Пікірлер
@evanawesome123
@evanawesome123 2 күн бұрын
Lore accurate Vicn bosses
@lordnix82nd
@lordnix82nd 5 күн бұрын
Looks absolutely fantastic
@Aryan_H1
@Aryan_H1 7 күн бұрын
I got vigilant hd pack & it still doesn't look anything like this!
@chimbellda
@chimbellda 3 күн бұрын
Grab enb and lux. Good lighting makes huge impact to the visual.
@m.g_play5870
@m.g_play5870 7 күн бұрын
Good work dude, i love this
@Adam-adam827
@Adam-adam827 8 күн бұрын
Is it compatible with a mod that changes the abilities of bosses?
@chimbellda
@chimbellda 8 күн бұрын
It should be
@adrianjxtenda5302
@adrianjxtenda5302 8 күн бұрын
Vigilant is the best mod of Skyrim, it is just so PEAK! But daaaaaaaaamn with all the other mods is now on another level!
@Johnvoxel
@Johnvoxel 8 күн бұрын
cool video what ENB are you using ?
@chimbellda
@chimbellda 8 күн бұрын
cabbage enb + vigilant weather edit mod
@Blodyy_1999
@Blodyy_1999 10 күн бұрын
Awesome Great work will you work on Miraak And Harkon next?
@chimbellda
@chimbellda 9 күн бұрын
Check this guy out. He's planning to remake the whole SKyrim bosses to soulslike. www.youtube.com/@CultSkyrim/videos
@Blodyy_1999
@Blodyy_1999 9 күн бұрын
@@chimbellda Already know him i am a Fan of his work the problem is he is doing it as a part of a mod pack, not a mod that can be downloaded separately.
@chimbellda
@chimbellda 9 күн бұрын
@@Blodyy_1999 fair enough, but I don’t have any plan working on neither of them. Sorry.
@早宮輝奈繪
@早宮輝奈繪 10 күн бұрын
Amazing boss moveset! Next planning to make an Unslaad Boss Moveset?
@chimbellda
@chimbellda 10 күн бұрын
Not in the near future. Though I might when Glenmoril is finished.
@anthonym840
@anthonym840 11 күн бұрын
I do hope u campsite Apotheosis when and if i comes out next year lol
@buramukan5961
@buramukan5961 11 күн бұрын
Why don't you publish this on nexus though?
@chimbellda
@chimbellda 11 күн бұрын
I’m waiting for permission.
@WyvernLP
@WyvernLP 11 күн бұрын
Awesome moves, but here's a big question: Does the AI have awareness of its surroundings? will it get stuck on objects? will it spam its attacks?
@chimbellda
@chimbellda 11 күн бұрын
The ai won’t spam attack when they are obstructed by object and this is already present in vanilla.
@MacinteuchPlus
@MacinteuchPlus 11 күн бұрын
Insane work really, Vigilant is my favourite mod and you made it even better
@AkiyamaKatsuko
@AkiyamaKatsuko 11 күн бұрын
So cool! I can't wait to try it out sometime.
@lostbreton
@lostbreton 11 күн бұрын
can someone tell me what use of MCO_WinClose\MCO_PowerWinClose . I never use those line when creating annotion. moveset just fine without those
@chimbellda
@chimbellda 11 күн бұрын
I personally use it just to prevent an unintentional or unforeseeable things that could happen when you don’t close the window of attack opportunity. Some moveset make use of it to create something like a perfect timed attack. Like when you need to press the attack within a certain timeframe in order to launch a perfect attack. Otherwise you get a weaker variant of the attack. But most of the time it’s like the name suggests, to close the attack window.
@carljayson6783
@carljayson6783 11 күн бұрын
Bro, I JUST finished Vigilant as well... Dang, I wish it came out sooner... Anyway nice movesets... Hopefully you do one for glenmoril as well.
@chimbellda
@chimbellda 11 күн бұрын
There’s always next playthrough for Skyrim.
@carljayson6783
@carljayson6783 11 күн бұрын
@chimbellda True enough
@DFireWind008
@DFireWind008 12 күн бұрын
Amazing animations for the best mod ever, thank you
@soquerplay8305
@soquerplay8305 12 күн бұрын
This is fire
@TheodoreMaxime
@TheodoreMaxime 12 күн бұрын
This is a great mod. I would like to apply it to NPCs with the same name (summons and followers), how can I do that?
@chimbellda
@chimbellda 11 күн бұрын
You need the formID of said summon/npc and add it to config.json. You can use my config file of Juncan&Melus as a reference point on how to apply moveset to more than one npc. Also, I recommend you to read on OAR documentation to understand the general gist of it.
@marcvillafuerte7958
@marcvillafuerte7958 9 күн бұрын
@@chimbellda Hi! Can I ask if I could just edit it in OAR or do I also need to edit it on the Config.json as well? Sorry I am just new in modding and still learning
@chimbellda
@chimbellda 9 күн бұрын
Oh you’re right, I totally forgot about that. Yes, you can edit it in OAR. Sorry, it seems I’m still living in cave of DAR lol.
@JonnyCrackers
@JonnyCrackers 12 күн бұрын
Very nice work. Definitely adding this to my list.
@frog6054
@frog6054 14 күн бұрын
You should add movesets to glenmoril and unslaad as well
@chimbellda
@chimbellda 13 күн бұрын
I’ve only played Vigilant honestly. I might do it one day when both glenmoril and unslaad are finished and fully voiced.
@frog6054
@frog6054 13 күн бұрын
@chimbellda I see, is there a tutorial where I can learn how to give movesets to different opponents so I can make it myself
@chimbellda
@chimbellda 13 күн бұрын
@@frog6054check out this guide for starter www.nexusmods.com/skyrimspecialedition/mods/112565
@evanawesome123
@evanawesome123 2 күн бұрын
@@chimbellda Nah play dac0da. Its finished and way better then glenmoril and unslaad
@chimbellda
@chimbellda 2 күн бұрын
@@evanawesome123from what ive seen, it looks really promising. Very polished. Still gonna wait for it to be voiced tho.
@padgreg8351
@padgreg8351 14 күн бұрын
Stuff like this is what makes the game new again, thank you for the movesets they are amazing and a great addition to the game!
@macpocketedition5283
@macpocketedition5283 14 күн бұрын
Is there a full counter mod out there similar to what Meliodas uses i just feel like it would go well with some of these movesets.
@macpocketedition5283
@macpocketedition5283 14 күн бұрын
what's the difference between a spell knight, spell blade, mystic knight, sword sage, warmage and magic. i am aware that some of these are the same, i just want to know some y'all opinions on these classes.
@chimbellda
@chimbellda 14 күн бұрын
To me, spell knight leans toward tank magic thingy, similarly to quen build on the witcher. Spell blade focused primarily on destruction magic and melee. Mysthic knight is.. idk but it strikes me as magic knight but with blue aura. Sword sage is the same as musthic knight but with golden aura. Warmage heavily relies on magic perhaps like 80-90% of the time and only 10% on melee. But hey that’s just my opinion.
@夕霧雨音
@夕霧雨音 14 күн бұрын
It's so cool! It looks like it's going to be fun to play VIGILANT!!
@ani.reverb
@ani.reverb 22 күн бұрын
Bruh, any opponent is dead if she will be my comp😂
@zigen5072
@zigen5072 29 күн бұрын
Hi there! Great job again on this. Using it now and it's working perfectly for me. Would like to ask if you know how I can use this moveset with 2 handed greatsword as well?
@chimbellda
@chimbellda 26 күн бұрын
Yes, you can. You just have to add condition in DAR folder.
@황정철-j9e
@황정철-j9e Ай бұрын
Holy shit I want the BFCO version of this really beautiful mod
@alfi9981
@alfi9981 2 ай бұрын
special edition?
@chimbellda
@chimbellda 2 ай бұрын
Yeah
@heavenc01a
@heavenc01a 2 ай бұрын
thank kind man
@anthonym840
@anthonym840 2 ай бұрын
I dont know why i havent heard of this mod or its project. But it should be showcased more. This is badassry personified.
@harleykasugano6551
@harleykasugano6551 2 ай бұрын
How do I make this work with other movesets? Since this moveset also replaces the sword and shield animation (I'm using warlord by smooth), how do I make this only work for swords? since I'd like to keep my sword and shield animation also unique
@chimbellda
@chimbellda 2 ай бұрын
lower the DAR priority to be lower than your sword and shield animation by renaming all numbering folders in \meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\
@mouse4607
@mouse4607 2 ай бұрын
how do you get an airdash roll animation?
@chimbellda
@chimbellda 2 ай бұрын
iirc, conditional shout goetia animation. I think air dash uses whirlwind sprint animation if I’m not wrong. Edit: forgot what i said earlier, it's actually Dynamic Whirlwind Sprint by Smooth.
@guitarfan01
@guitarfan01 3 ай бұрын
Really giving me the Netflix Castlevania vibes here - love it! Wish I didn't have to have MCO installed to make it work as I like the vanilla combat - but having Serana doing this (and having to fight Harkon doing something similar) while everyone is normal would be absolutely badass.
@iokata6160
@iokata6160 3 ай бұрын
only for lydia ?
@chimbellda
@chimbellda 3 ай бұрын
Yes. However, you can edit the _conditions.txt files if you want the moveset to apply to other npcs.
@iokata6160
@iokata6160 2 ай бұрын
@@chimbellda just tried it and it works, nice mod <3, and it is too op lol
@hiddendoragon6867
@hiddendoragon6867 3 ай бұрын
0:32
@ortan123
@ortan123 4 ай бұрын
Any Wabbajack lists using this?
@liamlinson7563
@liamlinson7563 4 ай бұрын
damn where did you get the shield throw from?
@chimbellda
@chimbellda 4 ай бұрын
EldenRim
@tetsuyakirigaya7691
@tetsuyakirigaya7691 4 ай бұрын
when lydia finaly snaps be like 💀
@monkiplatts9224
@monkiplatts9224 4 ай бұрын
Music?
@chimbellda
@chimbellda 4 ай бұрын
The Witcher 3 - The Hunt Begins
@masterzenonias
@masterzenonias 4 ай бұрын
cool as hell!
@jademonolith
@jademonolith 4 ай бұрын
Does this need a patch for replacers and/or IFD Lydia?
@jademonolith
@jademonolith 4 ай бұрын
sorry I just read the description. Does not require an appearance patch. Awesome moveset!
@ApexRetard
@ApexRetard 4 ай бұрын
do you happen to know if it is possible to reduce damage in animation annotations? maybe even with payloadint?
@chimbellda
@chimbellda 4 ай бұрын
It is possible. I recommended you to read on precision documentation if you want to reduce the slash damage. Payload Interpreter’s documentation for magic. However, I still have a slight problem with the double kick move. I’ve tried attaching the attack collision node to the legs and decreasing the damage but I still wasn’t able to reduce the damage for some reason. But the same method works on the side punch move. 😢
@ApexRetard
@ApexRetard 4 ай бұрын
@@chimbellda for the kick i would reccomend not utilizing precision. atleast i think its possible for the animation to opt out of it.
@zigen5072
@zigen5072 5 ай бұрын
Amazing moveset! Fantastic work you've made with this mashup. Would def use it on my next playthrough. May I ask what stagger mod do use for enemies? I like how they react and fall down when you hit them with high stagger moves. Cheers!
@chimbellda
@chimbellda 5 ай бұрын
Thank you, it’s Knockback and Stagger Remastered
@mattgarcia1830
@mattgarcia1830 5 ай бұрын
Amazing job! Thank you so much for sharing! I'm obsessed.
@harridan7773
@harridan7773 5 ай бұрын
Do you mind uploading your mod list, or at least your choice of combat mods? I'm already set for animations (particularly yours, Lydia, Serana and the Spell Knight anims are all tremendously badass) but i'm struggling to find a good balance for gameplay with combat mods.
@chimbellda
@chimbellda 5 ай бұрын
My combat mods are not really that sophisticated really. Here are the major one that I think will make an impact to skyrim’s combat. Valhalla Combat TDU Precision Vanguard bash overhaul Maxsu’s block overhaul Frost damage stamina nullifier Wait for your turn Dodgeable concentration spells and dragon shouts Moreover, here are enemy mods that I balance a party of me, Serana and Lydia around Hand placed enemies Lawless Madmen The restless dead P.s. I haven’t found any creature overhaul that made me fully satisfy with it yet.
@Blazkowichz
@Blazkowichz 5 ай бұрын
Is there a way that we can get this for all housecarls? how I wish I know how to make some tweaks, anyway you got a sub here. I've been using your DoC Serana Combat Overhaul too. keep up the good work Good Lord
@chimbellda
@chimbellda 5 ай бұрын
Go to here ~\Valkyria - Lydia Moveset\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions You'll see a bunch of numbered folders. Inside each folder, there will be a file called "_conditions.txt". Then you open it Add this line "IsInFaction("Skyrim.esm" | 0x0A2C8D)" to every _conditions.txt on every folders. So the result will be IsInFaction("Skyrim.esm" | 0x0A2C8D) OR IsActorBase("Skyrim.esm" | 0x0A2C8E) AND IsEquippedRightType(4) OR IsEquippedRightType(1) AND IsEquippedLeftType(11) For more information, I recommended you to read on Dynamic Animation Replacer's documentation on the DAR's description page. Happy Modding!
@Blazkowichz
@Blazkowichz 5 ай бұрын
@@chimbellda Holy Shit! I Love You!
@Blazkowichz
@Blazkowichz 5 ай бұрын
@@chimbellda Also if you could have this posted in Nexus so I can endorse it, that'd be cool too :D
@chimbellda
@chimbellda 5 ай бұрын
I wish to upload on Nexus too, but Black364, whom I got the animation from wanted to patch his own moveset by himself. I respect him so that is why I am not going to upload on Nexus.
@Blazkowichz
@Blazkowichz 5 ай бұрын
@@chimbellda ohh I see, I love his work too :)
@sharky5919
@sharky5919 5 ай бұрын
Awesome mod! Would love to see a dual wield sword moveset for Jordis (if you're taking suggestions 😊)
@ApexRetard
@ApexRetard 5 ай бұрын
very creative and impressive how you mash these things together. good job! i hope you keep making more stuffs
@АндрейДикий-ы4о
@АндрейДикий-ы4о 5 ай бұрын
Tthanks, it's greate animation set! For me guardian does not work too (NA+PA). May be something wrong in archive? I'm use mco 1.6.0.6 and OCPA (but i'm also trying with for honor PA). Other move\spell from set work fine
@АндрейДикий-ы4о
@АндрейДикий-ы4о 5 ай бұрын
Ok, i did it. It work with for honor PA and right hand must be empty.