Gunner Heat PC Outskirts EP 12
8:13
14 күн бұрын
Gunner Heat PC Outskirts EP 11
18:41
14 күн бұрын
Gunner Heat PC Outskirts EP 10
22:07
14 күн бұрын
Gunner Heat PC Outskirts EP 09
22:43
14 күн бұрын
Gunner Heat PC Outskirts EP 08
5:40
Gunner Heat PC Outskirts EP 07
14:10
Gunner Heat PC Outskirts EP 06
15:30
Gunner Heat PC Outskirts EP 05
21:25
Gunner Heat PC Outskirts EP 04
21:25
Gunner Heat PC Outskirts EP 03
17:03
Gunner Heat PC Outskirts Ep 01
15:28
Gunner Heat PC Outskirts Ep 02
7:50
Gunner Heat PC Seventeenth Mission
11:45
Gunner Heat PC Final Mission
5:46
Gunner Heat PC Sixteenth Mission
19:29
Gunner Heat PC Fifteenth Episode
10:58
Gunner Heat PC Fourteenth Mission
11:21
Gunner Heat PC Thirteenth Mission
21:08
Gunner Heat PC Twelfth Mission
14:14
Gunner Heat PC Eleventh Mission
22:08
Gunner Heat PC Tenth Mission
37:34
Gunner Heat PC Ninth Mission
15:04
Gunner Heat PC Eighth Mission
12:10
Gunner Heat PC Seventh Mission
13:20
Пікірлер
@rayotoxi1509
@rayotoxi1509 14 күн бұрын
8:10 small tipp if you see a pact tank with this sight its equiped with 1G42 FCS system and can do lead calculation simply track your target with your aimpoint for a second lase then fire the soviet FCS are also a allways one system ones you have a range input in the system from the laserrange finder the autolead system is allways on unless you manually change the range in which case you go to manual emergency mode or reset you range to zero you can also see the system at work lase something far away them move your turret youl see in the gunner sight how your gun barrel moves infront to apply the lead T80B and T64B have this
@samargrewal929
@samargrewal929 16 күн бұрын
nice :) happy to see you play more pact
@michaelhansen5662
@michaelhansen5662 15 күн бұрын
thank you!
@Tamburello_1994
@Tamburello_1994 17 күн бұрын
"Shoot and scoot"
@robingrewal8103
@robingrewal8103 17 күн бұрын
The infantry update was the basic introduction of infantry into the game If you read the patch notes you will see infantry update part one That should answer most of your question Along with looking at the patch notes themselves
@robingrewal8103
@robingrewal8103 17 күн бұрын
Nice Hope you customize some of the missions in the future Like pragmatic payment but with the Soviets instead of the east Germans T-64A obr 1983s and Soviet bmp1Ps
@michaelhansen5662
@michaelhansen5662 15 күн бұрын
I have messed around with it I think I might do this once I finish the current playlist
@CarHubTalk
@CarHubTalk 3 ай бұрын
Good stuff
@gracehesson3149
@gracehesson3149 4 ай бұрын
I love you so much omg i’m so excited for new content😊
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
I got another video on the way baby
@samargrewal929
@samargrewal929 4 ай бұрын
Pargament payment part 1,2 and 3 are a very good representation of how soviet doctrine works I.E is not human waves tactics like enemy at the gates
@michaelbeach7988
@michaelbeach7988 4 ай бұрын
First
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
hahah I no idea you followed me
@michaelbeach7988
@michaelbeach7988 4 ай бұрын
@@michaelhansen5662 👀👀
@ActionScripter
@ActionScripter 4 ай бұрын
Ways to kill the choppers: - Call CAS and hope they have rockets, as they will target helicopters as priority - Use sabot with the lead system (requires smooth tracking of the target's center, check the gunnery guides and/or T-80 training mission) - Use the Kobra ATGMs your tank carries (ammo choice #4)
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
Oh I didn't realize I even had atgms on the tank, thanks for the heads up. Definitely should have used the guide but thanks for the tips!
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
whoops, this was actually episode 13
@samargrewal929
@samargrewal929 4 ай бұрын
8:03 welcome to conventional conflict between two near to peer armies
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
Truly
@ActionScripter
@ActionScripter 4 ай бұрын
Why not use thermal sights in the early engagements?
@samargrewal929
@samargrewal929 4 ай бұрын
1:40 read the gunnery guide or do the T-64A training mission to get the right range line up the bottom half with the top half of the image also below 1000 meters the rangefinder will not work
@samargrewal929
@samargrewal929 4 ай бұрын
nice also i would recommend you stay off downward slops as much as you can since all the soviet tanks in-game heavily relay on the angling of there upper front plate to be affective also it leave's you're roof armor of the hull and turret heavily exposed i hope this help's :)
@ActionScripter
@ActionScripter 4 ай бұрын
Definitely a tough mission, and you're meant to solve it with positioning as you did. Nice work. Also, the very small map squares are just 100 meters, but the larger/thicker ones are 1 km.
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
Thank you for the clarification! I was wondering how I messed that up.
@samargrewal929
@samargrewal929 4 ай бұрын
nice :) also i would recommend you read the gunnery guides since they provide a lot of good info also since pact has a lot of variety in terms of how the fire control systems work for diffrent vehicle's example on one end of the spectrum you have the T-55A and T-62 wacth have no FCS and ww2 style gun sights while on the other end you the T-64B and T-80B wacth have the 1A33 fire control system comparable to the Abrams and have the 1G42 gun sight wacth is two axis stabilized unlike the M1's primary gunner's sight i hope this helps :)
@ActionScripter
@ActionScripter 4 ай бұрын
Yeah those tanks you found were dead from the bomb strikes. Normally they would arrive as reinforcements.
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
That makes sense I remember watching the bombs drop over there but I have no idea how effective they actually are. I have found that I have a difficult time trying to figure out a kill vs a none kill outside of movement or fire. If hatches were popped I would be able to tell or perhaps damage from the bomb blasts themselves. Or just a burnt out texture.
@ActionScripter
@ActionScripter 4 ай бұрын
One thing I like to do to make optical rangefinder tanks easier is to look at the map pings when the enemies are spotted. The grid squares are 1 km, so it's often possible to get a rough estimate of how far away they are just by eyeballing it. You can also do this ahead of time in some missions, looking at the likely locations for contact and pre-ranging your gun for the distance.
@michaelhansen5662
@michaelhansen5662 4 ай бұрын
bro are you the developer of this game?????? I freaking love your freaking game!!!!! Keep it up! Thanks for your advice I think I'll start implementing that and seeing how well it serves me in the next missions.
@ActionScripter
@ActionScripter 4 ай бұрын
@@michaelhansen5662 Yes indeed. It's cool to see that you're enjoying it.
@faytol
@faytol 2 жыл бұрын
Song name
@wesleykelly9322
@wesleykelly9322 3 жыл бұрын
That's my boy
@michaelhansen5662
@michaelhansen5662 3 жыл бұрын
Why does this now have 94 views?