what did you enter after you choice the front view ? 3:49 and thank you your content is so helpful
@teach3d3 күн бұрын
The shortcut to switch/expand views in Maya is the Spacebar. Position your cursor in the view you want to expand and push the spacebar. To switch again, push the spacebar to go back to four viewports move your cursor to the desired viewport and push it again.
@raedothman832822 күн бұрын
thank you you r way of teach is so easy i like it
@teach3d20 күн бұрын
Thank you very much. Glad you find my tutorials useful.
@suyashpachpande1707Ай бұрын
Hi bro can you help me to create model i will share image with you please share your mail id
@cgimadesimpleАй бұрын
good video🎉
@teach3dАй бұрын
Thanks! Glad you enjoyed it.
@YanisDoes2 ай бұрын
Cool. It's not a game ready hair, right? Just for a nice render?
@teach3d2 ай бұрын
No. Sorry. You would have to either have a plugin called Olympic Groom or convert the hair to splines before exporting under Tool in the modifier
@teach3d2 ай бұрын
Here’s a link to a tutorial on Olympic Groom: kzbin.info/www/bejne/bKavamh9armgaassi=EFObseJhHiKELyMP
@ZrngBarznjee3 ай бұрын
Thank you so much Mister Charles, you helped me a lot God bless you
@reptibianbricks3 ай бұрын
Thanks so much for this great tutorial! :D Can I ask what computer you use? I use a Windows Laptop and it crashes a lot when I try to render things or add fur.
@teach3d2 ай бұрын
I have a custom built Puget systems computer running Windows 10, with Intel Core i9 3.7 GHz processor, 32 GB RAM and NVIDIA RTX 3080 Graphics Card
@teach3d2 ай бұрын
It’s hard to find a laptop that has the “strength” to render complex images, like those with Hair or fur.
@reptibianbricks2 ай бұрын
@@teach3d Thanks for the help! I just recently got an Alienware Aurora R16 Gaming Desktop with 13th Gen Intel CoreTM i9-13900F, NVIDIA GeForce RTXTM 4070 Graphics Card, 64 GB of memory, and 1 TB of storage. I think this should be powerful enough to run it. I paid a little more to have some more storage space. 😅 I'm not super good with computer specs. Thanks for getting back to me!
@teach3d2 ай бұрын
@@reptibianbricksthat sounds like it should be more that enough. Good luck!
@reptibianbricks2 ай бұрын
@@teach3d Thank you!! 😄
@juihhg774 ай бұрын
yea.... well... amateurish
@teach3d4 ай бұрын
How so?
@rishanperera27255 ай бұрын
please keep making these videos their are really useful for me. others will benefit as well.
@garpdamuli5 ай бұрын
Thanks for a great tutorial. Watching from NZ
@edenhazard26216 ай бұрын
How to set price money?
@mithilapadhye32086 ай бұрын
Thank You!
@LanaDesign-t4c6 ай бұрын
thank you very much!
@teach3d6 ай бұрын
You're welcome!
@DeCoronByers6 ай бұрын
BUHDEW BUHDEW :3
@DeCoronByers6 ай бұрын
@@Btsgirl25546 NOT THE BTS GIRL
@DeCoronByers6 ай бұрын
@@Btsgirl25546 mmhmm like you dont like bts now
@DeCoronByers6 ай бұрын
@@Btsgirl25546 GUYS ME AND HER DATING FRFR
@Btsgirl255466 ай бұрын
@@DeCoronByers HES LYINGGG HE GOT A WHOLE BF, HE GAY ToT
@DeCoronByers6 ай бұрын
@@Btsgirl25546 NUH UH IM STRAIGTER THAN A LINE HONEY 💅👄
@nunomp6 ай бұрын
Thank you!
@everythingeverybody65267 ай бұрын
1 like and 1 sub for you.
@dashaalien18417 ай бұрын
it makes my mesh static, is there any way to applay custom collision and still make it react ob physics ?
@DeCoronByers7 ай бұрын
To anyone who tried to move the vertices but ended up moving the whole shape. It's because soft selection is on
@teach3d7 ай бұрын
Thanks for pointing that out. The B key is the shortcut to turn on soft selection in Maya. It is very easy to press by accident while working.
@animacion61138 ай бұрын
Hey man, thank you for this, it's beautiful. Just one important thing, I don't see the EP curve at all when start drawing it, like it seems it's like behind the picture, how can I fix that?
@teach3d8 ай бұрын
Switch to the top viewport and move your image plane back from the x axis, so the the curve is in front of the image plane.
@animacion61138 ай бұрын
@@teach3d Thank you. Is it possible to do this in other software than Unreal? I am not familiar at all, I would appreciate if you could show me how to do it somewhere else.
@teach3d8 ай бұрын
@@animacion6113 Yes. You can do it in Maya. You have duplicate each object in the sign and then use the duplicates to create mesh lights. I go over this process in my Light Saber series for Maya.
@karimoh31549 ай бұрын
I read, datasmith is not supported with Lumen. Is this still true for 5.3?
@PigeonSlayer5 ай бұрын
Pretty sure that is not true, Lumen has nothing to do with this, if anything it would just be some bad meshes being imported.
@inkman00210 ай бұрын
Great tut! How would you fix the hair poking through the button?
@teach3d6 ай бұрын
I know this is a late answer, but I tried to groom the hair away from the button and trim it where it was poking through. Looked okay. But I would need a lot more practice using the grooming tools.
@ChloeLollyPops10 ай бұрын
Thank you so much! You make it so easy to understand.
@andresagudelo50210 ай бұрын
HI, WHERE I CAN FIND THAT TEXTURES? THANKS
@teach3d10 ай бұрын
Here you go: drive.google.com/drive/folders/1k-NMpWtpfGdO5VvgkLL31CldzpiRKJVc?usp=sharing
@leileimarie11 ай бұрын
wow. i understood more from this 15min video than I have 6 weeks of class. thank you SO much.
@teach3d11 ай бұрын
Glad I could help!
@Itsyesfahad11 ай бұрын
I think it's pretty easy to change the light color by just animating the material color maybe?
@teach3d10 ай бұрын
You can't wire the Base color of the material to a float controller. You can animate color directly using AutoKey. But, that's not ideal.
@Itsyesfahad10 ай бұрын
How about using ColorMap instead to control the base color can you wire it?@@teach3d
@Itsyesfahad11 ай бұрын
Can you share the scene files.
@teach3d11 ай бұрын
Yes! I have added them to the description. Let me know if you have any trouble accessing them.
@Itsyesfahad11 ай бұрын
Thank you !@@teach3d
@Itsyesfahad11 ай бұрын
Amazing tutorial, thank you.
@teach3d11 ай бұрын
Glad it was helpful!
@Altimit61111 ай бұрын
YOU SIR, ARE A MF GOD. THANK YOU.
@teach3d11 ай бұрын
You're very welcome. Glad I could help!
@dkrauss8672 Жыл бұрын
At 5:54 you say that you are not going to smooth this model. Why is that? Thank you.
@teach3d Жыл бұрын
Because the beveling of the edges took care of softening the edges, which is the reason I would smooth it. If I used smoothing, then it would distort the mesh and I would have to insert control loops anyway. So I chose to bevel the edges in this case.
@dkrauss8672 Жыл бұрын
This is a fantastic training tutorial. Great instruction!
@NicolasVycasNery Жыл бұрын
Thanks for the tutorial! Is there a way to edit multiple channels of the texture ate the same time? Like Normal, Ambiente Occlusion and etc.
@teach3d Жыл бұрын
The normal map is generated from the albedo map that you are creating/editing. So, after editing, simply generate another normal map > Filter > 3D . Generate Normal Map
@msinclaircorp4571 Жыл бұрын
Thanks Charles, help me a lot!!!, great video, very explainet
@arr6931 Жыл бұрын
This video saved me ❤
@teach3d Жыл бұрын
Glad to help!
@SebastianMartinez-zl9by Жыл бұрын
you have the voice of randy orton
@имяфамилия-р3ч9ы Жыл бұрын
Thank you! Only THIS tutorial helped me!
@yarosyari3516 Жыл бұрын
How to bake the maps for all the surface for my game engine? I know how to do it for the card of hairs, here we have to make maps for each hairline or what is your offer?
@teach3d Жыл бұрын
I have never done that. But you can try this method. docs.unrealengine.com/4.27/en-US/WorkingWithContent/Hair/XgenGuidelines/#:~:text=Export%20Selection%20button.-,Applying%20Textures%20to%20Hair%20UVs,represented%20on%20individual%20hair%20strands.
@yarosyari3516 Жыл бұрын
@@teach3d The method you've described is for unreal engine ALEMBIC/GROOM export only?
@teach3d Жыл бұрын
@@yarosyari3516 Yes.
@teach3d Жыл бұрын
@@yarosyari3516 I believe so, yes.
@alvanbofu Жыл бұрын
Thanks a lot Charles :-)) You actually saved my life. After watching this I wonder what the advanced techniques you mentioned are that can make the model more accurate. Have you addressed that in any of the videos that you uploaded?
@teach3d Жыл бұрын
What I meant by "advanced techniques" was simply adding more detail to the window, such as splitting it into two sashes so that it could be opened and closed and adding a casing structure with moulding, jambs and sills, much like a prefab window you might buy at the home improvement store.
@boiledkettles6066 Жыл бұрын
HOW DID YOU SMOOTH IT
@teach3d Жыл бұрын
If it wasn't clear in the video, I apologize. But, at 2:51, I say, "Push 3 on your keyboard." Then I explain further. we are actually using Smooth Preview in order to model in a smoothed state. Pushing 2 on the keyboard smooths the mesh while still showing a cage, representing the un-smoothed geometry. Pushing 3 shows the smoothed mesh without the cage and pushing 1 returns the mesh to an un-smoothed state.
@ukaszpruszynski1799 Жыл бұрын
Light beam in light saber and shadow -_-
@teach3d Жыл бұрын
Are you talking about the lens flares in the beginning? Those are fixed with a Post Processing volume and adjusting the Lens Flare intensity
@ukaszpruszynski1799 Жыл бұрын
@@teach3d Light saber is light emitter, beam shouldn't drop shadow from spot light, but hilt of saber should. Is there any trick, to do it, if light beam and hilt are union?
@teach3d Жыл бұрын
@@ukaszpruszynski1799 I did not even notice or think about that! Thanks for pointing it out. The easiest solution is to make the blade a separate mesh and uncheck Cast Shadows box.
@vincentkarge3140 Жыл бұрын
perfekt for my projekt^^
@kazmack9968 Жыл бұрын
I've tried to follow this great series of videos, but when it got to rotating the circles, they kept distorting and I had to stop following the video from that point on. I've not changed any defaults or values, but it keeps distorting when I rotate them.
@teach3d Жыл бұрын
You need freeze the transformations of all the control objects before you parent them. If this is not done, it can cause the distortion you are experiencing. It looks like a I forgot to say that in the videos. Thank you for alerting me! I will make an edit when I get time.
@kazmack9968 Жыл бұрын
@@teach3d aah, thank you!
@franzih.1951 Жыл бұрын
Hey nice video it helped me a lot!😊 One question, why did you not do any controllers for the upper joints of the ears and the spine?
@allpcgaming4241 Жыл бұрын
Thanks 👍
@kazmack9968 Жыл бұрын
This content is underrated and very straightforward. Thank you so much for the amazing content!
@leumnanthavong Жыл бұрын
Wow! So good amazing contents. Thanks for sharing. I have learn from your instuction
@Rizwanch-gp6dy Жыл бұрын
Good work sir
@allpcgaming4241 Жыл бұрын
😍
@jakeg3927 Жыл бұрын
watermelon
@DarkRain_04 Жыл бұрын
kzbin.info/www/bejne/eanKlp6mbpyJpJo
@bryceyes8588 Жыл бұрын
Where did you find the textures?
@teach3d Жыл бұрын
Not sure on this particular texture. I probably found it by doing a goole image search for "lumber"