just watched all these and have to say thanks SO MUCH. I went from being utterly confused to understanding very very easily. Thanks again!
@Azaroth66689Ай бұрын
How did you create that tyflow on/off buttons?
@fireflightphoto13192 күн бұрын
tyFlow Off - script below ( for i = 0 to (layermanager.count - 1) do -- loops through all the layers in the scene ( x = layermanager.getlayer i -- gets layer test = x.name as string -- applies the name of layer to test location = findString test "tyFlow" -- finds "tyFlow" in layer name, output 1 if present if location == 1 do -- if ref is present in the layer name at the begining, 1 then ( x.on = false -- the layer x is on, then turn it off ) -- end if if location != 1 do -- if "tyFlow" is not present in the layer name at the begining, 1 then ( x.on = true -- the layer x is off, then turn it on. A toggle on/off really ) ) -- end loop -- Test for OFF Layers for i = 0 to (layermanager.count - 1) do -- loops through all the layers in the scene ( x = layermanager.getlayer i -- gets layer test = x.name as string -- applies the name of layer to test location = findString test "OffByDef" -- finds "tyFlow" in layer name, output 1 if present if location == 1 do -- if ref is present in the layer name at the begining, 1 then ( x.on = false -- the layer x is on, then turn it off ) -- end if ) sliderTime = 1 print sliderTime sliderTime = 0 print sliderTime )
@fireflightphoto13192 күн бұрын
tyFlow On - script Below ( for i = 0 to (layermanager.count - 1) do -- loops through all the layers in the scene ( x = layermanager.getlayer i -- gets layer test = x.name as string -- applies the name of layer to test location = findString test "tyFlow" -- finds "ref" in layer name, output 1 if present if location == 1 do -- if ref is present in the layer name at the begining, 1 then ( x.on = true -- the layer x is on, then turn it off ) -- end if if location != 1 do -- if ref is present in the layer name at the begining, 1 then ( x.on = false -- the layer x is off, then turn it on. A toggle on/off really ) ) -- Test for OFF Layers for i = 0 to (layermanager.count - 1) do -- loops through all the layers in the scene ( x = layermanager.getlayer i -- gets layer test = x.name as string -- applies the name of layer to test location = findString test "OffByDef" -- finds "tyFlow" in layer name, output 1 if present if location == 1 do -- if ref is present in the layer name at the begining, 1 then ( x.on = false -- the layer x is on, then turn it off ) -- end if ) sliderTime = 1 print sliderTime sliderTime = 0 print sliderTime )
@fireflightphoto13192 күн бұрын
Open tyflow or create new tyflow script - button ( tyFlowArray = for i in (getClassInstances tyFlow) collect i if tyFlowArray.count != 0 then tyFlowArray[1].editor_open() else ( newtyFlow = tyFlow() newtyFlow.editor_open() select newtyFlow ) )
@saschi8x4Ай бұрын
Thanks a lot, great tut and well explained! I wished to see all of the nodes would be explained like this 😉
@saschi8x4Ай бұрын
Your tuts are great examples how to teach complex stuff understandable! You helped me a lot, thx😊
@fireflightphoto1319Ай бұрын
you are welcome
@theroaminggnomadАй бұрын
I'll be headed that way soon I hope. Always wanted to go to NH. So beautiful!!
@theroaminggnomadАй бұрын
Really cute & fully functional build. I call that the Fun size or Little Matchbox Van. 😂😂 Love it
@LAB0-rl5yoАй бұрын
top, thanks for the capture parametre👍
@smallnuts2Ай бұрын
The windows. Does it come with that option? Or did you install them? Im 5'5 so im thinking this would be perfect for me and my dog for camping and traveling.
@sadiaa27692 ай бұрын
please make a tutorial! It's so beautiful!!!
@fireflightphoto13192 ай бұрын
OK - Give me a week :)
@smukkegreen2 ай бұрын
Great video. You are really good at explaining. Your videos will help a lot of tyFlow users ❤ Good job.
@fireflightphoto13192 ай бұрын
Thanks Mate!
2 ай бұрын
awesome
@fireflightphoto13192 ай бұрын
Time Jumps 00:06 Bind Issues (Ropes / Splines) 02:41 Why Issues and How to Fix 05:10 Is Tether More Prone to Issues 08:41 Gravity Can Play a Role in Issues 10:29 Fixing Over Excited Ropes 12:48 The Most Likely Problem and Fix 14:27 Step by Step Tutorial - Ropes 31:46 Twisted Ropes Tutorial (Requires Watching - Step by Step First [14:27]) 50:22 The End!
@remka12 ай бұрын
Man, everything is so clear in my brain now, thanks !
@fireflightphoto13192 ай бұрын
Not sure everything is always clear in Mine ;)
@skdesigntw2 ай бұрын
very good tutorial😀
@fireflightphoto13192 ай бұрын
Time Jumps 00:06 The Cube - Joint vs Distance 03:44 2 Poles and a Rope - Flow 07:14 Rope Bind Collisions 10:14 Pinning Rope Ends to Poles Involves use of Filters 12:31 Potential Spline Path Issues 14:25 Fixing Jittery Ropes 15:59 Attaching Knots with Binds 20:31 Sticky Ball and Magnet 38:00 Distance Bind Modes (Balloons Example) 41:00 Distance Binds Settings
@peterblake9882 ай бұрын
Thank you very much!!!💙
@fireflightphoto13192 ай бұрын
Time Jumps 00:06 Groups Basic Theory 03:43 Groups Example Max (theory) 06:56 Red Yellow Blue Example 10:39 Rendered Target by Groups Ex. 10:55 Target by Groups Explained 19:15 Coil Spring Binds & Groups 21:38 Using Groups with Binds 25:36 Spinning Molecule Example 28:41 Virus Growth with Groups (Cool effect controlled by groups) 37:33 Virus Effect Rendered (end)
Sorry I screw up the 1st 6 seconds and the title screen doesn't show properly - here are the time jumps 00:06 - Quick Intro 02:50 - TexMap Mode 05:01 - Edge Fracture 06:00 - Bounds Mode 07:13 - Voronoi Mode 08:08 - Hull Mode 09:25 - Paint Mode 10:28 - Planar Mode 14:01 - Theory and Starter Settings 24:05 - Fracture Points 26:06 - Fracture Mesh & Noise 34:30 - Texturing 37:01 - Quick Walk Through Example
@mianokamuru63332 ай бұрын
The best tyflow channel
@echopathy2 ай бұрын
In the midst of so many presentations rendered with looks or styles, it's refreshing to get back into the nuts and bolts of mechanics ~~>
@fireflightphoto13192 ай бұрын
:)
@HoomanBhr2 ай бұрын
Great tips, Thank you
@peterblake9882 ай бұрын
Thank you, very interesting!!
@wonkaytry2 ай бұрын
Hey thanks for this channel! gold
@fireflightphoto13192 ай бұрын
thanks mate!
@F10F11hm2 ай бұрын
Your work on this series is invaluable. Thank you so much for all the work you've put into this!
@HoomanBhr2 ай бұрын
Very detailed and valuable tutorial, thank you
@chove932 ай бұрын
thx
@roscaivan21082 ай бұрын
I'd like to see a tutorial
@naxosCG2 ай бұрын
Please make a tutorial !
@peterblake9882 ай бұрын
Excelent!
@vfxsquad5112 ай бұрын
awesome
@remka13 ай бұрын
Thanks !!
@RosBroz3D3 ай бұрын
XD
@HoomanBhr3 ай бұрын
Thank you, great tutorial 🙏
@echopathy3 ай бұрын
another goodin', man. thanks!
@HoomanBhr3 ай бұрын
Wow so satisfying. A short tutorial of how you managed and setup would be awesome, thank you
@fireflightphoto13193 ай бұрын
thanks - yep, some tutorials coming :)
@teamEP7893 ай бұрын
you could export it as a realtime animation so someone can move the camera around in realtime and watch the ball's journey in an online app like sketchfab.
@fireflightphoto13193 ай бұрын
I didn't even know you could do that!
@echopathy3 ай бұрын
".. for me anyway" ~~> great stuff, man.
@fireflightphoto13193 ай бұрын
thanks mate!
@HansvanVlietHunz3 ай бұрын
This is so informitive and to the point. All this information helps you problem solve on deep level and that is how creativity is born. Thank you!
@fireflightphoto13193 ай бұрын
thank you mate
@rebirthgurlin3 ай бұрын
A really effortful campaign in trying to explain the major operators in tyflow. Thank You. After having gone through Kinematic & PhysX Operator tutorials I feel, to sum up shortly, the PhysX Operators deal with real-world Physics related aniamtions, while kinematic Operators deal with non-Physics related operations/animations. could you cooment on this & correct me if I am wrong? Please elaborate a bit. Thank You for the video segment on Tyflow.
@fireflightphoto13193 ай бұрын
HI, not sure I exactly understand the question, but PhysX in tyFlow is simulation real world interaction between objects or at least the illusion of such interaction. Kinematic is also a term used within PhysX. If I understand what you are asking, then PhysX operators are used to simulate lifelike animations without key framing each and every move, the PhysX engine tries to calculate all interactions and make them as real world as possible. Within the limits of you setup and settings, because in tyFlow you can also interfere with PhysX particles, ie: by inheriting motion, rotation or velocity. The other operators in tyFlow don't use PhysX engine, their particles are driven by other operators in the scens, ie: spin, scale, force, collision etc..
@tristansolaris4673 ай бұрын
Can you make a follow up video showing or sharing your experience on how the 118 WB holds up under tough road conditions and inclement snowy and rainy weather? I can't find any information or reviews to see how it holds up on sand, mud and snowy roads or going uphill a mountain. Wondering about the worst situation you have driven under and how it held up?
@fireflightphoto13193 ай бұрын
Yes - give me a week or so - The best quick thing I can tell you is - Snow Tires make all the difference in the world, snow tires really do matter, it will never be a off road queen, but with good tires you can manage most situations - But I will do an update video - We love this little van :)
@tristansolaris4673 ай бұрын
@@fireflightphoto1319Thanks a bunch for taking up my suggestion. Your built is very functional and beautiful by the way. I appreciated your detailed overview and very much so sold on this van but wondering if it can take me where I need to go on difficult roads. If your video can demonstrate what the van can and can't do after the upgrades you suggest, you will become the first to have covered the subject on the 118. Snow tires for the front wheels only or all 4? I don't know enough to know if it matters for the real wheels that do not generate any power. Thanks again.
@F10F11hm3 ай бұрын
Amazing, thank you for such a practical example.
@tomyoda3 ай бұрын
Thank you, bro !
@P0unc3rp4wzz-Th3r1an3 ай бұрын
I think its kinda funny that the stud was licking the doe a lot and she was like:👁👄👁
@echopathy3 ай бұрын
breaking hulls into elements was such an aha moment for me. thanks for that, man.
@fireflightphoto13193 ай бұрын
me too - glad I could help!
@RosBroz3D3 ай бұрын
Found it. Fantastic. A patreon would be awesome!
@RosBroz3D3 ай бұрын
Do you have a patreon or tutorial on how to set these up?
@fireflightphoto13193 ай бұрын
I don't have a Patreon, but give me a week and I will see if I can post something on you tube for you
@RosBroz3D3 ай бұрын
Looking forward to it!
@fireflightphoto13193 ай бұрын
4/12/24 - sorry I haven't done it yet, got busy with my business, I should be able to do something in the next 3 or 4 days
@RosBroz3D3 ай бұрын
@@fireflightphoto1319 Exciting! If you run short on time, I can always dig around the project file until I can recreate these on my own - although tuts seem to be your gift to us. Much appreciated!
@smukkegreen3 ай бұрын
Great stuff. Learning a lot. At 42min. How are the yellow and pink particle stacks fixated on the two plates? So they bend and not tip over?