the natural cycle of life and death, and work against my diety. I think its okay for a character to have some rather strong changes in motivation through out a campaign as they go through it. It only makes sense that on an adventure you learn and you change who you are and what you believe based on the things you've been through. I think for the barbarian class especially (big and dumb) starting out naive and strong headed before learning your place feels especially fitting to me.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
answer: Skeleton metal battleaxe/guitar as your patron's weapon/gift to such a loyal Barbarian. I think one thing from these responses are that Barbarians seem to be earnest and dedicated to their choices whatever those may be.
@Dasychot
@Dasychot 7 ай бұрын
If we're looking at rules as written, the DM guide allows for situational modification of the roll in the form of advantage or adjusted DCs. In 5e, this is broken down in terms of how difficult something is (DC change) or if previous actions influence the current roll (advantage) (DMG, p238). Personally, as a DM, I'm fond of the 3.5 method of DC adjusting because it provides greater granularity in its example solutions to account for NPC attitude, and situation (PHB 1 v3.5, Chapter 4). Ultimately, it's about rewarding creativity while keeping it just challenging enough to be fun.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
some of us are fans, and we forget where we say this, of Skill Check DCs going up for social situations when players fail. originally the DC is 15 to persuade, but each failure raises the DC +2 or +3 until the NPC just tells us to stop.
@solasslym3
@solasslym3 7 ай бұрын
GMing needs to be fast and loose. The first thing said in any rulebook is essentially the rules are guidelines and the GM has final say. We've settled on a system of 'sell it to me' which basically means, make your case. If I feel it's plausible enough, I let you try it with the modifications as requested, or we meet in the middle.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
We love the "Sell it to me" idea. I think the love stream is the best time to see those moments. We sometimes edit out those moments when we reupload.
@literallyapenguin7576
@literallyapenguin7576 7 ай бұрын
I'm a big fan of throwing my players Charisma based Stealth checks. Blending into a crowd mostly, but it could be to casually sneak past a city guard as well :)
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
ohh that is great. How well you can act like the crowd. On a failure they stick out like a sore thumb "trying to act Natural"
@DoktorDry
@DoktorDry 7 ай бұрын
What an absolutely asinine, pointless homebrew idea omg
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
you should have seen the stream. the players shot it down right away.
@henrylafferty4814
@henrylafferty4814 7 ай бұрын
Id say no simply because of the drain on combat time
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
exactly. Combat is already cumbersome in DND5e
@henrylafferty4814
@henrylafferty4814 7 ай бұрын
@@ampersandboxttrpg it would be cool as like a legendary reaction or some such
@RomiKazoom
@RomiKazoom 7 ай бұрын
Dm here - I wouldn't suggest doing this at all if a full turn os in question. What I do is I give the BBEG an extra strong legendary action. usually when a BBEG is bloodied if you designed an encounter correctly that would mean that you PC's are at about half hp and resources or below. At a high enough level (let's say 5 and above) a full turn from my BBEG in the same round could wipe them considering they might have used their reactions before they even get an opportunity to get bloodied and have their turn. Combine this with mages being squishy and having concentration on things like haste on the more beefy characters a full turn, in my opinion, is a recipe for disaster. Also lets say you have a party of 6 and 3 get bloody at the same time from an aoe. They could swipe the board. Lastly and i think the most important one - there are subclasses where "the more I get fucked up the more I can do" is a major part of their whole thing. And I feel like giving this bloodied rule for every pc and therefore, to keep things balanced, every enemy npc (bc everything they have you should have as well) takes away from the flavour of those subclasses. They have this mechanism for a reason.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
Our players shot down the idea pretty quick since 2 out of the 3 are DMs and although they would love to get an extra action when they are near death, they don't want the NPCs to have one. So for fairness right now we are shelving the idea. we love your insight on the subject Maybe *Cough Josh* should take a read. lol.
@inquisitorthornside3p494
@inquisitorthornside3p494 7 ай бұрын
Hey people remeber. PCs, Monsters, NPC, DM,. Don't play by the same rules. 5e was not designed with "whatever they can do you can too and vice versa". Trying to implement that won't work.
@RomiKazoom
@RomiKazoom 7 ай бұрын
@@inquisitorthornside3p494 I agree I think I phrased it incorrectly (I'm ESL). I work on a "whatever is in my player's toolbox is in my toolbox" kind of mentality and not every single enemy/NPC. However I do think that a mechanic like that would still be ill advised if only on the PC's side, and even if it's on both. I like to give legendary actions to my major big encounter enemies and not give something like that to my players bc in 5e the PCs are already overpowered. That way I have more control (if the encounter is too easy I can use it and if it's too hard I can just not mention it at all). I do think that the major reason I won't be in favour of it would still be the last one, I think it takes away from the flavour of those subclasses, and if they wanted that mechanic badly enough they would have taken it.
@juashomeega552
@juashomeega552 7 ай бұрын
@@ampersandboxttrpg COUGH
@inquisitorthornside3p494
@inquisitorthornside3p494 7 ай бұрын
it gives more advantages to NPCs.As they usually have more action economy. It will couse players to prioritise Burst DPS to avoid that bloodied NPC having a turn. And it can be abused by healing. PC gets bloodied, does their extra turn, then gets healed just above blodied threshold, then get hit again and bloodied again and gets extra extra turn again. rinse and repeat.
@ampersandboxttrpg
@ampersandboxttrpg 7 ай бұрын
good point. Our Barbarian did not like the bloodied idea since their turn either killed the NPCs or bloodied them on their turn and doesn't want to be taking extra damage just because they are doing their job correctly.